Forums

  1. Reaper Discussion

    1. FAQs 'n Stuff

      Gosh, we have a lot of pinned topics having to do with FAQs. Most of them are in here. Many questions have been answered already. Why don't you take a peek in here first?

      561
      posts
    2. News

      What's happening. Company information, industry information, things that are important.

      745
      posts
    3. Reaper General

      Discussion area for all things Reaper. Do you have an idea for a new figure you'd like to see? Have a general company policy question? Do you want to gush about how cool you think we are? This is the forum for you.

      47994
      posts
    4. Chronoscope

      A forum for Reaper's new cross-genre everything-but-the-kitchen-sink miniatures, where by "kitchen sink" we mean "fantasy."

      3064
      posts
    5. Bones Miniatures & Legendary Encounters

      Questions and discussion about the various Bones ranges or Legendary Encounters line can frolic happily here.

      37070
      posts
    6. ReaperCon

      Find roomies, find rides, ask questions, get answers. That sort of thing.

      46343
      posts
  2. Craft Corner

    1. Show Off

      Do you have a piece that you painted that you'd like the world to see? Stroke your egos: Post your pictures in here.

      211598
      posts
    2. Painting Tips & Advice

      Have a tip to share?  Need advice?  Jump in here.

      87106
      posts
    3. Works In Progress

      We love watching you work. If you have a piece that's incomplete that you simply need advice on, or if you want to take us on a step by step journey through your process for your new dragon, all WIPs are welcome here.

      111422
      posts
    4. Speed / Army / Tabletop Techniques

      We could have called it "Sparmytop" painting, but we're not sure that would have scanned right. DIscussion, questions, and help for your tabletop quality jobs in here.

      5577
      posts
    5. Shutterbug

      Don't know a macro from macaroni? Do you regularly forget to take the lens cap off? In general, do you have photography questions? How about some tips and advice? This is the place for such things.

      2868
      posts
    6. Conversions, Presentation, and Terrain

      Talk about your latest projects, ask questions, discuss articles, and generally share in the subtle art of conversion and presentation.

      24542
      posts
    7. Sculpting

      We know you've been playing with the green stuff. It's practically flying from the shelves. So share your work, share tips, and get advice here.

      13376
      posts
    8. Mini Exchanges and Paint Contests

      We like 'em, they're fun, so here's the spot for them. Organize and communicate here.

      39388
      posts
  3. Reaper Games

    1. CAV

      A discussion forum for the CAV Miniatures and Gaming community.

      23153
      posts
    2. Warlord

      Discussion area for the release rules, faction strategies, the region of Taltos, and the miniatures themselves

      61265
      posts
  4. General Discussion

    1. General Fantasy

      The place to go for rants, raves, and otherwise general discussion regarding the Fantasy universe, especially as it relates to miniatures.

      44251
      posts
    2. General Sci-Fi

      A general discussion forum for things related to Sci-Fi miniatures and gaming.

      12270
      posts
    3. General Modern / Historical

      Discussion about Modern and Historical miniatures and their games.

      3986
      posts
    4. Kickstarter

      A place for discussion of all things Kickstarter. Review the Guidelines before Posting

      145094
      posts
    5. Off-Topic Rampancy

      How about a place to file all of your off-topic posts? What should go in here? (Tasteful) jokes, back-slapping, general randomness, stuff like that.

      400194
      posts
  5. The Sandbox

    1. The Gathering

      Use this space to organize your games.  GMs: Define your scenario and rules when gathering a game.  Interested players:  Post your character and their stats in reply.  When you're ready to play, come see Bryan.

      39749
      posts
    2. The Playing

      Once your game is gathered, GMs check in with Bryan to gain access to start their games in this forum.

      29861
      posts
    3. Fiction, Poetry, and Other Abuses

      A place to post writing, essays, poetry, collaborative writing projects, and other such things that you don't have an outlet for anywhere else. Standard disclaimers apply, be sure to read the rules.

      12132
      posts
  • Today's Birthdays

    1. aircrew0
      aircrew0
      (36 years old)
    2. Chaoswolf
      Chaoswolf
      (45 years old)
    3. kramday
      kramday
      (48 years old)
    4. LadyROOT
      LadyROOT
      (32 years old)
    View all
  • Topics

  • Posts

    •   When I was GMing Kingmaker, the party had occasion to cross a river to an island. Now they could have used some combination of dimension door and flight, but those take resources and they had a boat. One of their paladins also had a paladin's horse. They also had a magic boat.   Now the paladin can summon his horse once a day, so they could have taken the boat across to the island and then summoned the horse*, but what if they needed to summon the horse again? They would have to wait until the next day! It would have been terrible!   So they decided to take the boat. Including the 2000# warhorse. Their theory was "Magic Boat, what could go wrong?" As GM, I let them know that small magic boats aren't really designed for 2000# warhorses that can't sit down, but they were adamant.   So they all get on the boat. As the horse boards, I ask the player for an Acrobatics-Balance check for the horse. It wasn't especially difficult (DC15 perhaps?), but it turns out that even paladins' mounts aren't especially good at tightrope walking. Still, the horse passes the test and they push off from the bank.   Now sailing a boat with a huge animal in it seemed like it might be more difficult than the usual pond trip, so I asked for a Profession: Sailor from whoever was conning the boat. None of them had that, so default value it was. This time they weren't quite so lucky. The boat started rocking. I asked for another Acrobatics-Balance check from the horse, which wasn't so lucky this time, so over the side it went. Now when you lose a 2000# unbalanced weight from a longboat suddenly, there's going to be some instability, so I asked for another Profession: Sailor check, easier this time, since there wasn't a horse on board. Nat 1.   After a series of Reflex saves and/or balance checks from the PCs, one of the two rogues was standing on the upturned bottom of the capsized boat and the rest of the group was in the water. With only minor problems they all made it back to the bank - and dimension door-ed to the island.   * The adventure was in a cave on the island, but the paladin really wanted his horse. For ... reasons. Don't ask me; I was just the GM. 
    •   Ah, yes, the "Suicidal Elves" story.   The GM's face was priceless as he rolled the dice behind the screen, I recall.
    • Thank you Glitterwolf. I have been  worried the whole time about being able to get enough contrast on the figure, the colours are all so similar in tone.
    •   Eh. Due to various circumstances, I have more or less given up on an entry this year. *shrug*