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Showing content with the highest reputation on 02/19/14 in all areas

  1. 19 points
    Finally got some painting done this weekend and finished up this fellow. I was initially going to go with something a bit more human looking, where he was going to have Mediterranean skin tones, so I started off with dusky skin. About partway through, I decided to go with a more rocky looking appearance, so I shaded with some agrax earthshade. Since I was making him look more like rock and soil, I thought grass for body hair might be an interesting choice. It doesn't look so great here, but the effect's a bit better in person. The rocky protrusions were based with walnut brown, then shaded up with grey rock and finally to rainy gray as the highlight, done with successive drybrushes. The metals were all done with vallejo model colors, with some of the new technicals from Games Workshop. The blue on the arm shield is nihilakh oxide. Took a bit to get it down to an effect that was noticeable, but not too strong. Fun guy to get painted up. My players have already had their fun with him once, and I expect to find more uses as time goes on.
  2. 12 points
    Hi All! so I finished this one's paint job last week, but went on vacation and came back to finish up the base last night. I painted this one as a gift for somebody I'm going to be seeing next month, which hopefully he likes. Don't know if he ever checks this forum out or not, and even if he does I'm pretty sure he has no idea who I am on it so probably not revealing any surprises. I kind of like how this one came out, even though the metal seems to look better in real life. I'm a bit disappointed that inside his helm I couldn't get his eyes to stick out much. They are painted red but it's either not red enough or the shadows are too deep so you really can't see them. Anyway, enjoy!
  3. 10 points
    I recently made my own little turntable for shooting 360-degree pictures of minis to turn into animated gifs. Some forum members were interested in hearing how I did it, so here it is in detail. It was pretty straightforward, so hopefully by following these instructions you will be able to make pictures like this: Things I used An analog clock A screwdriver, to take apart the clock A 0.7mm mechanical pencil with a removable tip A round plastic lid to act as the stage Some glue A digital camera The manual for said camera, you will probably need it A tripod Deep-seated obsessive-compulsive tendencies Turntable construction First, acquire an analog clock. In this case, a clock that was left in the laundry room of our apartment building, in a place where people usually leave things they don't need any more. Then ponder how we see fewer public clocks in the age of smartphones. Once you're done pondering, take the clock apart to get the mechanism that drives the hands. The one I have contains three circles to drive the hands of the clock - an outer plastic tube for the hour hand, an inner plastic tube for the minute hand and a tiny little metal pin for the second hand. It's the second hand we want, or else it will take an hour to get our picture. The challenge is attaching something to this tiny little pin. Fortunately, it turns out that this little pin is just the right size to fit snugly over the the end of a 0.7mm mechanical pencil. So I removed the tip from a mechanical pencil, and glued the pencil tip to the bottom of the plastic lid with white glue. The pencil tip has to be well-centered on the lid or else the mini will wobble back and forth in the photos. Finally, stick the cap on the clock mechanism. There, a simple little miniature turntable. Camera setup The main thing with the camera setup is to turn off all automatic features of your camera. Usually a camera will automatically determine things like the white balance, length of exposure, and focal distance. This is bad for an animation like this, since those parameters will change every frame and lead to flickering in the animation. On my camera (Canon EOS 400D) there is a switch on the top that I have to point to "M" for manual, and another switch on the lens that you have to set to "MF" for manual focus. The downside to manual mode is that you have to know how to choose good settings for your camera. I don't know how to do this. Luckily, a simple way to find good settings is to first set up the camera on the tripod with the mini in front of it and shoot a picture in automatic mode. Then once you switch to manual mode the setting should hopefully (!) be preserved. Image capture We have to set the camera up to take one photo every second for a minute. I couldn't figure out how to get my camera to shoot that fast, but I managed to get it to shoot once every two seconds. To do this I used tethered shooting mode, connecting the camera to my laptop via USB. Since I run Linux, I can then control the camera via the command-line utility gphoto2: gphoto2 --capture-image-and-download -I 2 -F 30 This tells it to capture 30 images, one image every 2 seconds and download them to the current directory. Once this command is done I have pictures named capt0000.jpg through capt0029.jpg in the current directory. Image processing To process these images into an animated gif I used another wonderful piece of software called imagemagick. First I import one of the images to my favourite photo editor, gimp, and adjust it as needed. I crop the image, do a global levels adjustment, and resize. As I go along I keep track of all the settings I use so I can put them into the command to imagemagick: convert capt*.jpg -crop 1200x1200+368+44! -resize 300x300 -level 0%,90%,0.8 -layers optimize damien.gif This tells it to load the jpg images we shot, crop to a rectangle 1200x1200 starting at a location (368,44) from the top right, resize to 300x300, then apply a global level adjustment with a white point of 90% and gamma of 0.8. It then converts the whole series to an optimized gif animation. A 30-frame image at 300x300 comes out to about 1.5 megs, which is small enough to attach to the forum. Conclusion There it is, hopefully others will give it a shot. When you do, post links in here. I'd be happy to answer any questions, or take suggestions on how I could improve the process.
  4. 9 points
    02851 Hill Troll, sculpted by James van Schaik
  5. 8 points
    Here is Damien, painted for Inarah's bad boys' pageant. I tried a few new things with this mini, in particular the skin I copied from Monkeysloth who has made some beautiful skin tones experimenting with a green undercoat. It's a big improvement over the way I have previously done skin. I also tried a new recipe for blonde hair that I just made up but seems to have worked pretty well. The base is probably my favourite part though, I made it out of sculpey. WIP thread here. I also had a totally crazy idea to set up a turntable for mini photography. I looked for photography turntables online and found they are very expensive, so I made my own! I took the mechanism out of a cheap clock, and stuck a plastic lid to the little piece that drives the second hand. This was harder than it looks because I had to attach it to a piece of metal rod less than a millimetre in diameter - I managed to connect the two using the tip of an old mechanical pencil. So now I have a mini stand that rotates in 6 degree increments in 1 second intervals. Perfect! So I put the camera on a tripod, turned off all the automatic focus, auto white balance etc. and tethered it to my PC on a timer to take a picture every 2 seconds. The cap is slightly off-kilter, but otherwise I'm pretty happy with the results. My family now thinks I'm crazy. Good thing I have a very understanding wife.
  6. 7 points
    Finished the Bones version of Pathfinder Valeros. Valeros was the model I selected to get into one of the Bones miniatures and really see how I did with the new material. I tried out everything I knew on him to see how different things would react to the Bones polymer material. My only real difficulty was that I had a hard time getting thinned paint not to pool up on parts, making it difficult to do transitions for me. Maybe with more experimentation and an adjusted technique, maybe I can get what I want out of them. Nothing innovative with the paint scheme, though I did create a base for him. He had enough details to make him challenging, and was fun to work on, but I'm calling him done. C&C welcome, I'd love to hear your comments and any thoughts about improving in general. Thanks for viewing!
  7. 7 points
    I think I have a solution to my painting impasse. I'm going to pick out everything with some paint already on it and grind those out as fast and painlessly as possible. Then I'm going to paint by Sku ascending. This ought to give me at least one of each eventually, and separates it from the game. It'll feel like progress, and get some different things into the mix.
  8. 6 points
    That is the plan now! Originally, I didn't think I'd be able to get away from school so close to the end of the semester, but now I'm going to try extra hard. Plus, my professors are actually quite supportive, so I should have the help of most of my department faculty in getting the time off from classes.
  9. 6 points
    Ok here's my setup with clip on lamps using a shelf: Here's a mini on the grey paper: I braced my cellphone against the edge of the shelf and took this shot: Then I cropped it on my phone: Not bad, although it totally shows I should have painted that rock instead of leaving it white! Here's a pic I took of her in a light box: Not bad but the pic without diffusion has fewer shadows and shows the paint job more accurately. I hope this helps!
  10. 6 points
    I love amanita mushrooms! I usually do Fly Amanitas and I was looking for something different. So more saturated red with less brown, it is better.
  11. 6 points
    Spoken like a true Canadian.
  12. 6 points
    Okay which one of you snowed in folks did this?
  13. 5 points
    Ok this is an experiment mixing metal with bones. Now I know people have easily put different weapons on bones, but mine is a bit more challenging. Im going to put metal wing on a bones miniature. I will update this as I go I dont know how long it will take me to complete as, this will be done with minimal time available. I have a dagger that Im going to replace the spear/staff or whatever that spine weapon is. The round base is metal. My hope is this will compensate for the top heavy weight of the wings. So the first step is to figure out where we want to mount the wings. With this particular mini she is very thin. You have to be extremly careful where you dig. I had to dig out alot more of the back than what is shown here but you get the idea. In order for the wings to fit flush like I want them. So that I need do as little green stuff work as possible. I honestly dont want too much green stuff involved because of the weight disturbution which in the next pics is pretty bad. I put the pin in at an angle. Someone in my other thread had suggested it and I went along with it. For as far as I am now I recommend it. Although she is not perminately put together I wanted to see how it would look and how she would stand. This is her standing...... She needs alittle help to stand upright. This wasnt even close, it was impossible for her to stand with the weight of the wings. The other issue I had was the wings would not sit correctly when I did have her standing. I fixed this by cutting away more of her back. I will be back later to show my progress... Edit: After some pleading and begging the mod showed mercy and allowed me to repost the pics. So they are back up. WOO HOO thank you mod!
  14. 5 points
    This dragon has actually been painted for a while, but I had such a hard time getting decent photos I haven't posted her. She's meant to represent Khisanth for our Dragonlance campaign, and she's been corpsified for a few months, now. But she was suitably terrifying for the party (except Gerwin, my cleric...he made the save vs. dragonfear and just walked right up to chat. Then he killed her, and only died a little in the process. If you know the story or the module, you know how it went). I'm quite happy with her wings. Sorry the photos make her hard to see, but this is what I've got, and I'm tired of fighting with it. C&C welcome and appreciated!
  15. 5 points
    Don't let on but I've been doing this to guitarists for years. I don't tell them anymore, after I freaked out Dickey Betts once.
  16. 5 points
    I watched all the Ed Pugh videos and they were great. I did not know about the airplane models, but knew the Magic counters were huge, back in the day. I knew about all the Dark Heaven figures but didn't pay attention, but I guess the line has grown tremendously. I just wonder where they're going with it. Has the copst of metal affected them? it must have, right? Otherwise they wouldn;'t be pushing Bones so hard. Also, the breadth of the line is super-huge. Most stores can't stock it all. Maybe a switch to plastics? Everyone is having their stuff fabricated in China nowadays. Maybe take the top sellers and do 10-man box sets? They said sales of the pirate sets went up dramatically when they included a carry case. What about the Warlord and CAV? I was an Outrider in the early 2000s and like Heavy Gear, I never saw a game of it being played. Does it have its fans? I'd like to see what the sales breakdown is for each line. I just can't see the lines getting any wider, it's almost too much stuff to stock as it is. Maybe switch to a two-figure pack and sell singles through Reaper's online store? It would compact the line. That's how Ral Partha did it, with the old D&D figures. Bones is great though, I can't say it enough. Being able to pick up three blisters for the cost of an old one, makes frivolous pruchases easy, you can easily taker a chance on a figure you might not normally buy. Or just buy multiple skeleton warriors or orcs or whatever. It would be great if they'd release the Warlord troop builders as a plastic sprue or in Bones. The cost of the cavalry is getting to be a bit much in metal. Still, what if someone wanted to buy in to Reaper? Would they ever apply for outside financing? Could they ever go public? --Chris www.chrisvalera.com I'm not going to address everything, and some of that is because some of the topics are confidential information, but I'd like to touch on a few things. Please do not think I'm rude, I'm going to be fairly direct. Price of metal - the wild variance in this commodity's price plays no small role in our decision to emphasize plastics more. Plastics have a much more stable price point for us than metal. We must balance the high cost of making the first mold for plastics versus the high price of the material for metals. This means that we try very hard to make sure there are no "duds" in Plastic - where with metal we can not only reclaim the cost of the raw materials, but absorb the cost of the mold very easily. Thus metal remains our material of choice for new product (unless we're doing something wild and crazy where metal is impractical, or introducing new sculpts to generate interest in the Kickstarters). As for some of the ideas you suggest - we spend a lot of time thinking about who to maintain stability and growth, and remain relevant to the changing industry. Plastics, 3-d modeling, digital prints, pre-paints, etc. It's something that we take very seriously. To be blunt, if we make poor decisions, my mortgage is jeopardized, and so are the mortgages of many of my friends. This includes deciding not to adopt a potent technology or resource, or deciding to adopt a process that becomes a failure. Using every data point we have and every tool we can is a huge priority for all of us, and good decisions are what keep us fed. We get a lot of fan suggestions that idea X is the wave of the future or plan B is the right way to do the thing, but in 99% of all cases where a fan presents us with an idea, we had either already talked about it and discarded it, or already internally have a team working to make it reality. Remember - it's our collective job to make sure we collectively still have jobs, so we spend a lot of time discussing good and terrible ideas. I'm always personally surprised when fans say "you should totally do the thing!" because I feel it implies that we weren't clever enough to have thought of it, when the reality is that in most cases we have access to data that others do not, and we have probably already seen exactly why we should not do the thing. Having said that, I know that no offense is meant, and our fans usually are trying to be helpful, but I'm being honest. Re: Outsider involvement in Reaper - Obviously what follows is purely my opinion: I can't say no, because I'm neither the sole voice nor the one with the most shares (I'm just the one who reads the forums the most) but I am unaware of a non-employee ever holding shares, nor do I think it is something the current partnership would allow. As it is, it took almost a decade (9 years) for me to be allowed to join, and for some of owners, they were employees for longer than that when they were brought on. We have, internally, a family atmosphere, including the tension at Thanskgiving dinner and the crazy old uncle. If you want to someday be a part of it, one day we will announce another opening on the floor. Apply with us. After all, back in 2002 I started in the mailroom - literally packing boxes for orders. After 1 year I was a team lead, after 3 I was a Supervisor, and after 7 I was a Manager. In 9 I became an owner. It hasn't always been awesome, but it has always been interesting.
  17. 4 points
    hi all, it seems appropriate that i am sharing a couple of flumphs on valentines day, loveable little critters that they are. flumph love! so, check out the nice pair of flumphs, for your viewing enjoyment. i found these much maligned but adoreable critters to be a conceptual challenge. i eventually went with their current incarnation because of castability and their adherence to the concept art from the tome of horrors. I realize they are not the most classical vision of the flumph but i think they are cute. it was quite an honor to depict this iconic/notorious monster in miniature form. anyhow, happy valentines day. may your two flumphs beat as one.
  18. 4 points
    This lovely sculpt is from Studio McVey. Sculpted by JAG, the detailing is very small and quite intimidating (something I've come to expect from his minis). Anyway, enough introduction:
  19. 4 points
    Indeed. Welcome to the Masterclass. Or as I sometimes think of it, the Proctorclass.
  20. 4 points
    *I* own Reaper miniatures… hundreds and hundreds of Reaper miniatures.
  21. 4 points
    That's a brilliant idea Jasper! It'd be cool if Reaper or another company did something like that. Anyhow back to the topic of the thread, I got a little bit of work done on the throne and the base for Kelkar this weekend. The base - I'm using a 2 inch diameter wooden base for this, added a piece of cork that I cut to fit, then slapped some primer on it. I was originally going to go with this, but then I decided I wanted more texture for the base. Here, I've covered the whole base in green stuff and then took one of my stone texture stamps I got from Michael's and pressed it into the green stuff to give it a stone texture. The throne will end up on the higher portion, which will be a dais. Kelkar himself will be on the lower portion with his greataxe in hand and ready to chop some silly adventurers down. Primed the throne, hit it with a Stone Grey base coat then slapped some black wash all over it. I'll go back over the whole thing with a much lighter touch with the Stone Grey again and then paint the seat a complimentary color - was thinking it'd be a monarch purple. C&C are welcomed and appreciated!
  22. 4 points
    One thing to remember is when looking at what's available on line is that it is different from what is in distribution to stores. Reaper periodically culls out old/low demand figures and placed it NIC (not in catalog). It's available online and in-store via special order but isn't part of the line that a store need to keep in stock. From what I understand, there is no plan to switch to plastic only. The material cost of metal has increased quite a bit over the years, but the molding costs for Bones are also huge. The are benefits to both materials that Reaper seems to be balancing well. Say let them keep on doing what they are doing, which is separating me from my money efficiently.
  23. 4 points
    I got six words for you: When Do They Go On Sale?
  24. 4 points
    I love kids at ReaperCon. It keeps me from having to leave the con site to go looking for food... Wait, what? ~v
  25. 4 points
    As an instructor, I would take a dim view of someone bringing alcohol into my class, whether there is an over-riding policy or not. By doing so, you are not showing respect for your instructor, nor are you going to be at the top of your learning form in getting anything from the class. ReaperBryan is working up the Rules of Conduct now for the Con, which will appear on the official ReaperCon website (almost finished!!). Bottom line, though, is "respect your fellow con-goers" and "don't be a jerk". Reaper reserves the right to ask you to take a time-out, whether you're a jerk because you've over-indulged in Shiner Bock or because being a jerk might be part of your normal personality profile. So…most of you are adults, and we expect you to have fun, but not fraternity-field-trip-to-Mardi-Gras kind of fun. Ahem.
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