LUTHOR HUSS - PROPHET OF SIGMAR
As a boy, Luthor Huss was orphaned at an early year after an attack by a raiding band of Chaos Marauders attacked his small village on the outskirts of Wissenburg. The villagers were used to such attacks, and though caught by surprise were able to quickly rally and drive the raiders back into the mountains. But, in the melee, both of Luthorâ€™s parents were killed. With nowhere left to go, the child went to the temple of Sigmar, begging to learn of him and to learn how to fight against the scourge of Chaos. The priests readily took him in, and set about training him in the ways of the priesthood.
Upon his sixteenth year, Luthor knew that he wanted to serve Sigmar, to become one of his vessels in the world ready to defeat the enemies of the Church. Knowing in his heart that this was what he wanted, and sure it is what Sigmar wanted of him, Luthor declared his want to the priesthood. His masters attempted to sway him, telling him that the way of the Warrior Priest was folly, and that he should wait a little longer and become a priest of the church, ministering from the pulpit. Even at the young age Luthor had begun to feel disdain for these priests, recognizing that they seemed to preach piety and sacrifice to the people but practiced gluttony and waste in life. Luthor even realized that in the attack that had killed his parents, he had not seen a single priest of the temple in the fight. â€œNo, masters. I will go and perform the test of faith required to enter Sigmars service as a Warrior Priest. I have no interest in sitting behind the safety of walls while Chaos exists in this world. I know that this is what Sigmar is calling me to do!â€
Travelling to the Drakwald, Luthor knew that the taint of the forest would bleed its corruption into the villages that lay on its outskirts. In his travels he came upon the town of Weismund, where he quickly learned that a herd of Beastmen had been harassing the village. The next night they attacked again, but this time Luthor stood with the villagers. It was on this night that Luthor knew that he had made the right choice, for he was filled with the power of Sigmar. Every blow that he landed took the life of another beast, his warhammer bursting with blue energy as Sigmar himself blessed his instrument. For two days the battle lasted, until on the second day a relief force from Altdorf itself arrived, tipping the balance and causing the Beasts to break and flee. Giving chase, the Altdorf contingent finally resolved that to continue pursuit would be folly, as the trail began to lead them deep into the Drakwald. Leaving his allies behind, Luthor continued on the trail, knowing that this was what Sigmar wanted of him.
That evening as darkness descended Luthor found the Beasts camp. Thinking themselves safe, and still licking wounds from the battle, Luthor was able to easily slip past the half asleep sentries. In the center of the camp he found his target, the twisted Bray Shaman who seemed to lead this herd. The foul beast was chanting a magical incantation over the corpses of what seemed to be human and beasts alike, and Luthor took the opportunity to strike. Feeling the power of Sigmar fill him, so completely that he could hardly contain the feelings of strength that came over him, his hammer struck home into the skull of the Shaman with a loud crack. With a loud thump, the creature collapsed to the ground. Knowing he only had minutes Luthor quickly ducking into the shallow cave that the Shaman must have used as its home, with just enough space for him to enter. The layer made the perfect funnel, and over the next few hours Luthor fought, beast by beast, until none remained. Bloodied and exhausted, Luthor collapsed and slept.
So it was that after three days Luthor returned to Weismund, with the smashed head of the Shaman in hand. â€œSigmar has blessed this village, and all who live in it.â€ Tales of this victory reached the Priests of Sigmar before Luthor was even home, and so when he entered the Church the Priests were ready and raised him to the position of Warrior Priest. But even with this, something seemed off to him, as if those that surrounded him held corruption in their hearts.
Though many argued against it, Luthor was chosen to represent Wissenburgs devout during the Sigmarite Council in Altdorf. His deeds were simply too great and well known for him to be looked over as the obvious choice, and a personal summons from the Grand Theogonist himself had helped to ensure the correct choice was made. Luthor knew that this was a great honor, and fasted for three days in preparation for the journey.
Upon entering the city of Altdorf, and of course being a simple man from a small village, Luthor was amazed at how large and populated it was. There was activity, everywhere. No matter where you turned, people were bustling about doing things. But, instead of the wide eyed wonderment that one might expect, what Luthor saw was the sickness that infested the city, he could sense the taint of Chaos all around him. Pleasure dens and taverns seemed to populate every street corner, and rats and bugs crept in the dark corners. Entering the great Cathedral, Luthor was once again beset with those feelings of corruption that he had felt from his own church, and knew that this was not the holy place that Sigmar had intended it to be. When the council finally convened, all they wished to discuss was which Churches were collecting the most tithes and which were not contributing as they should, and about raising the meager wages they received for their work. This, coming from men dressed in the finest robes, with gold and jewels bedecking their persons. This, coming from those who had sworn to fight Chaos, to defeat evil, to protect the innocent. It was all that he could do not grab them by those fine robes, and it was then that a priest representing the church in Weismund began to speak about the people of his town not donating enough. He referenced what the Church had done for the town, driving off the beasts, and pointed to Luthor who sat in stone silence. â€œThis man did what the town could not, he beat back the beasts. And what did the town do to pay the Church for this act? Nothing is what they did!â€.
Luthor had heard enough. â€œWhat they did was bury their dead! Where were you, Priest? Where were you when the taint of the Herd first came?â€ The anger dripped from his tongue. â€œWhere were all of you? If you cannot feel the taint of Chaos in the empire, even here in this hall, than you are all fools! You debate about our people not giving enough, for what? So that you can live in these palaces, eat of the best food?â€ Silence surrounded the Cathedral, until an older Lector stood. â€œWhat do you know of the world at such an age? You will apologize for this interruption!â€ he demanded. Luthor could take it no more. â€œYou sicken me, and you sadden Sigmar,â€ he replied. Without another word he left the Cathedral, left Altdorf, left the corruption behind.
For the next years Luthor found himself rooting out evil where he could, destroying the taint where he could. He finally returned to Altdorf, but not to apologize. He had finally found the proof he knew existed, that a small section of the priesthood was in league with the Cults of Pleasure in the city. When these priests began to disappear, the Church knew that Luthor was responsible. The same Arch Lector who had called him out for an apology years prior now demanded his excommunication. Days later the Arch Lector was found dead outside of a brothel. More demands for excommunication came, but those requests continued to go unanswered from the Grand Theogonist. Rumor had it that he did meet with Luthor one night, and it seemed that after that evening Luthor finally left Altdorf.
The words still rang in Luthors head as he travelled to the dead deserts of the south. â€œYou know what you must do Luthor. I need not tell you anything, except that you are the best of us. Sigmar has blessed you, and he will use you as his instrument in the days to come. Go where he commands you, and do what he asks of you.â€
Sculptor: Allen Perry
Manufactured: Games Workshop, 6th edition
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