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About YronimosW

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  1. YronimosW

    Catfolk feet?

    I'm rather fond of these sculpts, feet and all, and I like the simple, practical costumes, weapons, and old-fashioned poses, and I really, really like the faces: that's exactly the sort of face I picture for catfolk. These catfolk remind me a lot (in the best possible way) of the Katta from the "Arabian Nights" flavored entry in the old 1980s/1990s"Quest for Glory" video games, with the housecat-type faces and all... I'd love to see more of these guys, in Arabian Nights style costumes and such... musicians, dancers, conjurors, artists, explorers, merchants, swashbucklers, pirates, priestesses of Bast, and the like. The only thing stopping me from picking up a bunch of these guys up is that they aren't in Bones, and I've cut metal miniatures out of what's left of my budget.
  2. YronimosW

    Armory Sprues -- a one-off?

    Hopefully, they work out that packaging thing, and produce a lot more armory sprues, both generic and stylized (maybe future versions including helmet head-swaps, crossbows, and other new items matching a theme?), as well as sprues for magical accessories (tomes, wands, staves, potions, scrolls, etc.) and other adventuring gear (lanterns, torches, musical instruments, telescopes, compasses, whatever....) The ease and convenience of the "bonesium" material for conversions are such that I've found these sorts of "bits" as exciting as the miniatures themselves. We're getting very close to the era when just about any character you can imagine can be cooked up in a few minutes with a few dollars worth of minis and bitz, a hobby knife, and a little cyanoacrylic glue - how awesome is that? And definitely, these sorts of weapon sprues are exactly what the doctor ordered for Bones Weapon Noodleosis, Bones Inflammatory Anime Weaponitis, and other terrible diseases afflicting all too many otherwise excellent miniatures!
  3. Those giant wasps, giant mosquitoes, and giant leeches sound like great additions to a (hypothetical) Dreadmere II expansion. You could add a were-leech and were-mosquito to the list of Dreadmere II monsters, too. Along with a passel of 'possum-people... and an undead dire racoon, maybe. (What do they do? Nobody really knows... they're secretive sorts... 'possum-folk just sort of creep through the swamps by night, singing their weird 'possum folk-songs while strumming mysterious tunes on twangy stringed instruments, casting nameless spells for nameless 'possum-folk reasons, and gathering cults of their 'possum kin-folk to make sacrifice together to their strange old 'possum gods; meanwhile the undead dire racoon stalks the deeper swamps, seeking adventurers to snack on; half-decayed, bloated, and ever-hungry, its huge dire-racoon eyes glowing balefully in the night, its body covered in moss and fungi and unwholesome squirming things, terribly ancient and growing a little bigger and wiser and cleverer each year....) And more Dreadmere haflings... more halflings are always welcome, and barefoot, rough-and-tumble, rustic halflings seem to fit the Dreadmere setting so well!
  4. As just an aside, I've been working on a 1/72 scale cyberpunk-themed model/diorama the last couple months, where I could have really used some 1/72 scale modern small-arms weapons packs. Those are just about unheard of, though! So, I figured I'd cheat a bit, and use some "28mm" weapons, and I was lucky to find much of anything in THAT scale for weapons, beyond a few rare and over-priced bits that turn up from time to time on bits sites as stuff broken down from those boxed kits of customizable wargames figures. So, anyway, I'd have jumped on some heroic-scale modern / near-future / sci-fi weapons sprues in a heartbeat, and some 1/72 scale weapons and accessories would have been even more niche but welcome! And Bones 1/72 scale historical plastic figures would be brilliant, as someone who has dabbled more than once in that hobby: the conventional plastic material 1/72 scale figures were made from since the '70s and '80s resists painting and modifications, and is just a nuisance to work with - I tried modifying some of these recently, and realized just how much a pleasure "Bonesium" is to work with by comparison! (Still, I'd have also have loved to have seen the 1/72 wargame miniatures manufacturers do the opposite, and mass-produce some 28mm/heroic fantasy, sci-fi, and historic stuff on the cheap, as that stuff tends to be a great bargain on a price-per-mini basis, but that's a different story....) JGrubber, welcome! And I love all of the suggestions you made, but I'll add to your "Elementals" list some tiny elementals - like, Magician's familiar-sized (or at least Halfling-sized) fire, air, water, and earth guys. I guess little winged quasit/mephit style guys are popular requests at that size, too, and those would also be awesome so I'll add those as well, but I totally want to summon like an army of little angry, malevolent living fire guys to run amok on the world, spreading fire and chaos and terror everywhere they leap and scurry....
  5. YES - and they don't even need to be realistic prehistoric animals - fantasy megafauna are great, too. Dire coelocanthes, giant horseshoe crab swarms, cambrian millipede-men? Sign me up! And a Goblin gypsy folk band, with lovely and enchanting goblin dancing girls.... I'm having a vision, and in this vision, Goblins are the Lords - and Ladies - of the dance! This is central to Goblin magic, and the Goblin rain dancers dance so hard, it causes torrential downpours, thunder and lightning, and whirlwinds of doom! And the Goblins are cool with that, because that's how they roll....
  6. YronimosW

    Chronoscope Minis we'd like to see, #4

    Oh, yeah, the octagonal hats! And British-style London Metropolitan Police with the old-fashioned pith helmets ("What's all this, then? Move along, nothing to see!"), and the old-fashioned Canadian Mounties (I'm pretty sure some of these exist in metal, but I don't think any exist in Bones!) Did I ever mention some ordinary, working class characters? Dock workers, lumberjacks, coal miners, farmers, factory workers, office secretaries, construction workers, engineers, accountants, deliverymen, plumbers, bicycle repairmen ("thank you, Bicycle Repair Man!") It's OK if these guys are swinging axes and picks and pipe-wrenches and what-not around like weapons, and just as OK if they aren't. The common man-on-the-street and innocent bystander sucked into a bigger story are some of my favorite NPCs and PCs for games like "Call of Cthulhu". (As always, I'm thinking bones minis.)
  7. YronimosW

    Chronoscope Minis we'd like to see, #4

    1. ...and perhaps an old-fashioned chain-gang... Giving them picks, shovels, and sledgehammers (for doing hard time, turning big rocks into little ones), and shivs for the squealers, are totally optional.... 2. Toss in a prison warden and guards, while we're at it. (I'm shakin', boss, I'm shakin'!) 3. Some Call of Cthulhu-friendly pulp mental patients - a guy in a straightjacket, a maniac with a big Renfield grin on his face, the usual delusional and paranoid Bedlamites in Napoleon hats, etc.... 4. Add the friendly orderlies and nurses and doctors from St. Snakepit's Home for the Criminally Insane, including Dr. Lobotomy and Dr. Shocktreatment....
  8. A couple Bones royal families might be nice, now that Phoenix Rising has mentioned giant kings/queens. Human kings, queens, princes, and princesses, court jesters, advisors, court wizards, bishops and high priestesses, generals and admirals, mayors and sheriffs and functionaries, grand viziers and tribal chiefs and such... wholesome looking royal families, evil-looking ones, non-human NPC leaders and such like elves and halflings and whatever, etc.... I could put these characters to all sorts of NPC and PC use - quest-givers, villains, background NPCs, characters in costume, statues of long-dead historical figures in ruined cities, etc., but currently, I think we've got a Dwarf King and his court and maybe a couple nondescript orc and goblin chiefs in Bones so far, and that's it. And I think the request for Bones sprues of heads is a great idea - human heads, elf heads, catfolk heads, demon/devil heads, dragon-folk heads, etc. I know that cat-people and dragon-people and demon-people were pretty popular in the last couple Kickstarter polls - with so many Bones human and elf characters out there, and so many of these less-common PC races that are generally head-swappable with human bodies, I think head sprues would be a great way to go for those who want to create their own character models. I'll take the time to add hat and helmet sprues, too. For those relatively "generic" armored fighting-men models like Reaper's recent bandits, crusaders, and such, you can get a lot of mileage for adding variety to them with some simple helmet and weapon swaps.
  9. I agree completely with CorallineAlgae about the Saproling warriors... in fact, I'd really like to see a lot more stuff in that sort of Haunted Woodland theme: Saprolings Treants (the big guy in Bones4 is a fantastic setpiece, but how about some smaller ones?) Satyrs, Dryads, Nymphs, Green Men creepy, ugly, unfriendly, mischievous small faeries and fey of all sorts (throwing stones and pulling awful faces and so on; see Arthur Rakham's classic illustrations for faerie tales) Animals Behaving Badly - the Big Bad Wolf, Sly Fox, and their buddies, up to no good Anthropomorphic rocks and stalagmites with unfriendly expressions and big, hungry mouths Twig Golems and Mandrakes (little "stick people" and animated humanoid plant roots) Swamp Shamblers muggle woodland animals (for use as familiars, animal companions, summoned animals, etc.) scenic bits (maybe like those creepy Blair Witch Project stick-things?) NPC Druids and Hedge-Witches and hermits and hags, neutral, good and evil....
  10. I certainly can't resist putting my "me too!" onto the requests for a wider variety of unarmed "townsfolk"/civilian miniatures for modern, pulp, western, sci-fi, steampunk, and other genres. Even before being combined with some Bones modern, antique, and sci-fi weapons and gear, I can think of a bunch of uses for them, and the possibilities for conversion are tantalizing. Also, some "townsfolk" style characters from a variety of eras in weird costumes could be fun for those of us who like to find creative or outside-the-box uses for Bones figures. I could find multiple uses for "townies" in odd masks, in medieval morality play costumes (dressed as Death, animals, clowns, etc.), ranging anywhere from masked party-goers to disguised vigilantes to weird cultists. I also like Jordan's PC campsite set described above - a tent or lean-to, four bedrolls, a campfire/cook fire, add four adventurer backpacks to the lot, a water cask, a pile of boxes and sacks, lockbox, a couple torches or lanterns, a stack of 10' poles and sledges/picks/shovels/whatever: any gaming group that doesn't have those surprise encounters at their own camps will have them at someone (or something) else's camp (bandit camp, guard post, orc siege party, etc.), and I can certainly see some use for this sort of thing at gaming tables or in dioramas. Some other useful themed "dungeon-dressing" sets I can think include: mad scientist's laboratory (science gizmos, worktable, beakers and flasks, etc.), throne room (thrones, royal family), shopkeeper's goods (strongbox, display cases, shelves), cultist/healer's temple (altar, pulpit, healing fountain), NPC home (cookpot or iron stove, bed, shelf, crude table an stools)....
  11. YronimosW

    Trying to find a dwarf librarian/sage

    Seems like there are several Dwarf Clerics, Wizards, and even Rogues that could be kit-bashed into something appropriate. It's times like this, though, that I really want to beat the drum some more for new Bones character models that are better-suited for conversion to these sorts of character concepts: more human and (especially) non-human "townsfolk" (I could think of a zillion NPC uses alone for nerdy- or shifty-looking dwarfs carrying or studying big books! The same goes for unarmored characters using unusual tools - magnifying glasses, hammers/wrenches/screwdrivers/pliers/chisels/paint-brushes/whittling-knives/fishing-poles/whatever, brooms, umbrellas, parchments (maps? scrolls? shopping lists? who knows?) lab equipment, parcels and packages.... There are, no doubt, zillions of potential PC uses as well!) more of the less-common classes and races and class/race combinations (it's a shame we don't see more Dwarf sages and alchemists, and such, for example; even human monks and psionic models are rarities - non-human ones are all but unheard of!) more Bones conversion bits, especially non-weapon bits like books, lanterns, and such (I know there are tons of metal bits out there, but "Bonesium" is such a conversion-friendly material!)
  12. YronimosW

    Bones you dont like to see

    I don't really like to answer a question like this, there's so much that can go wrong with a negative post, and, really, in truth, there are NO bones that I don't like to see - just some I prefer over others, or some I have less use for than others. For example, I don't really get too excited for the standard-issue generic fantasy fare: dragons, dwarves, goblins, orcs, and undead. Rather, I really get excited over seeing the possibilities for the more exotic (and perhaps less popular) stuff you can't get everywhere else. But, that's not to say that I don't like seeing the standard fantasy stuff: even the less exciting stuff is useful, and it's still fun seeing other hobbyists getting excited over seeing a new dragon or new dwarf or new fighter or whatever. I'm also more than happy to back Bones Kickstarters knowing that there will be a portion of the content I'm supporting that I won't be excited over, as long as I know that Reaper's also going to go out on a limb and use the opportunity to produce the more exotic and interesting stuff, too, and that hobbyists, as a group, are all going to benefit from a great mix of affordable new miniatures that support the widest possible spectrum of games that hobbyists might be into, and that someone, somewhere, is going to benefit from the niche markets that the Kickstarters help to support, and lots of gamers are going to benefit from the bread-and-butter miniatures that Reaper has also been good about supplying demand for. I think that even the bones we don't like to see are a win-win kind of thing for everyone, in the long run.
  13. As well as more original monsters and "races" - I rather like the Reaper artists' original creations. So, more original aliens/monsters/whatever for: Lovecraft Mythos Chronoscope Sci-Fi Weird West / Fantasy Steampunk Dreadmere (gothic/fantasy swamp) Darkreach (hollow earth) Lost Valley (fantasy "Lost World"/prehistoric/jungle) ...and new original settings, too: Reapers settings, at least for me, have been very imaginative and exciting! Maybe some sort of pulp "Arctic"/snow themed setting with original monsters and races, and appropriately-dressed characters that might fit into anything from generic fantasy/Gothic up to Lovecraft Mythos and beyond? Similarly, an apocalyptic desert-themed fantasy/gothic setting? (I'd still like to see a desert setting built out around the cat-folk that were added toward the end of Bones IV....) I thought the Bones IV Dreadmere, Darkreach, and Lost Valley expansions were brilliant - I'd love to see two or three new themed settings introduced as "expansion packs" in each future Kickstarter, and the artists' and designers' imaginations just turned loose to run wild to create more original monsters and such for those and existing Reaper original settings!
  14. YronimosW

    Chronoscope Minis we'd like to see, #4

    ...along with bits that can be combined with plastic model kits and/or styrene plastic sheet-and-rod scratch-built projects to build vehicles for those drivers to drive: engines, wheels, seats, headlamps, radios and computer screens, gun turrets and search lights, "greebles" for the undercarriage/engine compartment/stowage areas.....
  15. YronimosW

    Chronoscope Minis we'd like to see, #4

    In fact, two or more variations of each type of character would be great. Both types of characters are versatile and fairly iconic... the rumpled trenchcoat guy can also stand in for detectives with just one more question and hardboiled detectives in general, spies or saboteurs, hobos and drunks, cyberpunk characters, down-on-their-luck professional wizards.... the devilishly handsome impeccably dressed negotiator guy can also stand in for the "face man" of your soldiers-for-hire, the skeevy corporate guy who accompanies the IMEF on a "routine bug-hunt", a spy or saboteur, a diplomat or dignitary or politician, the millionaire playboy altar-ego for your superhero character, a bodyguard or secret service guy, a mobster, an interrogator (just add a try full of terrifying-looking noodle implements and a dentist's chair with straps), a rich but bored Cthulhu dilettante character, a man-in-black, bored and rich detectives ranging from The Thin Man to Hercule Poirot.... As always, both metal and Bones versions, with both metal and Bones bits to customize these characters with (modern and not-so-modern weapons and props, head-swaps, etc.) are quite welcome for use in conversions....