Jump to content

Rob Dean

  • Content count

  • Joined

  • Last visited

Community Reputation

6346 Hero


About Rob Dean

  • Rank
  • Birthday 03/26/1961

Contact Methods

  • Website URL

Profile Information

  • Gender
  • Location
  • Interests
    Miniature Wargaming, historical and fantasy, roleplaying games

Recent Profile Visitors

1850 profile views
  1. Rob Dean

    Our Ghost Archipelago Campaign, 2018

    Doodling today; thinking of adding a banner for my crew. The plant badge leaf is a place holder and would need to be replaced with something real; the badge is a rock.
  2. He was summoned by Ashalla, my wave warden, as her one “out of specilization” spell, but didn’t do much, so Griffin took no notice of him.
  3. Rob Dean

    Our Ghost Archipelago Campaign, 2018

    Some old ill will toward elves where we come from.
  4. And I dropped a brief in-character battle report onto the main campaign thread: http://forum.reapermini.com/index.php?/topic/78871-our-ghost-archipelago-campaign-2018/&do=findComment&comment=1763394
  5. Rob Dean

    Our Ghost Archipelago Campaign, 2018

    From Griffin’s Log: In our continuing search for the Crystal Pool, we landed on an island to taken on fesh water, and to scout around for clues. Our scouts soon found evidence that others had been here recently, and possibly had come to a bad end, leaving their treasure behind. With Ashalla, Rosemary, and Hawkeye, (plus a handful of crewmembers), I pressed on toward the center of the island. We soon found the tattered bodies of some other Heritor’s crew, and a circle of large eggs. Approaching the eggs from the opposite direction was the crew of the Heritor Fortrwyn (all pointed-eared demons, so far as I could tell). We had had a brush with them in the abandoned Drichean mines recently. Whle I was somewhat uneasy about the ggs, some of which were rocking as though hatching were imminent, the area appeared to be rich in treasure, so we pressed forward. Ashalla and half the landing party bore to the left, toward a pond where the signs indicated that a treasure might be found. Ashalla imbued Bluff the Chantyman with waterbreathing so that he was able to recover the treasure from the pond. Another was found in a clump of dense foliage. Meanwhile, I found myself in a scuffle with Fortrwyn’s demon crewmembers in the very center of the circle of eggs. A blast of demon magic warped my sword, although I still used it to split one of the demons. Fortunately, my Heritage makes swords somewhat optional, and I felled a demon or two with hurled rocks. (The situation was somewhat confused...) At some point during this fight, one of the eggs cracked, spilling a baby monarch into the middle of the melee. It was felled by one of the demons, but gave out a horrifying scream as it died. It was a little later when we found out what that scream had portended... The melee in the middle of the egg circle continued for some time. Two of my crewmen had pinned the demon lord against a rock, and I stepped in to finish him with my sword. The bent blade twisted in my hand, though, and Fortrwyn dealt me a mighty blow. I stepped back for a moment to recover. Not wishing to trust the sword again, I hefted a head-sized rock. Fortrwyn struck down another of my crew, leaving me an opening. With a final effort, I struck him with the hurled rock and he fell. Meanwhile, another egg had hatched, which would have been problem enough...but the death cry of the first hatchling had attracted the attention of a fully mature monarch, a monster like few I had seen before. I calld out to the remaining crew members to follow me in a bid to seek safety by heading back to the beach (and our ship) by another route. Happily, no other crewmen were lost, but only five of the party that had set out that morning gathered again at the ship as night fell... <Here ends the excerpt from Griffin’s log> From the player point of view, here was an overview of the table: and a closer view of the zone where my crew was engaged. You can see that Griffin simplified the situation somewhat in his logbook sketch. I did end up with three treasures as the game ended, although Chris’s Fortrwyn and crew managed to make off with the central treasure from our egg circle; I always had something even more pressing to do that to try to drop his treasure-carrying crewman with the usual rock.
  6. So, as usual, it was a tough day in the Archipelago. The scenario today involved stealing treasures that were left around nests of tyrannosaur eggs, which were ripe to the point of hatching. So, in addition to the usual dangers from the other Heritors, the environment was especially dangerous this month. I ended up across the table from Chris Palmer's Heritor Lord Fortrwyn, and the resulting scuffle left him with three survivors limping off the field, and me with five. If another crew hadn't ended the game, I was due to lose more in the next turn or two. On the other hand, my Heritor, Griffin, did down Fortrwyn with a large rock (his favorite weapon), leaving him with a permanent injury, and we still had three treasures in our possession at the end of the game, so it was not the worst day my crew has had. Here's an overview of the table:
  7. Ghost Archipelago game today... Lord Fortrwyn faces Griffin:
  8. Not the best pictures, but Warlady asked me about the sizes of various anthropomorphic animals, because I've been working on Burrows and Badgers. Here's a Reaper mousling with an Oathsworn mouse. The Oathsworn is a little chunky, but the mousling is even more exaggerated. I'm not sure that I'd mix them. They are similar in height, though. I have two Darksword Critter Kingdom figures. This hedgehog bard is also exaggerated compared to the Oathsworn, but possibly in a reasonable range for size. My other Darksword figure is a penguin rogue, so I know he won't fit in. All of the Darksword figures are approximately the same size, so if you can live with the mix of styles, it looks like B&B "medium" sized beasts (e.g. hedgehogs, squirrels, weasels) would be the best bet for compatibility. If anyone else has additional pictures, please post!
  9. Rob Dean

    Day Off Painting, Oathsworn and Stonehaven

    If I had a spare, I'd try that...
  10. I was moving miniatures around in the basement yesterday in preparation for moving and ran across the box containing the Stonehaven giants Kickstarter figures. When I ordered them originally, I figured that the first one up would be the sleeping/dead giant. I was/am expecting him to feature more as an objective marker than an active combatant. Anyway, I washed him off and spray primed him last night, after which I was afflicted with the fear that the resin might not be compatible with the spray primer, but I appear to have lucked out. This is just as well, as it looks like these giants are going to be exclusive to the Kickstarter production run, so replacing it could be a problem. I have also primed the next six Oathsworn Burrows and Badgers figures that I wished to do, so I was feeling ambitious this morning. In practice for the new house where there won’t be a permanent painting space, I pulled out the travel paint kit and had at things, working back and forth between them as colors overlapped. The raven mage got a purple hood in honor of the local American football team. Since ravens appear to be pretty uniformly black, I was mostly drybrushing some highlights. After spraying, I should have made them even contrastier, because they are pretty invisible without the flash. Live and learn... Anyway that puts me up to a dozen, so I should be able to run two war bands and get a game on the table relatively soon, even if just as a solo.
  11. Rob Dean

    Randomness XIV: THE FLOOR IS LAVA!

    On math intuition, you mean the sort of thing where you look at Zink's example problem and go "4200 times 20 = 84,000" in your head and know that the answer should be somewhere around 80,000 before you do the calculation? (and working it on paper I find that was pretty close to the final answer of 80,085...) On showing your work and math intuition, one of my not-finer moments in chemical engineering was in a fluid flow course where we were doing a fluid friction problem about sizing a pump motor for a fire engine, given that you had to project water at a certain velocity out of the hose to reach the specified upper floor. Despite reading the problem twice like you are supposed to, I still missed the fact that the four inch hose was specified as having a one inch nozzle, so my water flow was off by a factor of 16, and that factor was raised to the 4th power (perhaps, been a long time) in the friction calculation that fed into the power requirement. I ended up with the answer being 80,000+ horsepower, and I could tell that wasn't in the right order of magnitude. Anyway, I collected a fair amount of partial credit from the "show your work", as I recall... On fractions, we play an old 1960s set of 18th century rules called Charge! You generally do fire combat by rolling one die per 8 muskets and taking the result as casualties. However, casualties can be reduced by half for several stackable circumstances, and, by the rules a partial fire group (i.e. less than 8 shooters) rolls the die and multiplies it by the appropriate fraction (let's say 5/8). We get some looks at conventions when you ask people to roll a die and give you (for two half circumstances, say long range and cover) 5/32 of the roll. I'm guessing those 1960s adults, educated in the 1930s or 1940s, had more practice at doing that sort of thing in their heads. So, just as an aside on the factorial discussion, my first calculator, a Texas Instrument SR-50 (in 1976), had a factorial key. I haven't looked at the successor model (it was basically a TI-30) in a long time to know whether it still does. I don't know whether we covered it in school, but I certainly wanted to know what all the calculator buttons did.
  12. Rob Dean

    Getting to Know Each Other, October 2018

    A follow-up on "oldest" figures...If you go by when they were sculpted, several of us in the HAWKs share parts of a project involving Buck Rogers figures from early 1930s home casting molds. Chris Palmer has two of them, making a total of six different figures, and we managed to buy examples of the rest of the poses, plus some Flash Gordon figures. We first staged a game with these in 1996, so the idea that we cast them "recently" is starting to be a little out of date. We did them in a pretty deliberately cartoony style. The alien on the left is a "Depth man" (of Jupiter, as we eventually found) and the figure on the right is Buck Rogers. There was a second, larger, Buck Rogers pose that we use as the character figure (which we had to buy), so these fellows, which Chris can produce, ended up as our rank-and-file "Solar Scouts". The figures are 54mm semi-flats.
  13. Rob Dean

    Siege Accessories

    I like the rock markers; I'll be using that idea whenever I get to my own next castle... I don't know how to do the tagging trick, but the pot question is one for Chris Palmer. He is the local master of improvisation. But if it were me, I'd keep it simple and look through the wood shapes at the craft store. In a pinch, a hemisphere would probably do as the start. Paint black, add a quick paint for the sand or water effect to the flat side, and rig a simple handle from wire. I saw somebody's game at Barrage last week where he had just formed hot glue for flame effects, so that or anything sculptable to build a basic fire underneath. Here's a literal back of the envelope sketch:
  14. Thanks! I got back from my trip last night, and stuck them to their bases. I'm covering the bases in sand this morning, which is drying as I type this: