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Everything posted by Darcstaar

  1. Any interest in playing Tyranny of Dragons: Both Part I Hoard of the Dragon Queen and Part II Rise of Tiamat. It will be my intro into 5e. I've read the PHB. Any standard race except Dragonborn. Typical sub races (not Drow or Duergar) Any Class as presented in PHB (no supplements, web articles, etc). Alignments LG, NG, CG, LN, TN. Using it as an excuse to learn 5e, and making sure I get my $ worth for purchased products. I would want active players, as this is a lot of material to get through. Main requirement would be never played or read it before. Stats: roll 4d6, drop lowest, reroll all 1's until you don't have 1's (rolls will range 6-18)
  2. Great job! Narthrax is such a versatile dragon. He can take any colors and look great.
  3. By Rob McCreary
  4. No one understands what could have happened to drive the Goblins into town.
  5. Rise of the Runelords, Anniversary Edition Paizo Publishing First Printing 2012 Utilizing rules from the Pathfinder Core Rulebook, related to OGL 1.0a James Jacobs et al
  6. This behavior is contrary to all you know about the local goblins. It suggests a level of organization and fearlessness wholly alien to the typical Sandpoint Hinterland Goblins.
  7. Since many games have stalled waiting on one player, do the "regulars" have any interest in Rise of the Runelords? I have read through 80% of it. I'd be OK if you've played some of part I, but not read it. If there is interest for 4 players, I'll put up character creation rules.
  8. Janalyth determines that the hand on the floor doesn't belong to the wearer of the armor. He also notes an exotic bastard sword propped up against the wall in a different corner. (None of it detects as magic). Sturgis recognizes the elaborate banded mail as belonging to a warrior of the Iridian Fold, hailing from the continent of Casmaron. They always travel in pairs: The other half of the pair wearing veiled clothing, and chained at the wrist to the heavily armored warrior, almost as if leading "the muscle" around by a leash. You don't notice anything else.
  9. Her armor definitely has a Gladiator vibe to it.
  10. Greyson doesn't detect anything other than the general preservative magic and wards placed over this whole location.
  11. You don't detect any evil.
  12. You continue north, and the passage turns to the right. The passage right has a branch to the left, or continues into an octagonal room. Those with dark vision can see into the room just as you turn the corner. It is empty except for an ornate set of armor and skeletal hand.
  13. Anything else you want to do tonight?
  14. Rich, dark wood panels. A pair of iron chandeliers give a lot of brightness to the common room. Various types of adventuring gear and trophies in shadowboxes on the walls. After an hour or so, Amieko comes out of the kitchen with your plates of food. It is a delicious meal: Roast mutton with pan gravy, curried root vegetables, beet and dandelion greens with blueberries, salt, honey and vinegar. She gives a short speech to the locals about you being the heroes of Sandpoint, to the applause of the locals.
  15. The branch to the right is empty. It ends in a large bronze double door.
  16. Talbard misses. Klaus is up.
  17. Hoard of the Dragon Queen Part I of the Tyranny of Dragons Campaign A Dungeons and Dragons 5th Edition Campaign by Wolfgang Baur and Steve Winter Published by Wizards of the Coast, and Kobold Press Copyright 2014 For the past several days, you have been traveling a road that winds lazily across the rolling grasslands of the Greenfields. You decided to push on in your travels to try to reach town before dusk. Sundown is approaching when you top a rise and see the town of Greenest just a few short miles away. But instead of the pleasant, welcoming town you expected, you see columns of black smoke rising from burning buildings, running figures that are little more than dots at this distance, and a dark winged shape wheeling low over the keep that rises above the center of the town. Greenest is being attacked by a dragon! Suddenly, a terrified human family consisting of a mother, father, and three young children erupt from the undergrowth onto the Greenway, about 20 feet in front of you. The man limps badly, carrying his youngest child, and trying to usher his other children away from danger. All five seem at least minimally wounded in some way. Their mother turns, and lowers the point of a broken spear back toward her pursuers, and readies her round shield. She looks determined to slow down her pursuers as much as possible to give her family a chance to survive. Just then, a group of eight kobolds stream out of the underbrush, fanning out to surround the woman. Either they don't see your group, or they think you are on their side, because they don't seem to pay you any mind. What do you want to do?
  18. This is was my entry for the 4th quarterly Reaper Facebook contest. It was good enough for 3rd place! There were so many well painted models, and awesome interpretations. As I was planning it, my starting idea was copper nmm. I didn't want the typical verdigris. Then I thought a bluish or purple to counter the orange, so that got me thinking Drow with purple glazed into her shadows. Then I took that farther to try to get OSL in her eyes, shield, and base as if she was casting 'protection from good' or something. Sadly, the OSL was saved to the end when I ran out of time. So I tried a bright rim around those areas, then a purple glaze. It wasn't striking enough for my tastes, but ... deadlines! So, I hope you like her. Sorry if the photo is blurry, it's a cell phone screen grab. C&C welcome.
  19. Cool! You turned him into a giant oxidation beast! Nice paint job.
  20. Another kobold gurgles his last! He's not so "bests" now, is he? Talbard is up.
  21. Recap: Both bandits slain, 1 Kobold (A) slain. Deckard relentlessly taunts kobold (B), visibly wounding his pride. Kobold B advances 10 feet and shoots his sling at Klaus, disadvantage: 11 or 3+4=7 Miss. Kobold C advances 10 feet and shoots at Klaus 6+4=10 miss Kobold D advances 20 feet and shoots at Deckard (range 60 = disadvantage ) 5 or 7 + 4 = 9, miss Kobolds E and F advance 30 feet to Klaus and try to stab him (the second gets advantage for pack tactics) E - 3+4=7 miss F - 12 or 19 + 4 = 23 hit. 2+2=4 damage He whoops and hollers something in Draconic (did you guys see that? I'm da bests! I stabbied that dorfy!) then he hums a little kobold tune to himself as he licks his dagger. Daton is up
  22. 5th Quarter is the Bones Eye Beast.
  23. The alcohol is really quite nice.
  24. No traps are discovered.
  25. This was definitely one of my favorites during the competition!