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Everything posted by Scorpionfish

  1. Thanks everyone! Progress! Finished another Koala and the legs of the Remote. Base coats still going on the body and fins. Next up and new to the table, a Warcor! And I got the basecoats on his drone mostly done. Thanks for the encouragement everyone!
  2. Hello all! After getting the Icestorm set all squared away I did end up filling out my roster to a full ITS capable army for Infinity, and now I need to paint them to completion so I can play! I'm starting with the Nomads first, mainly since one of the models I'm using to fill out the army is an infinity figure I've owned since before the current edition. So here's the gang all together, and from left to right we have: Tomcat Engineer, Zondcat, Tomcat with DEP, Warcor, Reverend Custodier, Lunokhod Sputnik Remote, 2 CrazyKoalas, and a Bandit Hacker. And speaking of the first Infinity figure, that would be the reverend Custodier. Her priming job is the worst I've ever done, and I cleaned it up, so how see how painting her goes, but she's all base coated and first in line.
  3. I've gotten the impression in some cases that there's not a lot of mold line cleaning going on for that quick an assembly (entire box in 3 hours). Yours looks great, have fun with a great halloweeney figure.
  4. So first off, the really in progress part, the second koala, the Sputnik remote and the drone for the Warcor. I'm still picking out what color goes where on the Sputnik remote and the Warcor drone, my main accent color on the drone will be yellow, with maybe some blue or green to set it apart from the main forces I'll be running. And I completed a Koala and the reverend custodier!
  5. Thank you! Basecoati g continues and orange has arrived on the first koala. I also finished the white on the reverend! Just need to do belts and straps and a little accent and cleanup work!
  6. Starting to get into the details on the reverend! And basecoats on the Remote and it's Koala buddies. Finished the drone base.
  7. Well fortunately there's 3 ships of Nomads, each with their own flavor, so whether you love Koalas...or don't there's a pretty great range of looksto pull from (true for most factions except aleph really). Not- quite deadpool and criminal shocktroopers? Corregidor. Bio-modded troops that reference superhero looks? Bakunin. Awesome looking mechs? Really a game wide thing now. Hackers galore? Everyone, but probably Tunguska once they release them. I like them because they scratch my usual aim for a 'mercenary' faction and have such a wide variety of units... at least until they make Mercs playable.
  8. Depending on what you do with the wings, maybe just bringing the red to a brighter stage would make the contrast stronger? I do like the sort of oiled silver there, and the gold going a bit used looking as well.
  9. Finally an update, but just a small one. 3 and 3/4 bases done, basecoats and a little actual work in progress on the Reverend.
  10. Hello, With the updates to the rules I figured I should get more painting done for Warmachine. I have found I paint faster with feedback, and as the previous forum I was using slowed considerably, I was invited here by a regular. The first group on the block is most of the rest of my mercs. There's a few more that will likely need their own threads later. It's a range of new and old, so from Left to right: Herne and Jonne - PIP Code: 41005 The two black based minis, I got them at a miniature market swap meet type event with MK1 cards, so they're probably the oldest minis in this. Bases are Secret weapon resin Town Square Bases. Gorman di Wulfe - PIP Code: 41014 He'll be the second time I've painted this model. Ghordson Basher - PIP Code: 41082 Back row, and falling down, because I tend to paint in parts. Devil's Shadow Mutineers - PIP Code: 41104 These three are on modified secret weapon blasted wetlands bases, three pirates in the front row. Classic Mule PIP Code: 41019 - Metal mule, because I enjoy the design a bit more than the conglomerated kit plastic kit, standing on a secret weapon Town Square Base. Rutger Shaw PIP Code: 41075 - Should have been painted a long time ago, as evidenced by the partial base coat. Ashlynn D'elyse PIP Code: 41090 - Awesome mini, huge banner that I don't know what to do with yet. Gastone Crosse Kickstarter Edition (no pip code) - one of the daggers is cracked so I'll need to repair it somehow in this wip.
  11. I promised him, so here he is, Gorman DiWulfe, in the basecoats. This is actually the second time I've painted him, the first was a green version quite a few years back, but this time I'll be working on a Gorman to match my purple paint scheme!
  12. I think just getting some of the skin base on the ridge around the eyes will help them pop out a lot. I really like that skin base tone, by the way.
  13. Morland is done! I took a few risks on him and I think he turned out allright.. Tattoos were a thing to try and think of a way, so hopefully they came out looking mostly right. Next up is Gorman d'Wulfe probably...
  14. IIRC the trolls were some of the first of the PVC plastics out the gate, and were some of the most awkward for moldlines, from what I recall. I'm working through the mk II circle half of the two player starter and that has had some less than ideal lines as well, so I'd like to get a hold of a styrene mini from them to see how it works out. Just gotta have something come our for the factions I collect. These look pretty cool, I really like the dirty metal effect and you've done very good there. I'm looking forward to seeing the cloth/leather done to see the overall look.
  15. Hurray! Nice grey fur, and I'm interested in the huge eyes on that thing... those have some potential.
  16. That bone color armor looks fantastic, and that model is stunningly complicated... they're approaching Malafaux levels of tiny bits and pieces.
  17. In the interest of getting the right leg on him attached, I ended up painting most of the front bottom half to done! Also did a lot with the skin, though... I might try to smooth it out a bit more.
  18. Morland, got his basecoats! going to go with that deep bruisey purple for a base on the skin since all three are supposed to look... not quite right, so well see how it goes.
  19. I've had it be pretty hit and miss depending on the marker. Granite is done aside from a little touch up! I may have 1-2 more figures and a goalpost to add to the team soon, then I'll probably branch out to another team!
  20. So while I was working through my Warmachine backlog, a little game called Guildball caught my eye. I waffled a bit on teams but decided for now that masons were my team, so I'll be painting them up here, hopefully quickly so I can play the game. From left to right, ball, Honour and Harmony, Wrecker the Mascot (not a fancy ball), Granite, Mallet and Chisel.
  21. Wrecker is complete and like Chisel, it was a joy to paint, with great sculpted textures. All that's left is granite, and, once I get done building it I'll return to this thread with their goal.
  22. Yup! Morland is 1/3 of the Devils Shadow Mutineers unit. They had my eye from concept art, I've just taken... way too long to get to painting them.
  23. Thanks! A whole unit would look crazy. Thanks! I arrived on the stone edges back in warmachine, and really took a liking to it for gaming pieces to make them look like they're a part of a game. I wanted them to look like chess pieces when I started out, and I think that's still an image that appeals to me. And chisel is done! Wrecker will be next, with granite following up the tail. Chisel was a great mini to paint, beautiful face and the sculpt just makes the work easy.
  24. And, we're back. Next up is another pirate from the Mutineers, Morland. This guy should be fun, though I need to look up his canon scheme, it has some really cool touches.