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About MnemonicGhost

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  1. Funded

    I am interested in the Bones 4 kickstarter, but I really only want the "Paint Set B" add on. I have way too many mini's to paint as it is! So do I just put my self down as the $1 backer option and expect to pay 18 bucks + shipping? Does that also mean I have to wait until Feb 2019 to receive?
  2. I thought the limit was 8 classes (per ticket), not 12. However I have no idea how well this is enforced. But you can pay for them with paypal or credit card well in advance. I'd be pissed if that happens. I'm paying 40 bucks a class, it gets full, and John Doe gets to squeeze in presumably for free? I hope not.
  3. Sophie says: "Chuck your neighbors mini across the room." Sophie says: "Paintbrushes no longer allowed. Paint only using your eyelashes."
  4. Last year I had the same problem, but luckily so did the GM too. We took a break to grab food and brought it back to the table. Not sure if that was frowned upon, but we were hungry! So hopefully you get the same deal. Backup options are to give your ticket away, or just excuse yourself for 15 minutes to scarf!
  5. I'm happy to avoid the bug from last year that prevented me from adding classes to my cart. I was able to get the classes I wanted, but my friends and I were caught by some sticker shock. 40 bucks per class! Last year I believe it maxed out at 25 per class, with many less than that.
  6. Probably worth refreshing on your end.
  7. Just curious, are there any other materials being considered to use as room partitions? Last year's the fabric curtains did very little to contain sound from the gaming area or neighboring classes. So any efforts to use thicker material would be highly recommended and appreciated. Also, will there be a floor plan made available before hand? With monster room names this year, I can see this being a big help.
  8. Per the reapercon website "It is important to note that there is a limit of 8 Class Tickets per Attendee this year. If you have purchased 2 tickets, for example, you may purchase up to 16 classes. "
  9. Since I see 2017 is going to be at the same location I figured I'd give some feedback. 2016 was my first ReaperCon, so I have no history to compare against except against other conventions I have attended. These are not in any special order, and many have probably already been mentioned. Anywhere, here it goes: Reaper Bucks - The amounts of reaper bucks my friends and I received was very inconsistent. I got the least amount, despite being the only person in my group with a VIP ticket and 3-4 more classes than the next person. Probably just a training issue. Fabric walls - We really need something substantial for walls because several classes suffered due to next door noise. The gaming area was especially loud which made the neighboring classes really hard to follow. Also the loudspeaker announcements cut into the classes and gaming way too much. Schedule problems - I recommend putting all events (Classes, meals, games) into a more standardized schedule. There were many times were I couldn't take a class because it overlapped 30 minutes with a game, or a game was smack dab in the middle of the evening meal. You can never be perfect, but I think we can do better. Start with everything allocated in 1 hour intervals. Don't "punish" VIPs by making them choose between a gaming event or using their VIP meal. Tours should be added to the event list schedule so folks are aware and can plan around their schedule. Badge - Leave a space for a personal name (or forum handle) and maybe their home town/country. Lone wolf meet and greet event. Create a class event early Thursday, or have some specialized area of the con for folks to meet new folks. Something just to break the ice so that folks who are traveling solo can introduce themselves and maybe make a few new friends at (And through) the con. We don't want to overdo it, but VIP tickets were a great value! I plan to get one again this year. Perhaps drive more participation by allowing early class registration? Class registration - The website software had a few bugs last year that prevented some from purchasing classes. By the time that got resolved, many classes were booked solid. Perhaps we can set a limit to # of classes elected each day? Say 3 classes per 24 hour period. This will reduce the initial land rush. Is there any way to allow folks to cancel classes? Say when a game comes up that they want to play, or another class popped up that they want more. I didn't see any mechanisms for this last year. Better details on the class descriptions. They were generally pretty good, but a few classes ended up being a complete surprise on what the actual content would be. Have feedback forms available after each class. Both to help the instructor get feedback on the good and the bad from the class, and also for the Reapercon management to get details as well. I had a couple classes that barely lasted half of the 2 hour allotted time and a few instructors did little more than just read off a powerpoint presentation to us. Create dedicated sections / forum threads for class discussions. Could be Q&A on what the class will include, and during the Con it can be a place to discuss the class directly. More events for painters. Ad-hoc events like speed painting was neat. More quick filler type items would be great to see. Example: 30 minute demonstration on painting eyes.
  10. Yep, I understand the 6:30 start time, I was just hoping it wouldn't be a feeding frenzy and anybody walking up at 15 or 25 minutes late would be out of luck with limited quantities of food available. Luckily I only have one meal schedule conflict, and it looks like I'll have several backup options available if I miss one of the meal times.
  11. I am curious how flexible the meal times are for the VIP included meal tickets, given that there are several games offered at the same time as meal time. I.E. I have a game scheduled Saturday from 5 to 9 PM, and meal time is listed at 6:30 PM. I'm hoping we have some flexibility in meal times, like 6:30-7:30, so I can work with the GM on a more natural time for me to take a 10-15 minute break to scarf or grab some food. Can anyone confirm? Also are there any general rules about bringing food back into the gaming areas/rooms? I don't want to be that guy bringing a full plate of food in front of a hungry party, but hey, a man has got to eat too!
  12. I'm hoping the either the games I've signed up for or the meal times are somewhat flexible, because I too have the VIP ticket and lots of schedule conflicts around 6:30 PM.