Permanent alliances would be frowned upon. We haven't had any so far. The temporary alliances/truces occurred during the last campaign also. I didn't report on them since they didn't affect Knabe.
The alliance thing last game was a spur of the moment thing for Chaffarn and Missy as they realized most of the treasure they could reach was in my area. And they knew they may have to fight each other if they took anything away from me. Fortunately, the Captain and a couple others managed to hold the line just long enough to allow Bemis to scurry off with 5 treasures.
Since where we set up each game continually changes, alliances come and go based on mutual need and trust - and usually involve lower level wizards. The only other time there was a ot of cooperation was during the harder scenarios with lots of frost giants and the dragon invasion where the focus was less on other warbands and more on the creatures.
Between Bemis and Quail, its not an alliance of helping each other, rather its a non-binding Sigilist thing to hinder all the others. Being weak on offensive-like spells, there is a need to level the playing field a bit.
And even though Chaffarn made a move against Bemis this time out, he still responded to suggestions to cast Call of Storm multiple times.
Why take spells like Draining Word and Call of Storm if you're not going to use them?
Thanks for the kind remarks about my game report.
Bemis (aka Knabe)