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About rgdgaming

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  1. Live

    Original plan was javelin throwers and archers, but it was evident people wanted warriors, bowmen and javelin throwers. What you're seeing is the body pose phase my sculptor has been working on for the past month or so. He was kind enough to start posing weapon samples next to them for me. From this we can see what the poses would look like with weapons. We are working on two main poses, a neutral standing position and a 3-1 pose. Directly to your question, plan is a kit which has enough to kit 10 men with spears (5 spears standing, 5 being from the javelin throwers with spears held upward above the heads of the first rank). This way I can save space on the sprue. In addition, there will be a two handed axe and rhompaia for a special character. To round it out, we will have swords for the females and males, with a sprinkling of single handed maces/clubs/axes for whatever your needs are. There will be ten bows, 5 standing while picking arrows out of quivers, and a second rank of 5 with notched bows (picture includes it above). Javelin throwers will mimic this style a tad, with first rank at throw, with a second rank at the ready with javelin in hand. Shields are going to be attachable, which means you have the option now of using them, or not. In back we are finding a way to see how the shield will line up on the rack. Weapon phase will give you a better look on the poses. Ill keep posting to show you guys what I mean. In the mean time I am going to try to see how I can fix the shofar pose.
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    This weeks sample, we have some poses with the weapon and shofar accessory
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    Some modifications we are working on. Added a slight deviation for the female body (one faun with a strap around shoulder, one with no strap) Making the female head slightly more beast like (horns are a place holder for the heads). Towards the back a rack system is being worked on to incorporate the shield in back (for the hobbyist if they wish) Male neutral pose here is show casing how we will use a two handed grip for the falx/rhomphaia. On the female head, I am leaning towards number 2 with the facial features, but I would love to hear any feedback. Quite excited to see how this will finish :)
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    Thank you, ill keep everyone posted on further updates.
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    This is a concept in work, but I wanted to pick some peoples brains regarding the shape and form. The head is a testing point for the female heads we will need designed in the future. The current phase is getting the newly designed torsos together for the inevitable weapon poses. Notable points, In back we have a new leather strap system to incorporate the quiver and javelin pack, with potential to make it a rack for the wicker shield.
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    Sculpting to be completed in three phases: neutral bodies and poses, weapons, then heads. Shaman afterward. First estimated concepts to review begin next week. Notable revisions Skirt for female Fauns to be added to a pair of legs Shoulder pad to be attachable to male and female sculpts Faun wicker shield (talked about the option to make shields separate for you bits hunters out there) Neutral pose with the bow will appear as if the arrows are getting ready to be notched, as opposed to bow drawn up. Action pose to be assimilated in the 3-1 torso. Adjusting straps on the male faun to compensate for arm alignments Female faun arms will appear as female, male as male Adding a two handed axe and falx, single hand versions of concept weapons to be included (in air and at rest).
  7. Live

    For those interested, my renderer is going to be working on the project in a few different phases for me and him to pick and choose what we want to keep and what to toss, adjusting for the design as we go along. I've already asked him to include a quote for the shaman piece, and I am looking into the details involving the head so we can avoid the big issue of snapping. This will be the male counterpart. Second concept is for stampeding rhinos. Part of the story line of the herd involves compelled animals to fight for the earth gods, which gives us an opportunity to create a fairly easy to produce beast for cavalry trays. Debate on whether to include other animals. The more animals to render, the more the cost, which means the stretch goal would have to be bigger if we go beyond the rhino.
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    First Stretch Goal Concept
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    That is correct. Renders are booked for the 5th, which will allow me to get the render files for the models. The files can then be translated with the .CAD designer I am working with. Both still very on board. I had to accept the current pace that we will likely not raise 7k as is. Though we still had enough backing to almost raise 3k. Instead of waiting around ill be getting the models to the point we can simply print them. Had a friendly backer suggest a HIP injection molder out of the UK. http://www.skengineering.co.uk/index.php/4 . We can see if we can get on a waiting list. If this works out, it would make shipments through Europe much easier. Once I get the undercuts cleared, and clearance for a prototype, i'll get a sprue made and painted up. That should give the confidence people need. Im testing frontline gaming's painting service with the Minotaur and Ghoul King for now. In practice we could print the base files we already have, but we will go with the sprue. We didn't do stretch goals because we wanted to focus on the project, but we know we needed to add on to the pot. Hence, our Minotaur. And for higher pledges, the resin battle upgrade packs. The other thing about stretch pledges at the moment is they would likely be done in resin. Kickstarters have been choking the resin houses as of late with influxes of model demands. One thing I would love to add is eagles, since we already have concept art for them. But we will see. Here is the site for updates, I expect it to take a few months. http://rgdgaming.com/p/faun-kickstarter-update PS: possibility we might be able to throw in the choice of a Minotaur, a Ghoul King, or a Vampire on Pegasus.
  10. Live

    Nearly done with the bowman, javelin, spear and weapon accessories pics. Here's a preview.
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    I was going to spring for an early prototype from the base renders. Let's see!
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    I'm listening to that. ABS can work well, but HIP is a bit more consumer friendly. Everyone is right in that it holds a special place in the market. Luckily we can use the same .CAD blue print for HIP plastic.
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    Some folks would even consider hunters of the wild. FON is a cool army in theme.
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    100% guaranteed to have a Minotaur for each pledge of 25 or more. They will be on hand in about a week, we have the Fed ex express number to keep tabs.