Marc

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About Marc

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  1. I'm a big fan of Reaper Bones and can't wait for the Bones 4 Kickstarter. However, I've been hearing a LOT about the Wizkids' new line of Nolzur's Marvelous Miniatures & Pathfinder Deep Cuts miniatures. Many online are saying these have far better detail and are a lot less bendy than Reaper Bones. So, I'm curious - has anyone picked up any of these Nolzur's Marvelous Miniatures / Pathfinder Deep Cuts miniatures, and if so, how do they compare to Bones? Thanks!
  2. I'd really like to see the Karahl Farstep wizard mini (Dark Heaven Legends 03504) produced as a Bones figure!!!
  3. PRELAUNCH

    Oh, they do? Cool, that works! I assume you mean on thier home page?
  4. PRELAUNCH

    Maybe ... I just hope they don't kind of spring the actual launch on us without at least a little warning. Even a heads up a couple days before the launch would be nice.
  5. PRELAUNCH

    Still no word (or even hints) on specifically when in August this will launch?
  6. We reached our next stretch goal - HeroLab files for all the classes in the book! Also, Wolfgang Baur and I just did a really fun interview for the Polyehdron podcast - give it a listen: http://www.headcanongames.com/polyhedron/2017/7/13/episode-039-is-that-some-kind-of-giant-kobold
  7. The kickstarter for the newly revised, updated, and vastly expanded, full-color HARDCOVER version of the New Paths Compendium for the Pathfinder RPG[ has reached its mid point and shows no signs of slowing down! :) We've blown through quite a few stretch goals and are very close to hitting the next goal, and it's a big one - HeroLab files for all the classes, archetypes, feats etc in the book! Better yet, we have more cool stretch goals after that. If you haven't already, please check out, and become a backer of, the New Paths Compendium for the Pathfinder RPG kickstarter today! Thanks!!
  8. Pre-launch

    Do we know yet if it literally launches on Aug.1 or do we only know for sure that it launches in Aug. ?
  9. Woo Hoo! New stretch goal just reached and the new Warlock class is in the book! On to more spells and more new art!
  10. Pre-launch

    Awesome - I'm excited!
  11. OK! The long holiday weekend here in the states is behind up and it's time to focus our minds back on what's important ... this Kickstarter! :) We're just about halfway to the next stretch goal - adding more awesome art to the book. Then it's on to adding the new Warlock class to the book!!! Oh, in case you missed it, be sure to check out the latest update Death Feats, Mystic Archers & Tinkerers
  12. Well, after only 5 days, we’ve not only funded, we’ve added the first 2 stretch goals AND we’re on our way to the next one! That's fantastic! We’ve added a collection of Death Feats for PCs who have come back from the dead (raise dead spell or the like), which gives them some thematically appropriate ability or boon, perhaps based on how he died, etc. We also added the arcane and archery awesomeness of the new Mystic Archer class. Next up is the Tinkerer. Part master inventor, part engineer, and part mad scientist, tinkerers are experts with all kinds of mechanical contraptions and devices. While some tinkerers are content to spend their days happily puttering away in shops or guildhalls, others seek lives of adventure and exploration. Tinkerers are driven by the thrill of creation, a thirst to learn, and an innate talent with anything involving clockwork, mechanical traps, and gears. A tinkerer starts play with an awesome clockwork companion the tinkerer built himself. Over time, the tinkerer can customize and modify it in a host of different and really cool ways. Oh, and the Tinkerer is really good at blowing stuff up!
  13. So, sounds like Reaper's brush on sealer for painted Bones might be a good way for me to go. Has anyone run into any problems using Reaper's brush on sealer for painted Bones?
  14. Thanks so much!!! The Mystic Archer actually replaces the Elven Archer (which was indeed from an old issue of Kobold Quarterly) in this new, revised version of the New Paths Compendium. The Elven Archer was a perfectly fine class, but it was a bit narrow in scope and, let's face it, it was essentially a variation on a standard ranger, with more strict racial requirements. It was also a divine caster, and what most folks really wanted was an archer class that could cast arcane spells! The Mystic Archer is really a brand new class from the ground up. It has no racial requirement. It's an archer / arcane caster hybrid that has a number of really cool ability synergies that tie the archery and magic together. The best comment I got about the Mystic Archer was during one of the final playtest sessions - one of the players in the group (not the one actually playtesting the Mystic Archer) came to me after the session and said "you know, I normally don't like archer characters, but The Mystic Archer? I would definitely play that class!" Sounds wonderful! Thanks so much for the shout out! Any word of mouth, Facebook, other message boards, other gamers in your group, etc is incredibly apprciated!!!
  15. Ah, got it! I think I'll pick up at least a pot each of Citadel Nuln Oil, Agrax Earthshade, and maybe Reikland Fleshshade. I've also seen you can get the Citadel Shade Paint Set, which comes with 8 shade colors (1 Nuln Oil, 1 Carroburg Crimson, 1 Drakenhof Nightshade, 1 Biel- tan Green, 1 Casandora Yellow, 1 Agrax Earthshade, 1 Reikland Fleshshade,1 Seraphim Sepia.) Has anyone gotten that set? Is it worth it? I don't hear many folks talk about using the other shade colors much - mainly I just hear about Nuln Oil, Agrax Earthshade, Reikland Fleshshade, and maybe Seraphim Sepia ...