Jump to content


Bruunwald

Members
  • Content count

    2741
  • Joined

  • Last visited

  • Days Won

    3

Bruunwald last won the day on December 29 2011

Bruunwald had the most liked content!

Community Reputation

3319 Adventurer

2 Followers

About Bruunwald

  • Rank
    Godlike
  • Birthday December 31

Profile Information

  • Gender
    Male

Recent Profile Visitors

1214 profile views
  1. Bruunwald

    Overturn Rising Sands

    I hadn't seen this thread before, but let me tell you all that reading through it has been an enjoyable way to spend my lunch. Not that I enjoy seeing anybody inconvenienced at all. But it has been quite a page-turner.
  2. Awesome! You ever wonder what made him lift up the sword and shout "By the power of Greyskull" in the first place? Seems an odd way to spend your Saturday afternoon.
  3. Bruunwald

    Massive Darkness Nightmare Thing?

    I'm sensing another addition to my tabletop Silent Hill game.
  4. We all know it's tongue-and-cheek, but it would probably not surprise many that a few click-bait "news" blogs treated it as serious last week and riled a bunch of people up with it.
  5. Bruunwald

    Randomness XIII: Cognitive Dissonance While You Wait

    It isn't progressing very snowly?
  6. Bruunwald

    Bunch of reaper Bones NPC Guards ambush a wizard

    It's no less than he deserves, the scaredy-cat!
  7. There was a request in the head swap thread to see how I had painted up some Starship Generators that were seen there with a slight modification. Rather than hijack that thread, I'll just drop these here. These were painted up rather quickly, as are many things when working up to a convention on short notice. But I did take the time to transfer some numbers on these, just to add a little bit extra. The "mod", as it were, is in the form of the bases I added, with some nuts and bolts (made from styrene rod and hex rod) thrown on there, just to give the impression these were bolted to a starship deck, or similar.
  8. D'oh! MFG of said hex is Plastruct. Don't know why I typed "Plasticraft." I mainly work in silicone and resin for duplicating stuff, so if I were to mold those, I would probably mold the whole base (and I have given it some thought, and might eventually get to it, but at the time I made those I was on a deadline). One of the benefits for me of doing it this way, is that I can opt to cast the whole base, or alternately just drop a tiny bit of resin into each nut section to cast just those. EDIT: Pics of the painted gennies here.
  9. Bruunwald

    Putty for sculpting terrain?

    I use Magic Sculpt on anything needing sculpting on a scale any larger than a 40mm base. Best stuff there is. Sculpts like clay, sets like plastic.
  10. Bruunwald

    Kickstarter alert from LifeLock

    Luckily for me (?!?), the last two cards I had on file with Kickstarter were already stolen and replaced once or twice each.
  11. Bruunwald

    using airbrush primers as brush-on?

    You might sand, then add another coat of primer, depending on your material and application, but generally for miniatures you can ignore that. I don't personally know anybody who actually puts a coat of primer on an ork, then sands, then coats again as some of these manufacturers recommend. That's really something I reserve for automotive repair and some woodworking.
  12. Bruunwald

    Pathfinder Version 2

    There are few reasons I can think of, marketing wise, that might seem a benefit to Paizo for jamming the setting into the core, among them what you're saying here. There are also reasons I can think of why it's a bad decision, marketing-wise. Chief among them that Golarion isn't exactly a property as hot as Star Wars, the Cthulhu Mythos, WH40K, or even Forgotten Realms, and Paizo would be banking an awful lot on reeling people in on an IP that is years-tested, yet still not on many people's top ten lists.
  13. Bruunwald

    Pathfinder Version 2

    I wouldn't call any of those books "dry reference material." They are filled with exciting illustrations, game play examples, advice on world building, fascinating spell descriptions, and yes, a tiny amount of fluff. "Dry reference material" is the old SRD WoTC put out that removed all actual IP and had only statistics, charts, and the barest instructions on how to use the rules. Yet, even that has a sort of fascination to it. Now, you need to be careful. Implying that only the most obsessed people would ever bother to read any of the books that came before your time is wrong-headed and kind of gross. Do you really think you can dismiss entire generations of players like that? Getting back to it, all I am saying is that vanilla rulesets are very handy tools. They are instruments for world building and storytelling, like guitars are instruments for music. You can always buy a new songbook if you want to do something new with that guitar. A guitar that is programmed to play one tune, would be pretty worthless to me.
  14. Bruunwald

    Pathfinder Version 2

    Okay, that's fine. No offense meant. You seemed to be cautiously getting somewhere using brief posts, and it seemed like that was the direction. I can be wrong.
  15. Bruunwald

    Pathfinder Version 2

    Pathfinder's core books had no less fluff than did the 1st through 3.X editions of the D&D core books. Technically speaking, D&D's old default setting was Greyhawk, but you would never know it from reading just core because it was incredibly generic and rather transparent. There were merely the barest mentions of elder spellcaster names in the spell titles, and a handful of deities. Otherwise, it was not much more than a hodge podge of tropes from fantasy, myth and literature. So it's hard to imagine what the comparison is. You have forty-some-odd years' tradition worth of non interference vanilla rules there, right from the source of the hobby itself. I can appreciate fluff where the setting existed beforehand. For instance, I like the Iron Kingdoms. I like Warmachine/Hordes, and I own the IK RPG books. I bought those for the fluff. But I will never play an IK RPG. Because I don't like getting other people's fluff in my storytelling, and you can't extricate it in such a severe case. As to Pathfinder not having enough fluff, one should note that it began as a campaign setting, has volumes upon volumes of campaign setting expansions available, novels, Golarion-themed splatbooks, and an endless line of adventure paths. With that extreme level of fluff available on cheap PDFs to anybody who wants it, regardless of whether they ever even play the game itself, I fail to see why it has to invade the vanilla ruleset.
×