Jump to content


  • Content count

  • Joined

  • Last visited

  • Days Won


Bruunwald last won the day on December 29 2011

Bruunwald had the most liked content!

Community Reputation

3284 Adventurer


About Bruunwald

  • Rank
  • Birthday December 31

Profile Information

  • Gender

Recent Profile Visitors

1069 profile views
  1. Bunch of reaper Bones NPC Guards ambush a wizard

    It's no less than he deserves, the scaredy-cat!
  2. There was a request in the head swap thread to see how I had painted up some Starship Generators that were seen there with a slight modification. Rather than hijack that thread, I'll just drop these here. These were painted up rather quickly, as are many things when working up to a convention on short notice. But I did take the time to transfer some numbers on these, just to add a little bit extra. The "mod", as it were, is in the form of the bases I added, with some nuts and bolts (made from styrene rod and hex rod) thrown on there, just to give the impression these were bolted to a starship deck, or similar.
  3. D'oh! MFG of said hex is Plastruct. Don't know why I typed "Plasticraft." I mainly work in silicone and resin for duplicating stuff, so if I were to mold those, I would probably mold the whole base (and I have given it some thought, and might eventually get to it, but at the time I made those I was on a deadline). One of the benefits for me of doing it this way, is that I can opt to cast the whole base, or alternately just drop a tiny bit of resin into each nut section to cast just those. EDIT: Pics of the painted gennies here.
  4. Putty for sculpting terrain?

    I use Magic Sculpt on anything needing sculpting on a scale any larger than a 40mm base. Best stuff there is. Sculpts like clay, sets like plastic.
  5. Kickstarter alert from LifeLock

    Luckily for me (?!?), the last two cards I had on file with Kickstarter were already stolen and replaced once or twice each.
  6. using airbrush primers as brush-on?

    You might sand, then add another coat of primer, depending on your material and application, but generally for miniatures you can ignore that. I don't personally know anybody who actually puts a coat of primer on an ork, then sands, then coats again as some of these manufacturers recommend. That's really something I reserve for automotive repair and some woodworking.
  7. Pathfinder Version 2

    There are few reasons I can think of, marketing wise, that might seem a benefit to Paizo for jamming the setting into the core, among them what you're saying here. There are also reasons I can think of why it's a bad decision, marketing-wise. Chief among them that Golarion isn't exactly a property as hot as Star Wars, the Cthulhu Mythos, WH40K, or even Forgotten Realms, and Paizo would be banking an awful lot on reeling people in on an IP that is years-tested, yet still not on many people's top ten lists.
  8. Pathfinder Version 2

    I wouldn't call any of those books "dry reference material." They are filled with exciting illustrations, game play examples, advice on world building, fascinating spell descriptions, and yes, a tiny amount of fluff. "Dry reference material" is the old SRD WoTC put out that removed all actual IP and had only statistics, charts, and the barest instructions on how to use the rules. Yet, even that has a sort of fascination to it. Now, you need to be careful. Implying that only the most obsessed people would ever bother to read any of the books that came before your time is wrong-headed and kind of gross. Do you really think you can dismiss entire generations of players like that? Getting back to it, all I am saying is that vanilla rulesets are very handy tools. They are instruments for world building and storytelling, like guitars are instruments for music. You can always buy a new songbook if you want to do something new with that guitar. A guitar that is programmed to play one tune, would be pretty worthless to me.
  9. Pathfinder Version 2

    Okay, that's fine. No offense meant. You seemed to be cautiously getting somewhere using brief posts, and it seemed like that was the direction. I can be wrong.
  10. Pathfinder Version 2

    Pathfinder's core books had no less fluff than did the 1st through 3.X editions of the D&D core books. Technically speaking, D&D's old default setting was Greyhawk, but you would never know it from reading just core because it was incredibly generic and rather transparent. There were merely the barest mentions of elder spellcaster names in the spell titles, and a handful of deities. Otherwise, it was not much more than a hodge podge of tropes from fantasy, myth and literature. So it's hard to imagine what the comparison is. You have forty-some-odd years' tradition worth of non interference vanilla rules there, right from the source of the hobby itself. I can appreciate fluff where the setting existed beforehand. For instance, I like the Iron Kingdoms. I like Warmachine/Hordes, and I own the IK RPG books. I bought those for the fluff. But I will never play an IK RPG. Because I don't like getting other people's fluff in my storytelling, and you can't extricate it in such a severe case. As to Pathfinder not having enough fluff, one should note that it began as a campaign setting, has volumes upon volumes of campaign setting expansions available, novels, Golarion-themed splatbooks, and an endless line of adventure paths. With that extreme level of fluff available on cheap PDFs to anybody who wants it, regardless of whether they ever even play the game itself, I fail to see why it has to invade the vanilla ruleset.
  11. Pathfinder Version 2

    Me, too. To my mind, it only makes sense. Not only does standardization make a system easier to understand in general, it also better ensures more balanced encounters.
  12. Pathfinder Version 2

    That's a big part of it. I won't lie. As stated before, I am not fond of Golarion, so that affects my feelings on this. However, I think what Werkrobotwerk is trying to get to in a nice way, is whether laziness or unfamiliarity with the system are a factor in why somebody would reject infusing the fluff with the crunch. In my case, no, I have been gaming the 3.X system since its inception, and by "gaming," I mean tweaking, converting, bending, breaking, smashing, etc., to fit my needs and tastes. I am a mechanics monkey. Getting back to my pithy comment that one does not go out of one's way to intentionally buy a chocolate chip cookie full of raisins just so one can have the "privilege" of picking them out one by one... To put that another way, do we make our buying decisions based on how much irritating crap we can put up with in one product versus another? Or do we go with what we don't find irritating at all? More importantly in general, I think highly creative people like to feel some sense of "ownership" in what they create. The more derivative a thing is forced to be, the less ownership we feel, and that lessens the sense of accomplishment and lessens investment (read: love) in the thing. Additionally, other IPs act as roadblocks to the creative process. Writing around them becomes cumbersome and depending on depth of IP/crunch infusion, can require unhappy rules changes. I think some of the latter might be unavoidable when you are publishing third party material that is very genre specific, but doing that comes with a different set of rewards. Somebody else should not have to do that sort of extensive writing just to play his home campaign on his own table. Rules as vanilla as Pathfinder currently is, avoid this issue naturally. Infusing fluff into the crunch creates this issue without exception, in my experience.
  13. Those are cut from Styrene hex rods from Plasticraft. They come in various sizes. Very good for a quick, bolted-on look. In this case, I cut some normal rod and glued that on top to look like these had been screwed down. I used to hit Frys up for tiny plastic nuts in about the same size, but it was pricier and took more work. This is a lot easier. I like the little gennies, but I felt they needed a little "value-add," so I mounted them on Plastic Soldier rectangular bases. They painted up nicely. I have after-pics somewhere.
  14. Pathfinder Version 2

    I have no problem with an update, per se. I mean, it has been ten years. My problem is this plan to "infuse" Golarion into the core rules, I assume the same way the lore in infused into Starfinder. To me, the biggest turnoff of Starfinder is that the fluff is in many ways inextricably linked to the crunch. As a creative person who writes a lot and likes to feel like I "own" something of my own efforts, I tend not to use pre-published material and find systems where too much fluff is incorporated into the rules to be cumbersome and intrusive. In the case of Golarion, I find the setting occasionally interesting, but largely tedious, and have no interest in core rules that act as a novelization or commercial for same. (I have been vocal on occasion of how much I dislike the name... terrible name for a world.) LOL - I must have made four or five posts on the Paizo site yesterday, airing this same grip. Doubtless, they will ignore myself and the people who agree with me, and that will likely end my previously long and happy relationship with Pathfinder. Put it this way: one does not go out of one's way to intentionally buy a chocolate chip cookie full of raisins just so one can have the "privilege" of picking them out one by one.
  15. I famously add Hello Kitty heads to things. This one is from about eight or nine years ago. I had searched around for a head of the right size until I found a cell phone charm. I molded it, then cast dozens of heads in resin. Since then, I have made Kitty soldiers, Kitty zombies, Kitty Kung Fu masters, etc. This pic is from my Facebook page. As a conversion addict, I swap, change, add, modify heads on all sorts of stuff. I recently had a convention. Here are some early-stages pics of some stuff I was working on in advance of the con. All sorts of head swaps here. I have more space skellies, too.