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Doug Sundseth

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Everything posted by Doug Sundseth

  1. Didn't see any boxes as we left, though I suppose there could have been something under a table or something. No messages from Torin, but he'd probably send any such to @SirLarpsAlot or post them on the FB page anyway.
  2. Advice on starting a painting group

    Set a time and day and keep to it. Do your best to avoid recurring events that sweep up the people you want to come, but realize that painting will always conflict with something. Over time, if you're consistent, people will schedule around the painting. If you move around to miss stuff, you won't become the go-to that they schedule around. Don't be discouraged if you have limited attendance for the first year or so. When Kris started CMPA, he just kept scheduling and coming to the store and eventually other people started showing up. The same thing happened when that store closed and we had to move the group meeting elsewhere. Persistence is key. I would recommend that you schedule the event over a mealtime and then go out for food in the middle. Talking over food will make it more of a social event. And getting up after a few hours and moving around can make RSIs less likely. Discourage music or audiobooks or whatever. Talking is likely to be more interesting than whatever somebody would like to play. Try to maintain the kind of tone that we have on these boards. No politics, no religion, no personal attacks, and be really open to new painters. Whenever somebody wanders by and looks interested, we tell them what we're doing and invite them to join. They basically never do that right then (though we could accommodate them if they did), but over time you'll build a rep as welcoming and people will plan to be there the next month. Be nice to the store (and I do recommend meeting in a store, for exposure). Buy stuff there when possible, even if it's a bit more expensive.
  3. Good to see everybody at the party today. Hope you'll all be able to make it to Total Escape January 20 (barring unforeseen events.)
  4. Randomness XIII: Cognitive Dissonance While You Wait

    There's a minor industry in YouTube channels of people talking to these scammers. They're weirdly fascinating. (Search for "Scambaiting" to find them easily. Warning, the language can become pretty base at times.) Listening to the audio tracks of a bunch of these is pretty likely to give you an instant feel for when somebody is trying it on you. Note: One of their current tricks is to spoof your caller ID to indicate that the caller is in the same area code and exchange as you are (probably to get you to think that it's someone you know.) But it's kind of unlikely that "Marriot Rewards" or whoever has a call center in your own small area. The nastiest thing you can do to them (which I fully encourage) is to string them along for as long as you can (so long as you never give them any real information or access to your computer). Any time spent with someone who knows what they're trying to do is time not spent with somebody vulnerable to their scumbag tricks. There are exactly five convex regular polyhedra (Platonic Solids), all of which are used commonly as dice: d4, d6, d8, d12, and d20. They have some interesting properties, among which is that if you connect the centers of adjacent sides of one and form a polyhedron using those sides as edges, you'll get another one of them. Connect the centers of the sides of a d6 and you get a d8 (and vice versa); connect the sides of a d12 and you get a d20 and vice versa. In the case of a d4, if you connect the sides in the same way, you get a congruent, smaller d4.
  5. Randomness XIII: Cognitive Dissonance While You Wait

    The only thing that kept my character alive tonight was that the big boss used a Suggestion on the one character in the party that didn't speak her language. The reason I know that the character would have died is that the GM didn't notice the languages she spoke until after the full-round attack by the fighter that would have taken me to about -50HP. (It always sucks when the hit that takes you unconscious is a crit. By a two-handed weapon fighter.) Fortunately, we managed to hack through the force cage and stone sarcophagus the turn before the sarcophagus would have Harmed the big bad back to nearly full health.
  6. Getting to Know You ... December Edition

    The pun is an impromptu art form, depending on noticing and reacting, not planning (IMO). "Favorite" doesn't really apply.
  7. Randomness XIII: Cognitive Dissonance While You Wait

    Ah yes, Forklift Driver Klaus. I've showed it to the safety people at our factory. I've yet to find anyone who has to undergo regular OSHA training that didn't crack up at that one. Which means they're paying attention and remembering it later. Which, after all, is kind of the point of that sort of training.
  8. Randomness XIII: Cognitive Dissonance While You Wait

    Mutagenic snow? Sounds exciting!
  9. Getting to Know You ... December Edition

    As long as you say, "Dude, hold my beer" before you get onto the tines, it's fine.
  10. Randomness XIII: Cognitive Dissonance While You Wait

    Numbers I'm seeing are around 100mg/2 oz. serving, prepared. So, probably something like 100mg in whatever quantity of powder is used to make 2 oz. This is in the range of what you get for an 8 oz. cup of normal coffee.
  11. Boardgames - suggestions please

    I first played Catan with the Mayfair folks at Origins the year that they first imported it. I've played it many times since. I almost always have that problem. And almost every game I've watched has the same problem. To be fair, I play boardgames with pretty serious gamers, so the basic tactic of grabbing territory early is standard in any game that it might apply to. If you have really naive gamers, the situation might be different.
  12. Boardgames - suggestions please

    Oh, I will say that I would actively disrecommend Catan unless you have expansions. With the typical four-player game, it's quite likely that one player will have effectively no chance to win after the third or fourth turn. But the player won't be out of the game so will have to sit and dutifully roll dice awaiting the end. Add Seafarers, though, and this is much less of a problem.
  13. Getting to Know You ... December Edition

    Yeah, we did the same in pickup trucks, though that was mostly out to the lake or whatever. Not that there's much difference between that and lying down in the wayback of the station wagon on long trips, which we also did (of course).
  14. Boardgames - suggestions please

    For less difficult play, play either US or Europe with 2 or 4 players rather than 3 or 5. There's less competition for routes, so the play is friendlier. BTW, playing to hurt another player only makes any sense if you know that person is leading. Otherwise you're far better off to optimize your own score because that improves your position relative to everyone, where playing to stop a route normally only improves your position relative to a single player. Other hints: Know what choke points your route is likely to run through and prioritize those parts of your routes as first builds, so that by the time anyone knows where you're going, you're also pretty safe. In Europe, understand how stations work and use them when you need them. Don't play much early unless it looks like someone is heading for a route that you really want. There's no hand limit. Make sure that you have enough train counters to finish your routes. There's nothing like have the world's most cunning plan and then finding that you have four trains for that five route you need for total domination. FWIW, I've never had a real problem with people getting angry in TtR, but then we're mostly pretty experienced gamers who could play Diplomacy without getting angry either.
  15. Well, putting video bugs all around your house would be illegal. So I didn't do that. Definitely not. Actually, those are just about the only Tamiya paints anyone ever talks about here, so it was a calculated guess.
  16. Since watching a recent video from Vince Venturella, I've been meaning to try out the Minitaire Ghost Tints on Bones translucent figures. From that video, it looks like they might work similarly to the Tamiya clears.
  17. Boardgames - suggestions please

    I don't know. It's all greek to me. Most Euro games have rules in many languages and tend not to have much on-board text. Ticket to Ride and Ticket to Ride Europe are both excellent, easy to teach, relatively quick, highly replayable, and play with 2-5 people. They would be my first suggestions. After that, much will depend on how interested the players are in complex games. There are many (many) excellent choices that require varying amounts of commitment from the players and don't require English.
  18. Randomness XIII: Cognitive Dissonance While You Wait

    Well, that or "tire socks". Which I'm seriously considering for my newest car, since they take up less space, don't rust, and are pretty easy to install.
  19. ReaperCon? Not very helpful, I'm sure. Looks like MicroMark carries the whole line.
  20. "Realistic" painting style videos/books

    What's funny to me about that specific distinction is that it's a complete opposite of the difference between Euro and American styles earlier. In the '80s, American painters were going for a gritty, weathered look while the dominant European style was very high color contrast, often with gloss coating. The pendulum swings.
  21. That kind of makes me feel better that I haven't received any notification for my order on the 28th. Kind of.
  22. Randomness XIII: Cognitive Dissonance While You Wait

    Safety third! And well done @pcktlnt.
  23. 28mm Sci-Fi Skirmish Games?

    Free PDF on the website, as are the rules for Dirtside and Full Thrust.
  24. Randomness XIII: Cognitive Dissonance While You Wait

    I really dislike rally scoring in volleyball. Its primary effect is to shorten the closest games, which are the games I would most like to watch the longest.
  25. Randomness XIII: Cognitive Dissonance While You Wait

    It turns out that throwing people through closed windows is really hard. They tend to bounce. They say. I love schnecken. Not so much because of the taste of the snails; they're very small and don't really have a very distinctive taste of their own when prepared in the usual way. But the usual way tends to include copious quantities of garlic butter and good bread, so it's kind of hard to go wrong.