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Doug's Workshop

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2224 Adventurer


About Doug's Workshop

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    Indianapolis, Indiana

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  1. Micron Pens for eyes

    Tried it, hated it, never used them again. Well, I used them for drawing, but not for minis. The ink is water soluble. That's a problem if you seal with brush-on sealant. The tip of the pen isn't flexible, so you have to hit the eye just perfect to get ink to deposit, and then you still don't have something that looks right, as eyes look best if they're 2/3 or 3/4 circles. I can use a #1 W/N brush and get better results. I get about the same results with a micron pen as when I just sharpened a toothpick and dotted the eyes that way.
  2. Is your fridge running ?

    Don't forget to drain your water heater as well. Just did that tonight . . . .
  3. Thrym's Tough Decision Day

    Thrym, although the time limit has passed on when you must give your decision, your situation is such that I felt another voice should respond. There's a rule to live by when you have to fire someone: If you had the opportunity to hire this person today, would you? If the answer is no, then you best allow that person to move on to the next job. A corollary question is: If you were offered this job today, would you take it? If not, it's time to move on. Most likely, once you let go of this, you'll find yourself a new and likely better position, even if you have to make it yourself.
  4. Where's Fishnjeeps?

  5. Wargames using reaper figs

    It should be noted that in friendly games, there aren't many games that force you to use the official figures. Tournaments and company-supported games are a bit different (I seem to remember that Reaper's Warlord Tournaments back in the day required Reaper's figures, although there was quite a liberal proxy policy that any Reaper figure could be used, as long as the base size was correct). Something like Privateer Press' Warmachine/Hordes is a bit more difficult just owing to the aesthetics of the miniatures, and I thought data cards were provided with their miniatures as a play-aid (rules reference summary). That said: Mantic Kings of War has a very open policy of using whatever figures you want for your armies - They want you to play the game, and don't much care which minis you use. Any of Osprey Games can be played - Frostgrave, as you've mentioned, but also Rogue Stars, Dragon Rampant, Scrappers, Kobolds & Cobblestones, Men Who Would Be Kings, Black Ops, etc. Song of Blades & Heroes Fear & Faith Dead Man's Hand Legends of the Old West .45 Adventures Chaos In Cairo There's really no limit, as I said, beyond the old WizKids click games. The list would be a lot shorter if you had asked "which games do not allow other company's miniatures to be used for their official games." Because in the dustbin of history I used non-GW miniatures in my GW games, but I never played tournaments.
  6. Airbrush noob questions

    I am far from an airbrush expert, but I did buy one last year. I went with a kit from TCP global (I can't link but that shouldn't stop you). They have a variety, and you can get a low-end brush and compressor for less than $100. I went with an Iwata Eclipse, with a compressor that had a tank with it, for around $300. It came with a bunch of paints, along with a cleaning station. In addition, I purchased some cleaning fluid and some thinner. The paints that came with the kit I use for getting practice with controlling the flow, air pressure, etc. The cheap ones are just fine for priming and basecoating. If you wander over to You Tube, there's a painter who's got some good tips on using/cleaning an airbrush. Vince Venturella. I never thought I'd want one, but I love using it. I can get zenithal priming done quickly, it works great for the larger resin buildings I like to paint, and I can get glowing/OSL lighting effects pretty easy. Maybe not enough to win awards yet, but I'm very happy I invested in one. The most important thing to know is that there are lots of small, precision parts. Don't try to take it apart without having a dedicated space. Be very careful with the nozzle and the needle. You will get clogs, so keep the instruction book and schematics around so you know how everything goes together.
  7. A 1/72 scale A-10 model was the first model I put together, way back in the early '80s. It's not my favorite plane (that honor belongs to the Tomcat), but it comes very close. For those who don't know, since the plane was designed to attack tanks and other things on the ground, the designers knew it would attract a lot of enemy fire. So the pilot effectively sits in a "bathtub" or titanium armor. And that big gun under the nose? It's offset from the centerline - the 3 o'clock position fires, and that position is on the centerline, because the force of that beast firing needed to be distributed straight back or the plane would pull to one side. It's a Big Gun^TM.
  8. Getting to Know You, Mar 2018

    Yes, I drive. My wife and I have 4 cars total. Hers. My three. The one I will be getting rid of soonish is a 1999 Toyota Avalon. The replacement is my daily driver, a 2006 Ford Fusion. My beat-up baby is a 2000 Ford Ranger with 260,000 miles on it. I bought it new. And since I live out in the country, a pick-up is very useful, so I will not get rid of it anytime soon. Yes, I drive my cars into the dirt. Much cheaper than making an autopayment (which I haven't had in about fourteen years).
  9. Where's Fishnjeeps?

    Understood. I'll be at Adepticon, so I look forward to meeting you. And Franklin's just down the road.
  10. Getting to Know You, Mar 2018

    1) Wandering Monsters. Totally old-school. They are the epitome of "let the dice fall where they may" because every single turn, there's a roll to see if they show up. If they show up, it's another roll to see what it is or how many there are. The DM's hands are tied by the dice, and the players can whine and cry, but the dice say "here's 1d6 goblins, each with 2d4 copper pieces . . . roll for initiative." Too many adventures today ignore this vital piece of old-school goodness for set-piece combats. 2) Hex Crawling. Don't know what's there, but let's go wandering. Maybe you get to encounter a dragon, maybe just a few orcs. 3) A pouch with food, and a pouch with coins. Play smart, and know when to run away. If the critters are mindless, It helps to throw some food behind you as your retreat. If the critters are intelligent, the coins suffice to distract them long enough to get away.
  11. Travelling with minis

    When security x-rays the container with the minis, metal minis will look like shrapnel. That bag will be searched. If you can, I'd carry-on that bag, because you can open the minis up before hand, so at least the TSA can see what is supposed to be shrapnel . . . isn't. Also explain to the agent that these are fragile miniatures. You cannot stand too close to the agent when they are inspecting the bag, so best get the information to early. If you check the bag, place a letter in the bag, attached to the mini case, "Fragile- Miniatures for display" or something similar. It might help save them from rough inspections. Note that I'm unsure what plastic miniatures look like under the x-ray.
  12. Pathfinder Version 2

    I pretty much abandoned D&D when they went to 3.x, and slowly got back into it. I never got into Pathfinder. The more I explored the OSR, the more I discovered that more rules didn't make the game better for me. So, I wish Paizo lots of luck, but their game never reflected the worlds I wanted to play in.
  13. Clippers?

    For a long while I had a pair of clippers I picked up at a big box hardware store. Then I bought another pair I purchased at a different big box hardware store. Now I have a pair that I picked up at JoAnn Fabrics that looks a lot like Zink's. I still keep the other pairs, for clipping wire, pinning rods, etc. The nice clippers are for plastics.
  14. Getting to Know You, Feb 2018

    In 1999, I was fired from my job. As a young professional, this was a huge blow. I wasn't fired from a fast food place, or a part-time gig at a retail store. This was my profession, and I was let go for "gross incompetence." It sent me into months of depression, questioning what I did wrong, not knowing if my future as a chemist was at an end, not fully understanding what happened. For five months, I searched for a replacement position, but I only half-heartedly searched. I never called a temp agency, because, heck, I was a professional, and I needed a real job, not some temporary gig where I'd get treated like a new graduate with no experience. After five months, I recognized I could not continue the path I was on. I was borrowing money to live, and forcing myself to get out of bed in the morning. So I went to the temp agency. The first job interview I had through that place was tough, although not as tough as when I was sitting in front of five interviewers and asked "So, why did you leave your job at Rocky Mountain Pharma? We do a lot of contract work with them . . . ." The story is much longer than what I've shared, but through that hurricane, I came through pretty darned good. I learned that my work was appreciated by my current employers (my boss at the time admitted he had called my previous boss, and told me "She sounds like quite a [insert vulgar term for Drow matron]). I learned that I should listen to that little voice inside me that says "something's wrong," because I had seen my job posted in the paper the week before I was fired. I learned that I should never lay down when I get blindsided, because depression is not a good place to be. Fast forward to a couple years later, and I was laid off. The hour after I learned, I was on the phone looking for another job. I was the first person in the group of us who found one, and it was the best of the available options. I ended up getting a month's pay to go take a job that paid more money. I ended up learning that the firing was partly my fault. But now, about 20 years later, I'm in a great job, and it's likely that I wouldn't be here if not for that firing. I had reconnected with a friend from a previous job while asking for advice, and years later she was instrumental in getting my hired at the company that currently employs me. As far as failures go, it's a pretty good one, but I've learned so much that I can't help but tell my former employer "thank you."
  15. Brush care experiment

    I don't think I've ever cringed looking at a picture here on the Reaper Forums. Until today.