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Looter

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About Looter

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  1. I would disagree with you on why people are bashing the figures. We are not bashing the breasts. We are bashing the removal of armor for larger breasts than the art suggested. I understand you feel like you are being attacked, but we wanted seriously armored female Giants. The art had that. I flat out love the quilted armor covered by a tunic on the Ranger, and I thought there would be actual steel over the chest of the knight. Nope. It looks like the knight armored her knees up with layered steel then found a leather top to go over her steel stomach armor. This is just stupid, and insulting. I am sure that it was not intended to be insulting, but when they presented it as being in response to all the standing, or leaning silk wearing non-warrior giantesses, versus some dynamic, armored, badass male giants that have come out recently, then turn in these after taking everybody's money people are going to feel stupid and insulted. I don't know about you but I feel really stupid right now. My only recourse was I had been going to buy into the Darkreach expansion soon. I will not be doing that. Most of the figures I like are art I do not trust Reaper to make me feel stupid again so I will hold onto my money. That and these posts are the limit of my power and I will continue to exercise that power for as long as I wish.
  2. I haven't posted here in a while but I was actually majorly disappointed by the Frost Giants and had to say something. Why? Why would things be added to the figures like 3 cup sizes and a horrible looking cloth boob covering on a female armored figure? The artwork is EXACTLY what was wanted and cheered during the kickstarter. The figures in the art look strong, svelte, and compact. These appear considerably larger in many aspects and their outfits look more like corsets than armor. This is not how I thought they would turn out. They are still nice figures but more like warrior mothers than Rangers on the prowl. On the other hand I think other than the bad scabbard location, that the Demon queen is Better than the art. She looks more uncomprimising, more severe, more ready to begin some serious butchery on the ones that stand in her way. I love a bit of character coming through just from good facial features and posing. Great job! Maybe I will order another set? That actually would be cool. Plus I could tell my daughter that she too uses her left hand and is a devil.
  3. Looter

    Warlord - the state of play

    That would be rather interesting to have done. I think making a game that can use the 3D renders that are beginning to take over for mini design and production would be a good use of resources. But I do not know the costs involved and much as I like the game I obviously have no real input on these things.
  4. Looter

    Sound Off for CAV II KS!

    So I have been meaning to ask what are the unit sizes this would represent? Regiment? Battalion? Need to play this game with you and have your use just these to see how that would go for you.
  5. Looter

    Sound Off for CAV II KS!

    Got what I ordered too. You know I don't mind the mold lines on these too much. Of course they are yours so that may have a small amount to do with it.
  6. Looter

    Razig vs Elves & Reptus

    Oh I agree that can definitely be an issue. I absolutely am glad you pointed that out for us. Thanks
  7. Looter

    Razig vs Elves & Reptus

    I had not noticed that. I do not think it mattered too much in the overall scheme of things since broodmaster is the only one that did any damage to Razig, but it is good to remember.
  8. Looter

    Frost Giants of Icingstead

    To be quite honest the Humans of Icingstead are actually quite effective overall. It might be a bit different to run the giants of Icingstead without giants but your army will still be quite effective.
  9. Looter

    Darkspawn

    Armor of courage on something that has spells, disable, rage, nauseating and a 5 attack will help make him truely frightening to base. Just remember the free action that boosts MAV against his targets, even his!
  10. Looter

    Dwarves

    So it has been a while since I have posted a list here but I will post an old list that I think is probably a little too good to use against friends so I do not use this type of thing much anymore. Dwarves - 748 pointsTroop 1148 pts King Thorgram Grimsteel 10 pts Armor of Courage 20 pts Spiritual Hammer71 pts Ivar Silverfist15 pts Familiar69 pts Margara Firetongue 15 pts Familiar18x3 (54) pts Halberdier x 322x2 (44) pts Kneebreaker x 2 31 pts Piercer15 pts MusicianTroop 2103 pts Snorri Oathbreaker50 pts Hammer of the Mountain God25 pts Mithril ArmorTroop 33 pts Luck Stone 75 pts Battle Totem It is strong enough in Thorgrams Unit to get his warlord ability to work, Ivar heals, Margara casts barrage on Mighty Snorri and the damage rolls in as the average close combat MAV is a 6 while Snorri with 2 Mighty Ranged, or assassin attacks if something wants to play while Thorgram, is an 8 (9 with armor of courage free inspire) MAV with bludgeon, mighty provoke, and reach that can be further improved with things like the Faction Doctrine, support, and his supporting units are similarly impressive. Just one rolling Murderball and a Bubble of death around Snorri.
  11. Looter

    Frost Giants of Icingstead

    Yeah Charge Venomspite he is squishy. Use Nadezhda if he is really problematic to stun him and kill him before he can become a nuisance. Use the sergeant with rush after stunning him and kill him without a whimper. Go for overkill Use Gorak and 2 axemen to charge with a musician and have a totem and a magic weapon, Gorak will have 5 base MAV, +1 for totem, +1 for weapon, +1 Rage, +1 for support. You auto hit and cleave on 4's, and your axemen will hit on 4's which is a 70% chance. You will take a round of fire but if you throw some spear throwers out in front a few inches you might even get a ranged counter attack and block line of sight. Then on your follow up turn you might just have some ranged support yourself.
  12. Looter

    Koborlas

    One thing I also remembered is your Iron hide tough check you got a 10. And did you use your luck stone earlier? I remember something but my wife and daughter were occupying me during a round of you and David going after one another.
  13. Looter

    Overlords

    I used an Ashcrypt army this week to good effect. The Bondslaves and Bondslave survivors were well worth their cost and even had a few actually missed by attacks. Of course several of them did the pass along damage thing and get used up that way but the Solo's I was running mostly just absorbed damage and died. The bondslaves may have killed more than my onyx golems both did in fact. Ashcrypt was fairly servicable and did not even get attacked before my two opponents killed off one anothers warlords. It was weird. But worked Here is the army (I think) Overlords - 749 pointsTroop 1Ashkrypt, Lichlord of CraclawFamiliar x 2Ranthe, Evangelist of KhardullisBondslave x 11Bondslave Survivor x 3Troop 2CorvusBondslave x 3Bondslave SurvivorTroop 3CorvusBondslave x 3Bondslave SurvivorTroop 4Onyx GolemTroop 5Onyx GolemTroop 6Xailor the DefilerTroop 7Luck Stone
  14. is there a mounted Don Quixote I can place in the saddle here. I would love to have one with a lance fighting Baba Yaga's Hut.
  15. Looter

    Mercenaries

    I like these armies but I am not too sure about the Vale Swordsmen in army 1, you can probably swap them out entirely for a mix of the Spearmen and Axemen to use them to get support on long Rush attacks for about the same price combined. Also I am not sure if the second army is legal with expansion units in them as mercenaries I thought were only allowed to take original release units. I myself would not have a problem with it as it looks kind of fun to use.
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