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Everything posted by ChaoticBlues

  1. ChaoticBlues

    GNL Mats by GameNightLife

    I have not received mine either.
  2. ChaoticBlues

    Rappan Athik 5th ed!

    Link Ladies and Gentlemen, Boys and Girls! Gamers of all ages! Going down? Frog God Games is proud to present Rappan Athuk, THE DUNGEON OF GRAVES! The Granddaddy of all Megadungeons is back for Fifth Edition! Mock-up hardcover with actual cover design. Characters will test their mettle against puzzles, tricks, and traps a-plenty; test their grit and steel against monsters and foes lurking around every corner; and at the end of it all awaits the Big Daddy himself, Orcus. These are truly adventures worth winning. — “I once killed a man, just to watch him die” – a Man in Black — “Hold my goblet” – Orcus Interior mockup with actual pages from Rappan Athuk for Fifth Edition. Rappan Athuk is back for Fifth Edition. Not just back though, it is reloaded with all kinds of new extras including: All new, full color artwork Three new levels of the Dungeon itself Three new Wilderness locations, including a three-level castle A new three-level satellite dungeon A sea-cave of terrible shark-men! A Kickstarter exclusive level released from the Vault of Tsathogga! Updated color maps, available as separate PSD files for online play, are included for all levels Scores of NPCs and Monsters, dozens of Magic Items and Spells, and the legendary Dung Monster await you! Art comparison between 2012 and new edition. Weighing in at over 500 pages, Rappan Athuk for Fifth Edition is an instant classic in the Mega-Dungeon genre, featuring 100+ keyed and color mapped areas with over 56 dungeon levels, several satellite dungeons (almost 20 additional levels!), the village of Zelkor's Ferry, 22 wilderness areas (ways to die before you ever reach the dungeon) and seemingly countless groups of bandits and monsters that prey on those fortunate enough to escape the halls and caves of Rappan Athuk with treasure in hand! With decades of playtesting and use in campaigns across the globe, the Dungeon of Graves can be a foundation of any campaign or eviscerated into pieces and blended into any campaign! Map comparison between the two editions. Once upon a time, there was an idea—an idea formulated by Gary Gygax and Dave Arneson in 1974 and published in a little paperback book called Underworld Adventures. The idea was simple: it is a lot of fun to go into a dungeon and kill evil monsters. Why is the dungeon there? No one knows. Why do the monsters usually fight rather than talk? We aren’t really sure. Why are there 16 trolls in a cave with a jug of alchemy? No one cares. What do all the monsters eat? We don’t know that either (although “adventurer” probably tops the list). And we don’t have to know these things. This isn’t an ecology experiment, it’s a dungeon—the quintessential setting for pure swords and sorcery adventuring. This adventure pays homage to that original idea. True, there are opportunities for role playing, but most of this module is dedicated to “roll playing.” Hopefully, while exploring the halls of Rappan Athuk, you will recall the thrill of discovery, the terror in your heart when you fought your first skeleton, the joy of rolling your first natural 20, and the despair you felt when that 1 came up for your poison save. This module, Rappan Athuk—The Dungeon of Graves, is nothing more and nothing less than a good, old–fashioned, First Edition dungeon crawl updated for the 5th Edition Roleplaying Game. Very difficult, it should strike fear into the hearts of the most stalwart adventurers. It offers an abundance of traps, tricks, and monsters. We hope that you find this module as fun and exciting as those thousands of players who have ventured into (and not as often out of) the endless caverns and mazes of Rappan Athuk—The Dungeon of Graves. Rappan Athuk is a difficult dungeon. Even the upper dungeon levels should not be attempted by a party of less than six mid-level characters. Only truly veteran players should attempt this dungeon with lower level characters. In light of this, we added the satellite dungeons, including Bill's very first work (from 1977), Tunnels of Terror! This 9-area dungeon was used as the introduction to his campaign and led his players to Rappan Athuk through play.
  3. ChaoticBlues

    Rappan Athik 5th ed!

    We can only hope. Although, I'd expect Icebound, or an updated ToH, to be KS'ed first to gauge interest.
  4. ChaoticBlues

    Rappan Athik 5th ed!

    I've been ruining Northland Saga for over a year now, and the book still looks nearly new. This despite, playing (almost) once a week, and some admittedly casual abuse from use. Heck, my copy of the PF Tome of Horrors Complete looks equally as good, despite getting it way back when it was first published. It's seen even more usage over the years. I can't say the same for my copy of the PF Core book, It shows far more damage even though it's not even half as thick as either book. Books from Frog God may not be indestructible, but they come awfully close to it.
  5. I love the ships, and I'd use them, but I just can't afford to in on this one. Esp since I'd want several.
  6. ChaoticBlues

    Rappan Athik 5th ed!

    For my self, I'm in it for the PF update book. Although I am wondering how hard it'd be to convert 5ed to pathfinder form some of the stretch goal adventurers. Also I'd like an Art book. I don't normal go for Art books, I'd make an exception in this case. I asked, but their answer was "we'll see"
  7. It is time to set a course for adventure in your 5th Edition and Pathfinder RPG games with a spectacular set of pirate plunder and aquatic adventure on the seven seas and exotic ports of call with the Pirate Campaign Compendium from Legendary Games! Whether you want to run interludes across the ocean or along the coastal plain or to undertake a full-on nautical campaign, from pure aquatic fantasy to historical high seas adventure, from sea serpents to booming broadsides, you'll find a wealth of amazing accessories in the Pirate Campaign Compendium! The base version of the book comprises a compilation of Legendary Games' full line of Pirate-Plug-Ins for Pathfinder and 5E. You'll find FIVE complete adventures ranging from 4th level to 14th level, including the smuggling run gone wrong in Spices and Flesh, the mad captain's hidden harbor in Tarin's Crown, the fast-paced high-seas heist of Raid on the Emperor's Hand, the seething rage of an ancient mystic secret of the seas in Scourge of the Steaming Isle, and an all-out assault on the stronghold of the pirate king in Fort Scurvy! Dozens of maritime magical items in Treasury of the Fleet, including personal items like the hurricane harpoon and sea lord's tricorne as well as magic items for your ship. A selection of sinister sea monsters in an ever-growing bestiary of the briny blue! A Pirate Codex of 30 nautical stock NPCs from 1st to 16th level, ready to drop into any encounter at a moment's notice. A pair of fully developed ship crews to use as allies or adversaries in Cutthroats and Crew. Eight richly detailed and ready-to-play pregenerated PCs in Nautical Heroes, each with detailed histories and backgrounds and advancement notes, perfect as followers, rivals, or even replacement PCs! That's already over 200 pages of piratical delights for you, but that's just the beginning! With stretch goals, we'll be adding new nautical class options like aquatic archetypes, feats, and spells, more monsters, and even more surprises as we collect stretch goals along the way, where you get to help decide what goes in the final book! With your support, this book easily could pass 300 pages and beyond! Plus, we'll have a Pirates and Plunder chapter where YOU have the chance to bring a whole pirate world to life with characters and pirate captains and crews of your own, even designing a personal pirate flag, figurehead, or even a treasure map! Click here to download Chapter Ten Sample Pages: PCC 10p3 and PCC 10p9 Click here to download Chapter Seven Sample Pages: PCC 7p14 Link:
  8. ChaoticBlues

    ShipWorks 3d Printable Ship Terrain

    Makes me start thinking of getting a 3d Printer.
  9. ChaoticBlues

    Freya's Wrath: Dark Age & Fantasy 28mm Shieldmaidens

    I find this one very tempting, esp since I'm playing a Viking flavoured campain. I'll have to hit the remind button, and then see what I can afford.
  10. ChaoticBlues

    RPG Tablecloth II – An Innovative Battleground

    I finally broke down and pledged for two. Currently I'm eye-balling the Forsaken Sea, and Barren Wilderness. Oddly enough, they should be the right size for my dinning room table.
  11. ChaoticBlues

    GNL Mats by GameNightLife

    Me too. The only thing holding me back is that I really wanted the 1.25" mats, but 1" mats won't kill me. It's a hard choice either way.
  12. While I'm tempted, all I want are the city tiles. I think I'll have to wait for the retail launch.
  13. ChaoticBlues

    Tome of Horrors: Reborn for Fifth Edition

    Any time. I'm in this for the table top Tokens my self. However, if they get the cards unlocked I may go for that as well.
  14. http://kck.st/2AXamrg About Reborn Frog God Games' wants to unleash the next iteration of its iconic Tome of Horrors series for 5th Edition (Swords & Wizardry & Pathfinder fans see More Details Section below). Hordes of sinister adversaries, restless dead, and other horrific monstrosities to gleefully challenge your players' expectations. Bursting with hundreds of creatures, new additions as well as converted classics, in a library-bound and stitched full color volume, the next Tome of Horrors will be a must have for your 5th edition campaign. Everybody needs more monsters. The Tome of Horrors for Fifth Edition will include a selection of creatures from earlier volumes as a kick off for an entire series of fifth edition books. The Evolution of Horrors A another victim of PC homicide described in earlier Tome of Horrors releases. The Tome of Horrors series was first launched by Necromancer Games in 2001 for the 3rd edition d20 rules. Since then, The Tome of Horrors line has spawned 4 classic volumes, two shelf breaking compendiums, and numerous softcover supplements. Black & White Illustration from an earlier release of the Tome of Horrors. They have detailed beasts, demons, humanoids, elementals, dragons, devils, fey, extraplanar, undead, and even more for three different rule systems- 3.0/3.5 compatible editions The Pathfinder Role-Playing Game System (including Starfinder Compatible Creatures, many of which work well as extra-planar new 5th Edition creatures!) Swords & Wizardry, Frog God Games' classically influenced fantasy rules. Above books responsible for rivers of imaginary blood and tears. We want to bring these monstrosities to 5th Edition with full color illustrations by top artists who have reimagined the entire catalog of creatures. Our eventual plan is to create a series of books encompassing the 2011 list of monsters, the TOH 4 list of monsters, and hundreds of others that we have included in books along the way, and will continue to add over time (both unique to these volumes and used in our other products). This release is the first step along that path. Redesigned The Tome of Horrors series of books have always been some of Frog God Games/Necromancer Games top-selling books. In fact, our single largest sales day ever had us selling out of 2500 of these books in 3 hours! New color art from Tome of Horrors To bring the Tome books to Fifth Edition they will need conversion and formatting upgrades in addition to other necessary changes to existing content. That process has been going on for awhile. What will the new Tome of Horrors contain? The original three volumes of The Tome of Horrors were combined and expanded into The Tome of Horrors Complete, released in 2011, which was bursting with monsters (over 700 pages of them). Yet it soon proved not to be complete enough for us (or for you). The siren call of more creatures was answered with the Tome of Horrors 4, adding another 280+ unusual and deadly monsters for your campaigns. These combined would be a titanic cyclopedia of creatures. What about the creatures from the Necromancer archives? Yes, those are awesome. The creatures from your newest releases like the Blight or Bard's Gate, how about those? Those are dark and disturbing, we couldn't leave those out. So this is a Tome of Horrors Complete for 5th edition with new material added? Alas, no. It would one be a hell of a book, the kind we would want to make. It would come with one hell of a price tag, a price much higher than even The Slumbering Tsar Saga or The Blight. Even if everyone could afford it, it would break shelves, wallets, and backs. Most importantly, it is not possible. Physically the printer cannot produce a book that size without prohibitively costly custom work with which we have no production experience. Then what are you funding? The first in a series of incredible books, a full color, high-quality core reference for Frog God Games’ 5e future releases, Tome of Horrors. A huge majority of project pledge reward levels consists of 2 principle products. The eponymous book itself and/or a set of the Tokens of Horrors set. The actual combination and the formats of each is determined by your pledge level selection. The Rewards Mock-up only, final design will change Tome of Horrors Hardcover: The printed version of Tome of Horrors. These are available as either the standard retail release or as a special high quality leather bound collector's edition. Every copy of any Frog God title comes with the matching PDF, Kickstarter rewards are no exception. Page mock-up by layout frog Charles Wright A Note from the CEO— All Frog God Games hardcovers are stitched into 16 page packets, the packets are sewn together, and then all the packets are sewn to a cloth backing, creating a book block that is glued to its cover. This is what we mean when we say "library binding." So, what does this mean to you? Well first, you will note that our books cost a little more than others. That being said, after a myriad of book-binding issues both recently and dating back to 2nd Edition, there is nothing we hate to see more than someone investing in an expensive game book and having it fall apart on them after only a short period of regular use. We feel strongly that book production quality is king. After all, you guys spend a lot of money on your books! Second, if a Frog God hardcover book ever falls apart (we have tested this with baseball bats and very rough use, by the way), we will replace it at no cost assuming we still have one in stock. Yes, that means if you call me in ten years, and your book binding has failed you (failed us really) through regular use (please no bulldozer roll overs), just email me and if the book is still in stock, we will mail you a new copy for free. Nothing I can do for you if they are all sold out though (but email me anyway and I'll hook you up in some way). It costs us a lot of money to do this, and our margins are somewhat lower than they could be as a result. Frog God Games stands behind our product (and sometimes on top of it when we need a ladder), and believe that the improved quality and durability of our work is well worth it. Tabletop & Virtual Tokens Prototype of printed round tokens Printed tokens are dual-sided and are delivered on punch-out boards which are shrink wrapped at the point of manufacture. These will be printed similar to the tokens that Kobold Press released with the Tome of Beasts (here). VTT tokens are a set of unaltered individual creature files with transparent backgrounds and a set of round digital tokens with a rear image behind the monster illustrations. Both sets are sized at 170x170 pixels in PNG format. They will be packaged in a compressed file for reward distribution. Example of Starfinder tokens available now Reward Levels $20—Virtual Tokens of Horrors only $25—Tome of Horrors PDF only $40—Tome of Horrors PDF and Virtual Tokens of Horrors. $50— Library bound and stitched full color Tome of Horrors hardcover and PDF. $65— Library bound and stitched full color Tome of Horrors, hardcover and PDF, and the Virtual Tokens of Horrors. $80— Library bound and stitched full color Tome of Horrors, hardcover and pdf, and Tabletop Tokens of Horrors PLUS extra VTT Tokens created for this Kickstarter available only for pledge levels $80 and above. $95— Library bound and stitched full color Tome of Horrors hardcover and PDF, and both the Virtual and Tabletop Tokens of Horrors PLUS extra VTT Tokens created for this Kickstarter available only for pledge levels $80 and above AND a PDF of 5th Edition bonus creatures of same. $275— Library bound and stitched full color Tome of Horrors, hardcover and PDF, and Virtual and Table-top Tokens of Horrors, and limited-edition leather Tome of Horrors PLUS extra VTT Tokens created for this Kickstarter available only for pledge levels $80 and above AND a PDF of 5th Edition bonus creatures of same. $1600--Temple Gamehole— Library bound and stitched full color Tome of Horrors hardcover and PDF, and both the Virtual and Tabletop Tokens of Horrors, and limited-edition leather Tome of Horrors! This also includes a trip with the Frogs to Gamehole Con 2018 in November 2018 (see premium pledge levels). PLUS extra VTT Tokens created for this Kickstarter available only for pledge levels $80 and above AND a PDF of 5th Edition bonus creatures of same. $1600--Temple Dallas— Library bound and stitched full color Tome of Horrors, hardcover and PDF, and Virtual and Table-top Tokens of Horrors, and limited-edition leather Tome of Horrors! This also includes a trip with the Frogs to North Texas RPG Con 2018 in June 2018 (see premium pledge levels). PLUS extra VTT Tokens created for this Kickstarter available only for pledge levels $80 and above AND a PDF of 5th Edition bonus creatures of same.
  15. ChaoticBlues

    Reaper Bones 4: Enthusiasm and Commentary Thread

    Yes, but we can agree that it's a start. Aww crud, it looks like we broke Kickstarter again.
  16. ChaoticBlues

    Reaper Bones 4: Enthusiasm and Commentary Thread

    Silly OneBoot, you always need pack animals. Look freaken awesome though don't it. The artist deserves kudos for that one. OC he/she deserves kudos for all the artwork I've seen so far.
  17. ChaoticBlues

    Quests of Doom 4 by Frog God Games

    The Frogs are back! Quests of Doom 4 Unlike the previous Quests of Doom entries all sixteen (16) adventures are being published as individual moduals, as opposed to being published in one big book. The Missing Pin by Alex Kammer (for 4 to 6 characters from 2nd to 4th level) A very valuable piece of jewelry has been stolen: a hatpin adorned with a very large ruby. Bella Reed is willing to pay capable adventurers to track it down and return it. It will not be that simple. What looks like a heist perpetrated by a rival family in fact turns out to be an inside job. Reginald Reed, the very person who initially contacts the party, stole the valuable pin himself because he has fallen madly in love with a nixie who lives in a backwater marsh a few miles upriver from Gumspur. He will do anything to impress this faerie and stole his family’s most prized heirloom in an effort to win her over. In the Time of Shardfall by Michael Curtis (for 4 to 6 characters of 5th to 6th level) In this open “seek and destroy” adventure, a relic from the prehistoric past — a mystical prison containing a powerful proto-dragon and other creatures from long ago — has been flung forward in time to arrive at the characters’ current era. The prison, an enchanted pane of obsidian called the Akaata, fractures upon arrival, breaking into several shards that fall to the land below. Soon, the prehistoric menaces trapped within wander out of their broken prison to threaten the realm. The characters must search for the five shards and destroy them and their former prisoners, then confront the now-free proto-dragon before it recovers its full strength. The Covered Bridge by Kevin Wright (for 4 to 6 characters of 4th to 6th level) Are the characters up to the challenge of solving the centuries-old murder of a historic hero? Within the adventure, the characters are caught up in the haunted memories of the ghostly knight and help him to accomplish his heroic deeds. While doing so, the party becomes familiar with his world and the murder suspects, picking up clues to their motivations and actions along the way. At the end of the adventure, an enraged spirit confronts the characters and demands that they name his killer. If they can do it, they are richly rewarded; both in treasure and the knowledge that they let a good man finally find rest. If they fail, they must face the chilling wrath of the deathless phantom. *The Hunter’s Game by Tom Knauss (for 4 to 6 characters of 4th level) This adventure will find the characters traveling into the foreboding Dyrgalas Fens, a temperate swamp in the Harwood Forest nestled between the Wolf Hills and Low Hills. Dyrgalas Fens is overrun by an eclectic collection of malevolent monsters, xenophobic humanoids, and foul beasts. When some of the region’s finest gentlemen and ladies never return from their excursions to the Answin Hunting Lodge, the characters must investigate their mysterious disappearances. The journey leads them into the figurative heart of darkness, taking them not only deeper into the dreadful Dyrgalas, but also plunging them into the harrowing abyss of hatred and greed. Fishers of Men by Tom Knauss (for 4 to 6 characters of 6th level) *Fishers of Men by Tom Knauss (for 4 to 6 characters of 6th level) The Dragonmarsh Lowlands is a forsaken land blighted by the vile demon lord Tsathogga and countless foul denizens. When Quaywright Fishery inexplicably falls silent, it takes those of stout heart to determine what dire fate befell the former inhabitants and what monstrosity now lords in their place. The grisly carnage leaves even the most seasoned adventurers shaken to the core, as they witness firsthand and may personally experience what it feels like when the tables turn against humanity. *Forgive and Regret by Tom Knauss (for 4 to 6 characters of 8th level) The sins that stained the blighted Wytch Bog more than two centuries ago still linger as the villain who perpetrated a genocidal act longs to free his tortured soul from his undead bonds. In his warped mind, only more violence can garner his freedom, placing the innocent descendants of his long-deceased conspirators — and an entire region — in his crosshairs. *God of Ore by Tom Knauss (for 4 to 6 characters from 4th and 6th level) This adventure takes the characters from the quiet, mountainside town of Miners’ Refuge into the heart of the Stoneheart Mountains in pursuit of a failed pilgrimage to discover a phony religious relic deep inside legendary Mithral Mountain. The dark, twisting tunnels that bore into the fabled mountain soon reveal that some mysteries are not what they first appear to be. *A Little Knowledge by Tom Knauss (for 4 to 6 characters of 5th level) This module takes the characters across the Stoneheart Mountains onto the forbidding Feirgotha Plateau to investigate the myths and tales surrounding the ancient and presumably deserted Library of Arcady. The PCs soon discover that the venerable building is not as abandoned as originally believed, and its unusual caretaker keeps more terrible secrets than any of its fabled lost writings. *Between a Rock and a Charred Place by Tom Knauss (for 4 to 6 characters of 7th level) The characters will be thrust into the middle of an epic confrontation between the dwarves of the Stoneheart Mountains and the hobgoblins just beyond their borders. Under their new leadership, the hobgoblin warmongers deploy an innovative grand strategy: to forge an alliance with one of the dwarves’ old enemies and a traitor in their foes’ midst. The dwarves’ dominance over the region and very survival hangs in the balance if the characters cannot thwart the monsters’ ambitious plans. *War of Shadows by Tom Knauss (for 4 to 6 characters of 8th level) This adventure can pick up where Between a Rock and a Charred Place left off or stand on its own. Erod Flan weathered the dark folk’s storm, yet the conspirators are not done. Their focus now turns to the critical outpost of Tyr Whin. The characters and the outnumbered defenders must somehow stop the hobgoblin warlord, Grugdour, and his army from overrunning the citadel and opening a beachhead for invasion into the Stoneheart Mountains. Awakenings by Steve Winter (for 3 to 5 characters from 1st to 3rd level) Strange things occur after a meteor streaks overhead in the night sky. Combining elements of a fairy tale with elements of cosmic horror, the characters will confront a community of these evolved animals with evil plans that involve finding the fallen star and confronting an unknown entity. Cave of Iron by Steve Winter (for 4 to 8 characters from 2nd and 4th level) When a wagon train fails to return from a supply run, the characters must investigate what happened to them and the riders that were dispatched to find them. Nightstone Keep by Ed Greenwood (for 4 to 6 characters from 4th and 6th level) This location-based adventure is centered on a ruined, long-disused stone keep in a temperate wild forest area (possibly not far off a caravan road or forest trail). The characters will be able to explore the ruins of the keep, which have become a plant colony, and attempt to wrest a powerful treasure from the clutches of the araunglyd, a gigantic sentient fungus. The araunglyd will attempt to thwart the players at every turn, using its drone-like minions to harass and hinder them as they go. A Midnight Council of Quail by Lance Hawvermale (for 4 to 6 characters from 3rd and 5th level) The characters explore a village to locate the lair of a monstrous murderer — but the villagers don’t want the murderer to be discovered. The Archdruid Cadrryn is so old and mystical that his very presence often affects the natural world around him. Over the years, his close association with the region’s quail population has bestowed upon the birds a sentience uncommon to normal avians. With slightly advanced intelligence, the quail now act as local sentinels, reporting back to Cadrryn on all matters that transpire in his domain. But the druid has been away for more than a fortnight on business of the Druidic Order of Oescreheit, leaving the quail to decide on important events without his wise hand to guide them. When the birds learn that a sinister force has infiltrated the nearby village of Eorls Gedreas, where many of them roost upon the thatched rooftops, the quail convene to determine a way to fight back. The Desperation of Ivy by Lance Hawvermale (for 4 to 6 characters from 4th and 7th level) A once-imposing residence called Coltherstone Hold was abandoned years ago, and in the decades since, a fantastic amount of vegetation has grown up the walls and rooftops, covering the structure. Many of the plants are dangerous — deadly, even — and reclaiming the hold will require more than just a few machetes to chop down some weeds. Much worse, a few of the plant specimens possess intelligence as well as an undo degree of malevolence. They’ve infested a nearby village — all but burying it in overgrowth — and have absorbed a few villagers along the way. Pictures at an Exhibition by Dr. Dennis Sustare (for 4 to 6 characters from 4th and 6th level) This adventure takes the characters on an exotic cruise in a parallel reality known as “the Real World”. During a stopover, they find themselves on a museum tour where the vivid paintings draw them into a world of fantasy. Adventures marked by a * were published previously in the various Environmental books by Frog God, for Pathfinder
  18. ChaoticBlues

    Reaper Bones 4: Enthusiasm and Commentary Thread

    Unleash the armoured Gobs!
  19. ChaoticBlues

    Reaper Bones 4: Enthusiasm and Commentary Thread

    The Fire giant Huntsman is a must have. He looks wicked.
  20. ChaoticBlues

    Reaper Bones 4: Enthusiasm and Commentary Thread

    Love the new Goblin sculpts! BTW anyone know what 6 is in the Core set? It's got me stumped, I can't decided if it's a dire bear, or the cookie monster.
  21. ChaoticBlues

    Reaper Bones 4: Enthusiasm and Commentary Thread

    Well I'm all in. Now to just sit back, and watch how the chips fall.
  22. ChaoticBlues

    Bones 4 is Coming Soon!

    Good thing I already cleared my budget for this. Otherwise this might have ended up being the one I had to bow out of.
  23. ChaoticBlues

    Reaper Bones 3: Post-Kickstarter Discussion

    The Package has been delivered. Sadly I won't be able to get to it until Sunday. I have the feeling this'll be the subject to someones' how to thread in the near future.
  24. ChaoticBlues

    Reaper Bones 3: Post-Kickstarter Discussion

    Got my shipping notification at 5:51pm! Locked in Pledge manager on 8/21.