Cranky Dog

House Procrastius
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About Cranky Dog

  • Rank
    Neither cranky, nor a dog
  • Birthday 08/25/71

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  • Gender
    Male
  • Location
    The orient of the occident

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  1. I... uhm... wow, this makes me realize I haven't played any computer games in years now. Plenty of casual ones you find on tablets/smartphones. But games with developing stories? It's been forever. I think Portal 2 is the last one I purchased, played and completed. And this goes back to 2011. Not long after, the original Portal was free to download for a while, so I played and completed it too. GLaDOS was a wonderfully passive-aggressive antagonist.
  2. After a quick search: Ludik Addict looks like the sort of game store you want.
  3. I find this extremely depressing, because I agree. Looking at the list of video game inspired movies (which confirms that MK *is* the best rated movie), you have to wonder how Hollywood consistently manages to destroy multi-million dollar franchises that *do* have established well loved stories. I mean, besides Uwe Boll.
  4. Bah, the FLGS I went to had none. GW minis, yes. Pathfinder boxed minis, yes. But no D&D ones. On the plus side, they finally have Green Stuff (Reaper's, GW's, and Army Painters). This is the same store that several months ago thought that GS was a paint color. So minis is not exactly their field of specialty (comics and collectables though...).
  5. I just received my Paranoia RPG after a 19 month delay, and I just realized I haven't pledged on anything new in 5 months! I'm currently at a point in my life where I am not playing RPGs or board games as often as I want, so getting more stuff I won't use is not a good idea. Of course, I sometimes think this way for minis too, but the community here keeps the passion alive.
  6. Fulfilling

    Feels like a thread resurrection, but HUZZAH! I finally got my stuff (Ultraviolet edition). Reading this classified post is beyond your clearance level. Please report to your closest clone recycling center for composting.
  7. The painted metal Agramon looks like it's on a 2 inch base, so it's a perfect reference.
  8. Nice picture of both buggies. You could even say that the D&D bugbear is a teenager compared to Reaper's (out on a father and son raid). It looks more statuesque than the Tre Manor stance. I can clearly see what people meant by how the details on the D&D one stand out more (including the flash), yet the primer does seem to be laid a little thick.
  9. Ooh, anime! I much prefer subtitles to dubs. I have strangely reached a point in my life that I leave TV closed-captions on when I watch english speaking shows. One thing I sometimes hate about dubbed versions is what they do with Japanese honorifics (-san, -sama, -chan, etc.) Sometimes they completely ignore them completely and the tone sounds off. Sometimes they translate them into constant "Mr.X", "Mrs.Y", "Miss Z", and it sounds unnaturally polite or formal.
  10. Furthermore, how hot is "hot water"? Are we talking about tap water hot, which changes depending on the water heater setting and how far you are from it, or are we talking about already boiled water from the kettle that also gets zapped in the microwave? And how powerful a microwave are we talking about here? 800W? 1200W? 1600W?
  11. I think the scaling in 4e was one of the problems I heard mentioned. 4e did scale easily, but the chances of success for a particular challenge always remained the same unless your character wasn't optimized. - At level 1, you get lvl 1 traps. Roll a 10 to beat it. ~50% chance. - At level 10, you get a lvl 10 slippery wall to climb. Roll a 20 on your skill check. ~50% chance. - At level 20, you get a lvl 20 fireball to the face. Roll 30 or better on your saving throw. ~50% chance. - At level 30, you get a lvl 30 negotiation talks with the evil dragon king. Roll a 40 or better on diplomacy. ~50% chance. You get the idea. Covering a wide base of skills made it that most PCs would statistically nearly always fail specific challenges unless there was that one PC that *did* optimize for that one skill/ability/saving throw. If you were too low a level, it was essentially impossible.
  12. *THAT'S* how typical green goblins become tangerine orange. Too much bronzer! Are 5e goblins green or red/orange? I haven't been paying attention.
  13. Jade Regent adventure path. PCs discover local barmaid is last living member of imperial family of usurped eastern empire in decline Bring her back; fight evil opposition along the way; save empire. I GMed it, I liked it, my players liked it. Other people who played it liked it and it had good reviews. But from a commercial point of view, it was never popular. There are only a handful of Asian themed supplements for Pathfinder (Dragon Empires primer/gazetteer, Ruby Phoenix Tournament module) which I also own and played. All got positive reviews. Yet the demand is insufficient for more. Sure there are plenty of hard core fans of Chinese, Japanese, Thai, etc. inspired material, but compared to the general demand for European inspired material which most english speaking players are familiar with, there is no comparison. Even ReaperRon told some of us during ReaperCon that despite people asking for asian style dragons (for Bones IV), market numbers do not support the idea. This isn't unlike 90s TSR's Forgotten Realms' settings of Maztica or the Tuigan Horde which were the Aztec-Inca-Maya and Mongolian analogs. They may have made sense in the setting, but the market wants dungeon crawls, monster slaying and loot that gives a bigger bonus. Back to the scifi element. Yeah, in RPGs, fantasy adventuring beats everything else. And the only scifi settings that do regularly use minis are military style mecha or fleet battles.
  14. DELAYED

    ...are going to be sold separately by Reaper later on. So it's all good! Seeing everyone's enthusiasm for the Graveyard set (I also only got one), ReaperCon should be getting some interesting Halloween dioramas this year.
  15. In d20 games, hit points are one of those rules you have to accept as being unrealistic. Be it from a simulationist or abstract POV, hit points don't scale in a way that makes sense, but are a simple, easy to understand game mechanic. As often mentioned, stabbing a 1st level by surprise can be fatal, yet a 20th level won't even bother putting a band-aid on it. You can drop a raging barbarian from the top of the Burj Khalifa and he'll walk it off, while a wizard misses a step on the staircase and dies? A 1st level wizard with 18 CON fatigues easier than an elderly anemic level 20 paladin? Why is Cure Light Wounds so useless at high level when it's so miraculous at low levels? High level characters (even magic users) survive stuff in ways that do not make sense. In my mind, the concept of damage reduction (DR) makes more sense if you want to consider physical toughness, but it gets cumbersome.