Hey everyone! I'm back to the forums after a long time away - I recently moved and it's been a while getting everything set back up.
I was recently inspired to get back into sculpting. You see my son is really into these Amiibo toys - little figures made by Nintendo that let you unlock various things in games. But his Amiibo of Samus (the heroine from Metroid) lost its head a while back. It was pretty clearly gone forever, and it was sad to see my childhood video game heroine sitting decapitated in our living room.
Then I had an idea - I could sculpt her a new head! I decided that rather than a new helmet, I would sculpt her head underneath without a mask. And once I had the idea, the sculpting went really fast and I finished it in an evening. Here is the result, ready for painting:
It was done mostly in sculpey (about 3:1 super sculpey firm to super sculpey) with green stuff underneath to hold the head to the armature, and a little extra green stuff here and there to hold bits together, and to fill a crack from where the sculpey split during baking. As you can see I decided to depict her with the ponytail she has in the more recent Metroid games, rather than the tragic 80s hairdo she sported during my youth :) Here are some close-ups:
I have to say that sculpting at this scale is WAY easier than heroic scale. Like about a factor of 10 easier for each factor of 2 in size. I realize now that it's a bit rough in places, I would love to hear your comments. I am likely to start painting her soon.