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SamuraiJack

House Procrastius
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Everything posted by SamuraiJack

  1. CMON Rising Sun

    https://www.kickstarter.com/projects/coolminiornot/rising-sun?ref=category_newest We’re thrilled to announce the date of CMON’s next exciting Kickstarter project! Rising Sun reunites the creative team behind Blood Rage, and you’ll get a chance to back it starting on March 7 at 3 PM EST! About this project Rising Sun is a board game for 3 to 5 players set in legendary feudal Japan. As the Kami descend from the heavens to reshape the land in their image, it is up to each player to lead their clan to victory. Use politics to further your cause, negotiate to seek the most profitable alliances, worship the Kami to gain their favor, recruit monsters out of legend to bolster your forces, and use your resources wisely to be victorious in battle. Created by acclaimed designer Eric M. Lang, Rising Sun reunites the same creative forces responsible for the smash hit Blood Rage, with stunning artwork by Adrian Smith and intricate miniatures sculpted under the direction of Mike McVey. Choose your clan: Koi, Dragonfly, Bonsai, Lotus or Turtle. Each of the five clans in Rising Sun brings not only their own individual set of ten beautifully detailed miniatures for their Daimyo, Shinto and Bushi units, but also a unique ability that sets them apart from the others and affects all players' strategies. Koi (Flow, Like Water) - Ever adaptable, the Koi clan is able to use hired Ronin as coins and vice versa, giving them great flexibility and making their decisions very unpredictable. Koi Daimyo, Shinto and Bushi. Dragonfly (Wings, Wind and Spirit) - Flying on gossamer wings, the Dragonfly clan is able to move anywhere on the map without restriction. You never know where they'll strike next. Dragonfly Daimyo, Shinto and Bushi. Bonsai (Humility, Earth and Root) - Ever growing and evergreen, the Bonsai clan needs to spend no coins when buying resources. Strongholds sprout from the ground and Upgrades to the clan blossom naturally. Bonsai Daimyo, Shinto and Bushi. Lotus (Patience is key) - The Lotus clan dictates the flow of politics by turning the Political Mandates they play into anything they wish. A powerful ally to have at your side, and a terrible foe to betray. Lotus Daimyo, Shinto and Bushi. Turtle (Hard as the mind; delicate as steel) - The Turtle clan builds their Strongholds on top of the shells of giant legendary turtles. These indestructible fortresses can move around the map and even join in the fights for the provinces. Turtle Daimyo, Shinto and Bushi. Played over the course of a year, each Season in Rising Sun is divided into a Political phase, where players prepare their clans and set their plans in motion, and a War Phase, where dominance over each of the contested provinces is decided. The Political Mandates. During the Political phase, players choose among a restricted selection for a Political Mandate to play. These determine the actions all players may perform. They can Recruit new units on their Strongholds, Marshal their forces across the map, Train to upgrade their clan with Season cards, Harvest to reap the rewards of the provinces they dominate, or even Betray their ally to bring opposing forces to their side. When players perform a Train Political Mandate, they are able to spend their coins to upgrade their clans with Season cards that bring all manner of new abilities. From Virtues that give you bonuses according to your actions, to Enhancements that improve your clan, to powerful Monsters that may join your clan, bringing with them amazing strength or other more devious benefits. Komainu, Yurei and Oni of Spite. Oni of Skulls and Oni of Souls. Oni of Hate and Oni of Blood. River Dragon (all monsters are to scale with this human figure). Alliances are formed. Alliances are broken. At the start of each Season, players engage in a tea ceremony to negotiate new Alliances. Having the right ally and playing for mutual benefit (for a time) is often key to victory. Allies don't kill each other during war, and they also grant each other a unique bonus whenever they play a Political Mandate. Recruit extra units, build Strongholds when you Marshal, save coins when you Train, and reap a bountiful Harvest. However, the enticing Betrayal option always casts a shadow of doubt over Alliances. Do not be too quick to Betray your ally, though, for such an action brings dishonor to your clan. Honor is a tangible force in Rising Sun. Clans are always competing on a ladder for who is more or less honorable than the other. Having more Honor than your opponent gives you the upper hand on any ties in the game, from a dispute when worshipping a Kami, to deadly war on the provinces. But occasionally being dishonorable might also be a valid strategy, for upgrades such as the nightmarish Oni often favor those at the bottom of the Honor scale. The Kami await the worshippers. When players Recruit their forces, they may choose to send their Shinto warriors to climb the mountains and go worship the mighty Kami. Three times per Season, each of these gods will grant their blessing upon the clan who worships them the most. The competition for the grace of the Kami can become fierce and change the course of the game. Each Kami grants a different benefit, from increased Honor, to extra Bushi, Ronin or coins. Only four of the seven Kami are used in each game, creating different dynamics each time you play. Each Season ends with the War phase. In each of the contested provinces, the warring players secretly bid their coins on the different War Advantages. Only the winner in each of the different options is allowed to execute them, allowing for dramatic shifts in the outcome of each battle, or cunning players coming out ahead even in defeat. Bluff your way through impossible odds and trick your opponents into needlessly wasting their coins. Sometimes losing a battle may win you the war. When Winter comes, all politics and fighting are over. Players gain extra points for winning battles in as many different provinces as possible, and also for certain upgrades they may have gathered. As the snow falls, the new Emperor will ascend! Game Components: 58 Highly Detailed Miniatures, including 10 warriors for each clan and 8 huge monsters. 40 Counter Bases 137 Tokens 5 Clan Screens 5 Political Sheets 53 Cards 6-fold Gameboard 1 Rulebook
  2. Zombicide: Green Horde

    I really don't understand WTF they did with their shipping. Atlanta to Columbus should have been simple.. February 22, 2018, 3:00 pm Departed Shipping Partner Facility, USPS Awaiting Item GLENDALE HEIGHTS, IL 60139 Shipping Partner: ONE STOP MAILING Your item departed a shipping partner facility at 3:00 pm on February 22, 2018 in GLENDALE HEIGHTS, IL 60139. This does not indicate receipt by the USPS or the actual mailing date. February 21, 2018, 11:06 am Arrived Shipping Partner Facility, USPS Awaiting Item GLENDALE HEIGHTS, IL 60139 February 20, 2018, 4:04 pm Picked Up by Shipping Partner, USPS Awaiting Item LAWRENCEVILLE, GA 30043
  3. The Ghosts of Midlam Manor

    About It had been some months now, without any disturbance at Midlam Manor, for which the Baron was grateful. However, on reflection, it was perhaps too quiet. No sooner had he considered this, then there was a terrible creaking of doors, mysterious footsteps and a most unholy wailing. The haunting of Midlam Manor had begun. It had long been known that the Baron’s ancient ancestral home was haunted, but sightings of ghosts had been mercifully rare. But now, from the great hall to the kitchens and from the dungeons to the battlements, all the lost souls of Midlam Manor walked the corridors once more... Midlam Miniatures are pleased to present a collection of nine 28mm scale ghost miniatures for use in all of your fantasy, horror and pulp games. Optional Add-On - The Vampires of Old Midlam Town Doing his best to ignore the incessant moans and cries, the Baron examined a message that had just arrived from the High Wizard of Midlam, informing him that suspicious characters had arrived by coach from Ammerlund and since then there has already been a number of suspicious disappearances. Of course, his help was urgently required. The Baron sighed, hoping he could get rid of the ghosts quickly before the vampire cult became established In Midlam... To bolster the ranks of the Undead, we present a set of 7 classic Vampires, available as an add-on to the main reward. The Vampire Cult of Old Midlam Town These metal Vampire models are approximately 28-30mm tall (from sole of foot to top of head, excluding integral metal base). They are supplied unpainted and without the plastic base or scenery shown in the picture, which is for illustrative purposes only.
  4. GNL Mats by GameNightLife

    https://www.kickstarter.com/projects/gamenightlife/gnl-mats?ref=category_newest About this project GameNightLife is a small group of gaming enthusiasts. We really are that scrappy, upstart startup that you think about: no marketing team, no "social media experts," no businesspeople. Just a few people who have so much fun with tabletop gaming that we want to share it with the world. So, because of that, we're happy to finally be able to give everyone something we always wanted---a gaming tile that: Can cover any size or shape table. Works with any kind of marker. Cleans up easily and quickly. Withstands spills and "snackccidents." Lets you have a proper chase scene. Doesn't slide around on the table. Is affordable. This whole project is simple and to-the-point, the way we think gaming stuff should be. Our Goal: We're asking for $50,000 because that is the absolute minimum required for a production run. The factory can't make these for a reasonable price without the massive order. We know that many people have voiced a desire for a mat like this, so we feel confident that we will meet our goal. We are even more confident in our ability to deliver the product in a timely manner (possibly even ahead of schedule). The production facility is ready to start as soon as the Kickstarter concludes. Production will take 1 to 2 months, depending on the size of our order. Shipping is expected to take about 4 weeks (literally depending on weather, and other factors, including the size of the order)
  5. DKS and Clever Crow are on board. Just waiting for one more judge to respond.
  6. Categories: 40-99mm wide/tall (Reaper only) 100mm+ wide/tall (Reaper only) Diorama (Reaper Only) Non Reaper models and Busts over 40mm wide/tall Reaper contest: -- entries must be Reaper figures. Any 40mm or larger figure, metal or Bones, in production or OOP can be entered -- any figure which was painted and finished in 2017 is eligible -- figures that have won a statue level award as a ReaperCon entry are ineligible. This includes a Sophie, Golden Maelee, etc. -- the deadline for entries is Dec 31, 2017 at 11:59 pm CST -- a diorama is defined as two or more figures on a scenic base that helps to tell a story. The diorama may have smaller figures, as long as there is one large sized Reaper figure in the entry -- you may enter as many times as you like, but only one prize per person will be awarded -- each entry needs to be uploaded to the appropriate thread. Please attach your entries using the forum uploading feature or hotlink from the Inspiration Gallery. We want to make sure they're visible at all times. -- you may submit between one and four images of each Single Figure entry and up to six images for Diorama. They do not need to be stitched into a single image file. -- you are allowed to enter miniatures that will also be entered into other contests that might overlap ours. -- the judges or Reaper reserves the right to remove entries if deemed inappropriate, but we're pretty laid back here and this is just to cover our butts. -- the judges and Reaper can clarify and amend rules at will. Prizes: Reaper has approved prizes in each category: 1st prize $50 2nd prize $30 random drawing prize $20 If there are fewer than 8 entries in any category, only 1st prize and the random prize will be awarded. Image Enhancement: -- digital enhancement ("Photoshopping") of your entry is strictly prohibited. -- no clone brush, healing brush, airbrush, or other brush work. Fix your paint with paint, not with Photoshop. -- no adding or removing background elements from the image -- if you add a logo or a watermark Reaper cannot use your image in their gallery. Note that if your image is selected for the Reaper gallery, you will be credited by name under the image. -- cropping, global color balance, and global level adjustments are allowed ("global" means "the entire image." You may not "pop" colors by only selecting some areas for level adjustment. Non-Reaper contest: -- entries which fit the above requirements (40mm+) or busts that were not made by Reaper can be entered here. -- there is no Reaper prize support for this category -- 3rd party prize support will be determined by donations near the end of the contest.
  7. Zombicide: Green Horde

    mine has finally shipped via USPS..
  8. About Over a year ago we started looking at beginning a High-Seas Adventure D&D campaign. However, we wanted to kick it up a notch (or five). So, we began looking for a great set of 3d Dungeon tiles to help bring the adventures to life for our players. We wanted something that was customizable, beautiful to look at, and was playable terrain. We also didn't want to spend $100 per ship. We realized that customizable didn’t really exist- we had to *choose* if we wanted beauty, or a slim amount of customization. Not to mention that the costs were extreme per ship.. We couldn’t put together a fleet of different ships if we wanted to without breaking the bank. Being an Indy designer- Chris decided to start working on something better, and finally- after seeing friends and family reactions to the initial prototype- ShipWorks began becoming a reality. Shipworks is modular. What this means is that from the hull to the masts and everywhere in between- you have the freedom to design and print the sailing ship that you want. Not just another generic template, but your minds eye brought to life. The ships seen table time ;-) Details and customization is also inside.. ShipWorks is also fully usable terrain- to scale with miniatures common to some of the oldest and greatest table top roleplaying games. Your miniatures can traverse the rigging shrouds and masts, climb ladders and stairs, and explore above or even below decks. Captain checking the rigging as a swab runs up to the wheel Even our yard-arms are functional terrain- 25mm miniatures bases slide in with ease, and stay there- even when turned upside down! Upside down can be right side up- depending on perspective. With ShipWorks you get to choose: The length of your ship. Adjust the width of the ship. Your prows appearance, and even the figurehead that adorns it! Add more (or less) masts and their length! No messy shaping of wood dowels (unless you’re into that). Add a crows nest or viewing platform. A host of customizations to change your hull. From the number of weapons ports to fight off enemies, to creature comforts like windows for passenger cabins. Even sleek flat hull panels for showing off your more merchant elite! How you want your sails, from classic square to sharp looking lateen triangles. If you change your mind- change them on the fly! Your stern-castle and fore-castle (or have neither Captain!)
  9. Zombicide: Green Horde

    not word on mine yet :(
  10. Denizens of the Smog

    About Dark is the night as the dense smog falls once again on the streets of the East End. Shadows hustle from corner to corner, some trying to eke out a meagre living from the scraps of the Machine Age, some out on more nefarious errands, be it to cut a throat for a purse of pennies or to strike at the heart of their machinocratic betters. When Charles Babbage perfected his Analytical Engine, few could have predicted the social upheaval that would follow. Fuelled by coal, powered by increasingly complex and efficient steam engines, controlled by unfeeling machines and faceless bureaucrats, the pulsating heart of the British Empire is split asunder along the front-lines of the factory lords, the old and failing aristocracy and the huddled masses, especially those left behind by the uncaring pace of progress. In the East End, long a pit of the despaired and destitute, unrest is growing. Disaffected engineers and factory workers put out of work by increasing mechanisation are supplying anarchists and simple criminals with advanced tools for their illicit trades. Outside of the Capital, railway lines and steam-coach roads are plagued by the scourge of Highwaymen, an evil long thought gone from the modern age. Equipped with modern means of transportation and deadly-efficient weaponry, few dare to resist such a hold-up, and once the Peelers arrive, the villains have made off with their ill-gotten gains. To combat this wave of crime, Special Branch have set up a crack team to pinpoint and arrest key figures, hopefully before the situation boils over and creates an all-consuming deluge of Anarcho-Communard revolution and rampant crime. Set 01: Tarjack McGillivray and Apprentice, Burglars Extraordinaire Utilising a steam-powered grappling hook, Tarjack McGillivray is responsible for the most daring burglaries of the last decade. Able to scale the sheerest walls, he and his nameless apprentice have struck at the fortified city-homes of Coal and Railway barons alike, blasting open even the strongest vaults and safes with steel-tipped torpedo drills. Set 02: Anarchist Assassins Hiding from the smog and the watchful eye of Special Branch behind respirator mask, it is unknown from where these ruthless killers hail. All that is known is that they use bespoke hunting rifles to strike at prominent figures of the machine age, and it is feared that it is only a matter of time until they strike at Her Majesty herself. Set 03: Inspector Semaphore and Constable Chopham A gruff and unscrupulous man, Inspector Joseph Semaphore is Special Branch’s A-1 man to investigate the growing unrest in the seedier parts of Greater London. Well aware of the people’s dislike, the coppers only come in well-armed and in sufficient numbers to apprehend suspects. Set 04: Detectives Boyle and Cody Low on the ladder of Her Majesty’s Metropolitan Police Force, Boyle and Cody were noticed for their unconventional approach to Police work and drafted into Special Branch to assist Inspector Semaphore in his investigations. Set 05: John Halibut, RN (ret.) and Harry “The Hook” An old tar, Captain Halibut lost his arm in a boiler explosion in an action against Fenian gun-runners. Now on half-pay, he commands the Stevedores’ Chapter of the citizens’ watch, patrolling the streets of Poplar, assisted by his erstwhile steward, Harry “The Hook”. Ostensibly a respected citizen, it is rumoured that he holds more than a small grudge against the upper classes, and his loyalties, if put to the test in outright revolt, might be less than clear. Set 06: Florence Tempest and Henrietta Hammersmith, Night-fighting Ladies Following the ghastly Ripper murders, some of the women working the streets of Whitechapel decided to no longer put up with it and formed a covert militia. Armed with modern weapons supposedly designed by Mick Turnpike himself, they secretly patrol the district, striking fear into the hearts of all but the most vicious or insane. Set 07: The Two Jacobs, Concerned Citizens Tailor and Shoemaker by trade, Jacob Minsky and Jacob Rechtman took up arms to protect themselves and their community from protection rackets and the more prejudiced. They are part of the Whitechapel Chapter of the citizens’ watch and, while it is beneath their dignity to rat on their neighbours, are willing to cooperate with the police to maintain some semblance of order in the East End. Set 08: Charles and Edward Cholmondeley-Chapelcourt, Gentry Volunteers Unable to maintain their family estate in the economic upheavals of the Industrial Revolution, the Brothers Cholmondeley-Chapelcourt came to London, only to find little employ for educated, but untrained sons of the Gentry. Good manners, sharp wit and not too much condescension to the unwashed rabble of the lower classes landed them in Special Branch. Set 09: The Galvanic Gentleman The wonders of the machine age are not just used for industry and commerce or other villainous activities. The mysterious stranger only known as The Galvanic Gentleman strikes from the shadows, wearing an armoured suit powered by Galvano-electric energy supplied by his trusty batman Alfred. Scores of villains have been left shocked senseless for the coppers to ferry off to Newgate.
  11. GNL Mats by GameNightLife

    General color on mine is fine.. lines are darker on some than others.. I used them for gaming last Friday and they worked beautifully
  12. Darkswords Masterworks G.R.R.Martin

    I'm most worried there might be dragons.. that would be bad for my wallet
  13. I need someone to step up and run it this year.. requires setting up the Posts, having a Moderator pin them, keeping them clean of chatter or too many pictures, and finding judges at the end of the year. You also need to send an email to Kit to verify prizes for the year for the three Reaper categories.
  14. Frostgrave: Ghost Archipelago

    Guess we're going to the jungle!
  15. Finally got requests out for judges.. sorry for the delay this year folks..
  16. https://www.kickstarter.com/projects/444942847/blacksmith-miniatures-world-of-jean-baptiste-monge/description Incredible 54 mm scale sculpts cast in amazingly detailed resin for painters and collectors MARCH,15 TH 2017 on Kickstarter
  17. Call of Cthulhu 7th ed

    http://www.kickstarter.com/projects/448333182/call-of-cthulhu-7th-edition
  18. Black Rose Wars

    Nice looking minis..
  19. The Midgard Audio Collection

    About Southlands Our goal is to create 80 tracks containing locations from all over the Midgard Setting. The main collection will have 50 tracks, with 30 tracks of stretch goals available to unlock. The tracks will be delivered via DrivethruRPG in 320 kbps MP3 and a FLAC file formats. We use Backerkit for our surveys. Each track is a 10-minute long background location that loops seamlessly. When you are preparing your adventure, you can create a playlist on your favorite audio software that plays MP3s, such as iTunes. When the group reaches a location in your game, you start the track on repeat and play out the scene. The tracks add depth to the story without distracting from it. When the players move on to a different location, you simply change tracks. The Awesome City of Zobeck!
  20. Kingdom Death: Monster 2

    KD:M Kickstarter 2 On November 25th, Black Friday. We will be launching our 2nd Kingdom Death: Monster campaign. The focus of the campaign will start on a reprint of the sold out Kingdom Death: Monster core set with an 1.4 ruleset. (Current version of the game is 1.31). An upgrade pack with the rulebook and updated cards will be available for existing fans. Beyond that my lips are sealed. Except for this tiny teaser of course. https://www.kickstarter.com/projects/poots/kingdom-death-monster-15/description
  21. Rising Sun River Dragon

    The dragon looks good. the spines might take a couple layers of wash from point down to give them some more shading, but overall it looks great. The shading on the head and horns is great.. could carry that into the rest of the body and spines. Sphere is a nice contrasting color to the rest.. The flames could use some more definition and contrast.. you might find this helpful:
  22. Zombicide: Green Horde

    Mine says it is too late to change my address on the PM... wanted to have it shipped to my office..
  23. Zombicide: Green Horde

    Reports of people in the US having their packages delivered in Australia and not getting responses from CMON do not seem encouraging, although some folks are reporting shipping notices via FEDEX
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