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Found 6 results

  1. Weird-O

    77244 Skeleton Warrior Spearmen

    For my upcoming Dragon Age campaign. I thought they looked like they need to pee, but a buddy elsewhere described them as Bone Strippers, and now I can't unsee that.
  2. AngiesArmies

    Angie paints some Bones Skeletons

    I painted up the skeletons I had from Bones 2 together with a Bone Fiend. The Skeletons were fun to do, the Bone Fiend a bit less as the model was quite undefined. For the skeletons, I took some inspiration from the game Morrowind for the colours, bases and shield designs.
  3. Jessie

    30 Skeletons Hath November

    I had a goal to paint 30 skeletons in October (see my work in progress though I am bad at posting progress pics). Well they are finally done! Photos behind a spoiler since so many: Thanks for reading!
  4. Two more skellys. These things are like popcorn: I'm particularly fond of the rusty sword. I spent over and hour trying unsuccessfully to paint a TMM sword, then just gave up in frustration and whipped out the rust in 10 minutes. The recipe for the rust was HD Umber Brown, Burning Orange, and Fireball Orange dabbed on that order, over a base of Tarnished Steel mixed with a little Black. I think I will paint all weapons rusty from now on, even on adventurers. P.S. I've been putting a strip of painter's tape around the outside edge of the base when I start, and pulling it off only at the end. I think it gives a nice clean look.
  5. nomad_grrl

    4 x Bones II Skeletons

    Finishing off the Shambling Dead bundle from Bones II [first 5 here]. I did these basically the same way and with the same intention - their graves had been damp and their equipment rusted and mildrewed
  6. Here is a selection of skeleton warriors and Guardians from the Bones 2 Kickstarter. I have painted them to represent they are inhabitants of a damp old crypt, hence the green staining and rust on the weaponry. This is the first set of Bones 2 models I have attempted to date. Here is a group shot of the lot followed by a few close ups of particular models. I have based them in my normal way, to represent them spilling out from the depth of a crypt. As always comments or suggestions welcome.
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