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  1. "So, you wanna be a superhero? Well, let me tell you something, kid, superheroes are a dying breed here. The Mastermind sees to that. Someone has to stop him, and even our best and brightest have died trying. What, you think you can succeed where the rest have failed? You've got guts, kid, I'll give you that. I'd hate to see 'em splattered all over the street." That was a week ago, and he's dead now. He was the last. There is no one else, it is all up to you now. You're all this city has left, and you're nothing more than a half-trained bunch of rookies. You don't even know how to work, let alone work together. But the city needs you. Will you be the answer to its prayers? ---------------------------------------------------------------------------- Big Darn Heroes is a campaign based on TSR's Marvel Superheroes (now out of print). It's going to be a little more cinematic, and a little less reliant on die rolling. It is intended for 4-6 players. Here's how it's going to work (and you're going to need percentile dice for this bit): Step 1: Choose an Archetype (yes, there can more than one character with any given Archetype, and yes I am letting you choose). The available Archetypes (with examples) are: Alien (Beta-Ray Bill, Silver Surfer), Altered Human (Captain America, Spider Man), High-Tech (Black Panther, Iron Man), Mutant (Cyclops, Wolverine), and Robot (Adam Warlock, Vision). Step 2: Generate attributes. The basic attributes are FASERIP, for those familiar with the system. Fighting, Agility, Strength, Endurance, Reason, Intuition, and Psyche. Secondary attributes are Health, Karma, Resources, and Popularity. Step 3: Generate special abilities. The special abilities are Powers, Talents, and Contacts. Step 4: Fill in the blanks. Name, background, etc. Details are good. A 15-page thesis is not. Become familiar with the system, as the (little bit of) die rolling will be consistent with the game. On that note...THE HONOR SYSTEM APPLIES any time I ask a player to make a die roll (which should be few and far between). Please be patient with me, this is my first play-by-post gamemastering attempt. I will post pretty regularly, and will let you know in advance when I won't be able to post for extended periods. Feel free to PM me with any questions or concerns. Player limit has been reached. If you are still interested, feel free to PM me and I'll put you in the queue. If you're in the queue, don't run off, I'll have jobs for you. (Plus you'll need to know when a character is irrevocably removed from the game, so you can jump in.) Current Players: Auberon (Aegis [Ethan]) Unit04 (Type Zero) Aard_Rinn (Salamander [Lee Waits]) Ludo (Mace Ember) Dilvish the Deliverer (Cambion) Qwyksilver (Ghost) SparksMurphey (Slingshot) NightyKnight (The Surgeon) Current Queue: The Setting: The Rules of Posting: The Characters: Aegis TYPE ZERO Salamander Mace Ember Dark Magik Cambion Ghost Slingshot The Surgeon
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