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SisterMaryNapalm posted a topic in Conversions, Presentation, and TerrainAfter I started working on my Soviet Russian girls, I soon noticed that I missed some usable terrain. So it was time for me to start making some. I checked my stuff and ... unfortunately I didn't have got any usable terrain. But I had some 28mm Warhammer 40k barrels and boxes. So ... what to do with those? ... Luckily I am a person full of ideas and dreams and melancholy. So I remembered back in the days when I was young, I played a game called "Blitzkrieg". "Blitzkrieg" was a lovely game using a lovely graphic engine for displaying things. And they had this wonderful supply depot, which I think would be perfect First off I have have to prepare some boxes to later have a good foundation for the blanket. ... which ended in in looking like this: Time to paint!
SisterMaryNapalm posted a topic in Conversions, Presentation, and TerrainHello everyone, Some of you already know my Roza Shanina build (Check here ->Let's present ... Roza Shanina<-) and my Russian tank commander and tank rider build (Check here ->Painting female Soviet tank commanders and tank riders<-) and some might have noticed the little glimpse of what I was working on at the headswap topic (check ->here<-). But now it is time to present the project as a whole. Whoever is interested in the background of the project might find an answer in this post ->here<- So, let's get started. As at the the time I started the project my sculpting skills were far inferior to what I am able to do today, I needed some plain surface for sculpting female attributes onto the body. Luckily Warlord Games had just released a number of Soviet Russians in winter clothing, so I took the opportunity to get me a box of them and started working. Unfortunately the heads I wanted to use were unavailable so I began working on the bodies alone. Not a problem for me. I am running around headless most of my time, so I know what I am doing. After having cut out and cleaned the bases, it was time to go onto the bodies. Using some greenstuff it was rather easy to make males into females. And luckily there are a lot of reference pictures of real female soldiers in WWII. Yeah - well. Those who know me know that I normally reject reality and substitute my own. Therefore - mixed real and anime approaches to make the girls visually appealing on a greater distance. Time to dry!
SisterMaryNapalm posted a topic in Show OffThe Show-Off thread for my Soviet Russian female Batallion project. You can find the WIP-thread here: ->Let's make ... Soviet Russian Female Battalion for Bolt Action<- So ... without further Ado, let's get into the presentation ... The first three figures are done. C&C are welcome. Next group is already on its way.
So the guy who runs a local gaming convention called DieCon occasionally plays in out little Bolt Action group and was asking for someone to run a tournament this weekend. No one else was going to be in town so I got volunteered in army sense of the word. This led to a frenzy of terrain making in the last couple of weeks, However, not much of what I made was actually needed (in these pics only the Ethiopian table and a couple huts are mine) but it should come in handy now that I have it. In addition there was a frenzy of actually trying to read the rulebook. Shocking... In any case Friday evening was a learn to play event. We started with 4 people who split up my Italian and Ethiopian forces. Later on a couple other guys came and watched us go through the game. An Ethiopian officer leads an outflanking maneuver. The Bersaglieri take what ends up being an over exposed position on top of a hill. In the foreground the askaris move through a false banana plantation. In the background the Italian armored car is having a tough time after being hit by Ethiopian artillery. In the end the Ethiopians won in a landslide, which I found to be gratifying. While we were playing a young kid stopped for a minute to look on. I asked if he wanted to stop by later and he gave us what sounded like a sarcastic "yeah, I will". However he did drop by! It was his first miniatures game so we just threw a few units onto the table and had at it. Since he had eaten spaghetti but never any injera, he took on the Italians. This time there was no artillery.... He had a good time and dropped by to have a look at our tourney battles a few times on Saturday. Speaking of the tourney. We had 5 players so I brought out my Italians so no one had to sit out games. Armies that people brought were French, Australians, US Marines and two German forces. Just a side note: Some tourneys have a Hanomag Award for the player that brings stuff that fits the historical theme of their army even if it isn't very good in Bolt Action. I have no idea how we would have decided who to give that to. I think the Germans brought 6 Hanomags 251s between them. Some Askari move forward while the arty observers try to get into a decent position. The main group of players only have one friend that brings an observer and apparently he never rolls well enough to bring the hurt in when and where he needs it. In a couple turns, my opponent was quite surprised when his forces were decimated for being too tightly grouped around the white building close to the center of the pic. After trudging through a board filled with jungle. Bersaglieri and Askari look on at the results of another arty strike. My armored car was hit but not destroyed by the artillery and heroically run up and onto the bridge to try and stop the Germans from stealing the cattle. It was promptly destroyed by the captured armored car next to hut. Some marines moving across Ethiopia and getting ready to win the tournament. They also got the best painted army award. I did not win the best able to focus his phone camera award. Overall, it was a great experience. Everyone brought cool, well painted armies and I don't think there was any rules arguments and certainly no one asked for me make any rulings. Even when I showed off the true power of rolling 6's while bringing in off board artillery, everyone was having a good time.