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Hello All, I was looking on the internet for some buildings to use with my Cav forces so having a look at the scale a lot of reasonable models pre-painted came up as well as the 4ground ones you need to put together yourself then I came across these ready damaged buildings. And theres a few different variants and they don't break the bank either. looks a nice kit comes flatpack and easy to just clip together, the Cav is for scale and as you can see not bad, just deciding whether to spray it then add some burns marks for recent damage or weathering to make it a bit more like the ones that I've seen done for drop zone commander with all the foliage on them. what do people think will use this topic to show any progress with my painting regards '66'
Hi all, I'm currently nearing finishing my UTF '66th" army and I was wondering how many of you use infantry in games I've just picked up some PA, PA panzerfaust, Reg Inf & Reg with Hvy weapons so by my reckoning thats 3 bases from each pack so 12 bases, 6 each of PA and regular infantry, is this enough generally or do you use a lot more? I'll Add my painted figures to the UTF thread when they are ready regards '66'
Widowmaker posted a topic in CAV GeneralSome of you may remember the worksheet I created during the first Kickstarter. As someone new to CAV, I made it to help myself understand a little about force construction and to plan my purchases in the Pledge Manager. It helped me a lot and some others also seemed to benefit as well. I have been working on revising the sheet for CAV: Strike Operations II. I am not 100% confident that there aren't mistakes but I'm putting it out there for review. As always, error reporting is really helpful and constructive criticism is welcome. A few notes: The Colors on the model list are irrelevant at this point. Those are remnants from the first Kickstarter. DT and TV are completely off after revisions to the game. If Cavboss has a new list or if anybody else would care to help with editing, those can be fixed. The "Force and Squad Construction" tab only pertains to models from the 1st Kickstarter. There is already an official CAV: SO force construction program so I'm not sure if I need to do more here but if experienced players would like to submit their forces using the new models, I will consider adding to that tab. This file was designed in Excel and should probably be viewed in Excel. Google viewer is only passable and I've heard that the layout and many of the advanced functions just aren't right in OpenOffice. Download the file and open it in Excel if you can. **One important chance from the original file: Add models in sets of 2 or 4 by putting a "1" in the options column.** Update: August 11th, 2016 (08:31 JST) Updated as far as I can until we receive an updated Model List with the new models Reworked model highlight Colors to signify models introduced in KS1 (Light Blue), KS2 (Tan) or offered in both (Light Purple) Added "The Almirithil Principality" as its own faction Seperated Wisper and Ripper to "Faction: other" and changed task to "Specialist" Added a "Specialist" Category to the "Total Forces" tally (i.e. the number of models in your order) Removed dead links to metal and added links to Bonesium versions on Reaper Store Fixed "SA: Bulky" changes based on Data Card List Future updates: Add DT and TV for all models (waiting on a new Model List) ***For those using this worksheet and updating as we new models are introduced, beware*** You can copy and paste the columns from your older worksheet. Just be aware of new models being introduced during this Kickstarter. You need to copy everything up to the new model from your old worksheet and paste it into the new one. Then copy the remaining numbers from your old worksheet and paste it just after the new model in the new worksheet. I will try to list all changes to the structure below to make it easier for you. Javelin from The Adon Economic Confederation ($32k streâ€‹tch goal) Link