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Found 6 results

  1. Chris Palmer

    Free Fantasy City Map Generator

    I saw this posted on another forum and thought folks here might find this useful. This free generator creates a simple map of a city, in either small, medium, or large size. It also labels each sector as to what type of buildings are there (when you scroll your mouse over each sector) While it doesn't have options to customize, it would be great for folks just needing a quick city design to work with. https://watabou.itch.io/medieval-fantasy-city-generator
  2. This looks very interesting although it's way above my hobby budget.
  3. Hi all, So... I have a short attention span. This is evidenced by me deciding to take up yet another side project- this time in anticipation of finally receiving my starter rulebook for CAV:SO from reaper this week. Reaper's CAV line is the only line of minis that are not fantasy (or 40k), and the only line of minis that I have that are not in the 25-28mm range. As such, I don't have much good terrain for them yet. I have been a fan of paper terrain for awhile, ever since discovering world works games and Dave Graffam's stuff. Upon starting to look around I also found a surprising variety of free paper building templates for a variety of scales- most of which are based in Europe. So I downloaded a few of those, and then also purchased this pdf from Dave Graffam, which allows me to make office buildings of several sizes and colors that fold flat when not in use, allowing me to store an entire city in a tiny box. Pretty awesome, especially for 3 bucks. I also found some shipping container templates. Check it out! I made almost 20 buildings in two evenings: An action shot: The terrans get ambushed! View from above: And folded (mostly) flat for storage (the folded buildings are on bottom):
  4. I just found a nice secondhand photography book which reminded me that if you are looking for visual references for city streets & alleys, the photography of Bob Thall is extraordinary. It's mostly black-and-white, but he examines details of the urban environment that most other photographers gloss over.
  5. I've been talking with one of my fellow gamers about starting a X-com like game, think necromunda or mordheim. Soldiers versus aliens, battling it out in city streets, docks, woods, ufo crashes UFO's.... Ect I'm looking for terrain. Terrain that you can hide in, climb around that is quick to assemble... I am a fan of hirst arts, and I think I will look at his molds for UFO adventures. But his stuff is slow to assemble and make and paint. Are there any suggestions for inexpensive, terrain that's modular, quick, sturdy, versatile
  6. I have for so long wanted a gaming mat or map that displayed a pretty large town with many small homes (4x4) to create a very busy small town with many little paths between all the many buildings and just really busy looking in a small amount of space. I bought many GF9 mats and they are awesome but never gave me what i wanted. I even bought a few paizo mats which let me know the scale i wanted could be done but never had the setup i wanted. Paizo had a city scene but it was not open roof tops unless you bought a card expansion to place the cards over the home structure. I wanted open roof tops, single floor design. I even downloaded a huge pdf of a cool town with no way to print it and it would not come out right without a mapping software to make it graphed with open roof tops. So things brings me to gaming paper which i bought a while back and finally came around to creating the city I always wanted. It came out to my liking very much so. I am not a great drawer but it is basic shapes and gets the job done. It is on a 29x42 sheet i cut from my roll. This was such a fun process. I tried to look up common structures in fantasy towns but had little luck. Not all structures are perfect squares (nothing round though) but most of the houses are 4x4 or 4x5 and have a common space and either 1 or 2 bedrooms. It is not a rich town but not too poor either. There is a town hall (8x8), a bank (3x4), a jail (4×8) with 2 cell areas that are 3x3 each, a black smith (4x4), a shop (4x4) which will hold gear and even magic items if they get a shipment, a inn of course (5x8) which has 7 2x2 rooms, a tavern (about 10x10, odd shape) to get your drink on, a house of worship (3x5) for confessional or minor spiritual guidance, and a event hall (about 8x8, odd shape) for various events. Some structures have not been named yet or given rooms. I am considering a hospital (4x5) which would hold about 4 beds in an open design. Also considering whether or not to make one of the bigger houses (4x5) an officials home below the mayer... hmmm. In total my town has 23 structures. All that was not mentioned are residential. Note: Start here if you want to skip my rambling. So I would like to know have any of you drawn up a town of your own, how big was it, about how many structures did it have, what were some of the unique structures. Thanks all a d enjoy. Edit: work in progress photo in link www.dpreview.com/galleries/7473931624/photos/3182742/
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