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  1. Oh, stop, I mean the piece, not the girl... This is Nemrod's flat resin pinup bust 'Sattheen' who is described as a girl wearing a tophat and corset. Because the piece is resin, it's considerably thicker than the traditional metal piece, presumably to prevent warping. The facing detail is quite small in terms of depth and very close to traditional flats. The master was sculpted by French artist Ivan Durand who also sculpted my 'Redhead Flat' buried back in the Reaper archives. Since I sometimes have issues with leaving well enough alone, I decided to convert this piece into something more along the lines of a Steampunk bust. I've shortened the tophat, added the mandatory goggles (plastic tubing/putty), removed the necklace and added a choker (scribing/sheet plastic/putty), altered and added details to the corset (scribing/sheet plastic), and hollowed out her upper left arm to create a mechanical arm. The gizmology is composed of watch gears, plastic rod and sheet, and bolt head sliced from octagonal plastic rod. The plan is to use thin sheet plastic to build the outer skin of the arm, but leave the mechanical bits visible. This is what I've got so far... Glen
  2. Here are some "large" pictures of my entry for the Facebook Paint Your Dragon Reaper Group Painting Contest. I slightly modified the pose of this first edition 10012, Kaladrax so that it looks like he's pointing its left arm finger at an enemy or direction. I also converted the bones of the right hand and added a Wand of Orcus in his closed fist. The Wand of Orcus comes from Reaper's 10005, The Court of Abyst boxed set. On the base, I used natural rocks, Army Painter Wasteland Tuft and natural dry lichen as tumbleweed. I also used Milliput putty to build the dunes before covering them with sand and crackle paste to create dry soil. Kaladrax the Dire Drake was sculpted by Jim Johnson. Comments and critiques are always very welcome.
  3. Alright, ReaperCon is just around the corner and I really need to get cracking on my entires. I already have a thread up for my planned Painter's entries and I will be doing separate ones for my Open and Diorama entries. So first off here is my Open entry, the Bones version of Anirion: Oh, wait that's not right ... Much better This conversion came to be due to one of the critiques I received last year and that was to up the difficulty of my conversions. So first thing I did was scan Reaper's site and pick out minis that would be a good base for conversions. I got a pretty good list but I really got stuck on Anirion and turning him into a Jedi. This is the result. Here is the conversion break down: -Reshaped hood and sleeves -Smoothed out cloak to remove border -Removed staff and bag? -Repositioned arms -Added light saber out of styrene and metal piece Now on to paint and basing. Here are some side by side comparisons.
  4. I didn't need a dracolisk, but I am always looking for small dragons to use in games. I bought this guy retail with the idea of cutting off his middle legs and re-sculpting him, in fact I lost track of the fact that I had one and bought a second. One leg was unattached to I cut down the area around the socket and filled it with greenstuff. The other leg I cut off completely and cut down the plastic then cut the scale pattern in. Cutting down was harder than sculpting up. I was prepping the dragon for the "Paint Your Dragon Contest" so I have no pictures of the process. The base is removable, as I had planned for more elaborate detail. I hadn't quite got him to done, but was throwing a layer of sealer over him so I didn't have to worry as much about handling, and I frosted him badly. Adding a layer of brush on gloss sealer helped, but the non-gloss sealer I tried did nothing, resulting in more weird patches. despondent I moved on to other miniatures including another dragon, who was way more fun to paint (Insomnia, for the random rainbow challenge) I retouched his wings, darkening them which made him look more like a black dragon, rather than grey. and left the high gloss, cause why not. The wing veins also never quite worked out. So downplaying them was a plus. After lots of bugging from minispawn, I declared him done, and turned him over for her to play with. She named him Patches. yeah that fits. before frosting and glossing :
  5. So a while ago I painted Trista as a paladin with a warhammer I took from Halbarand the cleric. http://forum.reapermini.com/index.php?/topic/51436-trista-conversion-wip/?hl=trista It was my first conversion, and she's seen a lot of game time. Now that she's a 5th level paladin, I wanted to make a mounted version of her. Back during the Bones 2 Kickstarter there was a suggestion from multiple people to just take one of the mounted Bones, cut them off at the waist and glue the top half of the mini you wanted a mounted version of. Since Sir Danel from Bones 2 had some <ahem> issues with his top half, I figured it was the perfect candidate. There are a few challenges with this project that I can spot so far. First off, Trista has a very narrow waist. Her belt is also at a bit of an angle, which will complicate things. At this point I think I might have to partially re-sculpt the belt to cover the seam where the surgery occurred. I'm actually thinking I'll start from the bottom up and get the horse painted first. I'd love a few opinions on what to do with the basing and whether or not the extra bit by the rear hoof needs to stay there for support. Currently the base is bent and Sir Danel won't stand, so obviously I need to at the very least heat-treat the horse. I've got a black plastic cavalry base, plus round bases in many sizes. I'm conflicted as to whether I want to make an epic looking base that fills most of a 2" area (for gaming purposes) or if I want to go with the cavalry base for a little stability and easier storage. I'd also like to up my basing game a bit, so all suggestions will be considered as long as they fit with a jungle locale. Since this is Bones, and for gaming, I'm not going to go crazy with a high quality display level paint job (which I probably couldn't pull off anyway) and I'll be aiming for higher tabletop quality. Saves my sanity.
  6. This is the second of the Dragonmen conversions I did for a friend who wanted winged dragonmen for a game. He wanted a Black Dragon and a Red one, so I made the red the larger of the two. The wings were donated from the 77261 Bat Demon. The black dragonman is over here.
  7. A good friend of mine since college is playing in a D&D based game that he wanted some winged dragonmen for. This is the first of two conversions I did for him. The base figure is 77060. and the wings came from Troll Slayer Sophie. Sorry, Sophie! These are just to a tabletop standard, as they will be used for gaming.
  8. I decided to get going on my entries for the Frostgrave Triple Sprue Challenge. The idea is to convert the three mainstays of a Frostgrave warband; Wizard, Apprentice, and Captain. You could only use a single sprue each from the Soldiers, Cultists, and Barbarian kits. First up is Vismar the Obsessed, Wizard He's never quite been the same since he found that staff made from the remains of a Magister of the Frozen City. Next is the Apprentice, Cymon. He's obsessed with that one simple hat trick. It would be more impressive if he summoned the rabbit rather than the Undead. Up last is Sir Brodes, Captain A life-long retainer to Vismar, Sir Brodes often regrets his family's pledge to the House of Vismar....much more often since they came to the Frozen City.
  9. No, not the ever lovin' blue eyed Ben Grimm. Not John Carpenter's horrific alien beast, either. (Although, there is a certain resemblance....) No, this abomination was made at Reapercon last year. I plan on fixing it up and entering it in the open category at the coming Reapercon. This is what it looked like when I got home from the 'con. And this is what it looks like now: I still like the other head idea, and may revisit that sometime in the future, but for now, I like this one better.
  10. I'm converting some Secret Weapon Miniatures "Tablescapes" terrain tiles to have a retro post-apocalyptic look for some Fallout-themed games for Necronomicon Science Fiction Convention - Tampa, FL (2017). My primary tools are some Japanese "plastic clay" and Apoxie Sculpt two-part epoxy putty. (More information on the convention, in case y'all are down in Tampa, Florida in October and want to check out the game. I'll be using a bunch of Reaper minis, too. ;) --> http://stonehill.org/necro.htm ) The "plastic clay" (pictured below) is pretty much the same stuff as Instant Mold in the US. It comes in ingots, and consists of a plastic with a low melting point, so I can boil a mug of water in the microwave for a couple of minutes, then dunk the plastic in the water, and it turns soft and pliable -- then, I get some pliers (mindful of the hot water!) and squash the plastic against a surface with a texture I'd like to "lift." Once it cools (a trip to the freezer can hasten this), I can peel off the plastic, and now I have a temporary press-mold -- and when I'm done, I can cut and re-melt it to use again. Apoxie Sculpt is your basic epoxy putty (similar to Magic Sculpt, Magic Sculp {sic}, and a number of others), useful for press molds, solidifies over the course of few hours, and can be sanded down once completely hardened. It's much cheaper than "green stuff," but far inferior to the green stuff for especially fine detail (such as sculpting faces on 25-32mm scale minis). So, my basic plan here is two-fold: for my Fallout (Savage Worlds) campaign, the unifying theme is that of a "road trip," so I want ROADS, and I need wrecked junkers along the way. There's no way I'm going to smash up this pretty O-scale truck I picked up, so instead my plan is to get impressions of the hood and grill, so I can add some '50s-ish car parts to my "Scrapyard" board, and a rusty hood and fallen road signs alongside a heavily eroded roadway through the wasteland. (I also posted photos of progress on converting Rolling Hills tiles into "wasteland eroded highway" in an album on my "wall," but I haven't figured out how to attach those here as well.) I have no idea what I'm doing. I'm just making this up as I go along. I reserve the right to back up, chip off pieces of dried epoxy putty, repaint, and try again, if it doesn't go well. The HIPS Tablescapes tiles are pretty durable, and the deep details give me good anchor points to add some putty details, but I don't want to bulk them up overly much, or add too much weight, as that defeats the purpose of having these modular lightweight terrain tiles to cart to game stores or conventions. 2017-07-07 Snapshot #1: Scrapyard Tile. I didn't actually ACCOMPLISH anything on this particular tile this morning. This is basically just to size up some of the stuff I'm working with. My plan is to "Fallout-ize" this and some other Tablescapes tiles by introducing a few more "retro" elements to the details. In this case, I plan on using the Japanese "plastic clay" to make temporary texture molds off of the hood and grill of this 1:43 scale toy truck, so I can have a circa 1950s-ish truck grill amid the debris, and a hood alongside a broken road. Above is the "natural" Apoxie Sculpt (gray), which I'll be using for the faked truck parts, but I scraped the bottom of some cans of black-dyed Apoxie Sculpt for some of the next steps. (As I said, I'm making this up as I go.) 2017-07-07 Snapshot #2: Street Crack Textures. First, I used some plastic clay to squash down on one of my "Urban Streets (Clean)" tiles to get impressions of some clusters of cracks represented on the surface, to make some temporary texture stamps. The board up top is what I'm working on to make the tiles usable: spray-paint to give the street a bit of color, some pumpkin orange as "rust" for grates and grills, and several passes of dribbling brushes soaked with whatever crud was at the bottom of my paintbrush cup into the gutters and cracks in the hopes of it drying up and looking like detritus left after run-off. Later on, I may try cramming little pieces of sprue painted up as tin cans, and wads of paper to suggest trash clogging the drains. These particular street boards I want to look "cruddy" more than "post-apocalyptic," because I may get more use out of them for modern-day games. I haven't yet decided on what to do for street markings. Maybe an arbitrary cross-walk somewhere, and some dotted lines, and whatever signs of weathering I can do to make it interesting, but no fallen road signs or wrecked car parts or skulls in the gutters, or anything that TOO strongly brands this as "post-apoc."
  11. A lot of times, I see people asking for advice on how to do a conversion, or expressing uncertainty about having the skills to do one. So, I decided to create (what I hope will be) a helpful topic to cover that area. I'm aiming this primarily at beginners, or those that 'don't think they can', but hopefully everyone will find something useful or interesting here. First off, let's dispel the 'I can't/I'm not good enough' myth. Nonsense! If you can operate simple mechanical devices, you have all the skills you need to perform simple conversions. It's easy and fun, all it takes is some practice. Just remember, you're going to want to practice on some inexpensive figures before you start in on anything really crazy. Bones figures are great for this. So, here's what you'll need: 1.A hobby knife with a new blade--new blades are easier to use, and safer. Caution: these are sharp, please be careful. 2.Some green stuff, or whatever type of sculpting putty you prefer. This will be used for filling gaps and/or sculpting new details. 3.Some victims volunteers figures you want to convert. In this case, I'm going to be using some Bones Goblins (remember the practice on inexpensive figures part?) for 2 reasons; they're cheap, and I have a horde of them and don't like having a bunch of clones on the table top. 4.Super Glue; the stuff in my picture is the best that I've found for working on Bones, and it's not too shabby on other materials, either. There are many other types out there; find the one that works the best for you. 5.Something to pin parts with; in this case I'm using paperclips. They're plenty strong enough for what I'll be doing. Again there are a lot of things you can use, go with what works for you. I use brass rod for bigger and/or metal miniatures; it's stronger. Not pictured: A razor saw for cutting metal figures. Mine is missing right now, but the one I use is made by X-Acto. 6. A drill and bits for making holes for pinning your figures. 7. A bits box. This is where you keep all of your spare parts for conversions. I've got around a dozen of these things, all full of weapons, shields, body parts, and all sorts of other things.If you buy a figure that has different head or weapon options, the pieces you decided not to use go into your bits box. Got a figure that you've already cut the head and both arms off of to use elsewhere? Keep it. You might want those boots for something next summer. Never throw anything away. Here we go! The first conversion will be a simple weapon swap; a spear into a halberd. Here, you can see I cut off the spear head in order to replace it with something else. This brings up a good rule: try to find a 'seam' to make your cuts at, if possible. Here, the 'seam' is where the head of the spear meets the shaft. Other good 'seams' are wrists, especially if there is a sleeve/gauntlet/wristband that will provide a guide for cutting and leave a nice flat space to attach the new part. Not quite as good of a seam here, mostly because the top of the hand/fist isn't entirely flat. It's still a very good spot to use for weapon swaps, though. (I'm sorry, I forgot to take pictures of these guys, but you can see them completed in the group pictures down below.) Now, let's do some shield swaps. This is the spear goblin. What I want you to notice here is that I was careful to cut the shield off in such a way that the straps were left intact on the goblins arm. Sure, you can just chop the shield off however you want to, but: a) you'll have to re-sculpt those straps, so why make extra work for yourself, and b) that shield might come in handy somewhere else. Never throw anything away. Here he is with his new shield: : This is he mace goblin; I couldn't get a decent shot with his shield removed. This shows the new shield in place. Note that I made certain to preserve the straps on the shield arm again. And from the front: 'Wait a minute!' I hear you cry, 'I just started this hobby 5 minutes ago, I don't have a bits box with lots of neat stuff in it for me to do conversions with' No problem, the next 2 are for you. These 2 goblins got a literal weapon swap. I cut the weapons off (again, I tried to do the cutting at a 'seam') of each figure and reattached them to the other figure. And here they are all glued back together: The sharp eyed among you will notice that the bottom of the spear is a slightly different color than the rest. I accidentally cut into the bottom portion when i was trying to clean up the points where it was attached to the figure.(See? I make mistakes, too. No matter, carry on! That's why we're practicing.) I used a little bit of modeling putty to smooth it out. These next 2 are actually the first 2 that I did, before it occurred to me to document the process for others, so I don't have in progress shots of them.They are included just to provide more examples of what can be done in a few minutes. You'll notice that these fellows have some green stuff on them. The goblin on the left has had his arm from the elbow down swapped with one from a pathfinder goblin. I made some wrappings out of GS to hide the join between the 2 parts. The goblin on the right had his shield and arm from the elbow down removed and the arm from the first goblin grafted on. The 2 parts did not align very well, so I gave him a chain mail sleeve from GS to hide the join. Detail of the added armor. And finally, here they are all together. Added weapon, swapped spear for mace,swapped shield, changed weapon tip pathfinder goblin arm, shield swap, weapon swap, swapped mace for spear Was this useful/helpful/informative for you? Is there anything I could do better? Is this something that you'd like to see me continue doing? Please note that I made this an open thread; I'm not the only person that does this, and I am by no means a master at it. If you've got some tips/tricks to add please do so. Step-by-step pictures of what you're working on would be great; I'm still learning, too! I hope that this inspires at least one person to give converting a try.
  12. Recent Bones 4 Kickstarter posts inspired me to make a dragon wolf from 77202: Warg and 77026: Young Fire Dragon.
  13. ^^ Link to the WIP. My Stephanie Law Kickstarter loot pack had their first goof up! Lucky for me, they rectified the situation immediately. At any rate, I had a spare necromancer body and a spare bard arm. I decided to do my first ever conversion and connect the two! I told my friend about this, and we came up with the idea to make The Necrobard an emo-punk rock musician, with heavy influence from My Chemical Romance (specifically The Black Parade). See inspiration: Instead of a summoner, we settled on a "everything hurts" idea of the stereotypical depressed musician/comedian who has very high charisma, but hides a lot of pain. And he wears a lot of black. My friend is indeed going to play this character (his initials are hiding in red in the crook of the lute). Bardic party buffing plus necro debuffing of bad guys. I attempted to make it look like he was casting a necromancy spell by freehanding his hands to have the skeleton glowing through the gloves, and the lute glow where he holds it, and out of the center. I picked "The Punisher" character's logo for an easy skull to freehand on the back. The red stain is because the character beat his brother over the head with the lute as a backstory. I added the skull to the base for the heck of it. If you look closely at the bard-arm, it doesn't line up perfectly... but good enough for a first conversion, yeah? My epoxy was being a butt, so I settled on pins and super glue. If not for the inspiration being bleach blonde, I likely would have given him dark hair. But hey, crazy pale was an adventure to paint. As was the absurd amount of black/gray. The photos I think are over-bright, so I will be tweaking them in the future; I think less light but longer exposure (if I can hold steady) would do wonders - better ones to come in a week or so when I can pin Doug down with my camera. Comments, critique, musical expressions of sadness or joy - all welcome!
  14. I got my Stephanie Law KS pack from DSM. Its awesome. There are many more pieces to glue than in Reaper figures so I'm kinda worried about that. Anyway, onto the not so pressing but very fun matter. I had the honor of being the first one to get a goofed up package in the kickstarter. I got the male necromancer (arms and body), the arms of the male bard, and a second male necromancer body. DSM swiftly sent out a replacement bard, complete with a body and arms. Goal: The Necrobard Now I have spare bard arms and a spare necromancer body. Dilemma: the arms are well, arms. The body needs a single arm. The socket is also not perfect due to slightly different clothing but it is darn close. The arm and the arm-hole that are needed are both at the elbow joint. How would you recommend taking the right hand off the lute so that the male necromancer can be holding a lute in front of him in his left hand? Thus he would become the necrobard, who would sing the dead back to life.
  15. This past week I finished up the Shipwreck Revenant from Bones 3. I converted it to have figurehead on the front, made from the Bones 3 Succubus Queen figure, instead of the "face" piece that comes with the model. For anyone who would like to read the Conversion thread, see: http://forum.reapermini.com/index.php?/topic/75736-shipwreck-golem-with-sophies-mom-figurehead-conversion/ For anyone who would like to see the Work in Progress painting thread, see: http://forum.reapermini.com/index.php?/topic/75885-painting-my-converted-shipwreck-revenant-photo-heavy/ I'm generally pleased with how it turned out, and I think the figurehead makes a good addition to the model. Unfortunately, this is a very hard model to photograph well, as the long arms tend to block most angles and make any straight-on shot hard to accomplish. Also, the way the top hull juts out and tilts down (the figurehead addition didn't help this), makes the underside of the model hard to see as well; and combined with the way the arms jut out, gives a general top-heavy appearance.
  16. So I was never thrilled with the "face" on the Shipwreck Revenant; it always looked a little contrived and dorky to me. To me it would have looked much better with some sort of menacing figurehead on the front. Then it struck me that Reaper's Dark Maiden would be prefect for this. I tried mine out, and was amazed at how perfectly it fit on the front. But before I shelled out the money to order a new one, I thought I'd dig through my Bones pile and see if anything would fill the bill. That's when I hit on the Succubus Queen (Sophie's Mom) from the Stoneskull Expansion. She had a plain enough pose that she looked like she'd be a good candidate for a figurehead. And as I played around with bending her wings back, I realized if I flipped them over they closely mirrored the curve of the prow of a ship. I thought her demonic appearance would help sell the evil feel of the Shipwreck Golem as well. Photo Linked for nudity: https://flic.kr/p/VMjoZF So, a bit of hack and chop later, and I had trimmed her down, separated the wings, and found a bit of curved sprue that would be a good candidate for the front beam of the ship. Photo linked for nudity: https://flic.kr/p/WNWTmT And so this where I ended for the night. I will need to soak my Succubus parts in some soapy water and get them washed, rinsed, and dried, before I start gluing anything.
  17. A bunch of you enjoyed my recent thread in the Conversions sub-forum in which I did some conversions on my Shipwreck Revenant from Bones 3, (To see that thread, click here: Shipwreck Revenant Conversion.), so I thought I'd do a thread to track my painting progress as well. To sum up that thread; basically, I replaced the "face" part of the Revenant with a figurehead using the Succubus Queen (Sophie's Mom) figure from the Bones 3 Stoneskull Expansion. I also replaced the Tiki Head on the back with a section of mast and a ship's wheel, as well as reinforcing the harpoon arm so it wouldn't warp under it's own weight, and a few other small additions. Here's a shot from about halfway though the work... So early this morning I gave all the parts a primer coat with Krylon with Fusion "Flat Black". Then, this afternoon when it was dry, I gave the parts an initial dry brush coat of Americana "Charcoal Grey" Followed with a dry brush coat of Americana "Mississippi Mud". And finished the base coat dry brushing with a final coat of Americana "Barn Wood". I'm now debating if I want to glue the whole thing together before moving on to the rest of the painting, or continue working on each part individually.
  18. So, I've finally found a friend who is interested in Frostgrave and we've got a campaign going! We played several "practice" games with other warbands, but now we're ready to really enact a campaign. We, of course, waited until we'd received our copies of The Frostgrave Folio so we could include captains. I decided that the captain is my warband's actual leader and the brains behind the operation for the sake of the narrative. First off, let's meet the warband! "This had better be worth what I'm paying," the auburn-haired warrior said to the odd fellow with the foppish hat. "Oh good heavens yes!" the foppishly-hatted fellow said waving his arms flamboyantly around. "Felstad! City of wonders, mystery, enchantment...and other adjectives! It's thawing! If you can get there before other looters...I mean...historians, the treasures and riches of a past civilization of magical mavericks is yours!" Branna sighed to herself, and handed over the bag of coin. She hated to part with such a sum, but tried to consider it an investment: pay money to make money. She knew she'd need a band of followers to share in the excursion, and she'd already started her recruiting. Reliq Burrows, pirate-turned-thug-for-hire, and Dell Furth, the skittish archer, were already on board and were sitting a table away as she secured the map. After all, it's always smart to have back-up around in case deals like this go south. Next, Branna needed more hands to carry off loot they'd find. She knew exactly who she wanted to target for this. "Hmm, sounds dangerous," said Jaffy Lightfoot, the Halfling thief. "Yes, much too dangerous. I prefer my safe, urban setting where plenty of pockets make themselves available for the picking. Yes. I say no." "Huh, coward," chuckled his taller companion, Ella Shar. "Good luck getting out of your next scrape when someone catches your hand in their pocket and I'm not there to bail you out. I'm going with Branna." At this, the Halfling started making some odd sound at the back of his throat. It wasn't quite a gagging sound, nor did it entirely sound like whining. Ella had gotten used to it, and gave Branna a wink as she knew this sound indicated that Jaffy was weighing the options, but would ultimately side with her: as always. "Fine," he said with a sigh, "but I'm going to regret this, I'm sure." "Of course you will," Ella replied. "Regret is one of your many great skills!" With a couple of treasure grabbers on board, Branna knew she'd need some magic. After all, one does not wander into a land of wizards without bringing one or two of your own. She'd known some great and impressive wizards in her day. Unfortunately, the only ones available, were...well...these ones. "So, hot stuff, come to take me up on my offer?" the obviously fiendishly blooded fellow said, his voice dripping with self-confidence. "No," Branna replied, and launched into a quick explanation of the quest before he had time to try throwing yet another of his bad pick-up lines her way. V'Roth Forcahl had quite the reputation as an overly-confident ladies' man. Strangely, his meek and timid apprentice, Sylvania Efilbrooke, never seemed to be one of those ladies. In his interactions with her, he seemed caring and almost fatherly. Strange qualities compared to his usual gusto and bravado. At length, she finished her explanation. Sylvania looked at V'Roth to see how they'd respond. The tiefling laughed and said, "You know this is just your coy game to get in more time with me, Branna, but I'll play along." "Excellent," Branna replied, then added, "it'll be cold where we're going. You should find a shirt." V'Roth simply laughed in reply and then flexed. Branna was fairly happy with the band she'd gathered thus far. However, a single archer and her own bow would surely not be enough. Realistically, she could use another treasure grabber while she was at it. That settled it, she was going to bring in the twins. Venna, the sharpshooter with the crossbow, and Vesienne, the rogue, were quite a capable duo. The drawback, they were excessively co-dependent. A warband is ideally composed of members who will look out for each other. Branna knew full well that either of the DeMoir sisters would forsake the rest of the warband for her sister. Still, as long as she deployed them together so that looking out for each other worked out in the band's best interests, she was certain she could use their devotion to her own advantage. Branna was, indeed, skilled at war, but she also knew a thing or two about managing people. With the rest of the band in place, she approached the one member she truly trusted and the only one she saw as her peer. "They're a jumbled mess of outcasts, but I think we can use them to our advantage," she said. Then she leaned in and gave her warhound, Fang, a scratch behind the ear. "Just stick with me, big guy," she said, "and we'll finally hit our big payday." And with the band assembled, the only thing left was for Branna to give them a name: Branna's Brigands. V'Roth, Sylvania, and Jaffy are unaltered Bones minis. Branna and the twins are HeroClix minis I've altered (Branna was a gender-swapped version of Valeros, the iconic fighter from Pathfinder). Fang and Ella are rebased minis from MageKnight and HeroClix respectively. Dell is a Bones skeletal archer that I converted by adding Green Stuff. In terms of additional characters, the barmaids are minis I sculpted. The foppishly-hatted fellow is the result of some kit-bashing I did and arms I sculpted (he's the mini for one of my Pathfinder characters named The Traveler). I made all the terrain pieces including the bar tables (and I still need to finish painting them).
  19. So last year at Reapercon I took Bryan's conversion class and he let us know that at the Reaper booth at the con, they were selling conversion packs filled with pieces of Bones figures to be used in conversions. I bought 2 packs. They'd been sitting in a closet ever since until last week I decided to open them up and see what I had and what I might want to do with them. I ended up having a lot of fun putting together a bunch of little abominations, but I was sitting on my couch while in the google hangout and so there was no glue involved. I stuck each combination into a little baggie and took pics so I would remember how they should go. I haven't really been painting or doing any hobbying for a while though and so they were likely destined to sit in a drawer for a while. However, seeing maxstyles post about World Wide Miniature Day, I decided I could commit a few hours to working on these little guys. I meant to get going earlier, but I've been really tired today and had gone all slug mode on the couch. But I think I have a bit of a second wind now so I'm going to see what happens. Here are the first two that I glued together the other night. Don't ask me what any of the parts are. They weren't listed in the conversion packs so I have no idea.
  20. While cleaning and prepping this wiz, I knocked off the top of his staff (which was kinda ugly anyway). Glued it back (CA and baking soda), no surprise, came off again. So something new is in order. I came up with this. At first I felt the skull was going to be too large, I'm okay with that. Now my concern is that it looks more, "headhunter-ish". I went to bed thinking a solid gold or chrome might "fix the cannibalistic" feel of it. Or I just go with the ever-popular (and a bit tired) crystal ball or gems. Opinions? The skull seems to "evil up' the character. I'm not partial as to his disposition, I/he could go evil or good, Thanks for lookin' - Joe
  21. There I was the hobby store, I had the bones version in my hand when I ran across the metal Pathfinder version, I opted for metal. Still working out my NMM, planning on some color glazing before it's done. I also decided that this dude gets an elaborate base. I don't play with my figs, so they will all be getting the advanced base treatment. I also decided to play with green stuff for the first time. I only have pics of the helmet mods right now, but there's more (next post). Thank's for droppin in and checkin this out, what do you think?
  22. I wasn't originally planning to do a WIP of this guy, but after struggling with super glue and vaseline and half-cured greenstuff, I thought that it might be wise to post about it and learn all the ways I'm going about this wrong. I decided to swap two of the heads because I thought it would look more balanced, and I also decided to add wings because why not? Then, because it totally looked like I'd just hacked stuff apart and sorta glued it back together (because...that's what I did), I decided to break out my increasingly stiff greenstuff. I didn't want to wait for the GS to cure before putting brown liner on, which as you'll see later was a mistake. :P I made a sort of half-hearted attempt at scales in a couple of spots, but really all I wanted to do was smooth the join between the neck and head, so I basically just tried to smush it as flat as I could and feather the edges a bit. And here's the wings, which were 'voluntarily' donated by my extra Rauthuros. I wasn't quite sure what I was doing, so I just cut them apart and sorta...glued them on. Pinning didn't even occur to me until after the glue had already set (and I used a fair bit). I did try to scrape off the Brown Liner where I'd planned to join them to the body, but being Brown Liner, it rather stubbornly resisted both my fingernail and my sanding needle, so I shrugged and stuck them on anyways. I originally was going to just smooth the super obvious place where the wings met the body, but after I'd poked and prodded and squashed the GS into place, I decided to get...creative. That there is my super-rough first attempt at scales. It looks pretty horrid close-up, but I'm hoping that I'll be able to disguise some of that with paint. At least this way, there's some texture there that I can play with. I am actually quite pleased with how the areas closest to his spine look, though! If you squint, they look kinda scale-like! And here's the final result: The wings are lopsided, but I can't do anything about that now, and this is a just-for-fun piece anyways, so I'm not going to stress about it (though it will bug me until the end of forever, lol). The next step, after all the GS cures, will be to scrub him off again, because vaseline and paint don't mix well. And I totally did the intelligent thing in slathering him in brown liner BEFORE I'd done the conversions; there's vaseline all over that now. Huzzah! --OneBoot :D
  23. This feels like a dumb newbie question but: is there any issues or gotchas with mixing materials when modifying or converting minis and making bases? (Other than a light plastic mini falling over thanks to its big metal weapon I guess.) Obviously I'd need a primer that works on all of them, and it seems like CA glue ought to keep them all together, anything else?
  24. When scouting the local Dollar Tree this past week, I saw this sand mold of the Sydney Opera House. It's part of a collection they have along with other world landmarks like the Eiffel Tower, Pyramid, and Leaning Tower of Pisa. I thought it looked like it might be useful as some sort of Sci-Fi industrial structure, like a large generator, pumping station, or engine of some sort. So, after glueing on some bits, and painting this was the outcome: IF you want to read more about the project, and see some more work in process photos, please see my blog: http://onemoregamingproject.blogspot.com/2017/06/dollar-tree-sand-mold-sci-fi-terrain.html
  25. I have yet to assemble a complete figure from any of the Frostgrave sprues of plastic parts, so I thought I'd start slow with a head swap. Enter Anval Theicedamned, Evil Warrior. His head is just begging to be chopped off. I figured I'd swap one hooded head for another so I chose what appeared to be an armored hooded head from the cultists sprue and after chipping away at Anval's neck area, applied the super glue and commenced to hold it in place for several minutes. Yes, there is a better way, and it involves drilling and pinning things. Bah, details. It eventually stuck and I decided on a paint scheme. Much metallics of various kinds. Sadly I only have a few. And a non traditional skin color. This guy with no visible face lends itself well to an exotic or alien race. Also, there's some nice detail on that axe. I decided it must be some kind of magic weapon, perhaps of the air, storm, lightning element kind? So I applied an unusual color and effect on the blade. Sparking snow and yes, alien goo. Also tried to give him a lightning tattoo in alien goo on the back. Here is the finished piece. So how convincing is the new head? A view of the axe And tat