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  1. My Ghost Archipelago Crew

    With our upcoming Ghost Archipelago campaign less than two months away, I thought I would start introducing the crew I plan to use, as I get the figures painted up. I'll start with are my Heritor (Reaper 77044 Turanil, Male Elf paladin) and Warden (03415 Lanura Windsong, Elf Wizard). We decided for our initial GA test game, which we are having after our December Frostgrave campaign game, that we would roll randomly for Heritor abilities. I got an interesting assortment, and depending on how things go during the test game, I just may keep them. For the Wardens we choose whatever Branch and Spells we wanted. I've had in mind wanting to use these two figures, so I decided to go with a crew of Elves. The figures I'm using for my Heritor and Warden were already painted, so given the color scheme I had used for Warden's figure I deiced to go with a Vine Warden. Heritor: Lord Hytieral Fortrywn- Retired from a lengthy military career to enjoy his wealth and his laurels. Powerful. Landholder. Doesn’t tolerate fools. Not happy that his younger step-sister has out-maneuvered him into taking her daughter, his niece, along with him to act as his Warden. She says it will be good for the girl to have experience in the world; he finds the young magic-user barely tolerable, and the fact she isn’t a true wizard is an embarrassment. Daze- 3 Evade-5 Stand Firm- 5 Surge- 5 Disarm-5 So I think the Daze is going to be interesting as the main ability. Apparently this guy is so formidable looking as he twirls his sword around acrobatically, that enemies just kind of freeze up when they see him. The other abilities I think fall in nicely with someone who was a professional soldier. Warden: Marnilyne Dewdrisane- Young. Impetuous. Curious. Argumentative. Naïve. In awe of her uncle, and a little scared of him; but also terribly excited to be a part of the adventure ahead. Brambles Plant Walk Warp Weapon Summon Animal Changed to: Water of Life after the test game we played. I chose Summon Animal as my out-of-school spell, as I've learned from Frostgrave that having an extra figure to command can make a real difference. Also, I saw this Warden as being generally loving, and being connected to, all living things, plant or animal. During our test game, I became aware of how beneficial having Water of Life was when I watched as my opponent constantly was able to heal his Heritor during the battle, while mine slowly was worn down to half strength.
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