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Found 4 results

  1. My Ghost Archipelago Crew

    With our upcoming Ghost Archipelago campaign less than two months away, I thought I would start introducing the crew I plan to use, as I get the figures painted up. I'll start with are my Heritor (Reaper 77044 Turanil, Male Elf paladin) and Warden (03415 Lanura Windsong, Elf Wizard). We decided for our initial GA test game, which we are having after our December Frostgrave campaign game, that we would roll randomly for Heritor abilities. I got an interesting assortment, and depending on how things go during the test game, I just may keep them. For the Wardens we choose whatever Branch and Spells we wanted. I've had in mind wanting to use these two figures, so I decided to go with a crew of Elves. The figures I'm using for my Heritor and Warden were already painted, so given the color scheme I had used for Warden's figure I deiced to go with a Vine Warden. Heritor: Lord Hytieral Fortrywn- Retired from a lengthy military career to enjoy his wealth and his laurels. Powerful. Landholder. Doesn’t tolerate fools. Not happy that his younger step-sister has out-maneuvered him into taking her daughter, his niece, along with him to act as his Warden. She says it will be good for the girl to have experience in the world; he finds the young magic-user barely tolerable, and the fact she isn’t a true wizard is an embarrassment. Daze- 3 Evade-5 Stand Firm- 5 Surge- 5 Disarm-5 So I think the Daze is going to be interesting as the main ability. Apparently this guy is so formidable looking as he twirls his sword around acrobatically, that enemies just kind of freeze up when they see him. The other abilities I think fall in nicely with someone who was a professional soldier. Warden: Marnilyne Dewdrisane- Young. Impetuous. Curious. Argumentative. Naïve. In awe of her uncle, and a little scared of him; but also terribly excited to be a part of the adventure ahead. Brambles Plant Walk Warp Weapon Summon Animal I chose Summon Animal as my out-of-school spell, as I've learned from Frostgrave that having an extra figure to command can make a real difference. Also, I saw this Warden as being generally loving, and being connected to, all living things, plant or animal.
  2. For the most recent works in progress, a gigantic distraction from my poor Death Guard project. In the last week, multiple delayed Kickstarters (and one on-time Nickstarter) arrived...as well as the ReaperCon Swag Bag! Arrivals included: Stonehaven Miniatures Giants Stonehaven Adventurers 2017 Midlam Miniatures "Winter Adventurers" Reapercon Swag Bag Frostgrave: Ghost Archipelago Nickstarter While I am trying to complete the Death Guard, I did ready these groups for prime time: The Giants are nicely sized. While there are some issues with the scaling between Giant "tribes" in comparison to 5E entries, they do tower over adventurers. The Wolf Lord, who I expected to be an Ogre-sized werewolf, is massive!
  3. Dagon Statue Terrain from Bones 3

    I recently finished the Dagon Statue terrain pieces from Bones 3. Nothing fancy, but a series of drybrushed layers. Step by step can be found here: http://allbonesabout.blogspot.com/2017/08/dagon-statue-bones-3-terrain.html
  4. Frostgrave/Frostgrave:Ghost Archipelago interest

    So, last year some of us ran a bunch of Frostgrave Demos at ReaperCon. They seemed to go over fairly well. I originally wasn't going to do something of this nature again, as there were some other games that I wanted to get in and the demos monopolized my time pretty well (to the point that I had to do a speed shopping trip on Sunday before the Reaper booth shut down). However, I seem to have taken a blow to the head and am seriously considering doing something similar this year. I have a couple of ideas that I am trying to judge interest in. 1) A straight up Frostgrave tournament. That was what last year was supposed to be, but it was mostly a bunch of demo games with me or buckyball teaching the game. The advantage to this is that people can sign up to battle and I don't have to babysit the table. 2) Frostgrave: Ghost Archipelago is released on Sept. 19th. Last year, Reaper was kind enough to set up an island themed table from a previous Warlord tournament for us to use. Thematically this would be perfect for Ghost Archipelago. Plus, with the new pirate faction at ReaperCon this year, it seems like a no brainer. The drawback is that the rule will only have been out for a month or so, and people might not have time to get warbands together (especially when trying to finish contest entries). Plus, it seems with a new game, it would most likely tend to be back to doing demos rather than a tournament. So what I would like to do is to gauge interest in either option. What say you all?
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