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Found 103 results

  1. got a 3D printer, or access to a friends, or one at a library or university this might be for you About With this project I will be bring you a collection of Sci-Fi Vehicles and Artillery to be used in whatever tabletop game you choose. With more vehicles being added as stretch goals are hit. All sculpts will be supplied as 3d printable STL files. Why am I doing this project? My passions are sculpting, 3d printing and wargames. I wanted to be able to field the sort of armys I wanted without breaking the bank. So I started sculpting the sort of models I needed. After sculpting quite a range I decided to bring it to Kickstarter to enable me to further expand the range. I have a Patreon page were I produce sculpts for my backers each month as well as a website where you can see some of my past work. So you can be sure I have the knowledge required to deliver printable files, and can be trusted to deliver them in a time frame. Patreon: www.patreon.com/Duncan_shadow Website: https://www.duncanshadow.com Scale: The default scale of my files is 32mm / 28mm Heroic, but Being 3D Files they can be scaled up or down. What do I get? As soon as the kickstarter has ended and funds cleared you will receive 3d Printable files in a stl format. You can print as many of the figures on your home printer as you want, or send the files to a external printer to do the printing for you. The kickstarter includes 7 vehicles 1 walker and 2 artillery pieces, with extra weapon options, (see below) to start with, more sculpts being unlocked in the near future. Main battle tank comes with multiple turret, hull and sponson guns. TERMS AND CONDITIONS. When you contribute to This campaign, you will receive STL files for the models as per your selected pledge. The pledge files will be delivered May 2018, with successful stretch goals arriving later. You can print these files for your personal use, but you may not sell the printed items for profit or distribute the digital 3D models/files to other parties.
  2. Lithia surveyed her surroundings warily; the battle for this ship wasn't over yet. Thanks to the warning from that ELz-1 protection unit that their unusual passenger had, they were aware of the raiders almost as soon as they struck. The rest of the ship's security and crew had broken up into small groups to ferret out the attackers. Thanks to her background with the commandos, she was scouting ahead of the main group by herself, which was exactly how she liked it. I found this figure on the melt table at Reapercon; she was headless and had some damage to her back, but I liked the figure and grabbed it anyway. I recently rediscovered her a few weeks ago while I was looking for something else, and decided to fix her up. Her head came from ShieldWolf miniatures plastic shieldmaiden kit, and I covered up the damage on her back by giving her a backpack/comm unit/tech thingy made from part of a GW plasma pistol, and bits of Bones sprue carved to shape. Thanks for looking.
  3. Bubblegum Crisis robot

    Elpagg glanced over over the unconscious woman; she'd make an excellent prize to deliver to the cap'n. They would probably get a decent price for her at the slave markets of Nepo-7. Well, if she lived that long... The raider shook his head to clear his thoughts. Best to concentrate on right now, he thought, as he continued to loot her cabin. She had jewelry and some tech equipment that would bring in a nice pile of credits; all of this was haphazardly piled on the table as he continued going through the storage compartments of her cabin. Suddenly, he heard a slight noise come from the other room. Damn! He should have made certain she was alone before he started to ransack her quarters. He drew his pistol and began to approach the other room. As he did so, he saw a small female shape outlined in the light coming through the open doorway. He grinned to himself, this was getting better and better. "Come on out here, girlie. I promise I ain't gonna hurt ya" The figure remained motionless for what seemed like ever, but was probably only 30 seconds, then took an uncertain step forward, rising it's hands at the same time. Something screamed a warning in the back of Elpagg's mind, but it was already too late. The brilliant flash of light and the searing pain from his chest both registered in his brain within milliseconds of each other. The ELz-1 personal protection droid scanned the raider and confirmed that he was dead. Performing the same scan on the body of her mistress confirmed that she was still alive, and only slightly injured. Ellie, as her mistress called her, set about securing the cabin against any further intrusion, before running it's first aid programs on the unconscious woman. This is a Bubblegum Crisis robot figure from Ground Zero Games that I snagged out of a BoGW a while back, and finally decide to paint. I wanted 'her' to be a little old and dinged up looking, so I did a lot of weathering to the figure. I hope you like her!
  4. Hi All, I'm starting this thread to show the progress of a Neo-Soviet 15mm army I've been meaning to paint for quite a while .you know the feeling think thats great idea to collect but don't get around to starting them... Heres the lot that will be painted up most of the Vehicles are from Armies Army (sold to Brigade & the Scene in the UK I believe) the BTR 160s & BTR 290s are nice as there are lots of variants APC's Ambulance, recovery vehicles etc which will work well for scenarios which we hope to play. Time to get these out of Storage A lot of Vehicles Nice castings Heavy support from the QRF range Air support / transport (I think this was from the Critical Mass games collection) Infantry (AA which I think Brigade has now) Extra bits such a crew, disembarked crew, machine guns, stowage to add to vehicles Some GZG Robots to be used as mobile gun platforms So as you can see quite a big force I'll keep this thread going as I add to it over the year, I may add a couple of more items as I have no proper tanks in the force and brigade models has now reproduced its 6mm range into 15mm regards '66'
  5. Hello All, I was looking on the internet for some buildings to use with my Cav forces so having a look at the scale a lot of reasonable models pre-painted came up as well as the 4ground ones you need to put together yourself then I came across these ready damaged buildings. And theres a few different variants and they don't break the bank either. looks a nice kit comes flatpack and easy to just clip together, the Cav is for scale and as you can see not bad, just deciding whether to spray it then add some burns marks for recent damage or weathering to make it a bit more like the ones that I've seen done for drop zone commander with all the foliage on them. what do people think will use this topic to show any progress with my painting regards '66'
  6. Since I don't have enough projects on the go, I decided to start another one. When the Bones III Kickstarter came around I really liked the Blackstar Corsairs, so much I ordered two sets. When the giant box o' Bones arrived I was surprised to see them on their sprues still and in pieces. Not a problem, it just meant I couldn't play with them, err, inspect them when I was sorting my figs. So they all went in a Ziploc. Today while pondering which project to work on I noticed them (they were hiding behind another project I have't even started a WIP on yet....). And tonight while pondering how the Olympics ruin TV for everyone, even when it is night where the Olympics are being held, I decided to go take a look at them. I found it interesting that all 5 come with the same "accessory" sprue, which contains a bayonet, a belt of grenades?, the visor, a sheathed knife and a gun with right hand. But 80076 and 80080 come with the same gun on their parts sprue as well. So you end up with a couple extra guns. Each guy comes in 4 parts btw, lower torso, upper torso and each arm. My plan is to do the first 5 as designed, then do some mods on the other 5. May need to look for some weapons to swap. At this point these guys are just clipped and friction fitted. I'll get them cleaned up and glued together sometime soon. The middle 3 will likely need the right arm and weapon left off until after painting the body. Not sure if I'll use all of the accessories on all of them or not. I'm very happy with these guys, glad I got 2 sets. They will likely play a role in my Savage Rifts campaign at some point. And maybe the IMEF have a new enemy to battle....
  7. I've been running a Savage Rifts campaign (Pinnacle did a Kickstarter to adapt Palladium's classic Rifts setting over to the Savage Worlds rules). So I decided I needed some things painted that would work in that setting. As the Coalition is ever present but I have lots of "guys in armor" I decided to start with some Skelebots (The Coalition's disposable killer robots, designed to look like skeletons, as the Coalition is all about the skulls). I have a bit of an issue with ordering anything from Palladium these days (Robotech) combined with their existing Skelebot figs being from the early 90s and pretty rough by today's standards, so I went for Reaper's awesome Cyber-Reavers as substitutes. I ordered a couple of packs at Christmas then found 3 more that were left over from another project. The plan was for a nice quick tabletop paint job, but it still took over a month, as I kept getting distracted by other things (like big stompy robots, and actually doing game prep). Finally got around to finishing them yesterday, and sealing them today. @Glitterwolf requested (and provided) a fancy background, so I printed it out and grabbed a Sci-Fi bridge terrain piece for them to stand on. WIP is here.
  8. Ready for action

    Started these back in October, specifically the Sara Blitzer conversion. Was working on them at Reapercon, finished them during the Minivember challenge. Based and sprayed last night. I also completed one more of the Tisdale cousins, from the BoGW. They are ready for the game tonight. From left to right: 80024, 80049, 80014, 80019, 80021, 80010.
  9. I'm going to be running Savage Rifts some in the new year (at least until everyone gets tired of either 1) dying, or 2) being indestructible, or 3) wants to go play some 5e. For those that don't know, Rifts is Palladium Games "everything and the kitchen sink" game setting; magic, psionics, sci-fi, monsters, giant robots, dragons, aliens... you name it. Its actually the game I started out my RPG journey on, many, many years ago. So when Pinnacle decided to Kickstarter a Savage Worlds version of Rifts, I had to pledge. Since we had an open time (one game ended, our other one is on break due to renovations) I figured we could try it out. Palladium has some older Rifts minis, and I got some of them ages ago. I'm planning to paint up some of those as needed. I'm very reluctant to buy any new ones from them (until I get phase 2 Robotech figs, or the world ends in some apocalypse, whichever comes first (I'm guessing the apocalypse)) so I'm also looking for other alternatives (also, the Rifts minis are pretty dated, small compared to the current scale, and even then the scale seems to fluctuate between figs). Suggestions are welcome. Some of what I'll be assembling/painting are proxies. I've seen nothing in 28mm that looks much like a UAR-1 Enforcer, but I have a nice big stompy Weird War 2 mecha from West Wind that will be at least (scale) 20 ft tall. I've got a couple of old VOID mechs that should get some paint on them. And starting out I've got some Reaper Cyber-Reavers I ordered aas part of the 12 Days of Christmas promotion. These will be painted up as Coalition Skelebots. Just cleaning them up an removing mold lines so far. Haven't decided yet if I'm just going to put them on the slottas with a little putty or find some resin bases. They are just mooks so keeping it simple would make sense, but they are also easily posed so could take advantage of some interesting bases. Bases I'd need to find, in boxes......hmmmm.
  10. I've been on a painting tear since ReaperCon. Here's one from last week. Pathfinder's "Iron Gods" Adventure Path crosses over into science fiction, including robots and androids, such as the android priestess Meyanda. Wayne Reynolds painted the cover of the Adventure Path where Meyanda appears: click for link. Bobby Jackson sculpted the character. I like what he did with this delicate sculpt. I decided to give her a sci-fi-styled base, not my usual rock/grass/leaf palette. I started with a piece of plasticard shaped like square floor-tiles, gouged out some scratches, and added some debris (a robotic "piston" of two brass rods, a "cable" of brass wire, and a few chunks of rubble that I carved from the plasticard). Enjoy, Derek
  11. 28mm Sci-Fi Skirmish Games?

    It's been 6 years since I last played a sci-fi table top game in 28mm. Wondering what is out there BESIDES 40k these days? What are you playing and/or what do you recommend? My favorite in the past were 40k 2e and Necromunda. I prefer more skirmish level, and capable of handling multiple players/sides.
  12. I like to speed-paint. This past year, I spent a lot more time on other projects and didn't do much painting, but I got in a few rounds of speed-painting at KublaCon (in May) and at Origins (in June). I don't know why I didn't post these photos months ago, but here they are now. At KublaCon, the speed-painters get to use sets of about 30 little plastic pots of craft paint, like you might find in a paint-by numbers kit -- joined in rows of sprue with flip-off lids, and all set into a routed piece of plywood. I don't know who makes the paints. The range of colors is pretty good, but some colors just don't cover well. KublaCon first qualifying round: big medieval zombie. 45 minutes. Man, was I rusty. I didn't have a strong idea about the colors, other than green skin, for whatever reason. David Diamondstone was in this heat with me, and he won. He pointed out that my paint-job was too clean for a zombie, and he was right. His version had more dirt and blood. I stole that for my next figure. (David has won the KublaCon painting contest, and gold medals and Sophie Trophies at ReaperCon. Check out his work in the ReaperCon galleries if you haven't already.) I painted a second coat of black around the edge of the base. KublaCon second qualifying round: modern zombie. 45 minutes. Win! It had less surface area than the first zombie, which meant more time per square millimeter and a more deliberate paint job. I had a better plan for the skin -- deep purple shadows, then green-and-pale highlights, plus zombie-riffic blood and bone -- then thought about the rest of the colors while my hand was putting on that paint. I also painted a second coat of black around the edge of the base. I couldn't attend the final round of speed-painting because I was running a game at that time. Three weeks later, at Origins, Reaper's own LadyStorm was running the speed-painting tournament. The paints were a 12 Reaper paints (black, white, red, yellow, green, blue, purple, brown, Tanned Skin, silver, gold, and ... I don't remember the 12th color). Origins qualifying round: a Bones sci-fi trooper. Small and simple. 45 minutes. Win! Three lines of freehand on the chest make for a basic rank insignia. I haven't done any more painting on him beyond those 45 minutes. Origins semi-final round: Bones deva (#77363). 45 minutes, maybe 50. We all thought it was a cruel joke to give us such a big figure. Cruel yes, but no joke. Still... win! I got at least one coat of paint on almost every surface. (Those few feathers behind the shield eluded me. Because this was the flexible Bones plastic, I could pull the wings back to paint their inner surfaces.) I started with the wings: brown at the base and wet-blended to Tanned Skin. If you squint hard enough, they actually look OK. I chose the aqua-green skin and yellow-gold sword to fit the image of a planetar angel from D&D. I haven't done any extra painting on this one, either, but I'm wondering how much better it would look after another 45 minutes! Final Round: we had our choice of 2 figures -- a bigger hippo-man or a smaller rhino-man. Both will be part of the Bones 3 release. 60 minutes. I chose the hippo because I had a vision of the gray and brown-pink skin gradations, but I couldn't do them as smoothly as I imagined. Not a win, but still fun. I think his big mouth and teeth turned out well, and his bright tropical fruits look yummy. No further painting on him. Thanks for looking. Derek
  13. So, I got this pretty cool figure a few years ago at my first Reapercon. I don't think I've ever seen him painted up, so I figured I'd give it a shot, and I'll be bringing him to this year's 'con. The base on the figure was slightly miscast, so I removed it and attached the figure to an urban rubble base ('old factory' by Basicks). His pants are painted up in an WW2 German 'ambush pattern' camouflage scheme. Because I'm a glutton for punishment, I decided to try some freehand tattoos on him. I'm doing something vaguely reminiscent of the tribal tattoos that George Clooney's character had in From Dusk 'Till Dawn. In the movie the tats were on his left arm; I'm doing them on the right 'cause there's more room there. I also added a word tattooed onto the fingers of his left hand. ....and that's where I'm stuck. I know I need to try to do something to make 'em look they're under the skin, not just painted on top of it, but I'm not sure what/how to do it...I tried what I thought was a light wash; that ended up looking terrible. I ended up repainting his arm, it was that bad. (On the plus side, I think the second version of the tats looks better.) So please let me know what you think, and any advice would be great;y appreciated.
  14. Against all expectations, I'm getting back into 40K. This is because, against all expectations, some fine friendly folks are opening a FLGS that's actually local to me. That is, it's in the small town I live in. Activity is mostly been MTG and other card games along with 40K. Since they are just starting out they don't really have any terrain to play with. As it happens, I dont' have lot of stuff for 40K unless the battle is being fought on a planet that just happens to resemble the Ethiopian countryside. However, I have way too much "possible terrain stuff"/junk laying about so I figure I could knock some things out for people to use at the store. Here are some trees I put together (bases will be done later): Other plans are To copy Chris Palmer's board game punchout ruins. So sad about all the punchouts I have thrown away.. Add some Deadzone terrain bits to a styrofoam packing shape to make a bunker. Build some of the Deadzone terrain as scatter terrain. Maybe make a tower and some barriers? Any other ideas for quick, cheap, hard wearing 40K terrain are definitely welcome!
  15. Been taking a break from painting big dragons, and working on some stuff for my ever-ongoing Shadowrun campaign. I needed some opposition to teach my players 'professionalism', so here's Team Alpha... Mostly Hasselfree, and as always my photography is terrible :) And, some group shots: I'm just noticing now how dark these are... I need to figure out white balance!!!
  16. So my husband is running a game this Saturday and he asked "Do you have any robot figures?" and I said "Ummm, let me get back to you." Happily, I had on hand a copy of Patrick Keith's 50246, "Marie She-Bot" familiar to film aficionados from Fritz Lang's seminal "Metropolis". I also had a handful of little robots from Johnny Lauck's Salvage Crew. So I glued them together and primed them and painted them very simply with metallic paints. The whole thing took less than an hour. For metallics I use the principles I learned for gilding: Everything has a color underneath it, usually a rust-red for gold and a black or grey for silver (or aluminum or palladium -- I never could bring myself to gild with something that could decay as fast as silver leaf). I originally planned to paint the Metropolis robot gold, so I primed her with Red Iron Oxide. Then I did the same with a little monkey-robot from Johnny Lauck (ignore the two little guys to the right; I didn't get further than this with them and I plan to paint them like plastic anyway, if I get to them before Saturday). Then my husband pointed out that if I painted the Metropolis robot silver she could stand in for a Moonsilver Alchemical later on. D'oh! ... Okay, so now I was going to see what silver paint looks like over brick red. For science! I washed over the two red robots with dark paint to bring out the details: Burnt Umber on the little monkeybot, as is normal for under a warm color like gold. But then I used straight Carbon Black on Maria She-Bot since she was going to be cold silver, and black generally looks cold under other colors. I notice that she looks just like the Chinese lacquer sculptures I've seen around, a point worth remembering to try some other time, perhaps. I also painted black primer on the servo on the left, another Johnny Lauck 'bot. I had to glue that one to a fender washer as it had a tendency to topple over to its left; otherwise its base had been the same size as the other Lauck robots. That's also why it appears now; its glue was setting while I was priming the others. (Once again, ignore the two on the right.) I then took my good #2 Winsor and Newton series 7 brush and drybrushed silver metallic paint onto the armed servo Lauck 'bot and Marie, She-Bot. ... I find using good brushes helps give a lot of control and evenness, even for this. This wasn't the really scrabbly kind of drybrushing anyway, more like stroking tiny amounts of unthinned paint over the high points of a countoured surface. Anyhow, you can see the different color effects based on what went under the silver paint, black on the left and brick red on the right. You can also see the detail level difference between Johnny Lauck's sculpt and Patrick Keith's. Then I did the same thing, only using gold metallic paint, to the Johnny Lauck monkey robot. I painted their bases solid black. Normally I like a base with at least a neutral grey with shadows, but I was in a hurry and the black contrasted better with their metallic shininess. I also added a few details, red eyes on the Lauck robots and a glowing yellow inside the armed Lauck bot's gun barrel (Which I see I didn't take pictures of. Need to fix that for the Show Off thread). And there you have it. Really really fast quick and dirty robot painting. Total painting time: About forty minutes. (With prep time, work time is probably an hour, or a smidgen more)
  17. This is Scale 75's Bitsie or to use the the full title; Ares Condominium, Operator 31, 'Bitsie'. I have no idea what all that means since there's no backstory to the piece. Nada. There are six metal parts and a resin base. I epoxied the base to a wooden block and enlarged it with Aves Apoxie Sculpt, added some kitty litter (fresh!) rocks, some wire rebar, a bent styrene pipe, and the smashed pink teddy bear (also Aves). Overall the fit was fine, but there where some areas where the detail got a bit soft and/or nebulous. It was nothing that couldn't be handled. I pinned and epoxied all of the joints. I was originally going to paint it a medium to dark blue with white trim and red hair, but eventually opted to paint and weather her like a tank. It's the armor and guns... I used Dremel ball and dovetail cutters to ding up her armor before priming the figure with Floquil Model Railroad Gray Primer (no longer available, BTW). The basic color scheme is Reaper's Olive Drab and Earth Brown triads. Think RAF Spitfire circa 1940. Very military. I painted the small yellow disks on her shoulder armor and use 1/48 British tank registration numbers for the '31'. It was my wavy of tying her into the name. Her undersuit is painted Adamantium Black, while Scorched Metal was used on the vents. I went with red hair (a complement to the green, but everyone knows armed-to-the-teeth red haired space babes rock). The impact marks, scratches, scrapes, dust, and dirt were a combination of dark metal paints, colored pencils, tan/brown washes. The landscaping is based on Rover HD photos of Mars' surface with the Power Palette to point to the right colors. Questions and comments are welcomed. No secrets here... Glen
  18. Another one for Patrons this month. It's been so long since I have painted an Infinity model, I'd forgotten at how beautiful the sculpts really are. I pulled inspiration from Akira since the bike reminded me so much of those comics. This one was easy to paint, and since it was Infinity I had to go NMM and I did my best to match the quality of Angel Giraldez. I'm not sure if it was mission accomplished...
  19. When scouting the local Dollar Tree this past week, I saw this sand mold of the Sydney Opera House. It's part of a collection they have along with other world landmarks like the Eiffel Tower, Pyramid, and Leaning Tower of Pisa. I thought it looked like it might be useful as some sort of Sci-Fi industrial structure, like a large generator, pumping station, or engine of some sort. So, after glueing on some bits, and painting this was the outcome: IF you want to read more about the project, and see some more work in process photos, please see my blog: http://onemoregamingproject.blogspot.com/2017/06/dollar-tree-sand-mold-sci-fi-terrain.html
  20. 50017 Sligg Soldier

    Sligg soldier I painted up a few days ago. The base is from Secret Weapon.Tabletop work as usual,I hope you like him. I'm trying to work on my pictures more; which set looks the better, the first three, or the last two? Front Back Showing the base a little better
  21. Unknown Spacer/Bounty Hunter

    A random unknown sci-fi figure (if you know who makes her, let me know) that I acquired somewhere and painted up over the past week. I've been in a sci-fi mood lately, so she certainly fit the bill. I figure she'll make an interesting character for Rogue Stars or some other sci-fi skirmish game. I hope you like her.
  22. Stompy Robots

    Here's a couple of robots from Rattrap's pulpy sci-fi game. I painted one in brass and one in bronze, the color shows better in person. I made bases from Reaper 1" rounds which were hollow on one side (the ones we got at Reapercon) and a happy Seppuku stamp. In the background is a little terrain marker I made with a plastic barrel from Secret Weapon, a cannister from a Reaper weapon sprue, and a piece of textured foil from a coffee can.
  23. This ends in 24 hours roughly. There's also a related previous kickestarter. Expands on previous line.
  24. I've been on a bit of a Sci-Fi kick recently, so I'm going to be converting and painting up the Bones version of the Nova Corp troops. The original head on this guy has a horrible mold line, so I swapped it with a GW Dark Eldar. Nothing wrong with her head, I just don't like having a bunch of clones, so I'll be giving her a bare head. With new head (from GW Wood Elves). These are the same figure. The one on the left has the head from the female trooper added. The one on the right is the original head; as you can see the detail is lousy, so it got cut off. The head/helmet with the lousy detail from the guy above is now hanging on her belt. These guys have some extra equipment added. One of the guys from above is going to become a sniper. And his rifle, courtesy of a GW Tau. That's all for now, but I have a few more conversions to do before painting starts.
  25. 50014 Nick Stone

    This is from last weekend's lazy paint day. I may add some water slide decals when I get my regular paint station back.