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  1. I speed-painted these over two afternoons to be a party of NPC adventurers for an eclectic mash-up of Exalted and the World of Darkness. They are 77322, Kassandra of the Blade (sculpted by Werner Klocke); 77405, Aeris, Female Elf Ranger (sculpted by Julie Guthrie); as-yet unnumbered Mythos figures based on 50032: Jake Ryan, Hero Explorer (sculpted by Bobby Jackson) and the Victorian Lord from the set 50326: Victorian Lord & Dame (sculpted by Bob Ridolfi); and 77409, Flara, Elf Heroine (sculpted by Werner Klocke). WIP thread here.
  2. Got my Wave 1 of MERCS: Recon last week. Wave 1 consists of the two versions of the game: Counter Threat, which has the CCC and EU as the MERCS, and Assassination Protocol, which has the KemVar and Keizai Waza. Each faction consists of 5 MERCS, and each box also comes with 10 SecFor (Security Forces): 5 SecForII with Shotguns and 5 SecForIII with machine guns. The sculpts for these are all the same in a box, but the sculpts are different between boxes, so you end up with 2 different sculpts of each time 5. Wave two will include all sorts of KS exclusive figs as well as a whole mess of faction boxes for all the other factions in the MERCS universe. From the posts I've seen today they have just hit the water from China. While the SecFor figs are cool and will get painted, they aren't needed to play the game. The box comes with tokens for each of the SecFor so you can just use those to begin with. But they don't provide tokens for the MERCS, so need to get at least one set of them done so I can play (yeah, I could make print off standies or something to start, but nah....) I decided to start with the EU, just because they looked like they could all be fully assembled before painting without being too annoying to paint. So far, I've got 3 assembled. From left to right they are the Medic, the Sergeant and the Leader.
  3. A good friend of mine since college is playing in a D&D based game that he wanted some winged dragonmen for. This is the first of two conversions I did for him. The base figure is 77060. and the wings came from Troll Slayer Sophie. Sorry, Sophie! These are just to a tabletop standard, as they will be used for gaming.
  4. Last week was a hectic one at work, but I am now finished with an event that took a year to plan. I ended up relaxing with my paintbrush for a little while this weekend. I have had these two guys stalled in my paint queue for a good long while. According to my painting records, the last time I finished a 54 for this project was 2012. The monk on the left is a metal figure from Irregular Miniatures, and is one of a handful of medieval civilians they have. The archer is a plastic toy, a reissue from the molds for the Marx 54mm Robin Hood set, probably sculpted in the early 1960s. They are intended to add a little variety to my 54mm medieval skirmish games, mostly populated by Accurate plastic figures. Here's a shot from a game at Historicon in 2014, to give the idea: I have been considering bringing this to Gencon next year, travel method and hotel permitting, since the 54s show up nicely at a con. After these two, it's back to 25s again for a while, since I have a higher priority project I want to finish up...
  5. Continuing on with my Imperial Assault posts. I was really pleased with these Trandoshan. The method from Sorastro really worked well for the skin of these reptilians. All of the skin was painted the same. Then, all 4 had different washes with either a little more blue, green, brown, or sepia than the other. It really shows in the blue and sepia Trandoshan. I will try it out on some of the metal and Bones Reaper Lizardmen I have. I didn't want to paint one of these as Bossk, since Fantasy Flight Games released a Bossk expansion figure. So, I gave one of them a "salvaged" Rebel Fighter Pilot Flight Suit. I was least pleased with the colors of it. It comes out a little to stark in my mind. I also tried to give one a desert camo, and another a snow camo or urban camo. I was most pleased with the outcome of the blue one, so I am giving the detail shots of him. C&C Welcome.
  6. Continuing on with my Imperial Assault posts, here is Chewbacca. Again, I have been following Sorastro's guides. This figure was new for me in the use of multiple layers of dark wash over and over. It was about 5 layers. The pictures show this sort of granular/peculiar highlight. I checked on the model, and it is areas that picked up drybrushing that never toned down well with wash. It's all good. I painted Chewie very quickly. C&C Welcome.
  7. Hello everyone, I could use an advice or more some thoughts on something I am working on. I've once again dived headlong right into a new project for someone else. The topic is a pulp style game that is set in an alternate time of the 40s and incorporates some kind of superold cults and stuff. Anyway - I've been task to create a faction consisting of an android species that was originally created by one of the fractions as some kind of statues and then came to life by being merged with a soul. But as metal is a obviously a really unfitting material to merge with souls, those machine lifeforms became something like lost souls. Not they are out for revenge and fight the other factions. I am currently thinking about the colour scheme. As for the bodies, I thought about using sisters of silence from the warhammer universe and equip them with swords, MG 42 and FG 42 light machine guns to make them fit into the whole scenario. As for the faces I wanted to use a more light colour and white hair. I mean - why should androids have got different hair colours? I'd like to have them have red glowing eyes. Like this: And I then I thought of using the YoRHa heavy armor of the NieR Automata franchise as color reference. This is a guild wars 2 mod that gets as close as possible. more picture here: GW Nier Automata Style Armor But now I thought ... maybe thats a bit too dark. I mean - rather dark weapons, dark clothes, dark armor, only a bit of light color on the head and the hair. I am not sure if I'd consider that fitting. I'd like to hear your opinions on that topic.
  8. Here is another of my Imperial Assault figures. IG-88. I followed the Sorastro guide, which involved drybrushing, washes, drybrushing, etc. 4 or 5 cycles. Then painting on some forced highlights, then a blue wash on one side and a red one on the other. This was fast, and a little sloppy. But fast. C&C Welcome.
  9. Update: Many thanks to the mods for their patience with this thread. Future marathon-paint show offs will be handled differently. The 30 days are now done, and I managed to finish at least 5 figures for all of them. After 3 kickstarters I have a HUGE backlog of unpainted Bones minis, so I've set myself a goal of doing 5 minis a day, speed paint, table top standard. Here are the minis for my first three days... Day One: Day Two: Day Three: Days 4 and 5 Days 6 and 7 Days 8, 9, & 10 Days 11 & 12 Days 13, 14, & 15 Days 16-20 Days 21-25 Days 26, 27, & 28 Days 29 & 30 Any marathon show-offs in the future should be done as either as a group post when the marathon is done, or with a seperate show-off thread for each week. I did not realize when I started this thread that editing the main post made more work for the mods. I apologize again for causing the mods extra work. Thank you to everyone who encouraged me through this insanity.
  10. To break up your F5's for the Bones IV Kickstarter... Allow me to present another installment of my Imperial Assault work. I have been following the suggestions from the Sorastro Youtube Guides, but with Reaper Paints. Gideon Argus is a field general. It took a few tries to get a skin tone I was happy with, but I am pleased now. Not too sold on the dust effect on the jacket, but it is what it is. C&C welcome.
  11. Hi guys. I've been away for a long time, but I finally did a quick something to shake off the cobwebs and get putting paint on something again. Just a quick mummy. I started with a thin base of Vallejo Ivory, then Army Painter Strong Tone over everything. I did some highlights with Reaper Stained Ivory, then mixed some Vallejo Ivory in for a lighter shade for higher highlights. Plus of course the detail work, the green eyes and the darker flesh bits. I like the teeth I put at the edges of his mouth. I tried to make his hands bonier and whiter along with some other exposed bones but don`t like how they turned out, I might pull them back a little darker later. I think the gray primer is also showing through the sand on his base but I'm not worried about that.
  12. My daughter wanted to use this fig for upcoming game night. It was a fun paint. I put in about 6 hours on it total. And I concentrated on the parts tjat interested me the most. There is plenty of room for improvement as much of the metal colors have only a base coat.
  13. Expansion sets for the Blood and Plunder tabletop game. Live on Kickstarter. About this project Blood is on the horizon! The iron grip of Iberian Domination is eclipsing the 17th century Caribbean as the world races to seize its spoils. Join the emerging Dutch Republic as it battles for its place among the established European powers or defy foreign incursion as a Darien King in this expansion to Blood and Plunder, No Peace Beyond the Line. No Peace Beyond the Line is the first major expansion for the Blood and Plunder miniatures game. This expansion will revolve around the No Peace Beyond the Line book that will feature: Optional rules for playing games at a greater scale or with more than two players A campaign system Special characters that players will be able to add to units New units and factions for the existing nationalities New nationalities including the Dutch and Native Caribbeans New ships: Piragua, Fluyt and the Galleon! Factions for expanded nationalities such as Danes, Swedes, Prussians, and Portuguese This Kickstarter allows us to raise the funding needed to expand our product line to this scale in a short period of time as opposed to having slow, continuous releases. Firelock Games is excited to have the opportunity to continue expanding the world and timeline of Blood and Plunder in order to create a more exciting and expansive line for its player base.
  14. I have started painting up Mice & Mystics with the intent of playing the game with my six year old...and hopefully my wife. The four year old son is likely to want to loosely participate as well. There are 22 miniatures. So far: primed the roaches and the spider, then hit them with brown liner.
  15. This is the mini that I painted for Fanguad for the Spring Exchange. Got it out late due to life interfering and had to be satisfied with a more simple paint job then originally planned. Please excuse the photo quality, I had no time to get everything out to take proper ones.
  16. I did a quick paint of some game pieces taking up space. I didn't do a WIP but took a few pics during, if people want to see. The cat got one of my fave pieces, the third punk. I didn't have orange paint handy, so I used yellow. The other base colors were ashen blue/rosy skin, and Brown liner. I also tried a flesh wash out of curiosity. Unlike the last set, I remembered blood, but couldn't find the nice dried blood brown color, so not as gory as planned.
  17. Pre-launch

    Meanders2 Wave2 Digital Sci-fi Terrain drops in 2 days time on the 21st May. A preview is here: https://www.kickstarter.com/projects/gametilewarehouse/1602493010?token=6e1623e4 This will be the biggest sci-fi map project ever attempted and potentially over 145 giant new maps for Scifi RPG. You can get Vector Packs, Commercial Licenses, and much more. You can also have your name or even company logo put into my Meanders as a bonus just by backing early. There are downloadable banners on the preview that you can take to share the project around on groups and sites. Thanks for reading, hope to see you there. Cheers :)
  18. Sat down for two hours today to make the time until bones 3 shipment notification go by. Thought I'd try a speed paint of something largish. Wasn't sure if this should have gone in the WIP thread. Not putting it in show off though since it is far from what I would consider done. Still, a fun test of my speed. 2:39 pm about to rip open the bag. 2:51 pm mold lines trimmed, washed, glued to a base. 3:13 pm. Brown linered. Poured too much so a big puppy got some liner too. Had to wait for drying anyway. 3:47 pm. Green hair, off white weapon and other accessories. Eyes. 4:08 pm. Skin. Lots of skin. 4:28 pm. Blue and purple/red cloth and accessories. What, only 10 minutes left? 4:41 copper details. Little leather. Okay, technically a couple minutes over. Would have liked to go for another 20-30 min but I had to run out. mission accomplished? Well, there base could use some attention. And the face. Really all of the skin could use a highlight. And the hair. But I think I'll keep it as is for now to show what I am capable of in two hours. Maybe try this again in a while (there is the male still to do) and see if I get any faster.
  19. I made more progress on my Zombicide Survivors. Here is number 4: Amy. I wasn't comfortable with painting up the fishnets from the artwork, so I went with lite pink. Otherwise I went for close to art work. As with my other models, I went with no blood on the survivors. Only problem is the blade couldn't be straightened perfectly, but she is for gaming, so good enough. Here is Amy: Thanks for looking and any C&C you feel like giving.
  20. Here is the mighty Shrew-zerker, from the Burrows and Badgers line (and game) from Oathsworn. Sorry about the shininess, as he's a for play piece so I gloss coated him, and its been too humid or damp to dull coat him for the last couple of weeks. I'll update with some new pics whenever I get a chance to spray him. He's a great little fig (Oathsworn's anthropomorphic figs are scaled like the actual animals are, so shrews are pretty tiny, around 20mm) and was fun and quick to paint. He's been done for a while but my basing stuff was all away from moving to a new painting space. I finally found some and put a quick and simple base on him. Hopefully as I get more used to basing with flock again (its been....a while) my bases will improve for future B&B figs. Update! Dull coated and with improved photography....
  21. Next we have the Shrew Warrior. Again, sorry about the shininess. I'll post new pics once the weather cooperates for dull coating. Another fun little guy, full of character. Update! It actually stopped raining long enough to spray some dull coat. I've also been messing around with my phone and background to get less washed out pics.
  22. Kemvar are the third of the starter factions I've painted for MERCS: Recon. They come in the Assassination Protocol starter. Unlike the first 2 factions I painted where I just painted the 5 figures that come in the starter, for Kemvar I also dug out the Spy, Monkeywrench and Sniper, who were stretch goals in the Kickstarter. As with the other factions, these guys are just tabletop, and the bases are kept simple for board game play. If I ever get around to playing the full tabletop skirmish game I might go back and redo the bases.... Here's the pics. (I'm still getting used to taking pics with the light arch and new backgrounds, these look a little bright....) The Leader. The Heavy. The Monkeywrench. The Shock Trooper. The Sniper. The Spy. The Assassin. The Engineer. Here's an example of the published colour scheme. Hmm, should have looked at that when doing the assassin's blade...might need to redo that.....
  23. Hi Guys, I have read the guidelines of posting kickstarters and hope I am doing this correctly. If anyone has a chance come along and check out my kickstarter project specialising in hardwood dice boxes. If you have any thoughts or future stretch goal ideas then please I would love to hear them.
  24. Live

    Hi, this is my second art project with dice. look here Support it please.
  25. As suggested by @Pezler the Polychromatic and @Xherman1964, and inspired by ultrasquid's design, I present to you all my rainbow landshark... $kittlez! Soon $kittlez will be sent out to hunt down a party of foolish adventurers in my 5e campaign, but before he does he wanted to stop by the forums to say hello! -E.E.