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Found 242 results

  1. Saving Sir Danel

    Sir Danel (this fellow here: https://www.reapermini.com/OnlineStore/sir danel/latest/14226 ) got Bones-ified way back in Bones 2. With a couple changes. In metal, he has a lance and sword. In Bones, he was supposed to have a sword and shield. Somewhere along the way, a blunder happened. His Bones version is all goofed up. His left hand, holding the sword, is attached to his right arm, and his left arm just ends in a stump, no hand (there is a shield, though). There has been talk of correcting the mistake so that he can be marketed, but to the best of my knowledge this is still in the works. I am going to try to show you how easy it is to 'rescue' your copy of Sir Danel (if you backed Bones 2; he's not currently for sale, for obvious reasons), and hopefully convince you to give it a try. ...and I'm already off to a bad start, as I don't have any pictures of the figure before I start making changes to it. I had already started cutting before the thought occurred to me that other folks might find this interesting/useful. First off, let's cut off his left hand. Ok, now lets get rid of that sword. (At this point, you need to make a decision: do you want him holding the sword, or the shield? I went with shield. If you choose to have him keep the sword, you'd need to carefully bend the shield away from his arm, and cut through the attaching point. If you're careful, you can save the shield to use on somebody else). Ok, here we go. Be very, very careful cutting between the crosspiece of the sword hilt and the top of his hand; if you're not, you're going to need to resculpt some fingers. Now, there is a small attaching nub on the stump of the left arm; slice that off so that you have a flat surface to mate the left hand with. Trim both the left arm and the left hand until you have a good fit, then glue the pieces together. Now, look for a suitable hand/weapon combo to put on the right arm. Here, I took the hammer/hand from 77089: Halbarand, cleric. And he's all set to go forth and smite some evil! I have a few more copies of this figure, which I'll be converting, so I'll show you the conversions as I do them. I hope that this inspires someone to rescue Sir Danel and then paint him up. If you have any questions, please don't hesitate to ask. ...or, I'll go ahead and show you some of them now, since I goofed up the pictures somehow... Here, I used the hand and sword from Almaran the gold, 77058. You can also see where I wasn't quite careful enough and needed to fill a gap with some green stuff. I'm not sure who I got the hand and sword from, as I did this one at Reapercon. At this point, I figured I didn't want to have a bunch of differently armed clones, so I started doing head swaps, as well. This head is a Games Workshop bit, from their 'Empire' line. Here is the beginnings of another one; you can see where I'm going to need a little green stuff on his left arm. I've also (carefully) cut off his head and drilled a hole to accommodate the neck of whatever piece I decide to put there. You can also see the beginnings of the right hand/weapon swap. That is a hand from a GW Chaos Warrior.
  2. This is a scale question. Specifically on the big guys in the back. When I had started roughing out the wireform and slapping a little base putty on them, I had the idea of Trolls in armor. Now that I'm looking at them compared to some reaper conversions, I'm thinking they might end up having to be giants, demons, or something else. What do you think would fit for those figs at the scale they are? Prefer DnD themes if you think Troll wouldnt work. Also, open to weird fantasy creatures as long as they fit the scale and are tall and wirey. These aren't for any game/encounter in particular, I just enjoy making stuff. L to R, - WIP necromancer and ghouls I'd started scratchbuilding before they got shelved. Looking forward to getting back into those. - Big guys in back are undecided - An old barbarian conversion WIP from a reaper bones - Recent child scratchbuild - My warg rider conversion WIP from a Reaper Bones (which has it's own post here) - and I believe this was a Warhammer Chaos figure that I had added tentacles to an painted about a decade ago.
  3. Warg Rider Conversion WIP

    Last night in an insomnia fueled start on the painting, I got to laying some basecoats on this conversion. Then a few color layers on the ground and sticks as well as the wolf's fur. Still a lot of work ahead on this one. Wont be picking it up again for a few weeks though. Will update post then. Original post in "Conversions" board (where you can see what I sculpted onto the Reaper Bones Warg)
  4. 77304: Male Thunderknight

    One of my players had to be difficult and create a bizarro character. An Oread Cleric who uses a dire flail. I finally got sick of using a prepaint earth elemental for him and converted this guy with bits I picked up in the Boneyard. Zenithal priming plus some glazes took care of most of the cloth. Metals, leathers and stone base got a base coat, wash and highlight. All in all, 2-3 hours.
  5. Decided I wanted a beefy goblin ranger riding a warg. And also to get back into miniature sculpting and conversion. Overall he's a little larger than I originally intended (scale-wise), but I'm happy with the details I was able to get into it. Especially since it's the first conversion I've tried in a couple years. White = Bones figure Gray = Procreate putty. Started the conversion in Sept. Added the base details shortly after. Currently the mini is primed and waiting for me to finish off a string of commissions before I can get back to it. Should be finishing him up in Dec.
  6. Here are some "large" pictures of my entry for the Facebook Paint Your Dragon Reaper Group Painting Contest. I slightly modified the pose of this first edition 10012, Kaladrax so that it looks like he's pointing its left arm finger at an enemy or direction. I also converted the bones of the right hand and added a Wand of Orcus in his closed fist. The Wand of Orcus comes from Reaper's 10005, The Court of Abyst boxed set. On the base, I used natural rocks, Army Painter Wasteland Tuft and natural dry lichen as tumbleweed. I also used Milliput putty to build the dunes before covering them with sand and crackle paste to create dry soil. Kaladrax the Dire Drake was sculpted by Jim Johnson. Comments and critiques are always very welcome.
  7. Patches the ex-dracolisk

    I didn't need a dracolisk, but I am always looking for small dragons to use in games. I bought this guy retail with the idea of cutting off his middle legs and re-sculpting him, in fact I lost track of the fact that I had one and bought a second. One leg was unattached to I cut down the area around the socket and filled it with greenstuff. The other leg I cut off completely and cut down the plastic then cut the scale pattern in. Cutting down was harder than sculpting up. I was prepping the dragon for the "Paint Your Dragon Contest" so I have no pictures of the process. The base is removable, as I had planned for more elaborate detail. I hadn't quite got him to done, but was throwing a layer of sealer over him so I didn't have to worry as much about handling, and I frosted him badly. Adding a layer of brush on gloss sealer helped, but the non-gloss sealer I tried did nothing, resulting in more weird patches. despondent I moved on to other miniatures including another dragon, who was way more fun to paint (Insomnia, for the random rainbow challenge) I retouched his wings, darkening them which made him look more like a black dragon, rather than grey. and left the high gloss, cause why not. The wing veins also never quite worked out. So downplaying them was a plus. After lots of bugging from minispawn, I declared him done, and turned him over for her to play with. She named him Patches. yeah that fits. before frosting and glossing :
  8. Steampunk Flat Girl

    Oh, stop, I mean the piece, not the girl... This is Nemrod's flat resin pinup bust 'Sattheen' who is described as a girl wearing a tophat and corset. Because the piece is resin, it's considerably thicker than the traditional metal piece, presumably to prevent warping. The facing detail is quite small in terms of depth and very close to traditional flats. The master was sculpted by French artist Ivan Durand who also sculpted my 'Redhead Flat' buried back in the Reaper archives. Since I sometimes have issues with leaving well enough alone, I decided to convert this piece into something more along the lines of a Steampunk bust. I've shortened the tophat, added the mandatory goggles (plastic tubing/putty), removed the necklace and added a choker (scribing/sheet plastic/putty), altered and added details to the corset (scribing/sheet plastic), and hollowed out her upper left arm to create a mechanical arm. The gizmology is composed of watch gears, plastic rod and sheet, and bolt head sliced from octagonal plastic rod. The plan is to use thin sheet plastic to build the outer skin of the arm, but leave the mechanical bits visible. This is what I've got so far... Glen
  9. This is the second of the Dragonmen conversions I did for a friend who wanted winged dragonmen for a game. He wanted a Black Dragon and a Red one, so I made the red the larger of the two. The wings were donated from the 77261 Bat Demon. The black dragonman is over here.
  10. A good friend of mine since college is playing in a D&D based game that he wanted some winged dragonmen for. This is the first of two conversions I did for him. The base figure is 77060. and the wings came from Troll Slayer Sophie. Sorry, Sophie! These are just to a tabletop standard, as they will be used for gaming.
  11. I decided to get going on my entries for the Frostgrave Triple Sprue Challenge. The idea is to convert the three mainstays of a Frostgrave warband; Wizard, Apprentice, and Captain. You could only use a single sprue each from the Soldiers, Cultists, and Barbarian kits. First up is Vismar the Obsessed, Wizard He's never quite been the same since he found that staff made from the remains of a Magister of the Frozen City. Next is the Apprentice, Cymon. He's obsessed with that one simple hat trick. It would be more impressive if he summoned the rabbit rather than the Undead. Up last is Sir Brodes, Captain A life-long retainer to Vismar, Sir Brodes often regrets his family's pledge to the House of Vismar....much more often since they came to the Frozen City.
  12. Dragon Wolf

    Recent Bones 4 Kickstarter posts inspired me to make a dragon wolf from 77202: Warg and 77026: Young Fire Dragon.
  13. ^^ Link to the WIP. My Stephanie Law Kickstarter loot pack had their first goof up! Lucky for me, they rectified the situation immediately. At any rate, I had a spare necromancer body and a spare bard arm. I decided to do my first ever conversion and connect the two! I told my friend about this, and we came up with the idea to make The Necrobard an emo-punk rock musician, with heavy influence from My Chemical Romance (specifically The Black Parade). See inspiration: Instead of a summoner, we settled on a "everything hurts" idea of the stereotypical depressed musician/comedian who has very high charisma, but hides a lot of pain. And he wears a lot of black. My friend is indeed going to play this character (his initials are hiding in red in the crook of the lute). Bardic party buffing plus necro debuffing of bad guys. I attempted to make it look like he was casting a necromancy spell by freehanding his hands to have the skeleton glowing through the gloves, and the lute glow where he holds it, and out of the center. I picked "The Punisher" character's logo for an easy skull to freehand on the back. The red stain is because the character beat his brother over the head with the lute as a backstory. I added the skull to the base for the heck of it. If you look closely at the bard-arm, it doesn't line up perfectly... but good enough for a first conversion, yeah? My epoxy was being a butt, so I settled on pins and super glue. If not for the inspiration being bleach blonde, I likely would have given him dark hair. But hey, crazy pale was an adventure to paint. As was the absurd amount of black/gray. The photos I think are over-bright, so I will be tweaking them in the future; I think less light but longer exposure (if I can hold steady) would do wonders - better ones to come in a week or so when I can pin Doug down with my camera. Comments, critique, musical expressions of sadness or joy - all welcome!
  14. This past week I finished up the Shipwreck Revenant from Bones 3. I converted it to have figurehead on the front, made from the Bones 3 Succubus Queen figure, instead of the "face" piece that comes with the model. For anyone who would like to read the Conversion thread, see: http://forum.reapermini.com/index.php?/topic/75736-shipwreck-golem-with-sophies-mom-figurehead-conversion/ For anyone who would like to see the Work in Progress painting thread, see: http://forum.reapermini.com/index.php?/topic/75885-painting-my-converted-shipwreck-revenant-photo-heavy/ I'm generally pleased with how it turned out, and I think the figurehead makes a good addition to the model. Unfortunately, this is a very hard model to photograph well, as the long arms tend to block most angles and make any straight-on shot hard to accomplish. Also, the way the top hull juts out and tilts down (the figurehead addition didn't help this), makes the underside of the model hard to see as well; and combined with the way the arms jut out, gives a general top-heavy appearance.
  15. Alright, ReaperCon is just around the corner and I really need to get cracking on my entires. I already have a thread up for my planned Painter's entries and I will be doing separate ones for my Open and Diorama entries. So first off here is my Open entry, the Bones version of Anirion: Oh, wait that's not right ... Much better This conversion came to be due to one of the critiques I received last year and that was to up the difficulty of my conversions. So first thing I did was scan Reaper's site and pick out minis that would be a good base for conversions. I got a pretty good list but I really got stuck on Anirion and turning him into a Jedi. This is the result. Here is the conversion break down: -Reshaped hood and sleeves -Smoothed out cloak to remove border -Removed staff and bag? -Repositioned arms -Added light saber out of styrene and metal piece Now on to paint and basing. Here are some side by side comparisons.
  16. A bunch of you enjoyed my recent thread in the Conversions sub-forum in which I did some conversions on my Shipwreck Revenant from Bones 3, (To see that thread, click here: Shipwreck Revenant Conversion.), so I thought I'd do a thread to track my painting progress as well. To sum up that thread; basically, I replaced the "face" part of the Revenant with a figurehead using the Succubus Queen (Sophie's Mom) figure from the Bones 3 Stoneskull Expansion. I also replaced the Tiki Head on the back with a section of mast and a ship's wheel, as well as reinforcing the harpoon arm so it wouldn't warp under it's own weight, and a few other small additions. Here's a shot from about halfway though the work... So early this morning I gave all the parts a primer coat with Krylon with Fusion "Flat Black". Then, this afternoon when it was dry, I gave the parts an initial dry brush coat of Americana "Charcoal Grey" Followed with a dry brush coat of Americana "Mississippi Mud". And finished the base coat dry brushing with a final coat of Americana "Barn Wood". I'm now debating if I want to glue the whole thing together before moving on to the rest of the painting, or continue working on each part individually.
  17. Adorable Abominations

    So last year at Reapercon I took Bryan's conversion class and he let us know that at the Reaper booth at the con, they were selling conversion packs filled with pieces of Bones figures to be used in conversions. I bought 2 packs. They'd been sitting in a closet ever since until last week I decided to open them up and see what I had and what I might want to do with them. I ended up having a lot of fun putting together a bunch of little abominations, but I was sitting on my couch while in the google hangout and so there was no glue involved. I stuck each combination into a little baggie and took pics so I would remember how they should go. I haven't really been painting or doing any hobbying for a while though and so they were likely destined to sit in a drawer for a while. However, seeing maxstyles post about World Wide Miniature Day, I decided I could commit a few hours to working on these little guys. I meant to get going earlier, but I've been really tired today and had gone all slug mode on the couch. But I think I have a bit of a second wind now so I'm going to see what happens. Here are the first two that I glued together the other night. Don't ask me what any of the parts are. They weren't listed in the conversion packs so I have no idea.
  18. So I was never thrilled with the "face" on the Shipwreck Revenant; it always looked a little contrived and dorky to me. To me it would have looked much better with some sort of menacing figurehead on the front. Then it struck me that Reaper's Dark Maiden would be prefect for this. I tried mine out, and was amazed at how perfectly it fit on the front. But before I shelled out the money to order a new one, I thought I'd dig through my Bones pile and see if anything would fill the bill. That's when I hit on the Succubus Queen (Sophie's Mom) from the Stoneskull Expansion. She had a plain enough pose that she looked like she'd be a good candidate for a figurehead. And as I played around with bending her wings back, I realized if I flipped them over they closely mirrored the curve of the prow of a ship. I thought her demonic appearance would help sell the evil feel of the Shipwreck Golem as well. Photo Linked for nudity: https://flic.kr/p/VMjoZF So, a bit of hack and chop later, and I had trimmed her down, separated the wings, and found a bit of curved sprue that would be a good candidate for the front beam of the ship. Photo linked for nudity: https://flic.kr/p/WNWTmT And so this where I ended for the night. I will need to soak my Succubus parts in some soapy water and get them washed, rinsed, and dried, before I start gluing anything.
  19. I got my Stephanie Law KS pack from DSM. Its awesome. There are many more pieces to glue than in Reaper figures so I'm kinda worried about that. Anyway, onto the not so pressing but very fun matter. I had the honor of being the first one to get a goofed up package in the kickstarter. I got the male necromancer (arms and body), the arms of the male bard, and a second male necromancer body. DSM swiftly sent out a replacement bard, complete with a body and arms. Goal: The Necrobard Now I have spare bard arms and a spare necromancer body. Dilemma: the arms are well, arms. The body needs a single arm. The socket is also not perfect due to slightly different clothing but it is darn close. The arm and the arm-hole that are needed are both at the elbow joint. How would you recommend taking the right hand off the lute so that the male necromancer can be holding a lute in front of him in his left hand? Thus he would become the necrobard, who would sing the dead back to life.
  20. I'm converting some Secret Weapon Miniatures "Tablescapes" terrain tiles to have a retro post-apocalyptic look for some Fallout-themed games for Necronomicon Science Fiction Convention - Tampa, FL (2017). My primary tools are some Japanese "plastic clay" and Apoxie Sculpt two-part epoxy putty. (More information on the convention, in case y'all are down in Tampa, Florida in October and want to check out the game. I'll be using a bunch of Reaper minis, too. ;) --> http://stonehill.org/necro.htm ) The "plastic clay" (pictured below) is pretty much the same stuff as Instant Mold in the US. It comes in ingots, and consists of a plastic with a low melting point, so I can boil a mug of water in the microwave for a couple of minutes, then dunk the plastic in the water, and it turns soft and pliable -- then, I get some pliers (mindful of the hot water!) and squash the plastic against a surface with a texture I'd like to "lift." Once it cools (a trip to the freezer can hasten this), I can peel off the plastic, and now I have a temporary press-mold -- and when I'm done, I can cut and re-melt it to use again. Apoxie Sculpt is your basic epoxy putty (similar to Magic Sculpt, Magic Sculp {sic}, and a number of others), useful for press molds, solidifies over the course of few hours, and can be sanded down once completely hardened. It's much cheaper than "green stuff," but far inferior to the green stuff for especially fine detail (such as sculpting faces on 25-32mm scale minis). So, my basic plan here is two-fold: for my Fallout (Savage Worlds) campaign, the unifying theme is that of a "road trip," so I want ROADS, and I need wrecked junkers along the way. There's no way I'm going to smash up this pretty O-scale truck I picked up, so instead my plan is to get impressions of the hood and grill, so I can add some '50s-ish car parts to my "Scrapyard" board, and a rusty hood and fallen road signs alongside a heavily eroded roadway through the wasteland. (I also posted photos of progress on converting Rolling Hills tiles into "wasteland eroded highway" in an album on my "wall," but I haven't figured out how to attach those here as well.) I have no idea what I'm doing. I'm just making this up as I go along. I reserve the right to back up, chip off pieces of dried epoxy putty, repaint, and try again, if it doesn't go well. The HIPS Tablescapes tiles are pretty durable, and the deep details give me good anchor points to add some putty details, but I don't want to bulk them up overly much, or add too much weight, as that defeats the purpose of having these modular lightweight terrain tiles to cart to game stores or conventions. 2017-07-07 Snapshot #1: Scrapyard Tile. I didn't actually ACCOMPLISH anything on this particular tile this morning. This is basically just to size up some of the stuff I'm working with. My plan is to "Fallout-ize" this and some other Tablescapes tiles by introducing a few more "retro" elements to the details. In this case, I plan on using the Japanese "plastic clay" to make temporary texture molds off of the hood and grill of this 1:43 scale toy truck, so I can have a circa 1950s-ish truck grill amid the debris, and a hood alongside a broken road. Above is the "natural" Apoxie Sculpt (gray), which I'll be using for the faked truck parts, but I scraped the bottom of some cans of black-dyed Apoxie Sculpt for some of the next steps. (As I said, I'm making this up as I go.) 2017-07-07 Snapshot #2: Street Crack Textures. First, I used some plastic clay to squash down on one of my "Urban Streets (Clean)" tiles to get impressions of some clusters of cracks represented on the surface, to make some temporary texture stamps. The board up top is what I'm working on to make the tiles usable: spray-paint to give the street a bit of color, some pumpkin orange as "rust" for grates and grills, and several passes of dribbling brushes soaked with whatever crud was at the bottom of my paintbrush cup into the gutters and cracks in the hopes of it drying up and looking like detritus left after run-off. Later on, I may try cramming little pieces of sprue painted up as tin cans, and wads of paper to suggest trash clogging the drains. These particular street boards I want to look "cruddy" more than "post-apocalyptic," because I may get more use out of them for modern-day games. I haven't yet decided on what to do for street markings. Maybe an arbitrary cross-walk somewhere, and some dotted lines, and whatever signs of weathering I can do to make it interesting, but no fallen road signs or wrecked car parts or skulls in the gutters, or anything that TOO strongly brands this as "post-apoc."
  21. This feels like a dumb newbie question but: is there any issues or gotchas with mixing materials when modifying or converting minis and making bases? (Other than a light plastic mini falling over thanks to its big metal weapon I guess.) Obviously I'd need a primer that works on all of them, and it seems like CA glue ought to keep them all together, anything else?
  22. While cleaning and prepping this wiz, I knocked off the top of his staff (which was kinda ugly anyway). Glued it back (CA and baking soda), no surprise, came off again. So something new is in order. I came up with this. At first I felt the skull was going to be too large, I'm okay with that. Now my concern is that it looks more, "headhunter-ish". I went to bed thinking a solid gold or chrome might "fix the cannibalistic" feel of it. Or I just go with the ever-popular (and a bit tired) crystal ball or gems. Opinions? The skull seems to "evil up' the character. I'm not partial as to his disposition, I/he could go evil or good, Thanks for lookin' - Joe
  23. There I was the hobby store, I had the bones version in my hand when I ran across the metal Pathfinder version, I opted for metal. Still working out my NMM, planning on some color glazing before it's done. I also decided that this dude gets an elaborate base. I don't play with my figs, so they will all be getting the advanced base treatment. I also decided to play with green stuff for the first time. I only have pics of the helmet mods right now, but there's more (next post). Thank's for droppin in and checkin this out, what do you think?
  24. I've been on a Fallout kick, digging through various unpainted and incomplete minis on a quest of, "Could THIS be useful for a Fallout-themed campaign?" So, I've been looking for anything vaguely retro-futuristic or overtly post-apocalyptic ... and for some reason, when I looked at Sugar (I'd gotten a couple of these as part of a clearance "grab bag" deal a while back), I was reminded of an old, old 1970s TV show called "Happy Days" (that gave me some weird ideas of what actually went on in the 1950s) -- particularly of a character called Pinky Tuscadero. No, the mini wasn't wearing "hot pants," but I think it was just the tied top that made me think of that. Somehow I got to thinking that with some putty, I could extend that micro-skirt to look more like a poodle skirt, and then I could transform this figure into a new member of the Atom Cats gang (or some facsimile thereof). (In Fallout 4, the Atom Cats are a Boston-based gang based at a Red Rocket service station, with a bit of a greaser/hot-rodder vibe going on, though they specialize in power armor rather than hot rods. I'm a fan of their flame paint jobs for power armor.) So, I used some "brown stuff" ribbon epoxy to lengthen the skirt a bit, and to make a kerchief "tied" at the neck. It's still short for a poodle skirt, but I figured it would still get the general idea across. That poodle looks a bit mutated but ... hey, that's entirely appropriate for Fallout, right? Maybe she doesn't even know what a poodle looks like. ;)
  25. When scouting the local Dollar Tree this past week, I saw this sand mold of the Sydney Opera House. It's part of a collection they have along with other world landmarks like the Eiffel Tower, Pyramid, and Leaning Tower of Pisa. I thought it looked like it might be useful as some sort of Sci-Fi industrial structure, like a large generator, pumping station, or engine of some sort. So, after glueing on some bits, and painting this was the outcome: IF you want to read more about the project, and see some more work in process photos, please see my blog: http://onemoregamingproject.blogspot.com/2017/06/dollar-tree-sand-mold-sci-fi-terrain.html
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