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Found 198 results

  1. Living in a magic rich society

    This is a discussion on how magic would shape life in a magic rich world. Eberron had some good ideas like magic carpet taxi and magical street lights. So 1st I would say Crops With spells like create Demi plane, you could have crops that crow all year long, are secure from bugs and raiders/ thieves, and have limited access to only those you want. Plus they don't take up valuable land that you can use to expand your city.... Plus the area is no longer limited by natural features or weather conditions. You could have tasty secure crops all year long. Transportation Flying Cauldrons and brooms of flying. Wealthy noble children now have extreme sports involving personal conveyances. I can see drag races or just cruising around town in your pimped out flying ride... Balls/parties Alter self can make your hair/clothes and even you look different. I can see shops dedicated to alteration magic. Culture Prestidigitation can create objects that last for an hour and can heat and season them. So you could make food that tastes good and only lasts an hour that does not provide nourishment and thus does not make you fat. Noble Bulimics would find use for this... Anyone one have any other thing that would fit here? What is your idea for a decadent magic based society?
  2. Well then, Let's go on. As written in my WIP thread ->Check Here<-, the first few Gallian infantry units for my Valkyria Chronicles scenario ->Check Here<- are done. That means: First few units are ready to be shown. As I wrote, those are units I made over a time frame of almost 4 years now, so I guess a constant quality improvement is clearly visible. Still - even if they are not perfect to the last, every of these figures is quite dear to me. As you can see, on the first two I tried to apply eyes, but it looks weird, so I am currently thinking of repainting their faces. Some details: And just to give an idea of the scale - here's Reaper's Troll Slayer Sophie for comparison: Next units are already on their way.
  3. This will be the Gallian forces build-up thread for the Valkyria Chronicles scenario I am creating here: Let’s Make … Gallia to Arms! A 20mm Valkyria Chronicles Scenario I haven't started that totally ill-prepared - as I normally do - so here we start with the Gallian Forces. Unlike the Imperial Forces, the Gallian forces have never been designed to fulfill a greater combat role other than defend their homeland. As the Principality of Gallia is a rather small country, its vehicles and units rely on weaker armor for the sake of speed and agility. Still they can bring a suprisingly heavy amount of firepower to bear, which allows them to strike fast and retreat as soon as possible. Like vikings. Just a bit nicer. For the scenario setting, the Gallian Forces will consist of 1x Light Tank 6x Scouts 6x Shocktroopers 3x Lancers (Anti-Tank) 1x Mortarer (Anti-Personnel) 2x Engineers (Repair and Refill) 2x Snipers Well then - let's go The Gallian light tank: Gallian light tanks are rather old combat vehicles. Having been in service for almost 20 years, its armor can easily be penetrated by most of the available anti-tank weaponry in the game. Still - with its 75mm gun, a co-axial machine gun and a mortar, this tank is a vital support unit for its accompanying infantry. It also can combat light and medium Imperial tanks, but is severely outclassed by heavier imperial models. Starting with nothing much than the game design book and a few unbuilt tank kits, this work can be considered my first real "scratch" build, though not everything is completely scratch. Messy, but not dirty! Having checked the main parts I needed, I cannibalized the tank kits I had arround, using parts of a Panzer 38(t) and a Panzer III as main elements for the chassis and wheels. The front body was created using styrene plastic. To stabilize the whole construction, some poxy putty was used and put on the inner side of the vehicle. There are still some gaps to fill and mishaps to be corrected. But we are making progress! Time to contine with the turret. As one can see, the turret equals that of a Panzer III from WWII, but its main gun is rather positioned to the right side as it was on the Hetzer and the Panzer II. Well then - let's cut it into place. Let it dry for a moment and then continue next time
  4. Hello everyone, I’ve been asking myself if this is the right place, but as this project has been the one that kept me busy for most of my recent time and is very dear to me, I would like to present it to you. The whole idea to this was born during the time when I nearly stopped painting miniatures and doing wargaming. I had some pretty bad experiences with some guys and communities in Germany and my overall motivation to do some painting and building stuff was down to almost none. I even stopped writing which normally is my preferred method of relaxing. In short: A midlife miniature crisis. Read some more about the background over here: Gallia to Arms - original blog entry During that time a friend of mine bought the miniature kit of the Edelweiß tank that became available just then and later also purchased the kit of the Shamrock tank. That was the moment I decided to also make a small miniature project within the world of Valkyria Chronicles which I had known and liked since I first came to know the original game (or rather … its soundtrack). I had a lot of 20mm figures left and some 1/72 scale tanks, which I figured to be perfect for my plan to recreate the equipment and figures of the game in small scale. They don’t need much space, are easily convertible and they don’t cost as much as 28mm figures and vehicles. As some of my friends continued to do wargaming on WWII and I had so much stuff left, I soon decided to create a small force of Gallian troops for WWII skirmish games. Unfortunately it turned out that the game rules they were using rendered the Valkyria Chronicles scenario almost useless (due to balancing issues). So I continued creating models just for fun, using the whole anime scenario to set up the amusing story of a guy doing weird stuff. It somehow got out of hand … My little builds caught the attention of some guys organizing an annual local tabletop event called “Do or Dice” – and they asked me if I’d like to present some of my miniatures. I thought – wow – what an honor – but … it’s a tabletop event, not a miniature showcase event. So … hm. What to do? Right! Create an own scenario. Luckily I had acquired some left-over scale train terrain from my late uncle – and there were two grass mats measuring 100cm x 70cm. Perfect for a small skirmish game. Reason enough for me to tackle that challenge. Fortunately I’ve like 8 month or so left. Well then – Let’s Make … Gallia to Arms! Creating a scenario set in the Valkyria Chronicles universe requires certain elements. As I plan to use this thread as the main thread and create threads for the single elements of the game – Gallian Forces, Imperial Forces and Terrain – consider this as some kind of register for the different threads. I will frequently update the different sections, so stay tuned. What do we need? Gallian Forces Gallian Army WIP Thread Imperial Forces Terrain Game rules and scenario setup Game supplies Well then Let’s make this: Into this: Or at least something that looks like it …
  5. Sculpting a dwarf (rather pic heavy)

    Hi all! First post in quite a while I've been working on a fantasy dwarf I've been sculpting from scratch. I'm shooting for something which could feasibly be cast. I'd gotten to the point that I was positioning his weapon, at which point I realized that there seemed to be too many potential undercuts, particularly around the axe head. I looked at some of Reaper's dwarves which have a similar pose, and I noted that all of them are positioned such that the axe head is well in advance of the hand, which would eliminate the under cut. I tried various attempts at re positioning the arms, but in the end I decided that a new, longer axe was going to be in order. Now I'm in a quandary though. I originally was going to give him an axe based on a Petersen type L (see below), but while fiddling around with wire I came up with the idea of giving him a two handed flail instead. These were typically agricultural implements which were at times repurposed for war, and the dwarf's clothing right now could fit with the image of being more of a farmer. I'll be posting more WiP shots as I go, but I'd love to hear people's feedback? FYI, the lack of a mustache is deliberate, I was going for something similar to Balin's look in The Hobbit. Cheers!
  6. Dear Friends, I wanted to invite you to join me for a new musical adventure, "Dawnstar: Eternity"! The music features cinematic and fantasy stylistics, and this album is the third in the Dawnstar series, which I have been conjuring inspired by astronomy and The Elder Scrolls during the past year. I hope that you may join me on this quest for musical exploration as this new album is inspired also by several art and science disciplines. I am currently running a Kickstarter campaign in hopes to make the production possible, and I hope that you may consider joining this new project and enjoy being a part of it. Thank you very much for supporting and inspiring me! Julia <3
  7. Seriously people - I have no idea. Who was this lady again? While Sophie was drying I started to paint her and actually made pretty good progress so far. Tried to get back to my former painting style. Not entirely happy, but happy enough to keep going. If anyone knows what the name of this model is - tell me. I'd be grateful enough to tell her that you knew what I didn't.
  8. Hello again. Some time ago, during a game of Bolt Action, one of my friends told us about a campaign he was planning, focused on a fantasy setting using the rules of Frostgrave. As he and some other friends were working on a SciFi setting simultaneously, I thought of the possibility of creating an army that fits both settings – Fantasy and Sci Fi. But what kind of figures would be able to fit into my setting? Looking around, I got aware of the Blood Vestals by Raging Heroes. They seem to be perfect for my army and so I acquired a group of them and also got me some bases with ruins – currently I don’t have got the time to make them all by myself. There is only one problem – they are partially clothed … RATED N for NUDITY RATED N for NUDITY II RATED N for NUDITY III So … though a young woman in all her natural beauty might be quite a sight for sore eyes, I figured them to be a bit unfit for my idea. I mean - we are talking about Frostgrave. Frost. Cold. Quite Cold. Who would risk to get a cold by running around naturally dressed? So – best way for me to work with them might be to unnude them. I looked around a bit further, but couldn't figure a way to make the figures look like I wanted them to look like. To be honest - I don't even have an idea what I want to do. Bravo, Monsieur. You're quite something. Then by chance, I stumbled over the at concepts of NieR: Automata, which is a sequel to the critically acclaimed game NieR and includes some pretty artwork and figures. I already know the game, especially for the "AB" Diskussion regarding the clothing of main character 2b, but still never really thought about the design. Hm. Not bad. I somehow like the lolita concept. But it is quite modern, so there should be a change in design to make it more fantasyesque. Also having been a fan of the Valkyria Chronicles franchise since I came to know it (some 6 years ago or so), I figured that the clothes of Selvaria and Aliasse from the franchise would make a good addition. Sexy Lolita clothes, white and blue-white hair, red eyes and dark grey and golden colors? I am currently thinking about how to bring all those concepts together – but I am sure that the outcome will be great :-D Haha. If anyone has an idea on how to put all that stuff together, I'd be thankful :-D For the skin I took a picture from the internet, which I really liked: Quite a thought. I checked my bits box and found a fantasy figure I will use as the central figure for my army – the Crimson Empress or Witch or whatever. She will be the figure on which I test how the colors work together. Looking forward to seeing her finished … Well then - Let's start and see where this ends.
  9. Let's make a present! Owl Mage

    Here we go again. If you don’t want to know what led to the whole “Let’s make a present”-stuff, feel free to scroll down to the first picture. I have to admit: I am not world’s best painter. To be honest – I am far away from that. I cannot remember color theory, keep forgetting important steps or read a tutorial just to throw it away ‘cause I cannot imagine how I should turn the advices into actual results. Life is hard … Anyway – it seems that persons in my proximity have caught attention of what I am trying to do and figure that it is actually *good* and from time to time ask me to do some presents. And that’s what I am doing for them. Presents. Often those presents have got something to do with my boss. She is the driving force behind this whole “You do wargaming! You can paint! You make present! Ugh!“—stuff. A specialty of her is to ask me to think of something and prepare something just to then remember me that I have got like 5 days left until the specific gift is needed. Thank you, ma’am! And – oh, yeah – there has to be an owl in it. She loves owls and she wants everyone to know. Therefore a typical process of creation looks like this: 1st. Not much time left 2nd Owls are needed 3rd No owls available 4th panic rises 5th awkward moments are happening 6th The badly needed inspiration comes to mind 7th realization of lacking skill follows badly needed inspiration 8th panic rises further 9th Finally! Owls are available! Construction may begin. So – Let’s make a present. The following present was the very first “big” present I made. I want to run you through the process of creation as it was a lot of fun for me to improvise and think of that whole stuff, and I think it would be a shame not to share it. The present was for a colleague who left us. Normally she would have gotten some kind of standard present from our workplace, but she didn’t want to. She had bad experiences regarding standard presents, so my boss was a bit unhappy. She didn’t want to let our colleague leave without anything in her hands. Normally my boss would have done something on her own. She is a good painter - I guess like Bob Ross (just different hair style … and not so many little happy accidents). But she didn’t have got time, so I stepped in. I had Five days left, and of those five days I was away for two days – not much time to come up with something. So when I came home from work first thing I had to do was checking the materials available. My boss wanted the present to be an owl. Well … as I don’t care about owls (only time I do is when they start screaming at night and keep me awake), I didn’t have got any owl miniatures. And then there was the question of what kind of present I wanted to make. I thought of a diorama, went through some stores in my area, didn’t find any helpful inspiration, and after a few hours of searching the Internet, I finally found what I was looking for: an owl mage. And that triggered a thought on the meaning of the present. Our colleague had been forced to make some hard decisions beforehand, which did not only have an impact on her work but also personal life, and my idea was to give her some kind of advisor to lead her through the upcoming time of her life. I figured this idea to be on one hand quite good and on the other hand to be somehow hilarious, so the idea was settled. Next thing I needed was a showcase. Luckily enough I had some miniature tanks which showcases I didn’t need. One of them seemed to fit the figure and leave enough space to create a small scene around it. Hm. I only had an overall idea on the topic by that time, but finally the whole concept rushed into my mind. Why not make a path, where the owl mage has a decision to make? The decision might be easy – go left or go right? Both paths will lead out of the diorama and therefore he cannot see what awaits him. He asks his crystal ball for advice but that doesn’t provide the answer and so the mage has to decide himself which way he wants to take. So I bought the owl mage and went on my two-day-trip. When I came back, the mage had already arrived. Time for me to start. First things first – I had to take the dioramas measurements and to make a plan … Then I did a first test fitting of all the elements I had thought of and made a plan, just to ignore it and continue with a second test, in which the owl mage was put together with a tree which I took from my forest box to create an outline I wouldn’t be able to read later on and started. A main element of the diorama would be the path. Therefore I had to carefully outline how I wanted to create it, especially as the parting of the ways should be clearly visible. After that was done and put away to dry, the next thing to do was the road sign. Checking my materials box, I found some balsa wood and plastic styrene. Using a scalpel, a rough file and some glue, those two elements became one to make a great road sign. Then I had to let it dry. Next thing to do was painting the owl – but that is a different story for the next post …
  10. I Like my weird fiction. This promises to be a good, though dude heavy in the announced authors, anthology in that vein. Inspired by TV shows like Twilight Zone, Night Gallery, & Outer Limits. https://www.indiegogo.com/projects/test-patterns-a-weird-fiction-anthology-fantasy-horror#/ 3 options: digital, paperback, limited hardcover.
  11. Mordheim mercenary ogre

    Welcome the living classics! My new project - Mordheim mercenary ogre. Those miniatures from GW golden age are kind of awkward - they are have some real character in it, but the sculpting is really not the top. IMO it still best modern GW 3D-printed dummies, but, well, there are lot of flaws and mistakes, common for newbie sculptors (i walked this path too, so i know how it looks). Well, that where Tamiya putty comes forward and fixes this. As you can see, i used some Tamiya putty on a grounded and partially painted model. Yes, this is as cool as it is! I think some minor work on his face will be a good idea. You can track this project flow on my Patreon page. I will be grateful for your support.
  12. Stheno, consort of Set

    This character comes in two versions. I already painted the nice one. This is her evil, medusa headed version. I also experimented with very pale skin, using Spectral White and Lavender. That mop in her right hand is the wig that the other model wears to cover her snakes. Link to NSFW image.
  13. Orc Brave

    Having finished up my historical Dragoon, I decided to switch gears work on a fantasy project. A while back I'd agreed to help out with the Ouroborus Tales Kickstarter and provide a 'painting journal' describing how I went about painting one of the orcs from that project. The figures arrived a few weeks ago, so I wanted to make sure that was up next on my to-paint list. The official painting journal is only for the project backers, but I can still share work in progress and info online. But the painting journal will have more detailed step by step photos and a more in-depth discussion (sorry, gotta save some secrets for that! =P). Because I like to get the most out of this project, I'm also planning to enter the piece into the 'Eavier Metal painting competition over on their facebook group. For anyone not familiar with the sculpt, here's what the orc brave looks like: It's a nice sculpt, roughly 54mm scale (though smaller than the Black Sailors figures which look closer to 75mm). The title makes me think native american, but there aren't any overtly native american features (features, headdress, etc). The weapons and clothing are primitive so I'm leaning more towards the savage orcs from the warhammer fluff. There's a lot of skin on this guy (no armor covering it up), so I wanted to do something with the green to keep it interesting. I decided to go with a two-tone skin. So green on the back/sides and an off white on the belly. Helps convey a more primitive animalistic look to him. I'm also going to work in more color variation in select spots. Still at a very early stage. I've base coated a lot of the piece and sketched in the shadows on the body. My main focus has been the face, where I've done the green portions and details like the eyes, nose, and lips. I still need to do the teeth, inside of the ears, white on the bottom of the jaw, and add some glazes. But, this gives you an idea where it's going. I'm taking the skin one section at a time, so after this I'll probably try to tackle that left arm and then move on to other parts of the body. I'm enjoying the piece so far, but still have lots to do!
  14. Imbrian Arts (Jody Siegel), Kickstarter 22nd April

    I remember that the first Imbrian Arts KS had a lot of issues and delays, but I don't know whether it was eventually sorted out or not so if any previous backers have any info it would be worth speaking up. The minis look good though
  15. These are my players for Chaos, in Blood Bowl. The Minotaur/Ogre and daemonettes, are from GW, and the Warriors are a mix of parts from GW, and Avatars of War.
  16. Mouse Guard Miniatures?

    Howdy all! I'm going to start a Mouse Guard group for kids (around 5 to 7-ish years old) soon. I have the mouseling minis for the mice themselves, but I need minis for a wide variety of NPCs and enemies. This is the tentative list I've come up with, based on the core book and the size chart that I attached. I'd like to stay within Bones, but I'm totally okay with spreading out into different Reaper brands. If you folks have any suggestions, it would be much appreciated. I'm mostly looking for miniatures that fit the size categories and look similar to the creature intended (i.e., the Dragon Tortoise for a snapping turtle). If the animal has (Int) in front of this, it has its own society in the world of Mouse Guard, and thus would be wearing clothes, wielding weapons, etc. Thanks for the help! (Colossal-Gargantuan) Bear--Schleich Grizzly Bear 14685 Moose--Shleich Bull Moose 14781 (Huge) Wolf--Schleich Wolf 14741 Wolverine--Schleich Wolverine 14646 Deer--Schleich White-tailed Buck 14709 (Large-Huge) Coyote--77202: Warg (Int) Otter/Sable--Harrek - Otter Cleric - DSM8083 and Otter Knight with Sword and Shield - DSM8087 and Otter Ranger with Bow DSM8089 and Otter Rogue with Loot - DSM8088 and Otter Mage with Staff - DSM8090 and FL13 Otter Mercenary and FL11 Otter Rogue (Large) Fox--77202: Warg Badger--Safari Ltd. Badger 295429 and FL05 Gnarls and Thug, Shrew Slaver and Slave Badger (shows an intelligent badger but way better scale than anything else) Raccoon--Safari Ltd. Racoon 223029 (Int) Marten--Harrek - Otter Cleric - DSM8083 and Otter Knight with Sword and Shield - DSM8087 and Otter Ranger with Bow DSM8089 and Otter Rogue with Loot - DSM8088 and Otter Mage with Staff - DSM8090 and FL13 Otter Mercenary and FL11 Otter Rogue Cat--77341: Lions (2) Snapping Turtle--77334: Dragon Tortoise (Medium-Large) Skunk Beaver Hare Whistle Pig Porcupine Owl--77156: Owlbear (Medium) (Int) Weasel/Mink--Wererat matriarch: 77296 and 01429: Shoatima, Otter Ranger (sadly no longer in production) and BB20 Weasel rogue and FL01 Drunken Weasel and BB11 Ferret Rogue Mole Squirrel Rabbit--Schleich Wild Rabbit 14631 Flying Squirrel Snake--03676: Giant Snake (not bones) Bullfrog--02665: Killer Frogs (not bones) Lizard/Newt/Salamander--77371: Basilisk Crow/Killdeer/Blue Jay-- (Small-Medium) (Int) Mouse--Mouselings!; Evil Mice: BB17 Great Brown Rat and FL02 Black Rat Witch and BB16 Rat Warrior and BB18 Rat Assassain and FL04 Black Rat Rogue Bat--03795: Giant Bats (3) (not bones) Chipmunk (Int) Young Weasel--Wererat matriarch: 77296 and 01429: Shoatima, Otter Ranger (sadly no longer in production) (Small-Tiny) Insect--77126: Vermin: Spiders (2) Baby Snake Tadpole
  17. Classic WFB Chaos Sorcerer

    I've started working on a classic Chaos sorcerer (variously known as Hutk'Nile, Hutk'Nke or Huth'Nke the plague priest) for a painting challenge at the local Warhammer shop. Basic challenge, paint a single GW character or infantry mini by April 1st and customers will vote for the best in store. I don't think there's even any kind of prize involved, but it's a good excuse to get something done and flex my painting muscles a bit. So, I started with some zenithal priming using spray cans: Then started on the robes: The base colour is Tausept Ochre, an old Citadel foundation colour, shaded with some RMS Russet Brown and highlighted with RMS Amber Gold and Ghost White (linen white probably would have suited better, but oh well) using wet blending. I've also added a bit of Clear Purple to the Russet Brown for the deepest shadows to try and get some more interesting colour contrast going on. I need to do a bit of tidying up of the highlights, but I'm pretty happy with the robes now and I'll move on to the flesh next I think. I'm considering a pallid flesh colour with some bluish tones, or maybe green.
  18. Frostwallon Warbands (8/5/17 Skeletons)

    I've had most of Rackham's Cadwallon miniature line for about a decade sitting in a box collecting dust. While they don't seem very amazing now, at the time, there was nothing else like them - exquisitely detailed, 32mm fantasy miniatures with dynamic, interesting poses and a uniquely quasi-medieval/quasi-Victorian aesthetic. If you've ever read Terry Pratchett's Discworld series, these miniatures really epitomized the characters from the Ankh-Morpork subseries (prior to the release of Micro Art Studio's licensed Discworld 28mm line) - somewhat arcane, somewhat advanced, with a dash of the cartoonish. The problem was, they were just so nice and so detailed, I never felt my skills had been up to tackling them. Enter Frostgrave - an easily approachable fantasy skirmish game that finally gave me an excuse to crack open the box.This is my first warband with at least another one or two planned just from what I currently have. The bases are CMON's excellent "Mystic" base set. Much more pics in the link below: http://empireofghosts.blogspot.com/2017/03/frostwallon-warband.html
  19. FANTASY FOOTBALL - Florence's Knights: Bretonans and Humans by Greebo Games The Bretonans miniatures look good for gaming: knights (one has something precious you could repurpose), town guards, and townsfolk. The Imperial team looks football only.
  20. Finally painted something for myself! He reminds me of the knight from Indiana Jones & the Last Crusade. Thanks for looking!
  21. Caveman Vs Wild: The Big Chill is Flytrap Factorys latest Kickstarter for a range of 28mm white metal miniatures and rule set, it has been funded and has 7 days left of the campaign. In Caveman vs Wild you take the role of a tribal chieftain leading a hunting party of muscle bound Neanderthals packing state of the art hunting utensils in search of prey and supplies in advance of the encroaching winter now firmly gripping the lands. There are a variety of miniatures on offer from the Neanderthals, Pygmy Hunters, Mammoths, Woolly Rhinos, Doom Turkeys and Dire Bears and Squirrel Rats. https://www.kickstarter.com/projects/1959627361/flytrap-factory-presents-caveman-vs-wild-the-big-c/description
  22. Just like 2015, I realized the end of Orctober was quickly approaching, and I hadn't painted a single Orc! I had to remedy that, but I went through the box of "primed and ready" and found the Orcs...lacking. I had to build a few, and these were the results of those most near completion already. First, we have a group shot: "C'mon, boyz, dance like ya mean it! Show the crowd what they came here fer!" Some solo shots of the notorious Kap'n Kee-Runch, a Freeboota of little note. He's assembled from the Tankbusta Nob, arms from the plastic Nob box, and a pirate Ork head from Spellcrow. Then we have savages, the lot of them: A very agile lot of Savages. Check out those dance moves! That's the end of that.
  23. Gemstone Rock Formation

    I found some Army Men terrain at my local thrift shop... How It's Made
  24. This bust arrived on my doorstep the other week, so I decided to take a break from the orc I've been doing to paint a bit on this new piece instead. The figure is Count Melenth from Polaris Minor. The bust is roughly 150-200mm scale. I didn't have a lot of direction with this guy other than the fact that he looks evil. To make things a bit more interesting, I decided to paint some OSL on him. I shifted the primary light source from directly above him to above him and to his left. This casts the right side of his face in shadow, so I added a secondary light source (with a blue tint) below him and to the right. I still find OSL quite challenging, so to help with that I started by simply sketching on the lights and shadows. This was pretty rough work, but it allowed me to see how I thought it should look and quickly make adjustments to the lighting. Much easier to make changes at this stage rather than near the end when all the blending and find detail work are there. Once I was happy with the basic setup, I started refining my work on his skin. So far I've just focused on his left. I still haven't really touched the OSL area. In this first image, you can see a side by side of my initial sketch with the current state. And here are a few more views I've still got a lot that I want to do. Even on the blended skin, I need to add some fine details and then go back with glazes to add more subtle color shifts. But there's enough here for you to see where I'm going with it.
  25. Looks like you will see the process from the middle, but i think it`s not a problem. As you can see, i have added some nice butt to her. That idea was around for some long, as i wanted to sculpt the legs for Boudicca, but decided not to do this (yeagh, if i do so, then i will finish whole series in a thousand years!) Anyway, i think that THIS WAY Lagertha is just good enough. Also, the detailed article about Tamiya putty on its way. See ya!
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