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Found 139 results

  1. So while I was stuck on another mini, I was putting together some of my other minis. Unfortunately I'd gotten quite far into assembling this particular one, before I realized I wouldn't be able to pack him away afterwards due to his abundance of tiny, easily broken bits, so he's barged his way to the front of my painting queue. Eventually Cawl will look like this:- But currently he looks like this:- As he also happens to be pretty damn fiddly to paint. Honestly, I would have liked to have left him in even more sub-assemblies, but it would've started to get silly. On the plus side I already have a colour scheme sorted for my little group of GW Cyborgs (even though I still have most of them to paint):- Although Cawl is a bit more complicated than the rest (so much cabling!), and there's bound to be colours in there I no longer have (why did I have to use Ruddy Leather on everything?). Anyways, started on his lower half:- With a basecoat of Medium Olive and a Brownshade wash on the cloth areas. Sadly, the wash didn't do a particularly good job of settling in the folds, so I will need to repaint pretty much all of this.
  2. So, in order to play Gorkamorka we need some mobs. The first of these that I decided to build was the Diggas. The Diggas are humans that think the orks are the greatest thing they have seen and they strive to be just like the orks. This being the case the Diggas trade and fight with and as the orks. They use ork armor and weapons, ork vehicles are also used since the Diggas have very little in the way of technical skills, either to build or maintain such tech, vehicles or otherwise. They rely on the orks for almost all of their tech, making the orks seem even more god-like. First off here are the two Diggas that I have converted so far, a shaman on the left and a Digganob on the right. There will eventually be more of these but for now this is all I have bits for, more of what I need is on order and should be here soonish. Next up I wanted to convert the Digga trukk to not be the standard kit right out of the box. Wheels assembled. Frame straight out of the box. The standard kit is a six wheeled vehicle, for this build I will be removing the center set of wheels to make more of a standard four wheeled vehicle. This is a fairly easy process, using clippers and an x-acto I trimmed all of the support structure from the sides and bottom of the frame. It is important to note that you should leave any detail that is on the top of the frame in tact as the bed of the trukk rests on all of that tiny detail. The standard six wheeled kit has two rear axles and driveshafts, I will not need the center axle or the two short drive shafts, I will need to build my own driveshaft to make this work. I'll use just some plastic rod for the driveshaft and use the ends of one of the original driveshafts. So, with that set aside to dry I moved on to the bed of the trukk. This is the standard trukk bed build, here being held together by poster tack. I am not a big fan of this tiny trukk bed as it will only hold four or five minis, hardly enough for a real mob. I plan on widening the bed to comfortably hold six, this could easily be pushed to ten with no problem. I will use some of the original trukk bed bits to do this as well as plasticard. Simply flipping the sides of the trukk bed to the opposite sides and laying them flat creates a nice flat surface that is very easily glued together. I used plasticard to fill out the rest of the bed so that it was all roughly the same width. For the sides I decided to use sides from an ork chariot, leaving the banner poles on to use later. I used plastic rod to make matching poles in the front of the trukk bed. I needed a rail all the way around the top to hold a canopy later in the build process. I used plastic rod and some corner pieces from some of the roll bars from the trukk kit to make this. Leaving that aside to dry for a bit I moved onto the cockpit of the trukk. I forgot to take pics of all the bits that SHOULD have been used in this step but I didn't use all of them that is for sure. I also forgot to take pics of the steps to get to this point but it was pretty straightforward, just followed the directions for this step actually. I did scavenge a second wind screen out of the bits box but I am not sure it will stay as I am not entirely sure I like it. The next step is a little bit of detailing of the original kit, mostly the engine and additional cockpit details for the gunner, not used in this build because it is an ork and this is a 'umie vehicle. Here are all the bits for this step. And here is what I will be using. To make this stuff look better. Next step bits. Only bits I will use from this step. I forgot to take pics of that step or me adding bars for the drivers canopy. The next step is just about the important bits used for boarding and krumping enemy vehicles. These are all the bits to add boarding planks and a wrecking ball as well as a few bits not used for Gomo and some braggin' decorations. I will add these to this vehicle but they need to be magnetized as they are not always available. All the bits not used in this build. Here is the Digga trukk as it stands now next to a mostly standard build trukk. This was a surprisingly quick and easy build, I was able to finish the vast majority of this in about five hours. With just more detailing left on this it will probably take longer to complete it than I have already put into it. Hope someone finds this useful or entertaining.
  3. I recently bought a lot of 50+ older style plastic Citadel Skeletons off Ebay for less than the price of a single box of 10 new ones, and have spent a few evenings plonking away at them. When I received the horde in the mail, many of the minis were reduced to parts, with many a broken arm and leg. A few were painted, but most were not. All needed thorough cleaning with both knife and with soapy water. After the requisite cleaning up and prep-work was done, I had enough parts to build 45 skellies with hand weapons or spears -one with battle damage where the arms would be, plus 12 archers. Most of the parts were from the second style of skeletons made by GW in the 90s, but a few were from the older style made in the 80s. Those brought back many fond memories, as I built a box of them way back when. The original builder of these had also converted a few of them to have, say 4 arms, or battle damaged weapons and many shields were glued to the hands at an angle to suggest the builder did not know how a shield actually is held. No matter. I left these as they were. Painted in batches of 10, 20 and then 15 over the course of three evenings. Archers: I used some 30mm lipped "display" bases that I bought in bulk from Reaper some time ago to prepare for the third Bones KS shipment (that is several months delayed, but should soon be in hand, hopefully already in May or in June.) And, yes, the 30mm bases do take up more space on the shelf and lets fewer models into base contact in game, but they do look so much better than 25mm rounds or even the original 20mm squares. 45 Skeleton Warriors Warhammer Fantasy Battles, undead faction Games Workshop, 1980s and 90s HIPS plastic 30mm bases
  4. Presenting Grand Master Voldus, he's a special character from that Gathering Storm campaign thing Games Workshop have had going on recently. Still haven't worked out how to paint Space Marine armour properly, but he was fun to work on. As always, any comments or criticisms, are warmly received.
  5. Here's the start of a Harlequin force that I painted up for a client just a little while ago. This is the third full army of Harlequins I've painted, and each has had a very distinct and different color scheme concept. I really love doing Harlequin characters- the patterns are a lot of fun. For this particular group, I kept the color pallet under fairly tight on each of them in particular- so the whole group doesn't get too crazy.
  6. I just finished this fellow to serve as the navigator for my fleet of ships.
  7. Taking a break from working on my Kingdom Death stuff to paint this:- Choose this one because I need to learn to paint without leaning forward so much, so a big, chunky dude seemed like the best place to start. I'll make a start on the skin tomorrow, if I'm up to it.
  8. Right then. If all goes according to plan, this will be my first post with pictures of something I've converted / built and painted for this site. It's funny because I'm actually nervous about this posting - wondering whether I've got the guidelines down, hoping the pictures will show up correctly, etc. Showing the model doesn't bother me in the least, actually. For transparency, this model has been posted before on a different website. He was built and painted for a personal challenge that earned me nothing but glory and bragging rights - no money exchanged hands and nothing physical (or metaphysical) was gained. I'm just proud of him . He was built using all Games Workshop products for nominal inclusion into Warhammer 40,000 games. I can't play the game anymore but building and painting what I have is still enjoyable - arguably more fun than the game. Anyway, here's the parts list: Head - Age of Sigmar Freeguild Greatswords box Torso - 40k Imperial Guard Cadian Shock Troops box Legs - Age of Sigmar Flagellants box (a body was taken and sawed in half at the waist and also at both feet) Feet - 40k Imperial Guard Cadian Shock Troops box (feet were sawed away and glued onto the previous part) Right Arm with Shotgun - 40k Sisters of Battle Uriah Jacobus (Single Miniature) Left Arm and Hand with Missive - 40k Imperial Guard Cadian Command box Backpack (Main Piece) - 40k Imperial Guard Cadian Shock Troops Vox-caster (which has been modified by removal of certain features), Imperial Guard Cadian Command Sheathed Knife, and AoS Flagellants Skull and Scroll Backpack (Mast) - Age of Sigmar Flagellants Board with Scroll and Chained Skull (for dangly skull) and 40k Grey Knights Strike Squad box for dangly Book with Skull Accessories - Age of Sigmar Flagellants box for Chained Hourglass (located on right hip), 40k Militarum Tempestus Scions box for ammunition holders (found along waist) and Grenades (left hip), 40k Space Marine Librarian Ammunition Feed for gun (cut and shaped for Shotgun Cartridge Bandoleer) Whew! That's quite the laundry list of pieces for one guy but he's special to me for varying reasons so it's alright. I've got some backstory for him, too. I'll put it in 'Spoilers' so it won't inflate the post too much. Feel free to read it or disregard it completely and follow along for the pictures. Here are the pictures of the Missionary Ajax Lux: So, that's the end of that. Thanks for looking and feel free to leave comments and critiques. He may be completed but there's always another model I can improve upon! Cheers, Meh
  9. Just realized I never got around to taking show off pictures of this guy. I had some frosting issues which killed my momentum in my WIP (here) for him, and then he sat around waiting to be fixed. The fix mostly worked, but you'll see a few shots where the light is a little more direct where he ended up shiny. Not a big deal as in most lighting he looks fine. The last few shots will have an alternate rider's top half, I swapped the original Wight out for the top half of Reaper's Judas Bloodspire, sans cape.
  10. So, as part of the figures that I sent to Malefactus, what I will call a treasure trove of classic 80's and 90's lead made its way northward from Texas to Nessus. This figure is the first to actually see completion under my unkind brush. There are more in the works, but this guy was so easy to paint. He's definitely in the tabletop category, but he feels finished. The only regrets I have are the ends of his horns (which don't really look red IRL) and the mould line under the horn on the bottom that you can see in the rear view. I am not going to fix it because I couldn't see it while I was painting it and he will most certainly see table time in the next few weeks (I have an adventure using this exact miniature!).
  11. Another Games Workshop mini, this time it's an Ork Mek with a Shokk Attack Gun, and he has a WIP thread here. A Shokk Attack Gun is basically a short range teleporter with a vacuum cleaner attached, Goblins get sucked up one end and beamed out the other, the aim being to get the Goblins to re-materialize inside your enemies and really ruin their day. Not normally a fan of Orks (or even Orcs), but I just loved all the mechanical gubbins and had a lot of fun painting him (plus I remembered not to completely assemble him before I started painting, which made things easier). As always, and comments or criticisms are warmly received.
  12. I have recently been invited to a Kings of War Escalation campaign. I looked around my hobby room and much to my dismay found hundreds upon hundreds of unpainted models because I am a bad, bad procrastinator. As a result,I decided to do an Undead army, and have decided to use as many miniatures I already own rather than buying new ones, many of which come from the Bones Kickstarter 1, very very old GW models and some Mantic stuff I have had for years, the idea being that the undead army is a mishmash of former armies of ancient which all fought under the same banner, sworn to never rest until a great evil has been banished from the land. Plan is to work it up to 2500 points in a few months... We will see if I can keep my painting game strong. Here's the startings of Lord Calder's Host... Pictures after the drop. -------- "Before you sign this, you need to understand that swearing fealty to Lord Calder is no small measure. I've seen those eyes before. Dreams of adventure and romance, tasting the first blood on your blade, and helping slay the evils of the world. Maybe you're in it for the coin, dark knows I was. I know the rate of pay is high, and I promise Calder can pay it. Whatever your wildest dreams, you sign with us, you'll get it. But you gotta understand boy, Calder don't give nothing for free... This contract don't end with you toes up towards the sky, the ravens feasting on your soft bits, your family safe in the wealth Lord Calder pays after you take a stray arrow in the face. No lad, this contract is binding. For today, tomorrow, and the hereafter. We all die. Maybe you'll die on the field of battle a month from now when some unknown evil claws its way out of the earths to tear apart every man, dwarf and elf across the realm, dying in a pool of your own entrails to protect whatever sweetness you keep at home. Or maybe maybe you'll die old and wrinkled in your bed, a legend among men, songs sung and glories burned into the histories. We all die. All of us. But son, you gotta understand that someday, he will call again. It don't matter how long you've slept. I swear you boy, You'll wake." ------ Comments and criticism welcome! Promise Reaper minis will be included soon.
  13. Wasn't planning on doing a thread for these, but I've made life very difficult by fully assembling them, so I think I'll need the motivating power of a WIP thread to get them done. Here's the whole group. Since they're very large and wobbly (and I'm planning on painting their armour, fur and skin different colours) I'm only going to have one on the table at a time, starting with this guy:- There were a few gaps on him, the sides of his skirt-thingy were particularly bad, so I had to do some Greenstuffing. Once that dried I gave him a good coat of primer, and knocked one of his cables loose Hopefully, he'll be dry enough to make a start on later today.
  14. Here is the Stardrake- known to the base masses as a "dragon." He, of course, is from Games Workshop's Age of Sigmar line, where the setting is populated by Ogors, Aelfs, Oruks and Duardin, and definitely does not contain Tolkienesque races like Ogres, Elves, Orcs and Dwarves. To be honest, I think it is the best "dragon" that I've seen from Games Workshop. It was a pretty nice one to paint up. Anyway, here are some pictures for you.
  15. This guy was a lot of fun and, at the same time, very frustrating. I tend to assemble completely then paint. It's a personal preference, but this guy had enough gribbly bits that I felt I would do it a disservice. I'm very happy with how he turned out, even if the photos aren't as good as I'd like them to be. This is always a frustration with me, but these photos really don't do the poor soul any justice. The horse, however, is probably the worst thing in the figure, I used references, but still came out waaaay too flat, but it looks okay-ish all together. Dismounted: C&C Welcome!
  16. Hi All, I have finally finished my Gaunt Summoner - I am waiting for rocks to harden in my mould for the base to finish! However, i class this as complete - Second miniature after focusing on Terrain and Scenery for the last two years. My next mission is Dragon's Don't Share (2014 edition) i do have an original one from the 90's still in shrink wrap!!! However, here is my wiley Summoner, the freehand on my book is awful i apologise! :( Any feedback would be wonderfully appreciated :D
  17. Just fancied doing a project thread for no particular reason. Still very much obsessed with Games Workshop minis at the moment, and this one in particular is a Big Mek Ork with a Shokk Attack Gun. (A Shokk Attack Gun is a short-range teleporter linked to an industrial strength vacuum. Goblins are sucked up at one end and beamed out of the other, the idea being to get them to re-materialize inside your enemies. Nothing is going to ruin someone's day like a panicked Goblin suddenly appearing in your stomach.) Haven't got too far yet:- Mini has been partially assembled (I prefer painting once fully assembled, but this one just has too many nooks and cranny's) and mounted on pins. Now I'm just waiting for a free cork (I seem to have misplaced most of mine) and I can make a start on the first piece, the Ork himself.
  18. Ok so after my finish on Cassie I thought I would share the start of my WIP on my Gaunt Summoner as you can see he's the recently changed Age of Sigmar but I will be adding to his base and changing a couple of things :) Here is the start on colour blending his robe I've never done this before so it was fun as base colours to get my scheme :) Everyone this is WILEY the summoner Apologies for the snake in the background xD
  19. My Reapercon painters entry; he earned a bronze. WIP can be found here: http://forum.reapermini.com/index.php?/topic/70844-vlad-von-carstein-wip-for-reapercon/ I don't know why it's that shiny; he's had 2 coats of dullcoat....
  20. Since we're down to a little more than a month to the big show, I figured I ought to start working on some of my stuff, right? I didn't enter anything in the painters category last year, and I'd like to change that this year. I've had this figure for a while now, and I figured a horror themed convention was the perfect excuse to try and paint him. I'm not using that base; it's just to hold the figure up for the picture. I've got a resin scenic base that I'll be mounting him on. As I said, I want to enter this figure in the painters category, so please push me hard on this guy. I like hearing that 'he looks good' or whatever, but if you think he doesn't, or I could do something better, please tell me. C&C is not only welcome, but greatly desired. If you google his name, GW's picture of him should be one of the first few results; that's the paint scheme I'm going with. (Well, mostly.) Black armor with gold/brass trim dark red cape
  21. Yes, the challenge insanity has gotten me, too. Just not quite as bad....I think. It's also a slightly different variety. I have 50 of these guys: Don't ask me why, I have no idea; I think they've been multiplying in the dark foot locker they were stored in. Anyway, the challenge I have set for myself is this: I will convert 49 of them so that no two are the same. That's right, I'm going to (hopefully) create a small horde of individualized mono-pose plastic goblins. I am going to leave 1 unconverted, for two reasons: 1) I will have an original figure to compare my conversions against. 2) Once the whole group is done I can hide him in there someplace and see if anyone can find him. I suppose you're all gonna want me to paint 'em too, aren't you? Fine, I'll do that, too. The main point of this exercise is the conversion, though; once that's done painting may take a little (lot) longer. What's the time frame, you ask? There isn't one, but it's not going to be years long or anything, either. In fact, I've already started; see below. Let's call it the last day of September for converting and painting to be done. Also, just for kicks, I'm gonna give you all some power over me (just a little, don't get any crazy ideas). You all collectively have 2 vetoes that you may use if you think I'm slacking off and one goblin looks a little too much like another. Some rules about that: 1) The basic pose will be staying (mostly) the same for all of them, so that doesn't count 2) At least 4 people need to agree that a certain gobbo doesn't cut it; I don't want 22 different people all vetoing a different figure. 3) Vetoes only apply to conversions; the paint jobs will be fairly similar in order to help me get through them. So, the first 6 are done: Fur trimmed Hun style helmet, looted human helmet, this was supposed to be a fur cap, but it just looks like hair, so we'll call it hair. Eye patch, mohawk, pirate style do-rag. They all have different shields as well.
  22. This is the model I intend on using for "Rosubian" the sorcerer for my Song of Blades and Heroes warband. He is so much fun, and I'm very happy with him. The basing is liquitex matte medium (for the lava) which was painted, cork and then Golden Blended fibers for the top of the base.
  23. These were a lot of fun, and I have 5 more on deck. The lava/temple bases have been a lot of fun to work through. The first up is Hthark the Unstoppable, from Blood Bowl. he was a lot of fun, and I intend on using him for my "great weapon" version of the bull centaurs. The Bases are a Happy Seppuku base over it into Sculpey, which was broken into shape. The lava is liquitex matte medium layered until the base texture was less visible, then painted. Painted to medium tabletop, with some highlighting. I'm very happy with them. Hthark the Unstoppable
  24. These guys are a set of Beastmen from Games Workshops Silver Tower game. Eventually I want to put them together with the Acolytes from the same game. to make a little band of Cultists. Sword Beastman:- Axe Beastman:- Pointy Things Beastman:- Apart from zooming in way too much on that third Beastman, and needing to work on my gem painting technique, I think they look pretty good. As always, any comments or criticisms are warmly received.
  25. "...And he came upon a dark figure astride a pale horse, the horse was named Pestilence and its rider was Death." Presenting a Chaos Champion of Nurgle from Games Workshop. This is one of the few times where I've known exactly what I've wanted the finished mini to look like before I started painting it, and despite him ending up a bit too purple to be a proper substitute for Death, I'm really pleased with the job I did. As always, any comments or criticisms are greatly appreciated.