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Found 29 results

  1. Continuing our exploration of exoplanets with the Galacteer forces! Every crew needs a competent doctor, and what better doctor than one immune to organic sickness, and also largely bulletproof? Guaranteed to be Three Laws Safe, this docbot from Brigade Games (BG-APC134 X2) can treat anything from radiation poisoning to Space Madness to xenomorph infestation to Chronal Inversion. It *is* equipped with a factory-installed Snarky Banter Personality Module. And who better to lead this crew than the gallant captain and first-rate astrogator, Ace McGuire? Hydra has captured that balance of intrepidity and circumspection needed in a commander heading into the unknown! He'll try to talk things out if possible, but knows when to break out the zap guns. Here's the whole crew. Until next time, cadets!
  2. Here are a couple more vivid vavoom Venerians from RETRO-VENUS. They both have Master's degrees--in BEASTS. They are beastmasters, is what I'm saying, which is a valuable skill in the beast-intensive rainforest-marshes. DON'T call them beastmistresses; that's what you'd call Maurice's daughter Belle. Beast Mastery is a different thing entirely, quite independent of gender. This sculpt is Hydra's Valkeeri Controller A. The Beast in question here was a Paizo Hound of Tindalos, which didn't look creepy enough for Cthulhu use, but which would fit right in with the fungal jungles. I assume it fills a coyote-like niche, if coyotes could climb trees and swing from vines. This Controller is quite self-assured; you just need to take a firm tone with these creatures and establish dominance. And here's Controller B, dealing with a recalcitrant and obstreperous reptile. The Beast here started as a D&D grab-bag Basilisk, but those extra legs looked perfect for a Space Marine Iguana*, so I painted some eye-watering aposematic spots on it. This thing is poisonous and venomous and psychoactive and also pointy. RETROVENUS demands such adaptations of it to deter its natural predators. Now, imagine how badass the Venerians must be to have no spines, fangs, claws, or poison sacs. Controller B is making that point abundantly clear even to the dull-witted lizard brain of this Beast. *Do I mean a xenoequivalent to our Galapagos marine iguanas, or an iguana as tough as a Space Marine? Yes.
  3. Venus, as we all know, is a boiling toxic hell of molten metal and sulfurous rains. But in our grandparents' day and the day of *their* parents, it was a mysterious swamp/rainforest of impossible lushness and growth, a primordial and fecund Ur-Jungle of perpetual rot and growth. So it is in my Spacefuture games. Nolzur's makes a Displacer Beast, which iconic D&D monster was inspired by van Vogt's Coeurl (from the "Voyage of the Space-Beagle"). It seemed fitting to paint it up as a SPACE PANTHER! taking patterning cues evenly from tigers and blue-ringed octopodes. Here is a Hydra Valkeeri trooper with a disruptor rifle. They are a broad-shouldered, statuesque people, and I've painted them as photosynthetic. Which is the more dangerous game? Who the hunted, and who the hunter? Or do they hunt together, pursuing that floundering interloper upon their planet--MAN? (Yes, it's that one; that's what they are hunting.)
  4. More planetary explorers! Hydra's Jane Hunter x2 and Galacteer Trooper Advancing with Atomic Bazooka. I picked up a Reaper Futuristic Weapons pack (50025) and didn't know what to do with it for the longest time. But then the Muse slapped me in the head, saying FLAMETHROWER SPACE LADY. How wise the Muse is. Presenting "Torch" Marigold of the Galacteers. You need a seam welded or a bug-eyed monstrosity turned to ash, she is on the job! Also presenting Corporal Hernandez, heavy weapons specialist. Space is big. Sometimes it contains big problems. Sometimes those big problems require big solutions. That's the good Corporal's time to shine. With the brightness of a thousand suns. I love this sculpt so much. And here is Lieutenant Yang, xenthropologist and exodiplomat extraordinaire.This is the unmodified 'Jane Hunter' model. This spaceship is an even larger plastic egg with fins made from wooden dolphin cutouts and engines made from multiple types of fruit-paste-pouch caps. Why do I have so many of those caps? Children/nieces/nephews are the gift that keeps giving. Until next time, cadets!
  5. Hydra's Retro Raygun line is delightful. I've finally managed to get a couple of shots where the light is adequate to do them and their jetpacks and spacesuits justice. Meet Dr. Zahn, Chief Science Officer. He's not the fittest or youngest of the Galacteers, but a genius intellect and a life of broad-based learning can more than justify a broad-based spacesuit. And here is the Chief of Security, Sergeant Macklin. He looks like his springs are wound a bit too tight. SPACE MADNESS is always a risk on these excursions, especially with a dangerous job like his. The Redshirt Blues are a known issue. Next, here's Comet! An uplifted chimpanzee, Comet knows more spaceship engineering than most humans. After all, Comet was designed for the job, and wefumblefeet have to make do with studying. (I think my favorite detail is the foot-gloves. Genius and adorable.) Comet would never mutiny and side with other Space Apes in a waste-flinging rebellion, overthrowing his human pals for primate self-governance, so let's forget the subject even came up. Just put that thought out of your head, mister! Nope, not something to worry about at all. The landing craft is a wooden egg with some bird cutouts mutilated into fins, an applesauce-pack-cap jet, and some goggle-vent retrothrusters. Until next time, cadets!
  6. Well, I lied. Looks like we're doing spacefuture minis first. I'm a big fan of the retrofuture aesthetic, and 50227, DeeDee, is a great example. So are Hydra Miniatures' Galacteers, which I've been painting in neat color-coded fashion. Here's the AstroGirl in that scheme, a laser-packing, problem-solving planetary explorer. Hydra also has a set of Valkeeri, which are more or less Space Amazons. DeeDee would work out well for these too! This time the uniform is painted less extensively, as is appropriate for the boiling jungle-swamps of Retro-Venus. Other things you may expect to see in the SPACEFUTURE!! tag include BUT ARE NOT LIMITED TO: -galacteers - green-skinned Space Independent and Confident Women - MOLE PEOPLE FROM SIRIUS!! - Moravecs (androids) - Mutants and wasteland survivors - Crawlers (Bathalians and similar) - COMMIES FROM THE MOON -Technophilosophers of Mars (Reaper's Alien Overlords and similar) - Space Apes - Other, different Space Apes -SPACE MYSTERIES?? Until next time, cadets!
  7. Lidless Eye

    Lidless Eye Hobbies: June 2018 Projects

    Here's a big batch of miniatures, no common theme, that I finished recently. The "Eyedra" assembled as the more generic Hydra option, from "Dark Platypus Games". Thanks to the Reaper Box of Goodwill for this one. A Ral Partha "Dwarf Thief", more suited as a Gnome to modern scale, also acquired from the Box of Goodwill. To celebrate their return to 5E in "Mordenkainen's Tome of Foes", a Giff, 3D printed from designs from the wonderful DM Workshop. A Goblin Monk. I believe he's originally an Orcling from Foundry/Warmonger. Another Goblin, perhaps an Alchemist. A Warhammer Snotling. A Dire Pillbug, originally intended as a Myconid Mount, from "Ganesha Games", in their "Fightin' Fungi" range. Also of note is the backdrop, which are my in progress 3D printed Caverns set from "Printable Scenery"
  8. SparrowMarie

    Sparrow makes a Mini Ma'al

    This idea is stolen (with permission) from @OneBoot. Last year she took a Bones Hydra and put wings on it to paint as a mock up for her own Ma'al Drakkar. It was most fun to watch. Husband loved the idea so much that he had to have one with traditional Tiamat colors to match our Ma'al when I get to painting him. Here is her original WIP: This is my first conversion and will be my first dip into the world of sculpting green stuff. Which I'll need to do to make it look like there are scales around the wings instead of just, well, blobs of green stuff. Okay, that's enough of an intro post so let's get too it. ETA: Sorry in advance in the pictures are big.
  9. ub3r_n3rd

    Hydra - an ub3r Showoff

    Decided to have some fun today as I was digging thru my figures pulling out stuff I am going to put in the BOGW. I ran across the hydra and remembered that next weekend I planned on throwing my d&d players up against one. 3-4 hours later I have a painted up hydra on a scenic base from secret weapon miniatures. Added some water effects for a tiny swampy pond beneath it. I’d love to hear your C&C!
  10. Grumpy Cave Bear

    GCB Paints: 77191 Hydra

    [EDIT: Split from another thread: GCB Paints: 77192 Kaladrax. I'm resurrecting this thread because I'm finally pulling the Hydra out to finish!] Inspired by tonight's episode of "Marvel's Agents of S.H.I.E.L.D.", and the final week before the season finale, I settled on this mini as my next project: http://www.reapermini.com/OnlineStore/hydra/latest/77191 Hail Hydra!
  11. TheOldGuard

    77191 Reaper Bones Hydra

    Greetings! I've had this Reaper Bones Hydra (77191) sitting around for quite a while now, waiting for me to pluck up the will & time to paint it. I'm quite a slow painter by nature & I had set myself a rule that where all my present & future Bones minis are concerned, I wasn't going to worry about removing mould lines (I love Bones but I find this particular job is a nightmare!) or going into too much painting detail but this all fell by the wayside in the end! Anyway, here it is. Following the Hydra's mythology, I've gone with aquatic colours, the base was created using Basius's Dungeon base stamp, I made a point of putting one foot lower on the steps as the front legs were a bit uneven (even after the hot & cold water torture method!). Comments & critiques are always welcome, thanks for looking!
  12. Rickdraco

    Reaper bones Hydra!

    It has been a while since I last posted anything and so here is my latest work! The reaper bones hydra! He was a fun one to paint and good practice for my next major mini, Narthrax. Well here he is!
  13. SparrowMarie

    Darkstone Hydra: Shadows of Brimstone

    I did this yesterday as a quick paint. Took about an hourish overall. I'm pretty happy with it, could probably use a few tweaks here and there. I'll pull out my light box later and post it up on my blog for a better quality, I just took it with my cell phone for now.
  14. Base Coat: 9236 Black Green/Green Shadow
  15. I decided to do some additional work to my Hydra, which is the first miniature I tried painting about a month ago. The first picture is the initial paint scheme. Additional photos are updated paint. I lightened up the "banded" scales on the legs and underneath, since it's a different texture than the sort of triangular scales on the back and sides and reapplied a brown ink wash. Also did a darker brown ink wash on the tongues and crevices of the mouth (a mouthwash?), and I think that really helped with the kind of monotone look the mouth interiors originally had. I also attached the figure to a base, but I'm not sure what I'm going to do for that yet. I'd ideally like it to look swampy, so maybe some moss-like flock or something? I'll have to think about that some more.
  16. Melkavar

    Bones Hydra (first painted mini)

    So thought I would share my first attempt at painting a miniature on here. I decided that I should get some practice in before my massive kickstarter order comes in next month, so I got a Bones hydra at my local hobby shop. The majority of the paint on this is the cheap Apple Barrel stuff, thinned with water, and lastly I did a light wash of Army Painter soft tone over the whole thing. I watched a good number of painting tutorials on YouTube before attempting this. I may have overhighlighted it a bit; I think I ended up doing about 5 different shades of green by mixing a light and dark green in various ratios working my from dark to light. Anyway, any comments and/or suggestions are greatly appreciated. I will also mention that I painted this a few weeks ago and have since gotten some Reaper and Vallejo paints, which I have been experimenting with this weekend, and I have to say that they are nicer than the craft paints. I'll upload some pics from different angles later.
  17. DonTheDime

    77191: 'Fire' Hydra

    This one was painted last year, shortly after painting part of my Dwarven Forge Caverns Game Tiles with a lava caverns paint scheme. I have started organizing my pictures and decided to post here in Show Off. I painted the Hydra using the same Pokorny Paint colors as I used for the lava caverns scheme on the Caverns tiles such as seen in the next pictures. And now for some pictures of the hydra by itself from different angles:
  18. sirgourls

    Gourls Paints 77191: Hydra

    Another bigger mini from me. I'm still getting used to painting miniatures this size. I didn't really go for anything too wild here though. A pretty traditional color scheme, I think. Still trying to nail something I'd call tabletop quality, though I think this fits the bill okay. I like how my serpent-eye effect turned out. I think if I painted another one of these guys I'd do something different with the coloration, maybe duller scale colors, as if he sunned himself a lot or something. I also wouldn't have assembled it first (I bought him a long time ago and put him together and just started painting him the other day) as the inner heads especially were a huge pain to get to. Lesson learned! Don't assemble miniatures with enclosed space before applying paint. Anyway, enjoy!
  19. MojoBob

    FitzBones: Hail Hydra! (77191)

    This is yet another Bones plastic figure, 77191 Hydra by Sandra Garrity. I like Garrity's work, and this is no exception, though I feel that it would be more useful as a gaming miniature if its pose were more compact, more curled around on itself. That would probably require that it be moulded with one or two more pieces, but it's already a multi-piece model so that wouldn't be a big problem — at least, not from the end-user's point of view.
  20. One of the first things I did when I received my Bones kickstarter was to take the hydra, mutilate one of its heads and stick some greenstuff on there to make my hydra into Tiamat. Then I promptly banished it to my shelf of shame and occasionally thought about it for a year. Now, reading Metalchaos' excellent conversion thread, I feel motivated to work on it again and to keep it that I will try to post updates here. I will try to do a little sculpting every day so the greenstuff can cure in-between. I am using D&D dragons as references here. First up, the black head: Some plastic surgery. The black dragon really doesn't have the strong jaw of the Hydra... Two rounds of greenstuff. Still needs a bunch of teeth, frills and spines. Horns as well, of course, but I'm making those separately. The blue head: Here I will leave the spines along the back, they are similar enough. The horns and belly scales still need detailing and it needs frills along its jaw. The red head: Chopped off the horns and reduced the jaw and nostrils. His front teeth (though not the canines) were also removed later. I can keep the belly scales here, which is nice or I'd have to the entire body as well. Still debating about the spines, I will see how it goes with the black head before I cut them all off. Comments and critiques very welcome. I hope yo'll enjoy it!
  21. Hi everyone, it's been a while. So, after reading this topic about an unreleased sculpt from Sandra Garrity, I decided I should give it a try. Starting with the metal version of the Hydra, I dug the boneyard in search for replacement heads and wings. After some trial and multiple orders, I chose the following heads; Ebonwrath's head and neck for the Black Dragon head, Blight Fang's head for the Green Dragon head, Diabolus's head for the Red Dragon, Stormwing's head for the Blue Dragon and the Karamor's head for the White Dragon head. The new heads don't fit the Hydra at all, they have to be rectified along with the Hydra's necks. I thought of using Deathsleet's head for the White Dragon head but its head is attached to the body part and it is sold at $38... I also tried the Dragon of fire head and neck for the Red Dragon, but they were too small. Finally, I chose the Dragon of fire wings since they were the right scale to match the Hydra's body. Here's my progress so far. They say that when you cut the head of an Hydra, another will grow.
  22. this one was a request from my son. I don't normally do multi-headed creatures (the split personality issues have to be crazy) but I couldn't find the bones one I had and this one was just sitting on my shelf with a half coat of red. so a little simple green and a coat of primer and he becomes a swamp monster in the desert. The heads have a story of their own. the one rearing back is one of the 2 original heads, he doesn't like to fight or get into a situation where he might lose his head. The others are descents of the second head and the resplitting is taking its toll. The one on the far side of the body is having problems with basic direction The base is done using my new basius 1 pad, desert island. I bought some of these when I heard that the Basius 2 was going to be late and I really was tired of waiting. I think it works pretty darn well. Anyway, enjoy! EDIT: Learn something every day! This one is a reaper mini. I did not know that. Thank you for identifying the piece and the author. My reaper search - fu is not strong. The sculptor made the id, not me, regardless of what the edit says!
  23. I found my little red fan, which means combined with the fact that it snowed today means that the upstairs is no longer a thermonuclear hellhole, and thus I can paint minis again, yay! Since I'm a bit shaky, I figured that I'd get a nice big couple of figures for a couple of board contests underway. So of the Halloween-themed contest, I've got the Flesh Golem and the Undertaker, and since I'm a bit shaky in the hands and have painted all of one human mini thus far, that narrows it down for me. And for the Year of Giants contest, well, why not paint the biggest figure I own at the moment, the Hydra. HAIL HYDRA! *reflexive salute* I also super glued together a couple of my minis that needed it since I had the glue out for the Hydra, and thus as a result if anyone needs any burglaries committed in the next few days, I'm currently lacking fingerprints. So I didn't get much done before my back started being achy, just get down a base layer of Ginger Cookie. Mostly because the Hydra *reflexive salute* took a good three hours and a quarter bottle of paint. Why Ginger Cookie? Because I have about six bottles of the stuff from Xmas. Mr. Five Heads gulped down a huge amount of the stuff, and was rather unhelpful with having tiny white specs appear in his scales every time I changed viewing angle on him. I'm not going to be slathering on a solid coat of paint onto a such a large and scaly beast any time soon. The dried glue on my hands also managed to get stuck to the dry paint, resulting in my removable of a few small chunks of paint. Not only do I have no fingerprints, the tips of my fingers now look like they're rotting off. I'm thinking of painting the flesh golem in ashen blue, with this being Minnesota, a hypothermic quasiundead just makes sense. For the ginger cookie addict? Not sure yet, Maybe keep with the Xmas goodness by splashing some Xmas Wreath over the ginger cookie. I think it'd be nice to have a Tiamat-hydra, but I'm not sure my limited experience will be up to the task of trying to blend five colors down into brown or try and make nice neat stripies down the back.
  24. Sirithiliel

    77191: Savannah Hydra WIP

    Here’s my current progress on a diorama I’m building, starring the Bones Hydra! Some backstory… "In the great grassland plains in the south, where immense herds of hooved beasts roam and mighty elephants traverse the sea of grass and islands of forest, there lives a mighty predator. This is the Plains Hydra, a tawny-gold monster that manages to thrive in the savannah. It relies on ambush to capture prey, hiding in the tall grass and waiting for them to graze nearby. As it is quite a large animal, it often has to evacuate a pit in the soil to help hide its bulk, with its heads stretched out and hidden in the grass, waiting…sometimes for days…before prey wanders within reach. With its stubby forelegs more suited for digging and supporting the weight of its heads, it cannot pursue prey very well. So if it misses its initial lunge into the herd, it could possibly wait for weeks before it has another chance. Because of this, all five heads attack at once, increasing its chances that at least one snapping maw will make a kill. Often the herd is so confused and startled that the victim would run away from one head straight into another. It has a powerful sense of smell and will take advantage of any carrion it scents on the wind" And there you have it! I am sculpting the zebras myself …link to the sculpting thread: http://forum.reapermini.com/index.php?/topic/56797-siri-sculpts-some-zebras/ THe hydra only has a very basic base coat, i've been working on the zebras for now
  25. AnneO'Leary

    Spaceship Superstar-Diorama Entry

    This is my diorama entry for the Spaceship Superstar Painting Challenge. I wanted to do something that was pure Pulp, simple and quick. The bots are from Counterblast, are 18mm and were sculpted by Patrick Keith. The spaceship is from Hydra, is 25mm and was sculpted by Steve Meli. The base is a one inch square plinth from the hobby shop, which I simply painted black. Since I made the switch from Fantasy to Moderns and Pulp, I've never been happier as a painter. In August I finished about 18 figures, never got frustrated and found more joy in this hobby than ever before. Thank you for looking.
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