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  1. Started building a Kulathi battle force and colony outpost for their Kuden-3 outpost, in the Beehive star cluster, in the crab nebula ... Having 3 fingers a hand and 6 limbs the number system fore the Kulathi is based on 6 ... with 2,3 and 4 also prominent, so I based there units on 6 ... An officer (2 pistols = smg) 3 left hand smg and 2 right hand automatic rifles make a strike team ... no other unit types teams can exceed the number of strike teams. The fire team has 1 officer 1 smg and 4 auto rifles ... a longer ranged bite. I'm also adding a few hound of Tindalos units (4 with 1 smg and 1 officer kulathi) with bigger things in the works ...
  2. Inspired by getting the docks done I did some more work on an unfinished watchtower project. It is a hexagonal pencil pot that I sawed in half. I put in balsa supports then layered coffee stirrers for the roof. To defend it I have added foam core board annexes either side of the door. I need to figure out how to do a lip all around the upper part (which will lift off) to disguise the joins. For the door I am probably just going to stick some magnetic material to the back of a couple of one sided resin doors so there can be a broken and unbroken option. Will paint or stick on the other doors and arrow slits. I haven't put it on a hill, wanted it to be versatile so a fairly limited wooden base. Will landscape it but keep it relatively flat. Will also add the ability to stick in artillery, I have the dwarf organ gun from Mantic and think that would be ideal as a 'deck gun'.
  3. Have been stealing coffee stirrers for a while and thought I should disguise them. This is a modular set of docks for pirate settings/City docks, ghost archipelago. All I did was make platforms of various heights with layers of foam core board. Then Iaid cross pieces and laid the decks on top, just using different thicknesses of coffee stirrers. The stanchions are just pva glued to the side of the foam core, under the decks rather than showing above them. I painted the foam core black and am painting the wood using the Crafting Muse video on YouTube as a guide. I won't be basing these. The boat is a lucky find. It is a decoupage model ocean liner. I cut the top off and had a curved boat shape 15cm / 6" long and perfect for 8 models. Only £1.25 on sale. All I did was lay a deck of coffee stirrers then took some of the bits I cut off and glued them back on to the sides. Painted like the Dock. I don't want to add seats, mast, similar detail to this model to maximise how many based minis can stand in it.
  4. About A ground-breaking tabletop building system, made of durable, highly detailed, precise laser cut MDF and grey board. All buildings come ready to use, no glue required. THIS IS NOT A KIT! This unique system for 28mm tabletop games and RPG's uses strong earth magnets to attach the building exteriors (skins) to a base box. Construction couldn't be simpler! The magnetic system means the buildings can be easily and quickly assembled, disassembled and reassembled over and over in various combinations. PLAY Not only can you change skins to create different building combinations from within a range, you can also select skins from other ranges depending on the game or period you wish to play. This cross-game terrain system means you can build a Wild West town one evening, then just by changing the skins on the base box, a fantasy village for a wargame the next. PLAY All skins are pre-assembled and designed to flat-pack away. This makes transportation much easier and considerably cuts down storage needed, keeping everyone happy. What's more, your base box can be used as storage for your figures and other gaming elements, such as dice and tokens.
  5. After I started working on my Soviet Russian girls, I soon noticed that I missed some usable terrain. So it was time for me to start making some. I checked my stuff and ... unfortunately I didn't have got any usable terrain. But I had some 28mm Warhammer 40k barrels and boxes. So ... what to do with those? ... Luckily I am a person full of ideas and dreams and melancholy. So I remembered back in the days when I was young, I played a game called "Blitzkrieg". "Blitzkrieg" was a lovely game using a lovely graphic engine for displaying things. And they had this wonderful supply depot, which I think would be perfect First off I have have to prepare some boxes to later have a good foundation for the blanket. ... which ended in in looking like this: Time to paint!
  6. Infinite DImensions Games: Whitewood Abbey Kickstarter

    Just wanted to let you all know about a kickstarter I've recently launched to fund the release of Wightwood Abbey: a 3D printable, fortified medieval monastery. The core set come with a gatehouse, stables, scriptorium, abbot's house, church and surrounding walls; plus we've already unlocked a bunch of stretch goals. If you're into gaming terrain and have access to a 3D printer (or are interested in 3D printing!) I invite you to come take a look at what we've created. :) Thank you!
  7. Recently I started playing Frostgrave Ghost Archipelago so my need for terrain has increased. One particular scenario in the rulebook caught my creative attention. It calls for a watchtower, so I figured I'd try my hand at building one. For the record this will be my first piece of terrain. I wasn't sure how I was going to build this piece and what exactly I was going to use. I remembered I had a leftover square "dowel" from when I built measurement sticks for Song of Blades and Heroes and I figured they would make pretty good supports for my tower. After deciding to use the dowel it didn't take much thought to realize I was going to make this piece out of toothpicks and popsicle sticks. Now I had to make a decision, would I build a ladder or a series of ramps? If I understand the rules of the game carrying a treasure halves your movement, climbing also halves your movement, and they stack. So if there is a treasure at the top of the tower (which the scenario calls for) it'll take a couple turns to climb down. With this in mind I opted for a series of ramps and platforms instead (my failed attempt at making a siege ladder also reinforced this idea). My watchtower so far. My failed attempt at a ladder. The platforms I decided to go with. The first ramp. I originally lumped this project in with my regular painting thread but I thought it deserved it's own thread (it is terrain after all), so here it is.
  8. Decided to put together a little farmstand scene for a basing project. Split pieces of balsa wood to give a rough lumber approach, now I'm considering how to do painting/sealing on it, as I have minimal experience w Balsa. Want to keep all that little wood grain that popped up when I split them visible. Going to paint it slightly darker with acrylic browns, and then some slightly darker spots and lighter drybrush highlights to accentuate the grain. Should I gesso, or stain the balsa before working on it? Can I just work straight on it and seal it with a varnish afterwards? Any balsa wood experience/suggestions appreciated.
  9. Putty for sculpting terrain?

    So, I'm about to start working on making some 3D bases of my own for my dragons (and hubby's too)... Anyone have any pointers or tips on particular putted to use when coating stuff like cork to add more detail, or would there be much of a difference between say Milliput, greenstuff, or other things? I ask as terrain generally doesn't require as much detail as a mini would, but it never hurts to get a few more opinions. I do have greenstuff atm (and Aves Apoxie if this supplier I'm trying to buy some from sends me an invoice ), and might be ordering some other stuff, hence why I'm curious. Love greenstuff for stamped or rolled bases, and gap filling (I suspect when I try sculpting I'll like it too, I'm enjoying how it behaves now that I've had a bit of time using it for gap filling and bases), but naturally I'm open to other options too.
  10. Some friends are doing this, under their Infinite Dimensions Games, though I'm not involved. The Kickstarter will take place in March and is for digital files for 3D print. If I remember correctly there are no physical rewards. While people should hold off until the details of the crowdfund are released, my understanding is that the core set is done, any stretch goals will pay for the labour of doing the design/sculpting of those items only, so the core set would be ready as soon as funding period is over. They have a Facebook and Instagram and more for lots of previews (but I'm not linking because I'm not sure what on those sites will break forum rules), and if anyone is attending BreakoutCon this year in Toronto, they will be there displaying.
  11. Table top terrain: Pools 2

    About This project is to fund the production of a set of cast table top gaming terrain pools. This is a continuation and expansion of this line. This time I am offering pools in 25mm, 50mm, and 100+ mm sizes. Offerings will be available as cast pieces in Dental Stone, or Plaster. Dental Stone pieces are available as painted and finished or unpainted and unfinished pieces. Here are a few examples of the prototypes: 50mm Blue, finished. 50mm Green prototype. 50mm Red Prototype. 25mm More 25mm Prototypes.
  12. As mentioned on my previous post, that as aside from my Fire Giant Jailor WIP; I decided to do a few bases based on his for my Etsy site. Here's the second one: Broken Flagstone Courtyard Portal or Statuary Base Display Base You can find my original post for this on my blog: WoldStand
  13. As an aside from my Fire Giant Jailor WIP; I decided to do a few bases based on his for my Etsy site. Here's the first one: Broken Flagstone Courtyard Display Base You can find my original post for this on my blog: WoldStand
  14. About NEW Bantam Alley is a project for everyone that loves beautiful, really fine details in wargaming projects. Is for all novice and advanced: gamers, miniature painters, terrain makers, dioramas builders, modelers, collectors and other hobbyists. This is post-apocalyptic city 28-32mm scale elements. Finest details, handmade resin casts scatter scenery terrain, prototypes build from scratch and bits elements made from 3d prints original models. Our details are designed and created by us in the small but professional workshop. Note! that all products packshots are photos, not a computer renders. Epic, unique designs terrain and bits Up to 0,0025cm 3D detail level Fine quality handmade resin casts Elements like this is not available on the market Created by enthusiasts for enthusiasts Only your imagination is limit to use them Resin bits casts come unpainted. Scatter scenery unpainted or painted, as you wish. Your elements casts will arrive in collective box design. It will be made out of eco-friendly cardboard but we hope it will last longer and be your chest for goodies. All will be a cool supplement for your wargame universe, homemade terrain, diorams, tactical objectives, miniature bases and much much more. Definitely fits to: Zombicide, The Walking Dead, Necromunda, Fallout: Wasteland Warfare, Warhammer 40K, Warzone, Batman Miniature Game and many other systems. We are StudioLevel and we believe that your wargaming & miniature painting hobbies can be taken to the next level. We make our products superbly designed. We create terrains and bits. We are friends! Sebastian - project warboss :D, creative freelance wargaming terrain designer and maker. His work is his hobby. Miniatures collector. Painting and converting lover. Occasionally gamer. Tomek - 3D generalist freelancer, movie maker and nature photography enthusiast with a unuttered passion to create new worlds and learn new things. We are completing each other ways of creating. One perfectionist artist, very passionate and technician, very focused and calm, although we are both punctilious and have keen eyes to details. So before you start scrolling and find out what we prepared for you check many good opinions from selected masterminds of the wargaming world and hear what they have to say about it on the occasion first funding unsuccessfull KS campaign ;) more reviews
  15. I always found deserts to be fascinating habitats. A cursory look will leave you with the impression that it is hell on earth: sandstorms, unbearable heat during the day and freezing at nighttime. Yet, the desert is not only home to thousands of plant and animal species, it also has a simple beauty to it, dominated by the shapes the wind forms. They are thus a worthy subject for the modeler and can provide an atmospheric backdrop for our games. The exploits of the Crusaders come to mind as well as the cultures inhabiting Northern Africa, for instance the ancient Numidians. I made a number of arid terrain pieces, but this time I will show you two desert lakes or oases that are slowly drying out. Using a similar technique I also built a partially dry river bed, with only a small stream of water remaining. I will provide you with short step-by-step instructions how to make a cracked lake or river bed, but if you want to know more you can also check out a longer tutorial on my blog (given this is not a full tutorial here I put it in the show off section). The build is pretty straight forward: 1. First we use XPS or foam board to define the lake bed. 2. We apply the crackle paste. 3. We cover everything with filler or modelling paste 4. We embed the magnets/steel tacks. 5. We add sand and animal tracks. 6. We apply a basecoat and drybrush. 7. We add some brushes and a water effect. 8. We make the barren tree and add it as a final touch. A more detailed how-to can be found on DaggerAndBrush: https://daggerandbrush.wordpress.com/2018/01/19/mirage-making-a-dry-desert-lake-or-oasis/
  16. I'm trying out another river segment, built in pretty much the same way as my first one, but this time I'm using a a material that is new to me, SculptaMold from Amaco. I saw it used on Luke's APS on Youtube and liked the look of it, so I popped down and bought a bag from Gordon Harris art supplies. It cost me about twenty-two bucks for about 1.3 kg, which should be enough to do a reasonable amount of terrain. It would probably get a bit pricey if you wanted to build a whole table, but for my purposes it's OK. It's a plaster and paper (?) fibre mix; I don't know if there's anything else in there. Depending on the amount of water you use it can be mixed to a cottage cheese-like paste, as I've used it here, or to a more liquid slurry that can be cast in rubber moulds. It sets up more slowly than plain plaster; by the time I'd finished laying out the river banks and setting in all the gravel, it was still quite workable, so I slapped together a little rocky outcrop on a plastic cutting board, using some bits of pine bark and the left-over goop from the river banks. I wasn't really keeping track of time, but I'd guess that you probably have 15 to 20 minutes of working time, which is plenty for most things. When it's wet, it retains a quite knobbly cottage cheese texture, which is fine if it's going to be under flock and stuff. If you want a smoother finish though, just leave it for about another ten minutes or quarter of an hour to stiffen up a bit, and then it can be smoothed with wet fingers or modelling tools, or just with a wet soft brush. It's early days yet, but at first acquaintance I think I'm going to like it.
  17. If anybody here loves cavern terrain and missed DF's first cavern KS KS2, this spring/summer around June DF will have KS6. The theme of KS6 will be Return to the Caverns and should be great fun for those who took part in KS2 or those who are new to DF.DF had this to say and showed the below teaser picsWe're doing for Caverns what Dungeon of Doom did for Dungeons. A whole new batch of fun pieces to enhance your existing collection, but also completely stand-alone.Some of the key features: New Core Shapes (diagonal wall, convex curves, 1" pieces, etc)PassagesElevation (with stuff that's impossible on graph paper...)Negative Space pieces (and new Terrain Trays)Flashy Pieces (Magnets & LEDs)Large pieces (4x4 and larger)
  18. Something that's missing from my gaming terrain collection are bodies of water, so I thought I'd better make some. Unlike roads, a river can't really just start or stop in the middle of the board, so I'll need enough pieces to cover about a two and a half metre length, enough to go from end to end of my table. This is the test piece, trying out methods and colours. Overall, I'm pretty happy with it, but I feel that it's lacking something and I'm not quite sure what it is. Perhaps it's that everything is quite even in height, so there's no drama of composition. The base is 3mm MDF, sealed with black spray primer, and the banks were built up with Das air-drying clay. The rocks are just bits of gravel. The grass is several colours of sawdust flock, and the taller vegetation is foam clump foliage. The water itself is just three or four coats of acrylic gloss medium brushed over paint, with various depths indicated by lighter or darker tones. I didn't want a perfectly smooth surface, so it's just been brushed with a narrowish brush to indicate the flow of the water. I haven't added any indications of the direction of flow, such as ripple trails off the rocks, because I want to be able to flip the modules end-for-end to maximise flexibility of use. The ends are 100mm wide, and this piece is about 350mm long.
  19. This will be the Terrain build-up thread for the Valkyria Chronicles scenario I am creating here: Let’s Make … Gallia to Arms! A 20mm Valkyria Chronicles Scenario I wanted to create a double effect with the terrain. On one hand, my goal was to recreate the atmosphere that Valkyria Chronicles radiates, this special kind of game and anime combination that made the game's artstyle so unique. On the other hand I was aware that there is some difference between the view the player in VC has on the units and terrain and the view a player has on a board game. So I decided to mix the overall design with the art style of the original Blitzkrieg strategy game. Well then - gehen wir's an!
  20. I took out the BBQ and some stuff I bought. Used styrofoam for the base and a Styrofoam Ball ( half of it). Applied some snow an grass flock, glued some trees and figurines in place and done. The houses will light up at night and I added a string of Led lights. Put it in the garden in front of our window/door. So in the evening we can see it from our room. Just a silly idea, maybe you guys like it, because you know...most of you are silly too...
  21. About The brunt of it: A trigger-happy rival watches over a narrow corridor, ready to turn the tight confines in to a bullet-filled death-trap. A large bulkhead provides the cover needed for your unit to hide from the scope of an enemy sniper. A set of scaffolding provides your team the perfect vantage point to spring an ambush. Whether you're new to the world of tabletop wargaming or you're a seasoned veteran who’s prospered on countless battlefields, 'Sector 0141' terrain is perfect to contain the hostilities of any industrial conflict - whether it be gang warfare, a separatist insurgency or an alien invasion. We at Dark City Terrain couldn’t be happier to spearhead our first ever Kickstarter; 'Sector 0141'. Completely modular in its design, this highly detailed, laser-cut MDF terrain lets you connect towers with walkways, stairs and platforms to construct your own unique, multi-level arena suited for the factories and dense metropolis of the future. Backer's Rewards: Greenhorn's Gambit - "You done good, kid!" Even the smallest donation can carry production far and wide - and for this you receive two thumbs-up and a gracious thank you. Thumbs and Thanks :) Scatter Pack 1 - "Hey look, lootable crates!" What's a battlefield without some chest-high cover to hide behind? Scatter Pack 1 includes: 4x Small Crates 4x Large Crates Scatter Pack 2 - "Hey look, lootable crates inside containers!" Because every wasteland warlord/judicial enforcer/alien hive-mind needs a place to stash their loot. Scatter Pack 2 includes: 4x Small Crates 4x Large Crates 2x Shipping Containers Juve's Pledge - "When the shooting starts, don't forget to duck!" An appetiser to what we have to offer, a teaser for those who like to test the waters first. Juve's Pledge includes: 5x Straight Platforms 2x Stairs 4x Bridges Ganger's Pledge - "Get some explosives on that door!" When it's time to start playing games with your first team of blood-hungry gangers (or pious enforcers - we don't judge!). Ganger's Pledge includes: 5x Straight Platforms 3x Corners 2x T Junction 1x Four Way Junction 4x Stairs 8x Bridges
  22. So one of my November goals was to work on (or even finish) the DDS 2014 tower ruins .. If you look at the WIP thread, you'll see that it took me a LOOONG time to get this done finally.. I'm not completely satisfied with the way the treasure came out, and learned a lot from applying the sand without painting the base Bonesium first, but over all, I'm fairly happy with it...
  23. About BASE SYSTEM ROOTS When I moved from hex map to miniature rules gaming, I struggled to find any decent affordable scenery. Thus I decided to make some myself. These were sold online under the name of Mechanized Designworks. I found many other people liked them. This led to my decision to make an entire range accessible to the public through DFA, in the form of the BASE System. With your support DFA intends to create the largest range of affordable, high quality modular 6mm scale scenery and buildings. With your continued support, the range has scope to expand indefinitely. BASE System sections will be made from 3D printed design originals. Each section will be individually hand-finished before casting in resin, creating a high-quality finish suitable for your choice of model paint. BASE SYSTEM CORE BASE Systems are modular. Example BASE System layout with stand-alone buildings There are many buildings, from stand-alone structures and themed sets, to totally modular sets that allow players to build a base as big or small as they wish. A host of new building designs and base layouts can be created by simply repositioning individual sections; while the same parts can be endlessly reconfigured to provide new vistas for each game. If you're looking to build a small outpost or firebase or a big planetary command centre for your games, BASE has you covered. Best of all: because BASE System is modular, you can take it apart and redesign it when setting up your next game. Infinite possibilities and configurations await with BASE. Example of a large BASE system layout using modular parts BASE SYSTEM VISUAL BASE offers a uniform look and feel across sets in the range. While each module in a set is interchangeable, it will still conform to the overall chosen appearance of your tabletop. In addition, you can make sets look entirely different, yet cohesive, with a few additional components in different paint livery. EVOLVING YOUR BASE SYSTEM Start small and go large … or start big. Example of a small BASE System layout The choice is yours. The BASE System is available in box sets and individual components. You can evolve your BASE System at your own speed by adding components or sets as and when it suits you. (To help get you started with this, you will also receive two of some buildings at specific pledge levels.) Fire Control and HQ buildings The Repair Bay contains 2 rigs, allowing you to switch between closed and open during your games. The Geodesic Dome will feature a clear resin casting,allowing you to create features inside the structure. The Class A Interstellar Communications set is just the first modular BASE system we hope to produce.
  24. About this project FREE MINIATURE for every £1000 raised by this campaign (see stretch goals) Your minis will be created by Pansensis droids! (see bottom of page) Scantastic We will be visiting a dozen Henge sites around the UK and north France
  25. About this project Forests can be represented on the wargames table in a number of ways. Each have their own pros and cons. Single trees on bases are cheap and allow gamers to admire their miniatures, even when hiding in cover. However, if model trees are permanently attached to a forest footprint, placement of larger units can be difficult. Even if weighted, individually based tree models are prone to toppling over with a domino effect on other trees or snagging on miniatures. Besides, from the gamer's view of the tabletop (similar to hovering hundreds of metres above the landscape), all but the most sparse of wooded areas appear as undulating unbroken swathes of vegetation. My tree canopy style representations of forests (as opposed to highly detailed and accurate tree models) will bring a practical and aesthetic dense forest effect to your 3mm, 6mm, 10mm & 15mm wargaming tables. Pledging for additional sets will of course, greatly add to the variety of foliage and appearance of the tabletop scenery in larger games. Don't forget that the reward level forest styles listed can be customized when the project goes ahead, for instance to request either the triangular or rectangular shapes or the Frosty/Snowy types for Winter campaigns. Product Description There are three tree canopy sections in each hand made set, cut from a single 15cm x 15cm piece of tree canopy material (just over 6" square), which is just enough for the smallest of skirmish games. 'Deciduous' and 'evergreen' three and four sided styles (pictured rather closer together than normal!) There are two kinds of shaped woods available for variation: three sided and four sided, although they are trimmed to have undulating edges for a natural look. (As they are hand made, straight sided plantations could be easily produced in addition to other custom requirements). A view under the tree canopy.The wood on the right is set up to be sited on a gradient. Originally designed for 6mm gaming, there is at least 25mm of adjustable clearance underneath the tree canopies for your miniatures with the standard 'tree trunk' supports. (For 15mm gamers, or if using troops with standard bearers or AFVs with whip aerials, taller supports may be better, which can be supplied). Not every tree trunk is specifically represented with these forests, only the minimum number to provide stability and adequate headroom. If the forest is to be sited on a hillside they can be inserted into the vegetation at appropriate angles. Most importantly, these tree canopies can be lifted off the table without snagging on the miniatures underneath. I do not use a 'footprint' for replacing the forests after lifting (for example, a felt cut out 'shadow') in my games as I find there are usually enough points of reference (especially once miniatures have moved underneath). This could be changed depending on feedback. They are available in eight foliage styles for battles in any season which can be seen in the following sets and test mock-ups: Deciduous Deciduous foliage style A standard tree with mid green leaves and using green branches for extra verdance. Light Oak Light Oak, again with 6mm miniatures for scale Standard dark brown branches with light green 'Spring growth' Dark Oak Dark Oak triangular set Standard deciduous leaves on dark brown branches. Evergreen Evergreen rectangular set Blue-green pine effect foliage on dark branches. Pictured is a single colour test foliage which will be improved upon with variegation. Early Autumn Early Autumn wood The leaves on the trees in this wood are just beginning to turn yellow. Late Autumn Late Autumn wood Dark brown branches visible through yellow leaves. A more Copper Beech leaf colour is in development.
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