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Found 6 results

  1. Auberon

    Village Attacks Banshee

    While I did mostly follow the concept art once again, I also used the banshee as a test subject for my recently purchased cool greens triad. Details are in the WIP.
  2. As some of you may have read elsewhere, I have been playing Village Attacks and painted the vampire. When I did I kept close to the concept art because I figured if I ever get someone else to play they'll be looking at the game cards, so the minis should look like what the player expects. When I looked closely at more of the cards though, it became apparent there was a bit of a problem. The monsters all have inhumanly pale skin and generally dark color schemes. The peasants look drab as well. While that is cool as concept art, having a couple 20 minis on the table that are all kind of muted colors is going to blend together more than I would like so a new plan is needed. That is to stick close to the concept art, but make everything a little more vibrant. I figure as slowly as I'll be painting these there will be plenty of time to stop for pics, so why not a thread. Next I'll be working on the banshee, but first a bit of background. You see there is another mini I would like to pull down off of the shelf of shame and work on but it has a problem. I want to paint part of it jade, but the jade paint I have kind of sucks. I like the color, but the paint itself is super shiny and too translucent. So I picked up Reaper's cool green triad to try out. The color swatch showed me Reaper's Jade wasn't quite what I wanted, but real jade comes in several variations of green. I'll find a use for it somewhere. Here's a sampling of some of the greens that I have. You can see the Reaper Jade 09015 is nothing like the VGC Jade 72026, but real Jade comes in both flavors so it's fine. I have a plan, but first I want to try the Triad out on its own just to see how it looks. Enter the banshee. Her concept art has her is a very desaturated garment with some green accents. The new cloth color will instead be the Reaper Triad and then put the green accents beside them. She will be very green. First 09013. I had originally painted the cloth but decided to texture the base before I went any further. It was messy and got some grit on her. I wasn't very thorough in removing it. Next is 09014. I just blocked it in to see what it looked like. It is noticeably warmer than the shadow color. At first it seems to stand out but... Once the jade is slapped on it really falls back into the shadows, as you can see below. My highlighting here isn't exactly accurate, but that's why we call it tabletop. There should be a step between 09014 & 09015 that I'll have to mix at some point. Under normal lighting the green just goes from dark to jade. Actually if you look at the colors there is another problem. This triad has no pop. Fortunately pop is easy. It's called VMC Ivory and solves (almost) all your contrast needs. Here it's actually mixed with the jade to create a highlight that will actually stand out. Just remember your painting lesson for today. VMC Ivory = POP and eliminates those pesky "more contrast" comments. Given that the real purpose here is to learn the triad, I'll be going back to refine things later and see how I can get it to look. Before that though I want to block in everything else so my green has something to work with. That though, is a project for tomorrow.
  3. And now for the rest of Village Attacks, the star players themselves, the Monsters and Town Heroes. Looking over the photos, I may need to do another coat of fixer spray. They're looking a little bit frosty in the pictures, which is not as obvious to the naked eye. Part 1 can be found here: http://forum.reapermini.com/index.php?/topic/83216-lidless-eye-hobbies-village-attacks-peasants-hunters/ To start, the characters themselves, the MONSTERS: Next is the piece that convinced me to join the Kickstarter, because you can play as Baba Yaga: Beware her scream, the Banshee! The ever-hungry Wendigo: Another eater of the dead, the Ghoul: Born of fire, the Efreet: Born of smoke, the Djinn: Everliving and eternal, the Mummy: Ditto, the Lich: The old drowner, the Vodyanoy: I don't have much to say about the Baykok: A poor choice for a one-night stand, the Glaistig: Now starring in his own Netflix original series, the Vampire: Another regrettable Tinder match, the Succubus: The old man of the woods, the Leshy: Ready to whip it real good, the Dullahan: The other star players, though it's your job to viciously murder them, the Town Heroes! The Pathfinder: The Djinn Trapper: The Traveller: The Skald: The Spirit Walker: The Assassin: The Maharib: The Bounty Hunter: The Executioner: The Wind Dancer: The Alchemist: The Portal Mage: My personal favorite, the Fisherman:
  4. Freshly sealed, here come the majority of the encounters for the Monsters to overcome in "Village Attacks". First, the endless hordes of Peasants: And then the Hunters. The vampire-seeking Archers: The big bad boomies: And the Ladies:
  5. Auberon

    Village Attacks Female Peasant

    And another Village Attacks mini, this time one of the peasants. For the moment I'm still following the concept art, but she was also a test for a shade of green mixing Reaper, SC75, and VGC paints. Details in the WIP.
  6. Looks like its been awhile since I last posted up here. I've been playing Village Attacks for a couple weeks now and decided to give some of the monsters a quick paint. Today I painted the Vampire. If the cast would have been better I might have spent some more time on him, but he had enough flaws that I didn't feel it worth the effort. I did a bit of an experiment with creating textures on the cloak, which worked better in the blue portion than the black. I didn't quite have the energy to freehand on the veins like in the reference art, but I might go ahead and darken the claws now that I see how it looks.
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