Jump to content

Search the Community

Showing results for tags 'wip'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Reaper Discussion
    • FAQs 'n Stuff
    • News
    • Reaper General
    • Chronoscope
    • Bones Miniatures & Legendary Encounters
    • ReaperCon
  • Craft Corner
    • Show Off
    • Painting Tips & Advice
    • Works In Progress
    • Speed / Army / Tabletop Techniques
    • Shutterbug
    • Conversions, Presentation, and Terrain
    • Sculpting
    • Mini Exchanges and Paint Contests
  • Reaper Games
    • CAV
    • Warlord
  • General Discussion
    • General Fantasy
    • General Sci-Fi
    • General Modern / Historical
    • Kickstarter
    • Off-Topic Rampancy
  • The Sandbox
    • The Gathering
    • The Playing
    • Fiction, Poetry, and Other Abuses

Calendars

  • Reaper

Found 333 results

  1. 02585 - Lindir, Elf Archer WIP

    Started working on this guy today for one of my player. Since I'm a "newbie" and have no experience in working with skin, I was wondering if Reaper's Flesh Wash would look ok with the Elf Flesh base-coat for the skin. For the hair, the player want him to be carrot-top with a touch of grey. The could prove to be interesting. I'm also looking for suggestions for his clothing. almost anything is fair game, all though the campaign setting is in a desert/desolation area.
  2. Chipmunk mage and Cloud Giantess

    Heya! Just started two new projects and I am excited to share. I didn't know which one to do first so I prepped them both. This is my first time at a resculpt. Nothing major. I covered the mold lines on Yephima's hair and on her back. For the chipmunk mage, resculpted the tortoise shell because I didn't think there was enough definition. Also I had to fix the scroll because there was a hole. I am undecided on the color schemes, but for Yephima I am thinking a clouds at sunrise palette. Any thoughts from you folks?
  3. This is a scale question. Specifically on the big guys in the back. When I had started roughing out the wireform and slapping a little base putty on them, I had the idea of Trolls in armor. Now that I'm looking at them compared to some reaper conversions, I'm thinking they might end up having to be giants, demons, or something else. What do you think would fit for those figs at the scale they are? Prefer DnD themes if you think Troll wouldnt work. Also, open to weird fantasy creatures as long as they fit the scale and are tall and wirey. These aren't for any game/encounter in particular, I just enjoy making stuff. L to R, - WIP necromancer and ghouls I'd started scratchbuilding before they got shelved. Looking forward to getting back into those. - Big guys in back are undecided - An old barbarian conversion WIP from a reaper bones - Recent child scratchbuild - My warg rider conversion WIP from a Reaper Bones (which has it's own post here) - and I believe this was a Warhammer Chaos figure that I had added tentacles to an painted about a decade ago.
  4. Warg Rider Conversion WIP

    Last night in an insomnia fueled start on the painting, I got to laying some basecoats on this conversion. Then a few color layers on the ground and sticks as well as the wolf's fur. Still a lot of work ahead on this one. Wont be picking it up again for a few weeks though. Will update post then. Original post in "Conversions" board (where you can see what I sculpted onto the Reaper Bones Warg)
  5. For the most recent works in progress, a gigantic distraction from my poor Death Guard project. In the last week, multiple delayed Kickstarters (and one on-time Nickstarter) arrived...as well as the ReaperCon Swag Bag! Arrivals included: Stonehaven Miniatures Giants Stonehaven Adventurers 2017 Midlam Miniatures "Winter Adventurers" Reapercon Swag Bag Frostgrave: Ghost Archipelago Nickstarter While I am trying to complete the Death Guard, I did ready these groups for prime time: The Giants are nicely sized. While there are some issues with the scaling between Giant "tribes" in comparison to 5E entries, they do tower over adventurers. The Wolf Lord, who I expected to be an Ogre-sized werewolf, is massive!
  6. Silervane's Minivember

    Ok I decided to give this a go, with no expectations of actually succeeding. Also, rather than spam @SparrowMarie thread I thought I start my own. Day 1 and Day 2 were me painting up 2 of 5 Bones Ghast in an attempt at using the shaded basecoat method. Each took about 2-3 hours and I didn't clean up one much. I then decided that they need a better base so I threw the 5 on a base and added some sand and stone to the existing base. I then decided that I wont include painting the base in my modification to the challenge. Day 1 and Day 2: Day 3: Today I didn't get much time. And tommorrow I will not get any time. So I started some of the Massive Darkness chest's. I also finished sealing up 8 more chests that I finished up last month and 4 of the last 8 Zcide NPC's I need to finish. Here is all I got done. Thanks for following along in this attempt to force me to paint fast and free.
  7. I was told that my early Orctober project did not count, as I had finished it last month. So, I decided on the last minute addition of some Ork-derived Poxwalkers to go with my current Nurgle Chaos Space Marine project: Parts are from the Warhammer Orks and Orc lines, the Nurgle Plaguekings, and the old Mutation sprue. Mostly.
  8. This is going to be a combined set of photos and game logs. I will try and alternate posts. I just received the KS ,on Thursday the 19th. So I started assembling the first 4 survivors andthe White Lion. My D&D group has 5 players, so I also assembled a 5th unarmored survivor from the kits. This is kingdom of death: a HUGE black box with an awesome "Botique Horror" board game and more than 35 minis to assemble and paint. Some are truly amazing figures.... The starting 4 figures were much easier to assemble than I feared. Its like the game starts you off in training mode. Even the lion was easy, but it did have a lot of cracks to fill. the figures have dynamic poses. Some are not, as amazing. The unarmored survivor below is very up straight, and the number of pieces is annoying. Arms: 4 pieces! for example. I cut a few extra from the sprue before I got the right combination of forearm pieces and both a right and left hand. I find it odd that the male starting survivors are left handed, and the women are right handed. (based on which hand holds the weapon) for as detailed as the starting survivors were, the back on this figure was poorly done, looking like a ken doll level of detail. I made him right handed, but unarmed. He is supposed to be beckoning a monster. to "Come at me, Bro"
  9. The most recent project has been a return to working on my Nurgle forces for 40k. I'd been finishing up some Plague Zombies I had started before 8th even hit...I'll have more of these guys in the army than the actual Poxwalkers: They were a bit cut out, but you can see the also in progress vehicles in the background. From some fun sales events, I have the bits for so so many Mantic Zombies sitting around, and plan on diversifying the Pox horde to represent most of the 40k forces post-life. Distraction, however, arrived in the form of Marine reinforcement! I love the fact that the new Marine models actually live up to their reputation of gigantic bio-engineered super-soldiers. While it is a bit sad to slowly upgrade my Chaos forces to a more focused Legion, I wound up selling off or trading my older Plague Marines who look silly compared to these new guys. The new models, while having less options and more strict builds, are quite impressive. The Deathshroud basically only have head choices (and a few swap outs for the Champion), but they do stand out: While I plan on converting most of the new character options from the Death Guard codex like the Biologus Putrifier, Foul Bloatspawn, and Ichor-Bearing Gooeycopyrightablename, I had to get the official mini for the Tallyman. Power Abacus!
  10. Just a bunch of Eastern myth themed minis, mostly from Bones III and one Kenku/Tengu Monk from Stonehaven. Oh, and some Myconids from Ganesha Games and Bones III plant monsters. More Mario than myth, I suppose. Oni close-up: Kitsune close-up: I like the male Kitsuine a lot more than I was expecting. His pose, with all its swagger, adds a lot of character. I also hadn't noticed the sake cup he was holding until I started painting.
  11. F'thaggn on the Noggin

    A coworker buddy found this guy at a thrift store under "knickknacks". Yay! Or, I should say, "Ia-ee!" :-) But I got slightly blocked on painting him. He's been sitting on the kitchen table unfinished for about a month. So I thought I'd post him to unblock myself. I haven't decided whether I'm going to keep the base he came on... it looks kind of beachy, which is neat, but I feel like more could be done. One concern I have about the figure is that its base is only about 4-5" across, while the Pathfinder's Cthulhu stats show a 40' Space, and I like the base to match that (at 28mm scale, of course). So a substantial expansion may be called for... Anyway, this is him so far, needing substantial additional paint... I should do this more often. The camera has clearly managed to find all my missing mold lines. :-/
  12. 02823: Rasia w/ Spiked Chain

    Time to start painting again. Figured I'd pick up where I left off, and that is with (the old) Learn to Paint Kit #5. The dwarf is painted, but I never got around to the paladin before moving cross-country. So here she is, bare: And primed: I thought posting a WIP would help me track my progress a bit better, and force me to not chicken out of finishing her up. I'm still a beginner, after all.
  13. I decided that since there's no time limit, that I'd give this fun challenge a go. I didn't notice the screenshot requirement until it was too late. I originally rolled: 10 - Imperial Purple 19 - Pure Black 19 - Pure Black Thankfully doubles get resolved and the second 19 - Pure Black, became: 11 - violet red Which I didn't have, but the handy comparison chart allows me to use Vallejo Game Color 14 - Warlord Purple, which looks very close to the Reaper color. I looked at the P3 Beaten purple, but it's a dark purple, not a reddish purple. Here's the paint dots next to their respective colors: I did not roll a dragon because I need to look and see what I have in my box o' Bones. That will have to wait until tomorrow as I'm working on homework.... Err, supposed to be anyways. *edit* I forgot to add that I'm going to attempt the three star challenge. Thankfully, I think the warlord purple will allow me to highlight the imperial purple quite nicely. I have no idea what I'm going to do with the pure black yet.
  14. So, Ebonwrath is the first dragon I'll be painting. Lucky for me, I actually had good dice rolls. Orange Brown, Lava Orange, and Violet Red. I had to order the paints. To practice with my colors mixing (and since I got a nice set) I'm going to be trying the 3*** star challenge. This challenge is now awaiting the arrival of my paints and dragon.
  15. Why oh why did I read that forum entry? Sigh. I don't really have the time because I want to finish stuff for reapercon but I thought to myself... what's the harm in rolling and just seeing what colors I get. I can always procrastinate and never get it done like everything else... double sigh. kyphrixis needs some love. he's languishing in my box of bones. So... that corresponds to: 6, 1, 10.... Crap. Do you see the ginormous amount of chroma saturation in these colors? The sheer magnitude of intensity here staggers the Corporea mind. I mean... it's like taking the bestest of brightest shades and trying to make them work. I can't help it... it makes me want to make it work. To prove once again that you can use read and green together and not make it look like Christmas. To take three saturated colors and make them work together breaks all the nice little Corporea Color Theory Rules of Engagement! It says right here in my little handy-dandy power point that the only way to not make the viewer's eyes go all crossy is to at the very least use a complement with less intensity. I just can't take colors of the same value and use them and make them work. I can't... But I can't help myself... if I can make these insane colors work... I can become the COLOR THEORY MASTER!!!! Plus, unless it's truly cheating... I knows some sneaky sneaky ways to manipulate colors. So... can I mix to my heart's content as long as I just use these plus black and white? Cause that will let me shows these colors who's boss! Best way to take the mickey out of a color is to knock it down with its complement! just cause I can't help but do my usual explaining... here's what I'm talking about with my crappy photoediting from the computer cause I'm lazy: this is an image where I've removed the color saturation and just given us a grayscale. see how similar those colors look? that is because they all have the same value. value is something we don't always see when we first look at colors except to scratch our heads and know something is not quite right. These colors lack value contrast. I often use this example: see how the red and blue look similar but the gold and blue different when I take away their sneaky hues? When I put colors together I want colors with differing range on the scale of black to white- that's value here's the pic from wikipedia. does that make sense? They've taken color and mixed in black and white in varying degrees to make a color paler or darker... sort of. Which means, if you're willing to work with pure shades and black and white... you can make anything! Problem is most paint has filler and additives that muddy the range and do unexpected things when you mix. So... when I get three impossible colors... I must conquer them!!!! sigh. And here I was actually hoping to get that diorama done...
  16. Layer Up

    So, I'm doing the Layer Up learn to paint kit from reaper. Hopefully, I'm not missing any of the basics from core skills (I did the AP learn to paint process). So, all washed and boiled...
  17. Bones 3 Stoneskull Dire Bear WIP

    I'm really bad at fur and texture, so I'm doing a WIP for the dire bear for advise. Will post updated pictures at each step. Comments and suggestions appreciated. Thankfully, I don't see any mould lines on him, so I'll start without any pre modification.
  18. Got my base coats on and a top glaze on the back..
  19. Actually, I'm starting this tomorrow. I'm starting the thread now so that @buglips*the*goblin has a chance to check in and add my name to the list of bat-crap crazy whackjobs taking this on. And, you know. Pelt somebody with a stanky shoe, 'cause why not. As this is a Goblin Challenge, it will follow the Challenge Rules, as stated in this thread: I am .. not sure I know WTF I'm doing, but whatever, I'm a girlblin, I'm not known for sanity, and I pelt people with chili-bombs. So. Maal's been washed and dry-fitted, and I've said a lot of bad words about all the ratzenfraggin' holes in the wings and ... done exactly nothing about any of it, because I'm not breaking out the knife and greenstuff until tomorrow. But! The PLAN, if plan there can be said to be had, is that tomorrow, day one, will be mostly line-trimming, gap-filling and wing-patching, and possibly linering the base. After that, painting will proceed apace; and here's a picture of Maal'dryfitted to prove I have all the pieces, and amuse everybody. I couldn't find Sir Forscale, so I used a quarter. Let the commentating begin! ... don't get nuts, I'd like to be able to start this tomorrow and only be on page one or two. ;p
  20. (This is my first WIP post. If I get something wrong, please let me know.) I've never painted skin before. (BattleMechs don't have skin.) For some reason, I decided olive skin would be a good place to start and I'm starting to regret that. Oh well, I started it, I might as well finish it, right? This is where I am so far: Basecoating is done. I have done shadows and highlights on her skin, robe, and yellow ribbons/accents. I know I missed some mold lines but learning to paint skin was the goal here. So far, I believe I'm doing "okay" but I'd like some outside opinions (and constructive criticism), especially on the blending of the skin and fabric. I know some of the yellow shadows/highlights need to be smoothed (and possibly redone). I'm not completely sure what to do with the front of her belt or whatever that's supposed to be. I'll see how it looks when I've added shadows and highlighting. I'm happy with how her eyes turned out (first time doing those too) but her left eye always looks odd in the left shots. I'm sure it's just an unfortunate angle but it reminds me of a muppet's eyes (or a Fendahline's). I believe there's not much I can do about it. (And, at this point, I don't want to touch her eyes. It took an hour to paint her eyes and 77073 Freja Fangbreaker's eyes (future WIP, I hope). Let's not open that can of worms again, shall we?) Would it be helpful to anyone to know what paints I've used so far?
  21. I'm going to be playing in a second D&D group starting in a couple of weeks so I decided to get started on painting up my new character. I'm using darksword miniatures male warrior as my 2-handed vengeance paladin. It's really the only two handed weapon sculpt I could find that I really liked. I decided to just leave him on his base with how the sword is. I had to assemble the hand with the sword as there were two options for weapons, the greatsword and a great axe. Mold lines really weren't too bad. I decided to go with a red cloak since he's going to be from the order of the gilded eye. Their symbol looks to be a red background with a white gauntlet with an eye on the fist. I don't think I'm going to add the symbol to the cloak. Maybe if he had a shield I would give some freehand a try. Most of the base base coating is completed and I got started on the eyes. The armor I base coated a dark grey as I plan to highlight up from there to make the armor white. So the only areas the base coat should be showing is the shaded areas. I might add or subtract some gold details on the armor as I progress. Also the boots seem like they should be leather the more that I look at the details. For the most part they don't look too bad. I'm going to try and get the black outline a little thinner when I do the skin. Also the left eye is a little larger than the right, but I don't think it looks too bad. I'm undecided on touching it at this point because I don't want to really mess it up.
  22. Narthrax

    Bones 4 is next month, but I'm still working through my backlog from Bones 2, lol. Here's my version of Narthrax, my favorite dragon from that KS. This was a really fun mini to paint. More pics and a detailed WIP over at my blog (link down in my sig).
  23. Captain America, classic

    Here we have a blind bag Marvel 500 figure, series 8 Red Guardian. Why? Mostly just because. Impulse purchase, never seen them before, curiosity driven I suppose. Sure, but why paint it? As it turns out this fig has been a great exercise (thus far) in blending that I am in most need of. Also I have been enjoying the process of basing. Something that I am finding every bit as enjoyable as the figure painting. At this point I based and initial shaded/highlighted the blue with an airbrush. I used some liquid masking, won't do that again. Tough to remove. Luckily the blue paint withstood the shower and gentle toothbrush scrub that I had to resort to. The lower face area has gotten a little attention. The blues have been getting highlight brush blends. The red and white are still in the basecoat stages. More to come.
  24. I thought I'd try to keep a work in progress of the process I'm making in Bones 3. I got distracted/bored during the Death Guard painting, and went back to some of the bones. "Heeey you guuuys!" The Fomorian just called to me. He felt left out when I painted the other Giants, I guess.
×