Spartan6

The United Terran Federation

699 posts in this topic

Welcome Legionnaires!

 

Within these hallowed marble halls we may take our leisure, eat, drink and speak of manly things!

 

Within the last 96 hours the 101st Legion has repelled four seperate incursions on JJA's western hemisphere; two by the Malvernis and one each by the Ritterlich and Adonese. We conducted a reconaissance in force based on SIGINT and HUMINT indicating that the Malvies had put down a couple dropships about five kilometers west of the abandoned refinery. I had my command platoon out getting some seat time anyway and were closest so we headed over for a little look-see. Sure enough about nine hundred meters out we picked them up. A Rhino, a Revenant, a Spectre and a Puma along with some supporting infantry. The Malvies must really be scraping the bottom of the barrel to be running all that old legacy equipment but there it was. Paint indicated it was one of the Fist of Khardullis units so we slid up easy like and told them they were trespassing. We got a missile barrage from the Rhino as a reply so I told the boys they were weapons free. To make a long story short that Rhino didn't have a chance against my two Hawk 6's and Hawk 5. They burned it down pretty quick and the rest of those Malvies just kind of folded.

 

What was left of the infantry skeedadled but brought back some help. They hit us again and shot up one of my Hawk 6's pretty good but by this time I had some Hunter teams flown out to help some Wolf tanks that showed up deal with a platoon of Banshee's. I managed to get a flight of Harpies out to help me clean up their CAV platoons.

 

In the right terrain there's no doubt in my mind the Thunderbird is the finest Super out there. The Hawk 6 is the most bang for the buck you can get and that new Hunter warhead for the 5's is absolutely amazing.

 

 

Couple days later the Ritterlich came nosing around and they got spanked pretty hard. Their pilots' interogation transcripts are available in the S-2 shop. Two Mastadons are scary but manageable. They just don't have the volume of fire we do so don't be affraid to take a shot from one or two of them for the chance to take four or five of your own. Tigers are to be respected but they aren't that scary when they appear 100 meters in front of your Thunderbird's muzzles. A Rhino is always scary but I'm here to tell you Starhawk 6 drivers, you and your wingman jam the throttles to the stops and let fly with everything, you have a way better than average chance of taking him out and coming back to brag about it.

 

 

The Adonese decided they'd stick their noses in and showed up with two Sultans and two Challengers. About sixty seconds later they no longer cared about a whole lot.

 

 

 

Here's some basic tenets:

 

1. No one fights alone. A platoon is a team, coordinate your movement and fire.

 

2. Mass your fires. Two on one is good, three or four on one is better.

 

3. Cover is your friend.

 

4. Disperse to move. Artillery and IFM's can't hurt you if you as bad if you spread out. On a small battlefield do the best you can.

 

5. Have your Thunderbird hang back a little. Draw his fast movers out trying to kill it. For some reason they forget about those big ol' PBG's. If they don't try to come and kill it, great. Make them pay for that with IFM's.

 

6. Missiles/Run-n-gun every turn you can with a Hawk 6. You've got a wizzo, let him earn his keep.

 

7. Be flexible. No plan survives the first five seconds of contact so get used to that.

 

8. Attack. No defender ever won a battle. If you hang back and wait for him to come to you, he'll do exactly that. And it will hurt. Even in the defense, don't think of it as defending. Think of it as prosecuting a battle near something important to you.

 

9. Strikes are a crutch. Don't rely on them to carry the battle for you. They're nice if you have the points to spend but a Thunderbird is way better than 5 artillery strikes.

 

10. Gunships are cool, but fragile. Don't drop points from armor platoons just to put some in.

 

 

 

 

So, was that sufficiently preachy? :lol: Before anyone get's all bent out of shape about the acronym, it really is the UTFF. UFF is the term most used on Earth but to everyone else we're the UTFF. Anyone else have stories that start "there I was.." to share? ::):

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Well, well, well... what do we have here? *pokes around at marble halls* Yes, very nice indeed, 15th century Turkish if I'm not mistaken. :upside:

 

In less then 24 hours elements of the 88th Legion "Crazy 8's" will be taking to the field of battle, I'll report on that later...

 

Being a SyRaMophile I normally don't give much attention to the Mitso-Ta side of the UFF (minus the Tsuiseki of course) but I see the Katana as a becoming a solid "jack of all trades" CAV. Going off the 1.5 data cards we see it has 2 DA's for face to face punch, a single IA for a little "reach out and touch someone" and an MA just for that extra kick. No other CAV in the UFF arsenal can boast having all three attacks and it only costs 306 points. Obviously I'll require some play testing for a final judgement but I like what I see on paper.

 

A few observations of mine: Gunships are great for finishing off wounded units. Since they are bit weak in the damage track department I've had the best luck using my gunships to finish off that stubborn Rhino or Ogre after pounding on it with the 'Hawks.

 

Use gunships in massed attacks with your CAVs. Must people overlook the air aspect when they are getting hammered on by two or three different CAVs. They forget that the Tsuiseki packs pretty much the same wallop as any Battfield Superiority CAV.

 

Movement, Movement, Movement! Gunships have lots of movement for a reason! You can light the fires and get into close or point blank range quick enough to catch the unwary opponent off guard. Especially if you've spent a few turns puttering around at 10 or 12 inches per turn. Suddenly moving 20-24 inches is a VERY big deal.

 

Good luck Legionnaires! I salute you! *Salute*

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The marble is 1st century Italian ::): It was originally quarried for the Coliseum.

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The marble is 1st century Italian ::): It was originally quarried for the Coliseum.

 

Ahh... my mistake. I should've seen the difference in grain lines, won't happen again. :poke:

 

Are any of you Legionnaires out there Mitso-Ta die hards? If so, what are your favorite forces to field and why? Just wanted to see how the other side lives...

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I haven't test run the 1.5 builds yet, (though I think there has been some suspicious Templar activity hear in the eastern fringes lately, right Erion?) but I REALLY liked the Samurai when I used it.... RAV 5 + wrecker = fun!

 

My biggest problem with testing new units is that I love the Thunderbird and Warhawk SO much that it's hard to leave them out of my lists!

 

I like using Tsuisekis as finishing units as well, especially considering the new data card. All that movement, able to deliver the payload of a front-line CAV, is a valuable tool.

 

Jamie

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Are any of you Legionnaires out there Mitso-Ta die hards? If so, what are your favorite forces to field and why? Just wanted to see how the other side lives...

 

I just recently traded my everpresent T-bird for a sleeker and more maneuverable Ronin, VERRY NICE RIDE :B): .

 

The GhostWarriors recently received a fresh shipment of goodies from home and have reorganized to take advantage our new equipment.

 

I don't have my roster here with me, so I can't list Pts cost, but I remember most of the upgrades

 

Command Platoon

 

2 Ronins w/ ap gear, ergonomics, armor, accurized

1 Katana w/ eccm pod, ergonomics, armor

1 Regent w/ cluster munitions, ergonomics, armor

 

Strike Platoon1

 

2 Hawk VIs w/ armor, ap gear, ergonomics

2 Falcons w/ armor, ergonomics, accurized

 

Strike Platoon2

 

2 Hawk Vs w/ armor, ap gear, ergonomics

1 Archer w/ armor, ergonomics, accurized

1 Regent w/ cluster munitions, ergonomics, armor

 

Heavy Platoon

 

2 Thunderbirds w/ ap gear, ergonomics, cluster munitions, chain fire pod

2 Thunderbirds w/ ergonomics, airburst munitions, chain fire pod

 

Scout Platoon

 

2 Talons w/ armor, chain fire pod, ergonomics, cluster munitions

2 Raptors w/ armor, ergonomics, airburst munitions

 

 

Support Platoon1

 

4 Naginatas w/ armor, accurized, ergonomics

 

Support platoon2

 

4 Wolf Tanks w/ armor, accurized, ergonomics

 

Support Platoon3

 

4 Ashigaru AFVs w/ ergonomics, armor, airburst munitions

 

 

Specialist Platoon

 

1 Tsukai APC w/ Fire Support Team

1 Tsukai APC w/ Engineer Team ( final composition of this platoon is still to be determined)

1 Tsukai APC w/ Engineer Team

1 Tsukai APC w/ Sniper Team

 

 

Armored Infantry Platoon1 (satchel/4)

 

4 Heavy Hunter Teams w/ medic, shredder missile

 

Armored Infantry Platoon2 (satchel/4)

 

4 Heavy Hunter Teams w/ medic, shredder missile

 

Armored Infantry platoon3

 

4 Armored Heavy Mortar Teams w/ chain fire, airburst munitions

 

 

First Flight

 

4 Tsuisekis

 

Second Flight

 

4 Harpys

 

I am not a M-T fanatic per se, but I do like the sleek aerodynamic looks of their equipment. I have to admit I feel very lucky since I truly love the products of both Terran UCORs.

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I'm a big Mitso-Ta fan. I love the way they look, especially the Ronin and the Regent. But I also like the SyRam models. The problem is, I haven't really had a chance to actually play with the new rules, so I can't tell you how they actually fair on the battledfield ::(:

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Before I converted to the Templar, I was definately a Misao-Ta junkie.

 

The gunships (Shredder on the dinky scout ship and a gunship that's about as powerful as a superiority CAV? Dude!), the Samurai and Oni, and the Naginata sealed the deal for me. Archers are, imo, excellent support units. Personally, I'm not a fan of the Ronin...it's a bigger Archer, and for some reason I don't like the look of it so much. The Katana is definately a nice support/jack-of-all trades CAV.

 

I love the amount of indirect fire power at Terran army can pump out though. Makes me all glreeful thinking about it.

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Before I converted to the Templar, I was definately a Misao-Ta junkie.

 

I thought the sign on the door said "UFF Personnel Only."... ::D::poke:

 

So, last nights game with the 88th didn't go quite as I'd planned (check out the threads "The Invincible Rhino" and "1.5 Much Improved" in the Rules forum for a breakdown of the battle). I will say this though, the Katana is the BEST jack of all trades CAV that the UFF has. Linked/2 is great! While it didn't do me much good last night the fact that you get to re-roll DA's is reassuring. I managed a 50% hit ratio with the Katana DA's last night and I can imagine how much higher it could've been if the dice gods hadn't had it in for me. With it's all purpose mix of weapons it definitely has a place in any future force that the 88th fields.

 

Not really feeling the Ronin though. While I didn't get much of a chance to see it in action I'm not understanding that 406 point price tag. Especially with a weapons platform as potent as the Hawk 6.

 

Harpies did some damage as well although I'd like to see an extra damage track added on to them. The Tsukai is a good APC although I still think they are underpowered movement wise. Can't wait for the Transport/3 Condor to be released...

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The UTFF is sending part of the 101st Legion to take part in the Steel Griffin Open this weekend. Hopefully we won't get embarassed. :lol:

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The UTFF is sending part of the 101st Legion to take part in the Steel Griffin Open this weekend. Hopefully we won't get embarassed. :lol:

 

 

And the 2nd Bohemian Guard will be present to insure that the 101st Legion are an embarassment to the UFF... even if that mean I have to paint pink bikinis onto Spartan's CAVs :devil:

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The UTFF is sending part of the 101st Legion to take part in the Steel Griffin Open this weekend. Hopefully we won't get embarassed. :lol:

 

 

And the 2nd Bohemian Guard will be present to insure that the 101st Legion are an embarassment to the UFF... even if that mean I have to paint pink bikinis onto Spartan's CAVs :devil:

 

 

Sergeant of arms? Toss this nutbar out of here. <_<

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Out you go Saint... *toss*.

 

Man, we need to make that "UFF Personnel Only" sign on the front door a bit bigger. Maybe hire some bodyguards to keep the riff-raff out. :poke:

 

Good luck at the Steel Griffin Open... give 'em hell! :B):

 

(Now that I think of it, pink bikinis on CAV's would be pretty funny. A little psych warfare... :rolleyes: )

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You paint bikinis, I paint skeletons. Go figure.

 

/throws self out of UFF hall/

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Man, we need to make that "UFF Personnel Only" sign on the front door a bit bigger. Maybe hire some bodyguards to keep the riff-raff out. :poke:

 

 

/Gunfighter parks Ronin by entrance/

 

 

You called? ::D:

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