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#196 cristomeyers

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Posted 16 February 2007 - 12:09 PM

The wife is going to kill me if she sees this... :rolleyes:

I'm leaning towards building up a small CAV force (what can I say, I like big stompy mechas). Figured I'd start this up the same way I started up Warlord, build a Freelancer army first.

Now the catch, I know next to NOTHING about CAV. I've been lurking in some of the threads here, but without more knowledge of the rules it's like reading Latin. I played in two small demos (only one of which was an actual battle), but that was before the new rules.

I like using units that can move and fire, hit and run, things like that, with a few heavies for support. I know that there are infantry, tanks, and such also, so I'd probably use some of them for more mobile fire support. Any suggestions?
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#197 Chrome

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Posted 16 February 2007 - 12:34 PM

I like using units that can move and fire, hit and run, things like that, with a few heavies for support.

Sounds like you want to play Ritterlich! Posted Image The Lightning Warfare Doctrine allows you to turn any cheap Open Faction model into a fast mobile unit and we have the best SuperHeavies in the game! We're not half bad with tanks either. :poke:

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#198 cristomeyers

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Posted 16 February 2007 - 12:44 PM

Ritterlich will probably be what my Mercs expand out into (just like my Warlord Freelancers expanded into Nefsokar...then Overlords...and Necropolis).

I know CAV has similar Freelancer rules (Independents?), do they work the same way?

I also noticed that there's True Scale models of tanks, airships, and such. Does it matter if I use the True Scale or not?
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#199 Spartan6

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Posted 16 February 2007 - 08:03 PM

I also noticed that there's True Scale models of tanks, airships, and such. Does it matter if I use the True Scale or not?



Nope, doesn't matter at all. ::):
Chris SPQT PSYOPS.... Because physical wounds heal. "...smells like wet dog in here to." Crazy8 Black Lightning KS004

#200 cristomeyers

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Posted 17 February 2007 - 08:28 AM

Great. I'll probably mix and match. The True Scale Air-APC (don't remember the name) is too cool for words.

Last question: do CAV Freelancer rules operate the same as Warlord's, or am I right in that it's whatever Free Market warmachines you can get and only 25% Faction?
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#201 Spartan6

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Posted 17 February 2007 - 04:34 PM

it's whatever Free Market warmachines you can get and only 25% Faction?


Yes. ::):
Chris SPQT PSYOPS.... Because physical wounds heal. "...smells like wet dog in here to." Crazy8 Black Lightning KS004

#202 Chrome

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Posted 18 February 2007 - 10:15 PM

Last question: do CAV Freelancer rules operate the same as Warlord's, or am I right in that it's whatever Free Market warmachines you can get and only 25% Faction?

That's one of their Doctrines. Their other doctrine limits them to only Open Affiliated Models, but allows them to have as many Specialist Sections as they want, so you can build your Sections pretty much however you want.

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#203 cristomeyers

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Posted 19 February 2007 - 08:01 AM

Ok, we've hit my threshold for new game knowledge for now :wacko: . I've got the cards, rest assured I'll be back once I've taken a look at them.

Thanks guys.
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#204 matsumoto

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Posted 12 June 2007 - 07:58 PM

i go to get recruited and i walk into a drunken gun-wielding bar fight?

I'll come back after crashing at your sister's. ::P:










now that that is through with *zzzip!*

So,
Templars get better equipment.
Khardullis has fanatics
The Rach are big guys who talk a bunch of crap
...sorry, i am opposed to orc-mindedness unless bred into form and compact power and lead by a powerful wizard who wishes to modernise his crappy setting written by a prudish academian (at least once an energetic kiwi lets him do so!)...might never makes right.
Ritterlich...well, who cares about the pasties....
Terrans: at least they have the hutzpah to clean up after themselves...
and yes, humans are the scariest thing around...think about it.
Adon: sex appeal, yes, but do they have the oomph to back it up?
Who else is left?

any GOOD pitches?

...holding off my forum Divinity for as long as humanly possible...seriously.

 

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#205 Spartan6

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Posted 12 June 2007 - 08:29 PM

Where's Crazy8 when I need him?


Oui mon frere..the Terrans ARE the scariest thing out there. Terrans have the most flexible troop composition rules with their faction Special Abilities. With the Air Superiority doctrine Terrans are capable of fielding two sections of aircraft for every primary section they have and recieve a completely free air strike every turn. With the Artillery superiority doctrine you recieve a free artillery strike every turn and ALL your models recieve the ability to "call-in" purchased strikes.

The Terrans are pretty much the only faction NOT bent on conquering the galaxy but are more than capable of defending their interests whenever attacked. The Terrans were the last race to be introduced to the galaxy and in a relatively short period of time have proved themselves to be the equal or better of the most elite troops any race can field. The Rach tried to exterminate the Terrans a whie ago and though they fought their way to Earth they were thrown back and have acknowledged the Terrans as a worthy foe.

In all fairness i wouldn't describe the Rach as being Orc-minded. They are evolved from a predatory species as opposed to us being evolved from simians. They are aggressive by nature but self-destructively so. They value honor and glory in personal combat and rumor has it write some beautiful poetry. :lol: Think of the Rach more as Klingons/Andorians/Mongols than Orcs.

As for the elv..I mean Adonese.. They very accidentally turned out not unlike the Minbarri from Babylon 5 with a little Vulcan/Romulan thrown in.

The Ritterlich ..well I agree, who cares. :lol: They're pretty cool actually.

The Templar mean well but are misguided.

The Malvernis? *sigh* Their government is a theocracy and the cult of Khardullis controls the entire society. The Terrans are sick and tired of them trying to infiltrate and convert Terrans to their religion.
Chris SPQT PSYOPS.... Because physical wounds heal. "...smells like wet dog in here to." Crazy8 Black Lightning KS004

#206 Vil-hatarn

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Posted 12 June 2007 - 08:45 PM

Strengths of the Adonese: they have the best indirect fire in the game, though the Terrans compete with them a bit. I personally like their faction models a lot; the Dragoon is probably one of the tougher tanks in the game, and all of their limited units have very nice models to go with them--the Ogre, the Mantis, the Chancellor...

They also have the Fire and Fury Warfare doctrine, which makes their electronics very dangerous. With a 6" radius, you have a lot more freedom within your ECM and EST bubbles.
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#207 EntilZha

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Posted 12 June 2007 - 09:06 PM

Strengths of the Adonese: they have the best indirect fire in the game, though the Terrans compete with them a bit. I personally like their faction models a lot; the Dragoon is probably one of the tougher tanks in the game, and all of their limited units have very nice models to go with them--the Ogre, the Mantis, the Chancellor...

They also have the Fire and Fury Warfare doctrine, which makes their electronics very dangerous. With a 6" radius, you have a lot more freedom within your ECM and EST bubbles.


Everyone who wants an Adonese girly mag, raise your hands!

(mine goes sky high)

:lol:

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My CAV units: Merc - Steel Talons (The Arsenal of....Whatever Political or Ideological System or Philosophy You Happen to Espouse) Location: Elysium Planitia, Mars

Terran - 77th Legion (The Lucky Sevens) Location: Fort Nellis, Las Vegas, Nevada, Earth

Adon - Torfel 79 (Golden Death)


#208 Saint of Sinners

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Posted 12 June 2007 - 09:23 PM

And now a word from the Templar Nation

The galaxy is filled with evil, cruel and irresponible despots wanting to destroy everything. To combat this growing darkness the Tempar Nation has become a proactive peacekeeping force. We have a simple goal of stopping fires before they start. Now what is so misguilded about that :devil:
"Mercenaries are like prostitutes. You don't pay to lay with them... you pay them to leave."

#209 Spartan6

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Posted 12 June 2007 - 09:51 PM

And now a word from the Templar Nation

We have a simple goal of stopping fires before they start.



Kinda sums it all up huh? :unsure:
Chris SPQT PSYOPS.... Because physical wounds heal. "...smells like wet dog in here to." Crazy8 Black Lightning KS004

#210 Chrome

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Posted 12 June 2007 - 10:59 PM

The Terrans are pretty much the only faction NOT bent on conquering the galaxy

True. They're more than happy to settle for blowing up every other race until they're the only ones left. ::P:

Strengths of the Adonese: they have the best indirect fire in the game

Only if you're using salvaged Mastodons, vlaiger. (that's a Ritterlich insult for Adonese in case you're wondering :poke:)

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My personal net worth, however, is measured in tens of dozens of dollars. - ReaperBryan





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