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Mercenaries


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#91 Stubbdog

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Posted 07 March 2012 - 03:03 PM

I agree with that philosophy most of the time, especially when facing Damage reduction models. In fact I had started out the list that way. But, I went this way this time for one main reason:

The Smite spell doesnt help ranged attacks and my build maximizes the number of people that get to take advantage of smite.

#92 ObsidianCrane

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Posted 09 March 2013 - 09:48 PM

Ok so I'm looking at 10028 Legends of the Sands box and want to build an army around it, given 2 models are already in the Mercs list I guess it goes here.

Now my copy of the Savage North book is still on its way so I don't have a rulebook to check anything with yet so here is the army list with the proposed proxies.

I've listed code of the proxy I'll use with the word "Set" for models from the boxed set.

Army 999 pts

Troop 1
1 Orba Sinhan (136) Bracers of Mobility (10) (02447 Set)
1 Arik Tellazar (47) (Set)
1 Olivia, Priestess of Shadarzaddi (U) (45) Familiar (15) (02497 Set)
2 Mercenary Warrior (23) (02297 & 02439 Set)

Troop 2
1 Deckard Nightveil, Death Priest (59) (02433 Set)
4 Darkthrall Cultist (18) (02396 Set +1 extra + 2 of 02388)
1 Leisynn, Wizard of Chaos (U) (70) Familiar (15) (02426 Set)

Troop 3
1 Rod Blackreef (46) Armor of Courage (10) (03421)
1 Tallis, Cleric of Ishnar (U) (74) (Set)
2 Blackreef Pirate (28) (these guys have the right look already)

Troop 4
1 Raseri, Raging Barbarian (89) (02927)

Troop 5
1 Dendris, Assassin (U) (88) (02406 Set)

Troop 6
1 Stone Giant (88), Shadow Armor (10), Assassin's Blade (20) (03322)

Army
1 Luck Stone (3)

Of course the whole composition is mutable given the use of proxy models for much of it.
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#93 Shakandara

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Posted 10 March 2013 - 12:05 AM

Ok so I'm looking at 10028 Legends of the Sands box and want to build an army around it, given 2 models are already in the Mercs list I guess it goes here.

Now my copy of the Savage North book is still on its way so I don't have a rulebook to check anything with yet so here is the army list with the proposed proxies.

 

Unfortunately, your first three troops are all illegal. In each case, you have too few soldiers. When reading a Leader's Troop capacity of (x-y,z), x is the minimum number of models with the Soldier rank in the troop, y is the maximum number of models with the Soldier rank in the troop, and z is the maximum number of models with the Elite rank in the troop. Thus, Orba must bring at least 4 Soldiers, can bring as many as 10 Soldiers, and can bring up to 3 Elites with him. Ditto troops 2 & 3.

 

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#94 ObsidianCrane

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Posted 10 March 2013 - 02:24 AM

Ok seems I have gotten lucky in the past, or just forgotten the rule since I last worked on army construction. The changes only end up adding about $10 to the cost of the army anyway so that's not too bad.

 

Army:   (1000 points)

Luck Stone (3)

 
Troop 1
1 Orba Sinhan (136) Bracers of Mobility (10) (Set)
1 Arik Tellazar (47) (Set)
1 Olivia, Priestess of Shadarzaddi (U) (45) (Set)
2 Blackreef Pirate (28) Standard (15) 
2 Mercenary Warrior (23) (Set)
 
Troop 2
1 Deckard Nightveil, Death Priest (59) (Set)
1 Leisynn, Wizard of Chaos (U) (70)
3 Darkthrall Cultist (18) (Set + 2 x 02388)
3 Blackreef Pirate (28)  
   
Troop 3
1 Rod Blackreef (46) Armor of Courage (10) (03421)
1 Tallis, Cleric of Ishnar (U) (74)  (Set)
3 Blackreef Pirate (28) Standard (15)
 
Troop 4
1 Dendris, Assassin (U) (88) (Set)
 
Troop 5
1 Raseri, Raging Barbarian (89) (02927)
 
Blackreef Pirates will be: 2 Blackreef Pirate + 02448 (2 Dancing Girls) 2x 03188 & 1x 02956 - Dancing Girls seem like good Pirate Standards :)

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