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Midnight Lurker

Seamus, The Mad Hatter

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It was good enough to win 1st in Masterclass, Best in Show and a gold medal at Genghis Con. Five judges each gave it a 4 for the gold medal. So yea, its okay.

 

Ack! Dagnabbit Kris... You're such a Punk! Besides, you know as well as I do that it was the pity votes that put me over the top. :poke:

 

 

Wild.... :blink: Thanks for all the nice stuff you guys have said. I'm not really sure it's all merited, but thanks. I had really been hoping for some constructive crits. Anybody out there have thoughts for me on the NMM? Where did I go wrong?

 

Jen

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Sorry no crits. but that is an awesome paint job.

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considering how my NMM looks, if I critted you I would get run out of here by a mob with pitchforks and torches...and would deserve it :upside:

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I had really been hoping for some constructive crits. Anybody out there have thoughts for me on the NMM? Where did I go wrong?

 

 

There really isn't anything wrong with the NMM. If you just want ideas for something different. You could blue your gun next time, which would be a really nice effect and would add a tinge of color to the muted palette.

 

http://www.fordsguns.com/index-gun3.htm

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Great work overall, Jen, and deserving of its awards. You've handled high-contrast blending better than I've done on my own figures. :;):

 

I had really been hoping for some constructive crits. Anybody out there have thoughts for me on the NMM? Where did I go wrong?

 

Most of the NMM looks fine to me. The bayonet is the sticking point. NMM on flat surfaces is almost always tough, but here are some of my ideas: The edges should not be consistently highlighted with a widthwise gradient. Instead, one place along the plane is probably brightest: this is where it reflects the light source. Here, since the light is from above, I would push the highlight toward the top of the big surface. Then along the blade-surface (the left side), I would cheat it dark to show the break in planes, but lighten it toward the bottom (perhaps a reflection of a secondary light source). You might also introduce a difference in color (glaze) to one plane or another, hinting at reflections of other nearby objects. Anyway, here's what three minutes in Photoshop got me:

 

post-2358-12680126482582_thumb.jpg

 

Derek

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...The bayonet is the sticking point...

LOL, stick'em with the pointy end. Pun intended?

 

Mini looks great to me; I'd be extremely happy to get results like this.

 

Kang

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Wow, gorgeous work.. I don't know how I missed it at Ghengis, but I am sorry I did...

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Wow! he looks awesome! i really like this mini and I have been thinking about getting it and now this definitely inspired me lol

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i think this looks so fantastic. i agree with the suggestions on the bayonet, but i'm so horrid at metalwork myself, i would never had thought to suggest it myself.

 

out of curiosity, how many layers of paint on the clothwork would you say you were doing on average? thanks!

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Gorgeous work!!!! Is he wearing Chuck Taylors?

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AmbyDex: How many layers? Jez, I dunno... I didn't really keep track. :blink: I suppose in terms of "layers" I probably have about 6 gradients or so, ranging from RMS Linen White to RMS Troll Shadow (base colors being primarily Gnoll Brown and the Khaki Triad). In some spots I goosed it up with some Chaos Black... But after I layer I usually glaze alot. It's kinda gotten to be an auto pilot thing and I was working fairly quickly, so unfortunately I didn't make any notes on what I did. Sorry... My technique is very similar to Olliekickflip's. (Check out his blending tutorial. Very good stuff! Aaron is such an amazing painter. )

 

Merc: Um. Yes. He is wearing Chucks. I wear them almost all the time, so it was a crude kind of signture. :lol: Funny.... In all this time you are the only person who noticed that!

 

Laters,

Jen

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Very Impressive. I am not a big Alice fan, but this figure maybe could be from the Wonderland Dark side. Overall best version of this figure I have ever seen painted and deserved the medals it won at the Con. Bravo!

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