6 posts in this topic
Recently Browsing 0 members
No registered users viewing this page.
While I mentally work my way back to Saladin, I've been doing some small projects. I'm running a 13th Age game and one of my players is a necromancer. She was quite pleased when I produced D'Vandra for her to use during battles. I decided to paint D'Vandra for brush warmup and as OSL practice. Nothing fancy, however, as this figure will see some wear and tear as it gets moved around the battle field.
Here are the first steps. I basecoated using Solid Blue, then highlighted with Ashen Blue and Misty Grey. I may go back and push the highlights to a pure white. I'm not quite satisfied with them but also don't plan on spending a ton of time on this figure so we'll see. I then went back and put sold blue, corporeal shadow, purple shadow, and blue liner into the folds of her dress. Here she is now. The shadows have been a bit washed out by the direct light. :(
I have read the guidelines of posting kickstarters and hope I am doing this correctly.
If anyone has a chance come along and check out my kickstarter project specialising in hardwood dice boxes.
If you have any thoughts or future stretch goal ideas then please I would love to hear them.
By Dan d'Lyon
This is now live and funded.
About this project
Wilderlands Talislanta is a fantasy roleplaying game and game-setting that was first published back in 1986.
Unlike most RPGs from the 1980s, the Talislanta milieu was not based on traditional Western mythology. It didn’t have the usual Tolkien-esque trappings of games like D&D; in fact, ads for the game proudly proclaimed, “No Elves”.
The original Talislanta RPG was inspired by the fantasy novels of Jack Vance, and by other sources such as H.P. Lovecraft’s The Dreamlands of Unknown Kadath, Michael Moorcock’s Elric novels, and The Travels of Marco Polo.
The game was set in a strange world of twin suns and seven moons that seemed to be practically overflowing with exotic peoples, places, and creatures. The time was the New Age, a Renaissance-like period that started a thousand or more years after The Great Disaster, a cataclysm that marked the fall of the once-great Archaen Age.
During this era, Talislanta was still a dangerous place, especially in the wilderness regions that lay beyond the walled cities. But for many who lived in the New Age, there was also a sense of hope, and the possibility of greater things to come.
That Was Now.
This Is Then...
By David Brawley
A DCC RPG boxed setting for Lankhmar, officially licensed by the estate of Fritz Leiber. Adventure with Fafhrd and the Gray Mouser!
There are three basic pledge levels:
The PDF pledge level includes an electronic edition of the final boxed set. (Obviously there will be no box!) This level does not include any physical rewards, add-ons or stretch goals. The boxed set includes the core boxed set as described above. All electronic stretch goals (PDFs) will apply to this level. Some of the physical stretch goals will apply to this level, generally those that fit in the box. The final level includes the boxed set as well as the "print pack." All electronic stretch goals (PDFs) will apply to this level. All of the physical stretch goals will apply, as well. Those that do not fit in the box will be shipped in a separate "print pack." See below for more information on these stretch goals.
DCC Lankhmar continues a long tradition in RPG gaming, and we want to do right by the estate of Fritz Leiber. The stretch goals associated with this Kickstarter will help create an even more amazing tribute to the world of Fafhrd and the Gray Mouser.
Stretch goals fall into three categories:
PDF stretch goals that all backers receive Print stretch goals that can fit into the boxed set, which will be included with any pledge that has the physical boxed set The "Print Pack," which is a printed collection of the stretch goals which don't fit in the boxed set Here is a rough outline of possible stretch goals, which may evolve as the Kickstarter continues.
At $40,000: Cleared! We will add a new Lankhmar adventure module (PDF for all backers; print copy in the Print Pack)
At $60,000: We will print the poster map larger (included in boxed set)
At $80,000: We will add a second Lankhmar adventure module (PDF for all backers; print copy in the Print Pack)
At $100,000: We will add a supplement called "A Dozen Lankhmar Locations," which will provide information, maps, and floorplans on setting adventures in a dozen famous Lankhmar locales (including the Silver Eel!) (PDF for all backers; print copy in the boxed set)
At $120,000: We will add a third Lankhmar adventure module (PDF for all backers; print copy in the Print Pack)
At $140,000: We will add a supplement called "Random NPCs in Lankhmar," which will provide tables and information for generating random NPCs that your PCs can encounter in Lankhmar (PDF for all backers; print copy in the Print Pack)
At $160,000: We will add a fourth Lankhmar adventure module (PDF for all backers; print copy in the Print Pack)
At $180,000: We will add a Lankhmar-themed three-panel Judges Screen (PDF for all backers; print copy in the boxed set)
At $200,000: We will add a fifth Lankhmar adventure module (PDF for all backers; print copy in the Print Pack)
At $220,000: We will add a cloth map in the boxed set (print copy in the boxed set)
At $240,000: We will add a sixth Lankhmar adventure module (PDF for all backers; print copy in the Print Pack)
At $250,000: We will add send Michael Curtis to Houston for a week to research the Fritz Leiber archives in the University of Houston. We anticipate this may result in a new product of some kind to be delivered to backers of this Kickstarter, but exactly what we'll discover in the archives - and what product may result from it - can't be determined until Michael sets foot in the archives!
Who's Online 44 Members, 3 Anonymous, 0 Guests (See full list)
- Pezler the Polychromatic
- David Brawley
- Kuro Cleanbrush
- Doug Sundseth
- Dilvish the Deliverer
- Lars Porsenna