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Anyone who may have missed out on the MapForge Kickstarter campaign...You can now get in on the MapForge Indiegogo campaign.
There are two new videos to check out, even if you already backed the Kickstarter. And the MapForge Beta is available for download, so you can take the software for a spin.
Hi folks. I am creating cross-platform map-making software (for Windows and macOS), suitable for creating both print-resolution maps and lower-resolution maps suitable for use with virtual tabletop software. It's called MapForge, and it will be sort of a spiritual successor to Dundjinni, but with a greater focus on stitching maps together from pre-existing map tiles and then customizing the resulting map (with additional decorations, etc.) to suit the GM's particular needs.
MapForge should appeal to GMs of face-to-face game sessions and to those using any VTT software, who want to create their own slick-looking battlemaps to visually enrich their RPG sessions (in any genre), but who find existing mapping programs (including image-editing tools such as Gimp and Photoshop) too intimidating/confusing/expensive.
I am currently running a Kickstarter campaign to fund the program's development. The software will be priced to be very accessible/affordable, probably $30 or so, but it's just $27 during the Kickstarter campaign. And to help offset the cost even more, there will be at least 9 free content Add-Ons for it, covering various genres. MapForge will also offer a free level of use, so having a license won't be required to make maps with it.
Version 1.0 of MapForge should be ready to go on sale in July 2017. Shortly after that, MapForge will also have the ability to generate random "dungeon" layouts via Donjon.
I hope you will all take a minute to check out the project, play around with the downloadable prototype, and if you like what you see, tell your GM friends about it.
--Hernan (aka Heruca)
PS: The campaign funded on day 1, and is now at 475% of the funding goal, with ~1330 backers and 9 days to go. All the Stretch Goals have already been unlocked.
This one is almost over so I figured it had already been posted here, but if it has my search-fu has failed me.
It is well past its funding goal at this point, and I'll probably never play it, but it is still tempting just to help with a translation project and for the art.
So I figured I'd just start a WIP thread, rather than clutter up the forum with unnecessary extras. I hate disorder (although you wouldn't be able to tell that from looking at my workspace! LOL)
This week's been mostly working on Gremlins from Malifaux, I have Somer, Slophaulers and Skeeters almost done. Still waiting on flying stand order to come in for Skeeters. Somer's the Bayou Boss, and I have other Bayou Gremlins in my pile of to-be-done but we'll see how long it takes me to get to them.
Betrayal at Calth (BAC) is a GW box set of Space Marines that's both a board game and a kind of starter set for Horus Heresy 30k (which takes place before the Warhammer 40k sci fi - just for those who don't follow this). My LGS is doing an escalation league for 30k, and is running a contest for painting the box set. it's about 38 miniatures I think. Really hoping I win, even if I don't play the game because the prize is a free Horus Heresy book of our choice And I love books, even more than I love models so books about models... I'm THERE!
Anyway here's my pics (except for the BAC which is still currently in its box lol)
^^ Slophaulers - because they, wait for it, haul slop Just finishing base really on these guys
Somer - almost done, working on base now and just need cloth highlighted I think
^^ Skeeters (mosquitos) - trying out colour scheme, pretty much still basecoating although I did highlight their backs, wings and eyes (which still need glaze)
Also trying to work on getting more lighting in my room for my light box :( so maybe my pictures will come out better =/
C&C is always welcome :) It helps me get better!
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