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While checking the Bones KS3, I saw the available option of "Kyra & Lavarath".
This really enticed me to have a dragon rider right now (and not when Bones 3 KS ships).
So I kitbashed a quick saddle and made Verocithrax (from Bones 2) a ridden monster:
I'm imagining Verocitharx's rider to be Evil aligned or undead. But I haven't found/made such rider yet.
So, a mountless High Elf Dragon Mage out to do for now:
The flexibility of bones material (and the metal tree provided as a support) really make the dragon bend forward quite a bit.
Which is not really a bad thing. It looks like Verocithrax is about to swallow from above any unwary adenturer.
Look Up Sir Forescale !
I have boiled him several times, drilled a hole to pin, and talked very nice to Verocithrax; but his wings will just not stay up.
I have been trying to get this to stay since he arrived with the Kickstarter 2 package. There is pressure now in the game I play in, after lots of Role Play I have a bonded Black Dragon; so this needs to happen.
Has anyone had the same problem with this mini? Any advice?
I've been fiddling with my Verocithrax as of recent. His base was extremely warped so I had to fix that and make it nice and flat, but now I'm trying to pre place the tree in the notch and it's difficult getting it under the tail properly, and when I do it's all crooked and the base is being forced to warp again. I'm trying to make sure the tree isn't being bent, I don't want to accidentally break it.
Am I doing something wrong, is anyone else having these same problems?
The story goes something like this. My wife signed up for a sale booth at our local art fair and then had the opportunity to go to Okinawa for two weeks at the same time. "can you watch the booth this weekend?" So I got to sit and watch knitting. They did, however, allow me to paint, as long as it was, and I quote, "something impressive". So I dug into my mountain of metal and pulled out Verocithrax and T'Raukzul because I apparently thought I needed some weight lifting this weekend.
The really good news is I got a bunch of Ooohs and Aaahs on the dragons nearly completed T'Raukzul and did complete everything but the new base for Verocithrax.
T'Raukzul I will post in a day or 2 after i finish some final polishing, basing, and some shading work that i needed some paints I just didn't have over the weekend.
But without further ado I present Verocithrax for youir viewing pleasure. He was a surprisingly fun dragon to paint and had a few surprises in the sculpt that I wasn't expecting. There a small chip in the paint on the back of the wing that I didn't notice, but other than that I had a great time with him!
As always C&C is welcome, Enjoy!
This is my Here be Dragons! Entry, in MORE than four pictures, for you to comment on.
C&C is more than welcome. I tried a lot of things, most of them new to me (OSL, TMM, NMM, dry pigments, smooth gradients, pushing the contrast more and more and moooore), but I am very very happy with the results!
Here you can check the long WIP thread. A lot of my ideas are exposed there.
Thanks for watching!
Edited to add the Diorama Entry Thread intro story:
Princess Arleine was not a happy girl. She was an enthusiastic, over-the-top 114-year-old child, daughter of Marvran Whitecrystal, Lord in the Mountain, God of the Clear Hills. She was master of the Light Arts, she was full of ambitions, and she wanted adventure.
Yet, she got a retinue.
Her lips pouted, her golden braids hopping up and down as she sped down the dusty path, trying to leave her companions behind. Grynn Redbeard, her father's blood-brother, sworn to protect Whitecrystal's childs - a child she was not!-; Thoran Rockhand, the grisly Ranger of the Realm; and the most annoying of the bunch: Mailsi Amberflame, Daughter of the Hammer, Warrior.
Warrior. The thought made her kick a little rock downhill. She could not show her pretty nose outside without a retinue, but Mailsi... oh, Mailsi got to train with the warriors. She got to carry a big, heavy, impressive Chain Hammer. Arleine turned around, and stick her tongue to Mailsi. That the muscular dwarven lady warrior was just that moment backwards to her was a... happy coincidence.
"Don't go far, kiddo!", shouted Grynn, and Thoran grimaced. It was the worst thing you could tell the Princess. Not the "stay put" part, she was used to that... the other word.
Arleine snarled and started to run. Downhill, into the caves. Into the dark.
About 10 seconds later, she was shouting. And running out of the caves.
A gigantic dragon stepped out, leaping and trying to pin her to the ground. The princess took her blessed hammer out, decided to claim the victory of a Dragon Tooth, but then saw Grynn running towards her, and Thoran shouting "Move!". And Mailsi already preparing to swing, twisting her body around and making the big Hammer head gain momentum.
The dragon took her breath in, the eyes glowing, the nostrils spouting little flames, like fire-devils dancing on her snout. Arleine grimaced again, and raced up the outcropping. The flame blast arced in the sky, but she turned, planted her feet and raised her weapon. Raised her Will. "For the White Crystal. For the Mountain!"
(all paint! I am very proud of the highlights and shadows on the back and wings!)
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