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So here are a few of the Bones weapon sprue conversions I've done.
14069 Sir Malcolm, metal figure, opaque gray hammer.
(Please forgive the chipped paint; this one has been done for a while and used in games.)
77413 Margara, Bones figure, clear red hammer.
77417 Ivar, Bones figure, clear red hammer. As a side note to anyone who is looking to paint this figure, the detail on the chain mail is very shallow.
And a Wizards of the Coast Renegade Warlock, plastic figure, clear purple staff.
All in all, easy conversions. I'm looking forward to doing some with the swords and shields.
Here is the latest of my Pathfinder figures that I painted: Barzillai Thrune (#60205).
I sculpted this figure last year and he was newly available at ReaperCon 2017. If you go to ReaperCon this year, you can see this figure in person.
As with Octavio Sabinus (link to my Show-Off thread), Barzillai also appears in the Pathfinder Adventure Path "Hell's Rebels" as a major NPC: link to cover image of #97. (Wayne Reynolds painted the cover art. The armor makes me think of a shark.)
Barzillai is the new lord-mayor in Kintargo, and his notions of law and order are going to provoke a lot of resentment, especially from the PCs!
I wanted the base to evoke a city under siege, so I sculpted the stone rubble out of Aves Apoxie Sculpt, and stuck some toothpicks in as stakes.
Some of you are old enough to remember the old Dungeons and Dragons toy line from way back when. In that toy line, they featured an evil fighter named Warduke. He also made one appearance in the cartoon, and was given stats (more than once) for use in the pencil and paper RPG.
I have decided to make/convert a copy of him for myself.
This is who I'm talking about for those that don't know, or remember:
He got brought back for 3.0 or 3.5 edition D&D, too:
Now, that's some pretty cool artwork, and my apologies to Mr. Reynolds, but it's wrong. Warduke is LEFT handed.
Anyway, now that we all know who I'm talking about, I chose the Bones version of Goldar : http://www.reapermini.com/OnlineStore/goldar/latest/77047
to use as the base for this project.
And this is what I've gotten done so far:
Hand removed for a weapon swap, left arm armor sculpted with GS, started reshaping the left boot.
As promised, I want to jump into the Pathfinder 2nd edition playtest.
I can't pass up on a free "Superdungeon."
I want 4 players. For the sake of the Playtest, let's not duplicate races or classes.
The rulebook is available for free download at www.paizo.com.
I hope to update pretty frequently.
Attributes are not rolled!
For the Module, you have to pick a Background from the following list.
Budding Osirionologist: The secrets buried in the seemingly endless sands of the nation of Osirion have long intrigued you, even though you've never actually visited the nation. Some day, you hope to correct that.
Choose two ability boosts. One must be Dexterity or Intelligence, and one is a free ability boost.
You gain the Terrain Stalker (Rubble) Feat, and you're trained in the Ancient Osirion Lore skill.
Esoteric Scion: One of your family members belongs to a semisecret society called the Esoteric Order of the Palatine Eye. You've long held an interest in perhaps some day joining the order and have studied the strange topics in preparation for that day.
Choose two ability boosts. One must be Intelligence or Wisdom, and one is a free ability boost.
You gain the Quick Identification Feat, and you're trained in the Esoteric Order Lore skill.
Family Friend: Your family has been friends with the Deverins of Magnimar for a generation, and you've grown accustomed to hobnobbing with the aristocracy even if you have little or no interest in such matters.
Choose two ability boosts. One must be Charisma or Intelligence, and one is a free ability boost.
You gain the Hobnobber Feat, and you're trained in the Nobility Lore skill
Goblin Renegade: You had been working with a gang of goblin burglars, but that new leader was not good. It took a lot of guts to stand up to him, but you survived! Now you're stuck with the longshanks, but maybe you can get back at the old boss.
Choose two ability boosts. One must be Dexterity or Charisma, and one is a free ability boost.
You gain the Quick Repair feat, and you're trained in the Criminal Lore skill.
Mind Quake Survivor: As a child, you once woke from a particularly harrowing nightmare, and this nightmare has plagued you ever since. You've had strange thoughts and knowledge that you always felt wren't truly your own.
Choose two ability boosts. One must be to Constitution or Wisdom, and one is a free ability boost.
You gain the Dubious Knowledge feat, and you're trained in the Dominion of the Black Lore skill..
Pathfinder Hopeful: You've long wanted to join the adventurous Pathfinder Society, a world-spanning organization of relic hunters. This aspiration has led you to take up the dangerous life of an adventurer eager to make a name for yourself and gain the attention of the Pathfinder Society.
Choose two ability boosts. One must be to Strength or Intelligence, and one is a free ability boost.
You gain the Additional Lore feat, and you're trained in the Pathfinder Society Lore skill.
The clay golem. So overmuscled! So cantankerous-looking! So versatile for conversions!
It's probably cliche at this point, thinking this guy would make a great Edward Hyde. But that doesn't make it wrong! Some green stuff tatters, a grommet, and a pin, and here we are. Look at that savage hairy-knuckled brute!
For my Western game, set in the 1870s-ish, I made a spinoff cleric-like class, the Sawbones, for healers that prefer Mad Science to religion; people like Dr. Moreau, or Dr. Jekyll, or Dr. Frankenstein, or Dr. Herbert West. The 59009 lady scientist is the mini my Sawbones player uses for her character, and Hyde Formula is absolutely something she would concoct and abuse.
So here's the pair of them.
I am actually proud of the Hyde conversion!
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