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This is a conversion of the dark elf figure Aundine (14089 in the Warlord line) to represent my latest Pathfinder character, a changeling (orphan of a sea hag mother and a human father) with water-related magic and some rogue abilities.
You can see the WIP thread here.
I spent about 6 hours on prep & conversion & basing, and about 5 hours priming & painting.
This will be a literal "tabletop mini", so I didn't spend the time to get very smooth blends, but it is still much more than a speedpaint. I took especial care on the face and had fun with her shiny "eelskin" armor.
Would anyone like to know how I would judge this as an entry in ReaperCon's MSP Open painting contest, in either the Painters Division or the Open Division?
If anybody here loves cavern terrain and missed DF's first cavern KS KS2, this spring/summer around June DF will have KS6. The theme of KS6 will be Return to the Caverns and should be great fun for those who took part in KS2 or those who are new to DF.
DF had this to say and showed the below teaser pics
We're doing for Caverns what Dungeon of Doom did for Dungeons. A whole new batch of fun pieces to enhance your existing collection, but also completely stand-alone.
Some of the key features:
New Core Shapes (diagonal wall, convex curves, 1" pieces, etc)
Elevation (with stuff that's impossible on graph paper...)
Negative Space pieces (and new Terrain Trays)
Flashy Pieces (Magnets & LEDs)
Large pieces (4x4 and larger)
This is the miniature for my character in my current home game, the "Ruins of Azlant" Pathfinder Adventure Path.
My character is a changeling (child of a sea hag), a spellcaster with an affinity for water and also some rogue abilities.
She presented herself as a human rogue for the first few sessions, but couldn't keep the secret forever.
We have finished 2 of the 6 books, playing about twice a month. I was using an elf mini from my collection as a stand-in, but I knew I wanted to paint a mini specific to the character.
She wears a suit of magical eelskin leather armor (which we recently found in the game); her main weapons are a longspear, a crossbow, and her claws.
I searched through the Reaper catalog and I remembered how much I liked this dark elf from the Warlord line (14089 Aundine), though I had never painted one:
So I made a few changes:
- cut off the pointy right ear and resculpted hair over it
- cut away hair from left side of face and resculpted face and hair
- removed sword, drilled a hole through right hand, added a spear:
- spearhead/blade from 03466 Taladise elf huntress
- shaft made from the wire of a Chinese food take-out container
- wrapping and end-cap sculpted from Green Stuff
- removed left hand and weapon, replaced with claw-hand from 03337 Terezinya, attached left arm to body at a higher angle than shown in the catalog example
- cut right foot off of tab and straightened foot
- added goggles with Green Stuff
Here was the result of those conversions:
More to come!
This was originally scheduled to launch a year ago:
Choose your pledge The peoples of the ancient Maya began to polarize, forming two primary factions, the clan Kukul and clan Tezca. Named the EagleBearers and the Jaguars respectively, their totems and animal familiars gave them untold amounts of power in their death throes against each other.
The Below is not immune to the dealings of those in the Above, and as their genocidal struggles continued, a great imbalance was created that must be satisfied before the End of Days.
The Twin Gods You will choose a side, and work to re-balance the inequities created by this epic conflict. In doing so you will travel amid rough jungle paths, swim through dripping cenotes, and even traverse the Below yourself in your quest to set things right.... but the days are numbered and the dangers are real. It's a race against the calendar as you take advantage of the Mayan peculiarities of the day count, their namesakes, and the powers that are granted you as time goes on.
We are big believers in "Theater of the Mind" roleplaying at the game table. Our RPGs are designed to support your favorite rules systems (5e, Pathfinder, Savage Worlds, Swords & Wizardry, BECMI, Cthulhu and more). We also feel that miniature terrain adds to the suspension of disbelief that enables quality storytelling. This is why our books support the AnySystem enhancement where QR codes throughout the book allow you to scan and download the stat blocks and rules of your choice, while you system independent folks can just use the book right as it is! For an example of the AnySystem at work, you can visit www.DwarvenEpics.com and click on the Delverr's Keep adventure module.
With custom dice, immersive storytelling, excellent DM props, quality terrain and solid design, we think your roleplaying games using the Taloc: Mayan setting will be a big hit on game night.
We also enjoy developing game systems that lean toward free range storytelling. You are welcome to download our Evolve RPG character sheets for the Taloc: Mayan game which have a unique feature where your character starts with 0 for all ability scores and zero skills, feats, or hindrances. Using the Evolve RPG method of play, you earn your abilities and skills through excellent roleplaying demonstrated to the gamemaster. As you perform, the GM will reward you with FATE tokens which you can spend to level up your character and earn your abilities and skills. Try it out and let us know what you think! We will post a free character sheet with a 2 page quickstart rulebook if you'd like to try it out.
We are so pleased you would support our Taloc: Mayan campaign so we can deliver the best RPG sourcebooks for the ancient Mayan world. Who knows what tales will emerge from the sunken cenotes of this jungle covered setting? This sourcebook is one of many that we hope to deliver over the next few months so please support this first one and we will bring you even more content for this expansive realm.
First of many planned supplements Rich illustrations from leading artists will be included in the production of this storyline to deliver the best quality for you RPG group.
Rich Artwork and Illustrations We have spent a lot of time investing in new creatures, archetypes and characters that you can play in the game. These are available as 2D minis with stands for this kickstarter but in the future we hope to do so much more with them! With your support we can. Here are some of the archetypes we are working into the setting:
We are pleased to celebrate the wonderful artwork of the inimitable Freddy Lopez who was the inspiration for all of our monsters and character archetypes. Please support him and buy his prints!
We are also pleased to have cover artwork by the inestimable Patrick Blaine who really set the tone for the project. Please support him and his comics at Top Cow and other places where his art is featured.
The GÅRDBÛK Shrine - it's a mysterious ruin with arcane, esoteric history. Story tells of few beings who have returned from this frozen hell on earth, it seems that the souls of the ancient rulers live within its walls. Each of them must pay the debt to their god GARDBUK for the gift of afterlife, guard the secrets of their Lord's temple from dusk to dawn and kill all daredevils who cross the frozen Bugk river. Only those whoare foolish enoughor extremely bold toapproach the ruins deliberately, others only when they get lost in this extreme nature ice-bound and snow-covered forest wild.
Would you dare to learn the secrets of Gardbuk? Will you risk the lives of your soldiers to get to know secrets hidden in the stone cellars of the ruins? Would you fight an epic battle with ther daredevils who want to find this place , or are you just looking for wargaming winter terrain and frosty scenery? If the latter is true, The Gardbuk Shrine is definitely for you.
Build your dream tabletop game board today with this high resolution, premium printed mousepad gamemat and epic, handcrafted, fully painted StudioLevel terrain system.
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