Jump to content

Jikk Nackles

Bones 2 - Telephone Call Box

Recommended Posts

The base is a 1 inch square.  Scientific calipers may find it off by fractional units, I suppose, but I measure it at 1"x1"

 

Whether it is bigger on the inside, I cannot say, I do not have a key that fits.

Share this post


Link to post
Share on other sites

The base is a 1 inch square.  

 

Which would make it 1/54th scale. Since a Mark 2 MacKenzie-Trench Metropolitan Police Box is 4ft 6 inches square and 9ft 6inches tall.

 

The BBC props where they deviate from that tend to do so by being short and fat.

 

That might look a little small on the tabletop when seen next to Rex for example. I tend to have to use 1/48th or 1/43rd cars to get them to look right next to figures.

  • Like 3

Share this post


Link to post
Share on other sites

For D&D, though, that's about right, innit? Because a one-inch square is 5x5?

 

IDK... will it be in scale with human minis from Reaper? That's my main concern...

Share this post


Link to post
Share on other sites

For D&D, though, that's about right, innit? Because a one-inch square is 5x5?

 

IDK... will it be in scale with human minis from Reaper? That's my main concern...

 

Scenery usually needs to be a bit bigger than scale to look right. First because the figures are on bases that end up making them taller and secondly because the figures are bulkier than they would be if they were strictly to scale.

 

Thus 1:43rd cars looking better than 1:56th because they look too low and the seats look too small.

 

Kyra for example is 1.5 inches from bottom of base to top of headress.

 

Here's a quick and dirty scaling.

 

police-box-mark-2.gif

Edited by Dahak
  • Like 5

Share this post


Link to post
Share on other sites

the problem ultimately is that the box is made to fit a square that measures 5' on a map/grid, but the people produced by very few miniature companies are actually to scale with the idea that 1" = 5'.  realism of scale has given way to 'representations' which are typically scaled similarly to each other, but abstracted from the rest of the grid.

 

Although, Kyra does not look all that big, relative to this.  Top of head meets same place, she's just wider than him...

600full-david-tennant.jpeg

Share this post


Link to post
Share on other sites

Although, Kyra does not look all that big, relative to this.  Top of head meets same place, she's just wider than him...

 

And he is a bit of a bean pole, so it's all good.  ::D:

  • Like 2

Share this post


Link to post
Share on other sites

 

Although, Kyra does not look all that big, relative to this.  Top of head meets same place, she's just wider than him...

 

 

And he is a bit of a bean pole, so it's all good.  ::D:

I believe the phrase was "skinny as a rat."

  • Like 3

Share this post


Link to post
Share on other sites

 

Although, Kyra does not look all that big, relative to this.  Top of head meets same place, she's just wider than him...

 

And he is a bit of a bean pole, so it's all good.  ::D:

 

 

IIRC that's one of the reduced size props though. And David Tennent is over 6 foot tall [1.85m].

 

Whereas Kyra isn't supposed to be unusually tall. Her figure's half a head shorter than Rex's and since Mel Gibson is 5 ft 9.5 [1.77m] that would make her under 5 ft 6.

  • Like 1

Share this post


Link to post
Share on other sites

Bear in mind Kyra is standing on a lump of broccoli.

 

As she will be on the table in front of the Model.

 

 

Scenery usually needs to be a bit bigger than scale to look right. First because the figures are on bases that end up making them taller and secondly because the figures are bulkier than they would be if they were strictly to scale.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×