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Thought I would Try my hand at something different. My dad ordered the Band of Brothers learn to play bolt action set, Knowing him it would never get built or painted so I took it apon myself to expand my painting portfolio and get some amazing historical miniatures under my belt. The plan was to shoot for right around tabletop standard and once I do a little more weathering and get the decals on I'm going to call that my tabletop +. As always feed back is both appreciated and encouraged. If you see something you like feel free to ask how I did it, I'm usually good at getting back to people. If you liked this and would like to see more work like it please feel free to follow me here or on my Facebook page facebook.com/TabletopGlory
You know how I'm always asking for a deserty barbariany roguey elf wielding a spiked chain? This is what happens when you don't give it to me, sculptors and companies. I ruin your sculpts. In this case, Bobby Jackson's Irith, Deathseeker Hero.
~10 years ago, I created a character concept, a barbarian rogue assassin from a desert moon. Probably not that great an idea; whatever. I loved it. Didn't wind up getting to play him, but the name became my main Internet handle for a long time, and I always kept the concept in mind. This past winter I joined a game, decided he'd be a perfect fit, and made him anew. Bought a mini to mod to represent him at the table! But again didn't get to play him. Alas.
But I had a mini for him this time. I'm not in love with the figure, but it seemed like a good one for converting. And it was close as I could get on the look. I guess. I'm pretty happy with how he turned out, honestly. I feel like I could've done a lot worse. I cut off the original's weapons. I used jewelry chain for the chain, a hacked-up jewelry bit bead thingy for the spike, and another jewelry bead thingy for the ball. Drilled out hands, wound up having to cut them, and closed them again over the chain. Pretty simple, pretty ghetto, but here we be. Right eye turned out better than the left, I thought. I had him finished a while ago, but I was waiting on a base. It's a desert base from Micro Arts Studio. Thought it fit the theme pretty well.
Thanks for looking!
This is a fresh start for a thread I feel I knocked off kilter. I feel it may be justified in that I've finally started actually painting the creature.
This is Reaper's 14532: Aislinn, Shadow Tracker, a large werewolf (the base is a 40mm square) from the Koborlas faction in their Warlord game. I had a request from a player for a werewolf who can shift genders and appear gender ambiguous, and this seemed a good place to start. The sculpt is meant to be female, but it is lean and muscly and not over-bosomy. I filed it down somewhat and off we go.
... I don't seem to have done my usual practice of documenting the priming (a light coat of thinned Titanium White and a wash of Burnt Umber on the creature only, leaving the base white for snow), so here is the first layer. I decided to paint this one as a white wolf. I've observed that "white" wolves are actually a creamy light brown, so that's how I've painted this one. The color is mixed from Yellow (Iron) Oxide, Burnt Umber, a bit of Ultramarine Blue to tone down the brightness, and Titanium White. It came out a sort of dull buff, a good blonde color.
The color is laid on thin and translucent. Where the Burnt Umber underneath shows the color shifts to a sort of bluish shadow.
I indicated the nose, eyes, lips, and claws with Carbon Black. I don't use pure black much, but I needed a little facial indication to work from.
Had a little blue on my palette, so I swished in some snow shadows. These are two mixes: Phthalo Blue with a tiny bit of Hansa Yellow Opaque and a great deal of Titanium White; and Ultramarine Blue and Titanium White.
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