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This is Reaper's 60138: Sheila Heidmarch, Venture Captain, sculpted by Patrick Keith. It's a magnificent sculpt.
My GM needed vampires for a game, and as I said in my WIP thread, "not all female vampires hang around graveyards in unlikely and suspicious states of undress." So Sheila Heidmarch has been adapted. Jokes about Ventrue Captains may have been made.
I got an idea for how to paint velvet as well, so she is something of an experiment in that line.
WIP thread here.
I haven't seen this posted anywhere else on the boards and did not find anything by searching, but RealmSmith has posted an interview from GAMA on YouTube with Ron and Ed. If this has already been posted, please feel free to nuke this post with extreme prejudice. As YouTube is a commercial site, no link but searching RealmSmith and Reaper will get you there.
Here are my notes:
Pathfinder Paints (!) - 56 new colors, Golarian specific colors, ETA October.
Learn to Paint kit expansions, 6 additional colors each and instructions, 4 expansion sets, ETA June or July.
Pathfinder Learn to Paint kit being worked on.
This past weekend I started painting Brom, the 54mm scale dwarf from Enigma. The sculpt has got a mix of equipment and, to be honest, I'm not even sure what all of it is. It gives him a lot of character, but presents some challenges with the painting. I've been putting a lot of thought into how I want to approach the piece and finally decided to pick a color scheme and let that tie the figure together.
I started with the face. Considering most of it is hidden by the hair, the beard feels almost as important as the rest of the face. I used a mix of Reaper's Ruddy Leather, Secret Weapon's Orange Rust, and Reaper's Burnt Orange and Fair Skin Highlight. I find the light skin tones are nice for highlighting hair, I'd do the same with brown hair. For the blood stained cloth on his head, I used a mix of Carnage Red and Walnut Brown. I wanted it to be darker near the center, so more brown, and the moving to pure red near the boundaries. I applied the red as a glaze over the white cloth to give it the right look. Instead of using the well palette that I'd normally turn to for glazes, I ended up mixing them directly on my wet palette. Normally that produces a mess, but I used a bit of paint and then added a bunch of matte medium (plus a little water). The matte medium is thick, so it creates the right transparency without causing the glaze to flow all over the palette. Then I then it down slightly with water for a consistency that's easier to paint with. The effect is the same as a regular glaze, but since it's on the wet palette it's easier for me to mix paints and create different colored glazes. It's also easy to vary the consistency/transparency by changing up the ratio of matte medium and paint. So I can quickly make a section more opaque and another more transparent. Not something I do for all glazes, for in situations like this it's a nice option to have in my tool kit.
And here's the full figure. Still a lot left to paint!
FANTASY FOOTBALL - Florence's Knights: Bretonans and Humans by Greebo Games
The Bretonans miniatures look good for gaming: knights (one has something precious you could repurpose), town guards, and townsfolk.
The Imperial team looks football only.
Ready-to-play PCs and NPCs for Pathfinder RPG, featuring 11 Core, 9 Base, 3 Alternate, and 10 Hybrid classes, and up to 80 Archetypes.
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