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The grotesquerie of the Innsmouth hybrids shines best when juxtaposed with regular, non-transmuting humans. Reaper's got a lot of pirates, but up 'till recently few modern-era sailors. Still, both of these piratical individuals could pass as more colorful specimens of the pulp era.
59030, Red Petals Su, was another miniature I'd painted about three or four years ago when I was just getting started, but she came out less ham-fistedly than most of my work. She's a fierce lady and has no time for superstitions about women on board ship!
Meanwhile, Stieg Brinegrog (03627) I painted somewhat more recently. This Bluto-esque sculpt is worth every penny. Lumpy, huge, and comically hypertrophied, with arms that would make an orc jealous. He has a fine mustache, too. It would be irresponsible to paint that much skin all the same, so I gave him a sunburn/tan, some shoulder- and chest-hair, and a nice treasure-map tattoo. And there's plenty more canvas left for further tattooing, if I run short of stuff to paint in the future!
"D'yarr, I'll get yez someday, ye fishy milk-livered ********ing ***** of a ****-*******ing ****-****er!"
By Dan d'Lyon
“The enemy fleet brings its guns to bear as your captains await your command. Yet you hold your course even as fear threatens to test your mettle. You know the broadside you are poised to receive will be returned in kind, and with a single cunning maneuver your fleet will gain the weather gauge. The wooden behemoths creak and groan as the wind pushes them into position. With one sharp word the sky blackens with the smoke of canon fire. The battle begins!”
Oak & Iron is a 1/600th scale naval game set in the age of piracy, imperial expansion, and above all - fighting sail. It allows players to recreate battles between squadrons and small fleets of armed sailing ships. The game is designed to be true to the theme and tactics of the period while supplying significant flavor for the various factions. Players of Oak & Iron can expect to find all the usual design hallmarks fans of Firelock Games have come to know and love: innovative rules, historical integrity, and beautiful models.
The starting point for the game is the Oak & Iron: Core Box below. We have included everything that you will need to play right out of this box, including six starting factions and a large amount of customization options for your squadrons and individual ships. We have done our best to add as much stuff to the Core Box as we could, but larger orders with manufacturers means less cost. A savings which we in-turn pass on to our backers through stretch goals. With this Kickstarter, our hope is to add an even greater value to the Core Box over the course of this campaign and launch a game that we will support with new releases for years to come.
My FLGS is doing a Halloween themed painting contest. As your entry needs to be purchased in store I decided to go with a Hordes miniature I had been eyeing for awhile, Lady Karianna Rose, Grymkin Solo. I put her on a Secret Weapon base and added a couple of pumpkins, now on to primer.
A fitting adversary for the Benthic Walker and my aquanauts, this burly fishy brute packs a massive steampunky harpoon cannon and a cape made of human leather. (How aquatic species do their leather-tanning, I don't know, but it seems to work for this guy.)
He's also adorned with fishhooks, which must be a bold countercultural statement among fishmen. Like a necklace of bullets and syringes for a human, I guess.
Big fella, he came with a Large base but could pass for a very burly Medium creature in my opinion.
This brute is not some lungbreather hybrid from Innsmouth; this is 100% Deep One stuff.
Oh yes, also the rotten hands and bones on the gruesome cape. Trophies of the Ones that Got Away, perhaps?
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