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Don't know why I'm so nervous to put this out there. Really it's just for fun and no big deal, but I'd like to enter myself into a goblin challenge starting tomorrow, May 24. Time Tbd. Khanjira is currently still in the box.
Tonight I will dry fit, clean, and attempt to fix warping. Tomorrow afternoon I will begin the challenge.
Just to be sure: I have a couple packs of round size 10/0, 5/0, and 3/0. Any of those would be allowed, correct? They are within the 10 mm long, but not sure where to measure the 1 mm wide. At the ferrule, just the bristles at the ferrule end or the tip?
okay, now to clean the paint area and I'd some colors.
Sunless Citadel (from Tales of the Yawning Portal)
a Dungeons & Dragons 5th edition play by post
Author: Bruce Cordell
Kythorn (June) 13th (a week before the Summer Solstice) in the year of 1493 CR
The town of Oakhurst lies about 3 hexes (whatever the scale is) NW of the ruins of Thundertree. The area surrounding the small town of only 900 people consists of dusty plains & very little vegetation. There are some tiny trees, sapling mainly here & there but nothing noteworthy. There are a range of hills to the north. These eventually turn into mountains & the most noteworthy peak, Mt Hotenow sits in the middle of them. Also near the town is a great forest that extends to the south & the north, the mysterious Neverwinter Wood. The party, begin it's journey is the city of Neverwinter. A small parchment tacked to a bulletin board saying
"Adventures Wanted! Please inquiry at Ol Boar Inn in Oakhurst"
You have traveled the New Road to get to the small town. You are at the outskirts of the town, where the road splits into two roads, You have arrived around noon, the heat of late spring season starting to rise. The buildings are in decent shape, most noteworthy is the Mayor's building & the General Store being the best kept of the town. You recognize the Ol Boar Inn, by the large, hanging wooden sign with a stylized boar on it:
The townsfolk eye you but don't give you any troubles. You see the town consists mostly of humans, with a smattering of the other common races of the Realms. One catches your eye, a female gnome wearing a bright color robe with a pendent around her neck:
She is at what appears to be a small temple. She sees you & offers a greeting
"Welcome to Oakhurst. May Lathander's morning light shine upon you all in the morning."
As I wanna get more experience DMing 5e before ReaperCon this year & flipping through Tales of the Yawning Portal, I thought I'd see if there was any interest in running a Sunless Citadel 5e game here. I loved the adventure in 3.5, it was actually one of the last sitdown @ home games I ran before my friends/gamers all scattered across the state/area.
Let me know here if you are interested.
Basic 5e rules: http://dnd.wizards.com/articles/features/basicrules
Basic/PH 5e rules with the options to play the UA ranger or PH ranger & UA artficer. Races can come from the following: PH, Elemental Evil Player's Guide (minus the aracockra & with this being a dungeon crawl, a goliath might not be the best choice either. Sword Coast & Volo's 5e (thou this one needs DM's approval before proceeding.)
I will probably set this in the Forgotten Realms as well.
Other then that standard character generation. Looking for 5 players.
I'd like to start around May 1st.
About this project
The forest is a place of mystery and danger, where the wild things are lurking in the shadowed underbrush with hungry eyes, but also where the fair folk flit and fly through sun-dappled glades. From Grimm's fairy tales to Tolkien's lovely Lothlorien, menacing Mirkwood, and forlorn Fangorn, there are few places for adventure more iconic than among the tall trees and verdant vales of the forest!
In that spirit, Legendary Games is pleased to present a new hardback adventure accessory for the Pathfinder Roleplaying Game and 5E, the Forest Kingdom Campaign Compendium! Step under the shadowed boughs of the forest realm to find a wild world of magic, mystery, monsters, and more! From the misty boreal taiga of the cold northern reaches to wondrous glades of enchanting fey beauty, you'll find this book an encyclopedic resource for running your campaign, including:
- Two complete wilderness adventures: the savage barbarian epic Cold Mountain and a deadly fey pursuit in Horns of the Hunted!
- Over 50 new spells and magic items, from bloodspear and call woodland beings to the scout's spyglass, plow of the abundant harvest, and staff of the fey queen!
- Three dozen new character options, including new sorcerer bloodlines, cavalier orders, feats, archetypes, and more, from Feral Companion and Silent Shade of the Umbral Wood to the fey hunter ranger and darkwolf druid!
- Over 30 new fey and forest monsters, from the boreal wight and stromkarl nixie to the mighty chernobog!
- Eight ready-to-play pregenerated characters with detailed histories and personalities, perfect as allies, rivals, or playable PCs!
- Rich and immersive rules for fey-themed haunts and integrating fey into the campaign from personal relationships to world-altering faerie rumors, ripples, and ruptures that turn the natural world of mortals upside down!
The Forest Kingdom Campaign Compendium starts by combining the entire River Kings product line from Legendary Games into a single volume, edited and polished and many available in print for the first time, including all of the following products:
Beasts of Legend: Boreal Bestiary
Beasts of Legend: Coldwood Codex
Conquering Heroes: Pregenerated Characters
Horns of the Hunted
Legendary Villains: Dark Druids
Treasury of the Kingdom
These fantastic supplements by all-star authors like Jason Nelson, Matt Goodall, Tim Hitchcock, Neil Spicer, Todd Stewart, Russ Taylor, Alistair J. Rigg, Clinton J. Boomer, Julian Neale, N. Jolly, Tom Phillips, and Linda Zayas-Palmer are classics from Legendary Games and with them alone we could create a hardcover compilation of around 240 pages! All of the above material is complete and ready to go for both Pathfinder and 5th Edition!
That would make a pretty cool book on its own, but we also have some amazing brand-new bonus content we have ready for our stretch goals below, which might well push this book over 300 pages! Almost all writing and art for these bonus goals is already complete, and even if we don't quite hit our stretch goals, these products still will be completed and will be available for purchase separately, but if we hit those goals all of his great bonus content will be included in the compilation and backers will be able to download the individual PDFs after the Kickstarter ends!
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